PLAYER Name: Riddle Age: 30 Personal Journal:meadowed E-mail: Sycophantism@hotmail.com AIM/etc:tiger_eyes
CHARACTER Name: Fingolfin (Ñolofinwë) Canon: The Silmarillion Age: 3,426 Timeline: After his death by Morgoth's hands. Items with character at canon point: Battered, bloody armor, torn robes and his sword, Ringil. If playing another character from the same canon, how will you deal with this?: I see no reason Aragorn and Fingolfin would interact; they are even further apart, family wise, than Eärendil and the Man. I might comment on Aragorn knowing of his presence or Fingolfin knowing of Aragorn, but that would be the end of it.
Personality:
"In that vast shadow once of yore Fingolfin stood: his shield he bore with field of heaven’s blue and star of crystal shining pale afar. In overmastering wrath and hate desperate he smote upon that gate, the Gnomish king, there standing lone, while endless fortresses of stone engulfed the thin clear ringing keen of silver horn and baldric green."
Fingolfin is, like his brothers, a force that Arda was unprepared to harbor. His temper is less fiery than his eldest brother's, Fëanáro's, but it is present and once it is ignited, even Morgoth could not escape him unscathed. He injured the Vala seven times and gave him a permanent limp; thus it is safe to say that Fingolfin's anger is nothing to be toyed with once it has been earned (and it is usually earned when someone attacks/injures his family or his people).
Yet, for the majority of the time, he is a calm, logical Elf; particularly when he is dealing with political matters or matters that will/do affect many. He takes after Finwë, his father, in being steadfast and kind when he gives his friendship or his love. However when he encounters a difficult presence, he does not divert immediately to anger; instead, he becomes icy. Fingolfin can become like stone and he can be downright intractable.
Furthermore he is incredibly brave and selfless; a trait he passed onto his children in spades. He rode to encounter Morgoth on his own - much like how his son, Fingon, rescued Maedhros from the Thangorodrim. Instead of allowing his anger to overwhelm him and create chaos, he let it give him power to do what seemed impossible. Despite him dying from the effort, Fingolfin would do it again. His family and his people are worth the sacrifice.
On a less positive note, since his youth, he has possessed a sharp wit and a sharp tongue. He knows how to irritate and anger others and there was a time he did so simply for his own amusement. However he has matured since then and, now, he mainly uses his "gift" to gain an upper-hand with difficult acquaintances and his more cantankerous family members.
In the city, he will be shaken by his death - a particularly violent one considering Morgoth, more or less, crushed him. As such, he will be more hesitant than usual and spend a great deal of time seeming pensive. Yet his fëa has not been destroyed and he will regain his warmer, more playful qualities (as well as his icy and fiery qualities) as time passes.
❄ A fine ruler/leader/king who can play the intricate games of diplomacy.
❄ I imagine he is not bad in the Forge either, though not as talented as Fëanáro.
Then there are his Elvish abilities:
❄ Elvish Sight: His sight is advanced - he can see farther than a normal Man or even a Dwarf or Hobbit.
❄ He is able to see quite well in the dark.
❄ Elvish Hearing: Like his eyes, his hearing is also enhanced. Sounds that might be inaudible to the ears of other races are clear to him.
❄ Elvish Agility: He can move quickly and without much (if any) audible sound. It is said that the Elves can even walk on snow without leaving the imprint of their feet behind.
❄ Agelessness: He is immortal and his appearance will always be "young" to mortal eyes.
❄ Immunity: He cannot contract illnesses, but he can be harmed by poisons or spells. (He also heals quicker than other races after being injured.)
❄ Elvish Stamina: He does not tire easily even after long treks or fierce battles.
❄ Elvish Reverie: He meditates instead of sleeping. Elves do not require slumber.
❄ Elvish Vitality: The elements do not effect him like they do other races.
❄ Elvish Supernatural Senses: He can sense the taint of evil even if it is only a vague presence.
❄ Elvish Affinity: He is fond of animals and can understand them with ease. The same holds true for plants.
Fingolfin (Ñolofinwë) | The Silmarillion | Reserved
Name: Riddle
Age: 30
Personal Journal:
E-mail: Sycophantism@hotmail.com
AIM/etc:
CHARACTER
Name: Fingolfin (Ñolofinwë)
Canon: The Silmarillion
Age: 3,426
Timeline: After his death by Morgoth's hands.
Items with character at canon point: Battered, bloody armor, torn robes and his sword, Ringil.
If playing another character from the same canon, how will you deal with this?: I see no reason Aragorn and Fingolfin would interact; they are even further apart, family wise, than Eärendil and the Man. I might comment on Aragorn knowing of his presence or Fingolfin knowing of Aragorn, but that would be the end of it.
Personality:
Fingolfin stood: his shield he bore
with field of heaven’s blue and star
of crystal shining pale afar.
In overmastering wrath and hate
desperate he smote upon that gate,
the Gnomish king, there standing lone,
while endless fortresses of stone
engulfed the thin clear ringing keen
of silver horn and baldric green."
Fingolfin is, like his brothers, a force that Arda was unprepared to harbor. His temper is less fiery than his eldest brother's, Fëanáro's, but it is present and once it is ignited, even Morgoth could not escape him unscathed. He injured the Vala seven times and gave him a permanent limp; thus it is safe to say that Fingolfin's anger is nothing to be toyed with once it has been earned (and it is usually earned when someone attacks/injures his family or his people).
Yet, for the majority of the time, he is a calm, logical Elf; particularly when he is dealing with political matters or matters that will/do affect many. He takes after Finwë, his father, in being steadfast and kind when he gives his friendship or his love. However when he encounters a difficult presence, he does not divert immediately to anger; instead, he becomes icy. Fingolfin can become like stone and he can be downright intractable.
Furthermore he is incredibly brave and selfless; a trait he passed onto his children in spades. He rode to encounter Morgoth on his own - much like how his son, Fingon, rescued Maedhros from the Thangorodrim. Instead of allowing his anger to overwhelm him and create chaos, he let it give him power to do what seemed impossible. Despite him dying from the effort, Fingolfin would do it again. His family and his people are worth the sacrifice.
On a less positive note, since his youth, he has possessed a sharp wit and a sharp tongue. He knows how to irritate and anger others and there was a time he did so simply for his own amusement. However he has matured since then and, now, he mainly uses his "gift" to gain an upper-hand with difficult acquaintances
and his more cantankerous family members.In the city, he will be shaken by his death - a particularly violent one considering Morgoth, more or less, crushed him. As such, he will be more hesitant than usual and spend a great deal of time seeming pensive. Yet his fëa has not been destroyed and he will regain his warmer, more playful qualities (as well as his icy and fiery qualities) as time passes.
Background: History.
Abilities:
❄ A skilled swordsman.
❄ Likely skilled with a bow too.
❄ A fine ruler/leader/king who can play the intricate games of diplomacy.
❄ I imagine he is not bad in the Forge either, though not as talented as Fëanáro.
Then there are his Elvish abilities:
❄ Elvish Sight: His sight is advanced - he can see farther than a normal Man or even a Dwarf or Hobbit.
❄ He is able to see quite well in the dark.
❄ Elvish Hearing: Like his eyes, his hearing is also enhanced. Sounds that might be inaudible to the ears of other races are clear to him.
❄ Elvish Agility: He can move quickly and without much (if any) audible sound. It is said that the Elves can even walk on snow without leaving the imprint of their feet behind.
❄ Agelessness: He is immortal and his appearance will always be "young" to mortal eyes.
❄ Immunity: He cannot contract illnesses, but he can be harmed by poisons or spells. (He also heals quicker than other races after being injured.)
❄ Elvish Stamina: He does not tire easily even after long treks or fierce battles.
❄ Elvish Reverie: He meditates instead of sleeping. Elves do not require slumber.
❄ Elvish Vitality: The elements do not effect him like they do other races.
❄ Elvish Supernatural Senses: He can sense the taint of evil even if it is only a vague presence.
❄ Elvish Affinity: He is fond of animals and can understand them with ease. The same holds true for plants.
Network/Actionspam Sample: If this is not acceptable, I am happy to write you a fresh sample!
Prose Log Sample: Fingolfin seeing to Maedhros after his rescue from the Thangorodrim.