So I might have reserved here eons ago and never actually apped.
...for 4 months.
...don't look at me like that.
PLAYER Name: Badge Personal Journal:dragomorph E-mail: bodgerkirin@hotmail.com AIM/MSN/etc: dragomorph/ Plurk: dragomorph
CHARACTER Name: Phoenix Wright Canon: Ace Attorney. Timeline: Post Game 3, before the career-ending trial in Game 4. If playing another character from the same canon, how will you deal with this?: N/A
Personality: Outwardly, Phoenix is a pretty mild-mannered sort of guy. He's easily intimidated, doesn't like to make more of a fuss than strictly necessary, and while he can be prone to emotional outbursts, he's not the sort of guy who homes in on conflict. Most of his less diplomatic comments are kept to himself (or attempted, anyway; he occasionally illustrates exactly what he's thinking on his face). In short, he's generally an everyman.
Until you get him to court.
Phoenix is a turnabout specialist, a guy who can take a seemingly hopeless case and turn it into a victory. Typically, this ends up by the skin of his teeth, thanks primarily to functioning within a court system antagonistic towards defense attorneys, who are seen as obstructing a quick, simple flow of getting as many criminals in jail as possible. But when he truly, honestly believes in the innocence of his client, he's ferocious, exploiting every weakness in a testimony, every seemingly innocuous piece of evidence. And he WILL believe in his clients; he never takes the cases of those who want him only to game the system, as his belief in the law requires him to have faith in his clients. His departed mentor, Mia Fey, taught him everything he knows, including how to think outside the box, and he holds to these teachings dearly.
Phoenix believes in truth and justice over victory. He will fight for his clients, sure, but only to ensure that the full story behind any crime comes out. A true lawyer, in his experience, works with the prosecution to ensure that every loose end, every possible alternate explanation or contradiction, has been ironed out, leaving nothing but the full, undiluted truth. The truth hurts sometimes, and may even cause pain to those he loves, but it has to be put out there. Leave a story incomplete, and justice cannot be achieved. It is only when everything is out there, warts and all, that judgment can be passed.
That said, Phoenix is also fiercely loyal to friends. He is most motivated when he has a personal stake in a case, usually a friend who is either on trial or in danger, and can otherwise be somewhat lazy and overly selective in his clients. Unfortunately, his loyalty also tends to bring out his rashest decisions, which more often than not hurt more than help. Still, you can count on him to defend you to the end -- and, perhaps, even sacrifice himself if that's what it takes to ensure your safety.
First Person: Am I the only one who finds the emptiness of this place kind of creepy? I mean, this place is HUGE. Maybe not as big as LA, mind, but it's really big. But there's absolutely nobody around. So why do you suppose everybody left? And more importantly, why did it pick people like us to reinhabit it? It's just... I don't know. It feels wrong. Or weird, or something.
I'd ask "why a pocketwatch" too, but I think I'm already asking enough unanswerable questions right now as IS.
A-anyway, don't mind me. I'm just wondering aloud, I guess.
Third Person: Phoenix didn't get a lot of things in life. Like tax forms. Or certain jokes. Or the designs of a universe that decided that a pointy-haired lawyer would be an ideal candidate for interdimensional shanghaing.
But mysteries? He got those. In spades.
The situation overall was a little muddy. But the final result had been concrete: someone was comotose, another person was missing, and either that missing person was the culprit, or she wasn't. Most folks, naturally, were leaning towards the former. After all, if she hadn't been responsible, why would she have disappeared?
Phoenix wasn't so sure about that. There were too many incongruities, too many things that didn't fit into what he knew of her. Which was why he was currently looking around the scene where the unconscious victim had been found. Maybe the course would go to court, as small as the population was. Maybe it wouldn't. He was especially worried about that considering some of the residents of the city weren't exactly hesitant about vigilante justice. Either way, he felt it his duty to get to the truth no matter what, for her sake.
Although really, getting to the truth in THIS mess is going to be tough. Did they have to knock over EVERYTHING in here?
He continued looking. No stone left unturned. Nothing written off as insignificant. You never knew what would be vital -- or what could save a person's life.
[Canon] Phoenix Wright || Ace Attorney || Not Reserved
...for 4 months.
...don't look at me like that.
PLAYER
Name: Badge
Personal Journal:
E-mail: bodgerkirin@hotmail.com
AIM/MSN/etc: dragomorph/ Plurk:
CHARACTER
Name: Phoenix Wright
Canon: Ace Attorney.
Timeline: Post Game 3, before the career-ending trial in Game 4.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: Outwardly, Phoenix is a pretty mild-mannered sort of guy. He's easily intimidated, doesn't like to make more of a fuss than strictly necessary, and while he can be prone to emotional outbursts, he's not the sort of guy who homes in on conflict. Most of his less diplomatic comments are kept to himself (or attempted, anyway; he occasionally illustrates exactly what he's thinking on his face). In short, he's generally an everyman.
Until you get him to court.
Phoenix is a turnabout specialist, a guy who can take a seemingly hopeless case and turn it into a victory. Typically, this ends up by the skin of his teeth, thanks primarily to functioning within a court system antagonistic towards defense attorneys, who are seen as obstructing a quick, simple flow of getting as many criminals in jail as possible. But when he truly, honestly believes in the innocence of his client, he's ferocious, exploiting every weakness in a testimony, every seemingly innocuous piece of evidence. And he WILL believe in his clients; he never takes the cases of those who want him only to game the system, as his belief in the law requires him to have faith in his clients. His departed mentor, Mia Fey, taught him everything he knows, including how to think outside the box, and he holds to these teachings dearly.
Phoenix believes in truth and justice over victory. He will fight for his clients, sure, but only to ensure that the full story behind any crime comes out. A true lawyer, in his experience, works with the prosecution to ensure that every loose end, every possible alternate explanation or contradiction, has been ironed out, leaving nothing but the full, undiluted truth. The truth hurts sometimes, and may even cause pain to those he loves, but it has to be put out there. Leave a story incomplete, and justice cannot be achieved. It is only when everything is out there, warts and all, that judgment can be passed.
That said, Phoenix is also fiercely loyal to friends. He is most motivated when he has a personal stake in a case, usually a friend who is either on trial or in danger, and can otherwise be somewhat lazy and overly selective in his clients. Unfortunately, his loyalty also tends to bring out his rashest decisions, which more often than not hurt more than help. Still, you can count on him to defend you to the end -- and, perhaps, even sacrifice himself if that's what it takes to ensure your safety.
First Person: Am I the only one who finds the emptiness of this place kind of creepy? I mean, this place is HUGE. Maybe not as big as LA, mind, but it's really big. But there's absolutely nobody around. So why do you suppose everybody left? And more importantly, why did it pick people like us to reinhabit it? It's just... I don't know. It feels wrong. Or weird, or something.
I'd ask "why a pocketwatch" too, but I think I'm already asking enough unanswerable questions right now as IS.
A-anyway, don't mind me. I'm just wondering aloud, I guess.
Third Person: Phoenix didn't get a lot of things in life. Like tax forms. Or certain jokes. Or the designs of a universe that decided that a pointy-haired lawyer would be an ideal candidate for interdimensional shanghaing.
But mysteries? He got those. In spades.
The situation overall was a little muddy. But the final result had been concrete: someone was comotose, another person was missing, and either that missing person was the culprit, or she wasn't. Most folks, naturally, were leaning towards the former. After all, if she hadn't been responsible, why would she have disappeared?
Phoenix wasn't so sure about that. There were too many incongruities, too many things that didn't fit into what he knew of her. Which was why he was currently looking around the scene where the unconscious victim had been found. Maybe the course would go to court, as small as the population was. Maybe it wouldn't. He was especially worried about that considering some of the residents of the city weren't exactly hesitant about vigilante justice. Either way, he felt it his duty to get to the truth no matter what, for her sake.
Although really, getting to the truth in THIS mess is going to be tough. Did they have to knock over EVERYTHING in here?
He continued looking. No stone left unturned. Nothing written off as insignificant. You never knew what would be vital -- or what could save a person's life.