the_police_girl: ([Ehehe?])
Seras Victoria ([personal profile] the_police_girl) wrote in [personal profile] rubycitymods 2013-02-23 10:37 pm (UTC)

[CANON] Seras Victoria || Hellsing Ultimate || Reserve || 1 of 1

PLAYER
Name: Tey
Personal Journal: [personal profile] kawaiitier
E-mail: striderswag@gmail.com
AIM/MSN/etc: Skype @ tipsyGnostalgic || AIM - sacrificialstrawberry

CHARACTER
Name: Seras Victoria
Canon: Hellsing Utlimate
Timeline: OVA VI. Alucard comes to Seras in her mind to break her from Zorin's spell. When she's broken from the spell, instead of continuing on to wake the Geese from it, she instead wakes up to find herself on the platform in Ruby City. This is rather distressing.

If playing another character from the same canon, how will you deal with this?:

Personality: Seras could easily be described, in one word: “Derpy.” Well, honestly, that’s really for anyone that knows her. On a normal day-to-day basis, she’s somewhat scatterbrained, easily excitable, and –much to her Master’s chagrin— exceedingly empathetic. Even after becoming a vampire, (while it was… somewhat her choice –When one is given the option to continue ‘living’ after being shot in the heart, one would normally take that option, right? Living is pretty cool after all.) she remains clinging to her humanity; refusing to drink blood as she’s supposed to. It is her desperate desire to hold onto what shreds of humanity she has left that has her catching hell from Master Alucard, as well as Sir Integra; she’s often berated for not accepting her new ‘life,’ for what it is and reveling in it. This act in itself –her refusal to drink—is one of the few times you will actually see Seras actively defy authority.

By nature, Seras is a follower. Because of her aspiration to follow in her father’s footsteps, she became a police woman, and as such she takes all (well, most) orders from any figure of authority very seriously. She’s incredibly strong-willed, despite her shy and somewhat skittish nature, and will never back down from a fight once she’s in it. If provoked, she’s more than likely to give you a piece of her mind—or gun-- and She fights for what she believes in, for the people she cares for, and for her country, and if you threaten any of the above… well, it’s entirely certain that you will not live for much longer. She’s not particularly violent, however, (As she absolutely abhors unnecessary violence) she’s just insanely determined to prove her strengths.

On the other hand, in the midst of battle—if emotions get too high (she gets absolutely terrified, or she reaches the point of legitimate rage)—she hits a type of ‘berserker’ mode, in which her normally bright blue eyes bleed into a bright crimson like her Masters, and she attacks whatever her current enemy is, relentlessly. In her Berserker state of mind, she becomes a lot like Alucard: sadistic, vicious, and completely insane. It doesn’t take a lot to snap her out of it, though, as Integra merely called her name and embraced her, and she returned to normal. It’s possible that once she’s deep into it, however, that it may take more to pull her from that darkness.

Despite her past, Seras refuses to let it bring her down, instead allowing it to spurn her forward and live her life as happily and fully as she can. She’s surprisingly chipper for her situation and rather friendly to most people until they pose a legitimate threat. It may take a bit to get her to trust you, but she’s far from stand-offish. Seras could be seen as naïve --and maybe a little dense--, but hidden beneath the flaky exterior, lies her forced maturity and an almost saddening understanding of how the world truly works. Seras is often called a child, but it could not be farther from the truth.


First Person: [Everything is terrible why is she here.

This looks nothing like the inside of the Hellsing mansion. Granted the ACTUAL inside of the Hellsing mansion looked nothing like the Hellsing mansion, last she remembered. In fact it looks one hell of a lot like a train station. The ride here was bit fuzzy; but when it all sunk in, she was standing under an awning at the station at dusk, with no recollection of how she got here in the first place.

Reaching up to situate her earpiece to contact Captain Berna-- wait a second. Where's the earpiece? Or her gun for that matter?

Maybe she has another radio on her somewhere.

Pursing her lips in minor (read: major, panicked) frustration, she begins searching the pockets of her uniform, only to come to find a small pocketwatch. One of which she is entirely certain isn't hers.]


The hell...?

[Still, curiosity hadn't really killed her yet, and how the hell did this thing get in her pocket anyway? Clicking the case open, she takes note of the strange buttons and tentatively pokes at a few, not entirely aware of the feed starting.]

Alright, well, this is really bloody helpful. [S a r c a s m.]

Third Person:

Weirder things had happened, really. Take the last few months of her life, for instance.

But this? This... well. Honestly, it didn't even take the cake. The cake was left in a world beyond her reach now and here Seras was left with a few crumbs and she was too exhausted to even attempt to form the rest of that metaphor. Instead, she would attempt to gauge her surroundings and figure out just what exactly she was supposed to be doing here. That seemed a little easier.

She'd never been very good at metaphors. Being clever wasn't her thing.

The first thing that she noticed in just glancing around was... This wasn't London. It clearly was not in any form or fashion London, England. At least, not her London. Nothing was in flames, no ghouls shuffling hungrily about in the streets, no bloody uniformed Nazis pillaging the homes of the residents, no anguished and terrified screams filling the air. Even if London wasn't currently under seige in her recent memory, this place wouldn't look like it at all. At least, not to her anyway. Even the air itself was disorienting in its unfamiliarity.

Nothing felt right.

At all.

It didn't occur to her for a few minutes-- the poor thing had been so distracted and confused that she'd momentarily forgotten-- that there was something a little important that she was in the middle of back home.

"Shit," she turned abruptly on her heels, remembering the train that had delivered her unto this strange new hell from the old one. If she could get back on it, maybe she could go back home and finish her part in the battle. She couldn't just leave the Geese there! Sure, they were capable, but there were countless enemies upon them and so many of their own soldiers had already fallen. They needed her.

Seras narrowed her eyes curiously, coming to find... That it wasn't there. The train was gone. Nothing but a strange haze, snow glistening around her and falling onto the platform and tracks. She hadn't even heard it leave! Damnit.

I wasn't that out of it... was I?

Shoulders slumping, the girl brought a gloved hand to her face and exhaled a soft, shuddering sigh. "Now what am I s'posed t'do...?"

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