Ruby City Mods (
rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS
✗ Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
✗ IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.
✗ Canon Application
✗ Canon OC Application
✗ OC Application
A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.
In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.
{ [CANON] Sandy || Rise of the Guardians || Reserved || 1 of 1 }
Name: Mouse
Personal Journal:
E-mail: mouseguin@gmail.com
AIM/MSN/etc: AIM: mouseofguin
CHARACTER
Name: Sanderson "Sandy" Mansnoozie
Canon: Rise of the Guardians
Timeline: End of the film
If playing another character from the same canon, how will you deal with this?: N/A
Personality: Sandy is the Guardian of Dreams. Dreams are his core. But before you get to the core, he is many other things first. Creative, peaceful, talkative and fierce. These are the traits that make up the Sandman and they all play a part in how he portrays himself to others.
Creative - Using his dream sand, Sandy can create anything a child could wish more. A unicorn, a dinosaur or a manatee. These are some of the forms we've seen him make because he has such an imagination. His creative side is the most well known as without it he couldn't be the Sandman and protect the children of Earth. But it is still a very important trait to note.
Peaceful - Sandy doesn't enjoy conflict. He does, however, enjoy quiet and sleep. Not just because of his job as Guardian but we seen him sleeping while trying to be introduce to Jack at the North Pole. But being peaceful also means keeping the peace, stopping fights between the other Guardians and making sure everything goes as planned.
Talkative - This trait is quite a misnomer as Sandy never speaks one word. He has no voice so as not to disturb the children he gives dreams to and cares for with every grain of sand in his being. Instead, he talks using images above his head and when he starts, you'll find it hard to make him stop. When excited or extremely curious, those images will appear faster and faster until they cannot be understood. Thus, this trait is very important despite it's misconceptions.
Fierce - This is the trait closest to his core. Something he keep deep inside at all times. Sandy doesn't want to appear vicious in any way but when someone is threatening the children or the other guardians, he will strike back. This is evident in using his dream whips against Pitch in the battle with Jack. When he needs to be, Sandy can be very fierce and will not stand by when those he cares about are in danger.
All in all, Sandy is a very complicated Guardian and his outward appearance doesn't always reflect how he feels inside. But if you ask him, he will be glad to explain himself slower but always with his images. He'll never say a word.
First Person: [Sandy walks off the train and looks around. A question mark appears above his head in yellow dream sand and he reads the posters on the walls. Finding a watch close by, he fiddles with it until it turns on the voice setting. Not much use. So after some more encouragement, it turns onto video.
He smiles into the watch and waves The dream sand above his head moves into other shapes as he asks the questions he has, hoping one or more of the other guardians are here to explain things to him. He also hopes there are children here so he can he seen. A place of adults and he'd be as bad as Jack Frost! Chuckling to himself, he sat down on one of the benches to think about his next actions. But he did create a large dream sand arrow pointing over the train station. Maybe someone would investigate?]
Third Person: This was Pitch's fault. It was always Pitch's fault. Unless you asked Bunny, then it was Jack's fault. But even he couldn't turn his dreams into nightmares and why would he? Jack was a good kid after all. Pitch on the other hand, was black through and through and Sandy knew he'd have to be the one to set him straight. As usual.
He couldn't believe that after all this time, his worst enemy, the worst enemy of all the guardians, was finally back and doing his best to undermine their power. And with his own sand no less. This was not how things should be. Maybe Manny was right, they did need an extra Guardian. Despite objections, he seemed like he could be useful and Sandy was willing to give him the chance.
He climbed into his sand created plane and head off in the direction of the black sand. The nightmares. It was Pitch or him this time. And he was not going down without a fight!
[REVISION REQUESTED]
At this time we are requesting a revision before we consider your application for acceptance. More specifically, we would like to see a revision of your First Person writing sample; As we have noticed in the past, you seem to have issues maintaining the present tense of "First Person" writing. Please correct this, and please also try to take more care when playing in future.
We look forward to seeing your revision, and then to seeing you in the game! Thanks in advance for your understanding.
Question
Also, I am sorry I find it difficult to keep tenses the same in my writing. It's a bad habit which I am awake of and I will do my best to break it in the future.
no subject
no subject
First Person: [Sandy walks off the train and looks around. A question mark appears above his head in yellow dream sand and he reads the posters on the walls. Finding a watch close by, he fiddles with it until it turns on the voice setting. Not much use. So after some more encouragement, it turns onto video.
He smiles into the watch and waves. The dream sand above his head moves into other shapes as he asks the questions he has, hoping one or more of the other guardians are here to explain things to him. He also hopes there are children here so he can he seen. A place of adults and he'd be as bad as Jack Frost! Chuckling to himself, he sits down on one of the benches to think about his next actions. He then creates a large dream sand arrow pointing over the train station. Maybe someone will investigate?]
no subject
Thank you for your correction of your First Person sample. After some discussion, we would like to request a further revision of this sample to better illustrate the character's actions; As Sandy's primary form of communication is his dream sand, we feel that more descriptive effort should be given when he is using it to "speak." This will help to clarify for any who might like to interact with him, improving gameplay for all involved.
Feel free to respond whenever is convenient for you. We look forward to it! Thanks again for your understanding.
no subject
Thank you for your time and understanding.