PLAYER Name: Shini Age: 27 Personal Journal:rshini E-mail: shinigamikitsune@msn.com AIM/MSN/etc: AIM: Shinigamikitsune
CHARACTER Name: Flicker Canon: Blazing Dragons Age: roughly 16-18 Timeline: After episode 11, when he befriended Sir Blaze and realizing just how much Sir Loungalot has been taking advantage of him If playing another character from the same canon, how will you deal with this?: N/A
Personality: Flicker is honest, true, and kind. He’s a knight’s knight, except he’s a squire still. He strives to be the paragon of virtue despite his status and the fact that camelhot is a rather silly place. With few exceptions, the young dragon is shown hard at work – whether it’s buffing Loungalot’s armor, doing his quests for him, working on his inventions, or trying to undermine the plans of the Evil Count Geoffrey de Boullion, Oppressor Par Excellence of the Poor and Weak . He is also goal-driven, his lifelong dream is to become a knight of the square table and it doesn’t matter how demeaning his duties as a squire is, or how overbearing the actual knights are – he sticks by the rules of dragon chivalry even if it screws him over – such as refusing to take credit for his own efforts, as ‘dragon knights must always be modest’. Despite the raw deal he always get, and his lack of personal promotion, he takes pride in his hard work and his position within Camelhot.
Even though his number one goal is to become a dragon knight, it doesn’t stop him from having a hobby of inventing. He’s usually seen testing, building, or using advanced inventions. While Flicker is reluctant to show off some of his inventions to the knights knowing that their response would be cold, he becomes extremely animated and talkative when it comes to his inventions, especially when he’s showing it to Flame. Sometimes his zeal for innovation causes him to overlook the matter of safety precautions, but he always means well.
His ideas for his inventions comes from his natural curiosity. Flicker can't simply leave well enough along, if a situation isn't dire, he would often lose his train of thought when something catches his attention and will often ask questions of various levels of profoundness based on his observations - though it often comes off as a non-sequitur to the person he is talking to. He isn't content to know that things work, he wants to know HOW and WHY it works - though given the silly, medieval world he comes from, his theories aren't always accurate.
While he is extremely creative, he is in ways an extremely rigid person - following the code of chivalry to both the spirit and the letter of the law. To him, breaking the code is utterly unthinkable.
Flicker is an eternal optimist, while he is fully aware of the possibility that his career is at a dead end and sometimes express frustration at Loungalot’s unknightly ways, he never gives up the hope of knighthood and always expect the best out of others even when he’s been proven wrong before. On that note, he is steadfastly loyal to the people around him, even if they don’t really deserve it. The idea of betrayal or deception for selfish reasons never even crosses his mind, and he will go to the ends of the earth to help anyone who needs it.
He can be rather oblivious to social cues – commonly missing when Flame very strongly hints at him to propose to her – he is aware of her mutual affection, just not that she doesn’t want to wait - or the fact the purple dragon with the lopsided head is very obviously an evil spy in a bad dragon costume. Though he is observant in other matters, such as realizing someone was unscrewing a chandelier so it’d land on King Allfire.
It seems the more likely it would cause harm to someone, the higher chance there is for Flicker is to notice that something is amiss. He is also able to think on his feet, for example using his paint sprayer to paint Count Geoffrey orange (to resemble a carrot) as so to get rid of the giant rabbit-knight that none of the dragons could harm due to an ill-advised amendment to the code of chivalry.
As a character created by a former member of Monty Python, Flickers has a dim awareness of his medium, making oblique references to the story structure and roles (such as him commenting on how hard it was to wear a dress for an entire episode). However this does not mean he will constantly refer to this fact or outright mention anyone or anything as fictional. It’s easier to say their adventures end up in episodic cycles and they are aware of repeating patterns such as a climatic fight scene near the end.
History: While not much history is given due to the nature of the show. It is easy to assume that Flicker is an only child of a very low-ranking dragon family of another kingdom.
He had always wanted to become a Dragon Knight and answered an advert put out by Sir Loungalot for a squire. While disappointed when he realizes his employer was not only lazy and cowardly, Flicker stayed on despite his misgivings, still certain that someday he will become a knight if he works hard enough. He eventually befriended Queen Griddle’s flamboyant son Sir Blaze, and fell in love with the intelligent and brave Princess Flame. While the feeling is mutual, he never expresses it knowing that he has no chance of gaining Allfire’s or Griddle’s approval while he is still a squire.
Strengths/Weaknesses:
+ Improviser: While he’s not the most book-smart dragon (That would be Sir Burnevere the overly educated), he is one of the two dragons who has the most common sense and the ability to assess his surroundings. He’s usually the first to notice something is amiss, and often comes up with plans to either save the day, or to secure Sir Loungalot’s position as royal toady.
+Inventor: Give him the materials, and Flicker can whip up just about anything, even though he only as a medieval understanding of the world. Among the many things he invented includes a Magic Net (an Electromagnet powered by a tuber), a hair styling machine/automatic milk-shaker, and paint sprayer. While the devices do not always work as intended (such as the stylist machine), they do work in some fashion.
+Hardworker: No matter how difficult or how nasty the work is, he will stick to it until he’s done. While he created shortcuts to make time-consuming chores easier, he won’t shirk from his duties.
-Trusting: Flicker rarely expects devious and underhanded behavior so it often catches him off guard. He always expects someone to act noble and to help, for example him constantly commenting that Loungalot would come free him when he was jailed over a misunderstanding, but the knight never realized he was imprisoned.
+/-Code-bound: Flicker binds himself rigidly to the large and ever-changing Code of Dragon Chivalry, only breaking it if he thinks Princess Flame is in dire danger. Things he is forbidden to do among others thing: impersonate other people/dragons (monsters are apparently okay), fight underhandedly, hurt ‘girls’, refuse to rescue anyone in danger, and must serve someone who saved his life no matter how repulsive they seem, even down to trivial matters as not being allowed to compare a knight unfavorable to an animal, vegetable, or mineral, especially tubers. While this keeps him from fighting dirty and saving himself, it also gives him a strong sense of purpose and a reputation as a trustworthy dragon.
NOTE: due to the sheer SIZE of the code (there's at least 1,000 rules with dozens of subsections and addendums and only 15 is known in series), new rules may be read out for the purpose of comedy or plot-contrived limitations.
-Not a long-term planner: Conversely, as good as he on making things up on the fly, Flicker doesn’t really think too far ahead when it comes to his inventions or his cunning plans. He often does not realize there’s a possible sinister usage of his devices, or just how dangerous they could be until he tests it. He also does not think of a contingency plan if his schemes end up not working, often forcing him to improvise or wait for help.
-Passive: Flicker is modest to a fault, and he is an extremely agreeable person. While these are considered good traits, it often allows characters with more overbearing personalities to bully and take advantage of him, and he very rarely stands up for himself; in fact, he only got angry at Sir Loungealot once in the show’s entire run, and forgave the knights for things that would make other people quit in response.
-Forgets he can fly: as it says, because the dragons of Camelhot generally hate to fly, and most of the necessities are within walking distance, he does forget he has wings when he is under stress, and usually only remembers when he’s completely relaxed or when it’s a matter of fly or die.
Abilities:
+ Can fly when he remembers: height unlimited and he can fly for about two hours unencumbered, while his ability decreases to about ten feet in height and twenty minutes of flight time if carrying half his weight or more.
+ Breathes Fire: he’s a dragon. While he can’t sustained the blast for long, his fire breath can grow hot enough to melt iron (though it leaves him exhausted), or go low enough in temperature to leave humans with singed hair, burnt clothes and no serious burns. While usually under control, he can accidentally let out a blast while sneezing, overwhelmed by a noxious gas, or whenever it’s deemed “Funny”.
+Inventor: Give him the resources; he’ll invent something to solve a situation, whether it’s a powerful magnet or a rudimentary steam engine – if he thinks it’ll help, he’ll make it. Whether it’s actually useful or SAFE to use is another thing entirely.
+Durable: Flicker takes a lot of beatings throughout the series, from having a several ton block landing on him to nearly drowning, he generally can shrug off severe blows though he'll often be dazed and out of it from the impact.
First Person: Blazing Dragons!
[There is only one person in the city with who would say that]
Someone has broken into my house! I knew I should’ve finished that moat before I went to bed… though I’m not sure where one could find crocodiles… Ah! Nevermind about that! Now who would violate the sanctity of a dragon’s home?
But the important thing is; someone has stolen my toolkit. It’s not really valuable, but I would very much like to have it back. Honestly, if you really needed them – you could’ve asked. I would’ve lent them to you.
Flicker | Blazing Dragons | Reserved
Name: Shini
Age: 27
Personal Journal:
E-mail: shinigamikitsune@msn.com
AIM/MSN/etc: AIM: Shinigamikitsune
CHARACTER
Name: Flicker
Canon: Blazing Dragons
Age: roughly 16-18
Timeline: After episode 11, when he befriended Sir Blaze and realizing just how much Sir Loungalot has been taking advantage of him
If playing another character from the same canon, how will you deal with this?: N/A
Personality: Flicker is honest, true, and kind. He’s a knight’s knight, except he’s a squire still. He strives to be the paragon of virtue despite his status and the fact that camelhot is a rather silly place. With few exceptions, the young dragon is shown hard at work – whether it’s buffing Loungalot’s armor, doing his quests for him, working on his inventions, or trying to undermine the plans of the Evil Count Geoffrey de Boullion, Oppressor Par Excellence of the Poor and Weak . He is also goal-driven, his lifelong dream is to become a knight of the square table and it doesn’t matter how demeaning his duties as a squire is, or how overbearing the actual knights are – he sticks by the rules of dragon chivalry even if it screws him over – such as refusing to take credit for his own efforts, as ‘dragon knights must always be modest’. Despite the raw deal he always get, and his lack of personal promotion, he takes pride in his hard work and his position within Camelhot.
Even though his number one goal is to become a dragon knight, it doesn’t stop him from having a hobby of inventing. He’s usually seen testing, building, or using advanced inventions. While Flicker is reluctant to show off some of his inventions to the knights knowing that their response would be cold, he becomes extremely animated and talkative when it comes to his inventions, especially when he’s showing it to Flame. Sometimes his zeal for innovation causes him to overlook the matter of safety precautions, but he always means well.
His ideas for his inventions comes from his natural curiosity. Flicker can't simply leave well enough along, if a situation isn't dire, he would often lose his train of thought when something catches his attention and will often ask questions of various levels of profoundness based on his observations - though it often comes off as a non-sequitur to the person he is talking to. He isn't content to know that things work, he wants to know HOW and WHY it works - though given the silly, medieval world he comes from, his theories aren't always accurate.
While he is extremely creative, he is in ways an extremely rigid person - following the code of chivalry to both the spirit and the letter of the law. To him, breaking the code is utterly unthinkable.
Flicker is an eternal optimist, while he is fully aware of the possibility that his career is at a dead end and sometimes express frustration at Loungalot’s unknightly ways, he never gives up the hope of knighthood and always expect the best out of others even when he’s been proven wrong before. On that note, he is steadfastly loyal to the people around him, even if they don’t really deserve it. The idea of betrayal or deception for selfish reasons never even crosses his mind, and he will go to the ends of the earth to help anyone who needs it.
He can be rather oblivious to social cues – commonly missing when Flame very strongly hints at him to propose to her – he is aware of her mutual affection, just not that she doesn’t want to wait - or the fact the purple dragon with the lopsided head is very obviously an evil spy in a bad dragon costume. Though he is observant in other matters, such as realizing someone was unscrewing a chandelier so it’d land on King Allfire.
It seems the more likely it would cause harm to someone, the higher chance there is for Flicker is to notice that something is amiss. He is also able to think on his feet, for example using his paint sprayer to paint Count Geoffrey orange (to resemble a carrot) as so to get rid of the giant rabbit-knight that none of the dragons could harm due to an ill-advised amendment to the code of chivalry.
As a character created by a former member of Monty Python, Flickers has a dim awareness of his medium, making oblique references to the story structure and roles (such as him commenting on how hard it was to wear a dress for an entire episode). However this does not mean he will constantly refer to this fact or outright mention anyone or anything as fictional. It’s easier to say their adventures end up in episodic cycles and they are aware of repeating patterns such as a climatic fight scene near the end.
History: While not much history is given due to the nature of the show. It is easy to assume that Flicker is an only child of a very low-ranking dragon family of another kingdom.
He had always wanted to become a Dragon Knight and answered an advert put out by Sir Loungalot for a squire. While disappointed when he realizes his employer was not only lazy and cowardly, Flicker stayed on despite his misgivings, still certain that someday he will become a knight if he works hard enough. He eventually befriended Queen Griddle’s flamboyant son Sir Blaze, and fell in love with the intelligent and brave Princess Flame. While the feeling is mutual, he never expresses it knowing that he has no chance of gaining Allfire’s or Griddle’s approval while he is still a squire.
Strengths/Weaknesses:
+ Improviser: While he’s not the most book-smart dragon (That would be Sir Burnevere the overly educated), he is one of the two dragons who has the most common sense and the ability to assess his surroundings. He’s usually the first to notice something is amiss, and often comes up with plans to either save the day, or to secure Sir Loungalot’s position as royal toady.
+Inventor: Give him the materials, and Flicker can whip up just about anything, even though he only as a medieval understanding of the world. Among the many things he invented includes a Magic Net (an Electromagnet powered by a tuber), a hair styling machine/automatic milk-shaker, and paint sprayer. While the devices do not always work as intended (such as the stylist machine), they do work in some fashion.
+Hardworker: No matter how difficult or how nasty the work is, he will stick to it until he’s done. While he created shortcuts to make time-consuming chores easier, he won’t shirk from his duties.
-Trusting: Flicker rarely expects devious and underhanded behavior so it often catches him off guard. He always expects someone to act noble and to help, for example him constantly commenting that Loungalot would come free him when he was jailed over a misunderstanding, but the knight never realized he was imprisoned.
+/-Code-bound: Flicker binds himself rigidly to the large and ever-changing Code of Dragon Chivalry, only breaking it if he thinks Princess Flame is in dire danger. Things he is forbidden to do among others thing: impersonate other people/dragons (monsters are apparently okay), fight underhandedly, hurt ‘girls’, refuse to rescue anyone in danger, and must serve someone who saved his life no matter how repulsive they seem, even down to trivial matters as not being allowed to compare a knight unfavorable to an animal, vegetable, or mineral, especially tubers. While this keeps him from fighting dirty and saving himself, it also gives him a strong sense of purpose and a reputation as a trustworthy dragon.
NOTE: due to the sheer SIZE of the code (there's at least 1,000 rules with dozens of subsections and addendums and only 15 is known in series), new rules may be read out for the purpose of comedy or plot-contrived limitations.
-Not a long-term planner: Conversely, as good as he on making things up on the fly, Flicker doesn’t really think too far ahead when it comes to his inventions or his cunning plans. He often does not realize there’s a possible sinister usage of his devices, or just how dangerous they could be until he tests it. He also does not think of a contingency plan if his schemes end up not working, often forcing him to improvise or wait for help.
-Passive: Flicker is modest to a fault, and he is an extremely agreeable person. While these are considered good traits, it often allows characters with more overbearing personalities to bully and take advantage of him, and he very rarely stands up for himself; in fact, he only got angry at Sir Loungealot once in the show’s entire run, and forgave the knights for things that would make other people quit in response.
-Forgets he can fly: as it says, because the dragons of Camelhot generally hate to fly, and most of the necessities are within walking distance, he does forget he has wings when he is under stress, and usually only remembers when he’s completely relaxed or when it’s a matter of fly or die.
Abilities:
+ Can fly when he remembers: height unlimited and he can fly for about two hours unencumbered, while his ability decreases to about ten feet in height and twenty minutes of flight time if carrying half his weight or more.
+ Breathes Fire: he’s a dragon. While he can’t sustained the blast for long, his fire breath can grow hot enough to melt iron (though it leaves him exhausted), or go low enough in temperature to leave humans with singed hair, burnt clothes and no serious burns. While usually under control, he can accidentally let out a blast while sneezing, overwhelmed by a noxious gas, or whenever it’s deemed “Funny”.
+Inventor: Give him the resources; he’ll invent something to solve a situation, whether it’s a powerful magnet or a rudimentary steam engine – if he thinks it’ll help, he’ll make it. Whether it’s actually useful or SAFE to use is another thing entirely.
+Durable: Flicker takes a lot of beatings throughout the series, from having a several ton block landing on him to nearly drowning, he generally can shrug off severe blows though he'll often be dazed and out of it from the impact.
First Person: Blazing Dragons!
[There is only one person in the city with who would say that]
Someone has broken into my house! I knew I should’ve finished that moat before I went to bed… though I’m not sure where one could find crocodiles… Ah! Nevermind about that! Now who would violate the sanctity of a dragon’s home?
But the important thing is; someone has stolen my toolkit. It’s not really valuable, but I would very much like to have it back. Honestly, if you really needed them – you could’ve asked. I would’ve lent them to you.
[He murmurs to himself in disappointment]
I was rather proud of my monk’s key wrench too.
Third Person: http://rubycity-ooc.dreamwidth.org/181231.html?thread=3445231#cmt3445231
http://rubycity-ooc.dreamwidth.org/181231.html?thread=3438319#cmt3438319