PLAYER Name: Bella Age: 21 Personal Journal: N/A Skype/Plurk: SonOfAJeffers/Syntheticearth
CHARACTER Name: Morgan Canon: Fire Emblem: Awakening Age: 18 (Apparent.) Timeline: It's unclear from what universe Morgan was torn and brought to the canon timeline of Awakening due to the mysterious case of amnesia, but in this case, she's from a timeline where the Avatar marries Anna the Merchant and begets her.
Personality: Among the company of children in Fire Emblem: Awakening, the Female Morgan is second only to her alternate Male self (if the Avatar was female) in her optimism and blithe attitude. Tending to find positives in experiences and making light of situations, Morgan is a playful and silly character in her support conversations with her parents and her friends. She's often found playing pranks on them, such as her repeated attempts to outwit the Avatar with tricks and puzzles, and often making odd, whimsical decisions, such as banging her head repeatedly against wooden planks in order to jog her memories of her relations. Despite this, she remains sharp as a tack with a wit clever enough to match that of her father's. Morgan also inherits frugal and rather materialistic attitude in some senses from her merchant mother, though she can barely remember her.
As a sister, Morgan is a genuinely diligent and caring sister, though still playful and somewhat sardonic. In this case, however, Morgan doesn't have a sibling-- at least, not one that she remembers. With her friends, Morgan tends to have more of a sadistic sense of humor, poking fun and making jabs at them from time to time, as evidenced in her support conversations with Inigo and Owain, for example, where she has the boys run absurd tasks just to see them struggle with them in some way. She's not the most sensitive person, nor does she spend much time offering help to others; rather taking pleasure in being a bit of a jokester, though her teasing may occasionally go too far, such as when she pulls on Yarne's ears just to hear him squeal.
What can be said for sure about Morgan is her enormous sense of self-motivation. Less magnanimous than her male counterpart, though no less cheery and energetic, she channels her energy into propelling herself ahead toward her goal of becoming a legendary tactician like her father, skilled and powerful. In such a way she exerts a more aggressive presence than her male counterpart, likely attempting to model herself after her father and the admirable traits she finds in him. In any case, she does carry the lineage of Grima in her bloodline, and given the right influences, Morgan is liable to fall into line with the promises of power and control that her blood would afford her should she bear the cultist's task of resurrecting the Fell Dragon Grima.
Background: Aside from the identity of her parents, Morgan's history is steeped in mystery by design of the game, and much is left ambiguous about her family life or the timeline she came from. As much history as is accessible for reading is located on her wiki at http://fireemblem.wikia.com/wiki/Morgan_(Awakening) .
Abilities: Morgan's initial skills show considerable aptitude in both swords and spells, quick with her hands to cast and strong and graceful in her swings, though her potential for growth as she studies and experiences more and more are limitless, blessed with an ever-expanding mind and palette for knowledge. She's a sharp and clever strategist, and knows her way around a marketplace to compete with the best when push comes to shove.
Network/Actionspam Sample:
[Morgan's golden eyes flicker between her sword and the expanse before her, where she could see a horizon.]
This place isn't so bad.
[Her own verbal reassurance coupled with the weight of the steel in her palm fills Morgan's cheeks with a bit of warmth in this dull late winter chill. It's starting to warm up, again. At least the weather makes sense. As she shifts in her stance and begins to walk again, she feels a jostle on her back as a hard wooden pole of white ash curled with a mystic lattice at one end bumps against the back of her head as she moves.]
E-eh. What the hell is-- Oh! Right... a staff, I have one of those! Hah.
[Despite the disconcerting feeling of not remembering where she is and what she was doing before she woke up, the girl breathes out steadily and closes her eyes to take in the dewy morning air. It's crisp, just the right temperature for her cloak and scarf to keep her warm.]
Mmm...it feels like a good day. I just know it. Heh-- this wouldn't be the first time I lost dad wandering away somewhere. I'll find him soon. You've got a way of leaving defeated enemies in your wake, anyway, dad. You're kind of hard to miss, even if you're the best there is. Maybe even because you're the best there is.
[She lets out a quiet chuckle as she draws out the magic staff from behind her back with her right hand; gripping her steel longsword in her left as she moves onward. Her strides grow more confident as she moves, her body responding to the familiar weight of her inanimate companions in sword and staff with easy, balanced steps that swish her shoulder length crimson red hair back and forth with her stride.]
[The telltale signs of erected stone peek over the horizon a few hours onward, and Morgan's traveled boots feel a firmness to the ground now, as if it's been well trodden. She takes in a deep breath.]
A city...awesome! I'll be sure to find dad there...let's go, then. Time's a wasting, Morgan. ...Kind of sad that I've got to talk to myself to keep me company. It's quiet out here. But I guess, for now, that means there's less to be worried about.
Prose Log Sample: It was a curious little thing. Insignificant, really, when she first felt it in her satchel. She'd seen little trinkets like it before, and seeing as she barely remembered her own father's name, it made sense that she probably picked it up somewhere along the way she wandered over to...wherever this was. Still, dad said it was always the little things you didn't think were relevant that come back to bite you. And this little thing she didn't think was relevant was scraping at her attention from the gentle bumps it made against her hip in her stride, rhythmic and sychronized like any harmonic motion. It was a watch, that was what they were called. Little gearboxes that ticked away time. Pretty little things they were, she could remember it. They were always only for rich folk, though.
The first time she opened the watch, that's what she saw. A clock face with hands pointing in different directions toward the numbers one through twelve. But it was the second time, where the opened little watch showed...nothing but a few words where the clock had once been-- that was disturbing to her. Whatever it was, it was strange-- adaptive, almost magical in nature. She was sure of it. With every step through the empty street of this dead town where she could only see shadows flit about, no matter how quickly she chased, her interest grew. It may have been some cursed device given to her by some dark mage in exchange for her father's soul-- but no, why would she ever trade father's soul for a cursed device?! It must have been something incredible, something remarkable. It had to be. So she had to open it. She had to find out.
A gloved hand slipped into her satchel to hold the circular disk-like object in her fingers, before pulling it out for her eyes to assay once more. It made a beeping noise, this time, as her thumb undid the latch for the cover, and the face where the clock had once been turned from black to white, then back to that text, again. Welcome to Ruby City, it read.
Yeah, Morgan decided. She'd probably sell his soul for something like this after all. Her hand rose to cover her mouth's silence-breaking chuckle as she looked down at the device. Well, the investigation would begin now. For better or worse.
{ [CANON] MORGAN || Fire Emblem: Awakening || No Reserve || 1 of ? }
Name: Bella
Age: 21
Personal Journal: N/A
Skype/Plurk: SonOfAJeffers/Syntheticearth
CHARACTER
Name: Morgan
Canon: Fire Emblem: Awakening
Age: 18 (Apparent.)
Timeline: It's unclear from what universe Morgan was torn and brought to the canon timeline of Awakening due to the mysterious case of amnesia, but in this case, she's from a timeline where the Avatar marries Anna the Merchant and begets her.
Personality: Among the company of children in Fire Emblem: Awakening, the Female Morgan is second only to her alternate Male self (if the Avatar was female) in her optimism and blithe attitude. Tending to find positives in experiences and making light of situations, Morgan is a playful and silly character in her support conversations with her parents and her friends. She's often found playing pranks on them, such as her repeated attempts to outwit the Avatar with tricks and puzzles, and often making odd, whimsical decisions, such as banging her head repeatedly against wooden planks in order to jog her memories of her relations. Despite this, she remains sharp as a tack with a wit clever enough to match that of her father's. Morgan also inherits frugal and rather materialistic attitude in some senses from her merchant mother, though she can barely remember her.
As a sister, Morgan is a genuinely diligent and caring sister, though still playful and somewhat sardonic. In this case, however, Morgan doesn't have a sibling-- at least, not one that she remembers. With her friends, Morgan tends to have more of a sadistic sense of humor, poking fun and making jabs at them from time to time, as evidenced in her support conversations with Inigo and Owain, for example, where she has the boys run absurd tasks just to see them struggle with them in some way. She's not the most sensitive person, nor does she spend much time offering help to others; rather taking pleasure in being a bit of a jokester, though her teasing may occasionally go too far, such as when she pulls on Yarne's ears just to hear him squeal.
What can be said for sure about Morgan is her enormous sense of self-motivation. Less magnanimous than her male counterpart, though no less cheery and energetic, she channels her energy into propelling herself ahead toward her goal of becoming a legendary tactician like her father, skilled and powerful. In such a way she exerts a more aggressive presence than her male counterpart, likely attempting to model herself after her father and the admirable traits she finds in him. In any case, she does carry the lineage of Grima in her bloodline, and given the right influences, Morgan is liable to fall into line with the promises of power and control that her blood would afford her should she bear the cultist's task of resurrecting the Fell Dragon Grima.
Background: Aside from the identity of her parents, Morgan's history is steeped in mystery by design of the game, and much is left ambiguous about her family life or the timeline she came from. As much history as is accessible for reading is located on her wiki at http://fireemblem.wikia.com/wiki/Morgan_(Awakening) .
Abilities: Morgan's initial skills show considerable aptitude in both swords and spells, quick with her hands to cast and strong and graceful in her swings, though her potential for growth as she studies and experiences more and more are limitless, blessed with an ever-expanding mind and palette for knowledge. She's a sharp and clever strategist, and knows her way around a marketplace to compete with the best when push comes to shove.
Network/Actionspam Sample:
[Morgan's golden eyes flicker between her sword and the expanse before her, where she could see a horizon.]
This place isn't so bad.
[Her own verbal reassurance coupled with the weight of the steel in her palm fills Morgan's cheeks with a bit of warmth in this dull late winter chill. It's starting to warm up, again. At least the weather makes sense. As she shifts in her stance and begins to walk again, she feels a jostle on her back as a hard wooden pole of white ash curled with a mystic lattice at one end bumps against the back of her head as she moves.]
E-eh. What the hell is-- Oh! Right... a staff, I have one of those! Hah.
[Despite the disconcerting feeling of not remembering where she is and what she was doing before she woke up, the girl breathes out steadily and closes her eyes to take in the dewy morning air. It's crisp, just the right temperature for her cloak and scarf to keep her warm.]
Mmm...it feels like a good day. I just know it. Heh-- this wouldn't be the first time I lost dad wandering away somewhere. I'll find him soon. You've got a way of leaving defeated enemies in your wake, anyway, dad. You're kind of hard to miss, even if you're the best there is. Maybe even because you're the best there is.
[She lets out a quiet chuckle as she draws out the magic staff from behind her back with her right hand; gripping her steel longsword in her left as she moves onward. Her strides grow more confident as she moves, her body responding to the familiar weight of her inanimate companions in sword and staff with easy, balanced steps that swish her shoulder length crimson red hair back and forth with her stride.]
[The telltale signs of erected stone peek over the horizon a few hours onward, and Morgan's traveled boots feel a firmness to the ground now, as if it's been well trodden. She takes in a deep breath.]
A city...awesome! I'll be sure to find dad there...let's go, then. Time's a wasting, Morgan. ...Kind of sad that I've got to talk to myself to keep me company. It's quiet out here. But I guess, for now, that means there's less to be worried about.
Prose Log Sample: It was a curious little thing. Insignificant, really, when she first felt it in her satchel. She'd seen little trinkets like it before, and seeing as she barely remembered her own father's name, it made sense that she probably picked it up somewhere along the way she wandered over to...wherever this was. Still, dad said it was always the little things you didn't think were relevant that come back to bite you. And this little thing she didn't think was relevant was scraping at her attention from the gentle bumps it made against her hip in her stride, rhythmic and sychronized like any harmonic motion. It was a watch, that was what they were called. Little gearboxes that ticked away time. Pretty little things they were, she could remember it. They were always only for rich folk, though.
The first time she opened the watch, that's what she saw. A clock face with hands pointing in different directions toward the numbers one through twelve. But it was the second time, where the opened little watch showed...nothing but a few words where the clock had once been-- that was disturbing to her. Whatever it was, it was strange-- adaptive, almost magical in nature. She was sure of it. With every step through the empty street of this dead town where she could only see shadows flit about, no matter how quickly she chased, her interest grew. It may have been some cursed device given to her by some dark mage in exchange for her father's soul-- but no, why would she ever trade father's soul for a cursed device?! It must have been something incredible, something remarkable. It had to be. So she had to open it. She had to find out.
A gloved hand slipped into her satchel to hold the circular disk-like object in her fingers, before pulling it out for her eyes to assay once more. It made a beeping noise, this time, as her thumb undid the latch for the cover, and the face where the clock had once been turned from black to white, then back to that text, again. Welcome to Ruby City, it read.
Yeah, Morgan decided. She'd probably sell his soul for something like this after all. Her hand rose to cover her mouth's silence-breaking chuckle as she looked down at the device. Well, the investigation would begin now. For better or worse.