rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2017-06-18 02:17 am

EVENT: Trousers of Time

On Friday, June 23, Ruby City is going to be party to yet another weird happening. This one, though, is a little more expansive than previous events have been. Your lucky characters are going to have access to other worlds! At least for a little while.

ICly, the Trousers of Time event will start not with a bang but with a whimper--or rather a strange coincidence. Sometime the morning of the 23rd, your character will open a door to somewhere totally normal, like the bathroom, and find themselves staring into a portal. Unfortunately, they've already put one foot forward, so . . . guess they're falling through!

They'll find themselves in one of the worlds that once was the home of a character in Ruby City. For example, someone in the Tolkien cast might end up in Night Vale! Yikes. These portals, or Tears, will only remain open for a short amount of time, the duration of which can be anything from minutes to hours at player discretion. Your character will be yanked back to Ruby City when the Tear closes, so there's no danger of being left behind.

They can, however, bounce back to Ruby City with items from the worlds they've visited! Up to three new items, in fact, and that includes weapons--anything that's not gamebreaking. You're welcome to include items your characters would have deliberately picked up while in other worlds, as well as items they wouldn't have chosen but you OOCly want them to have.

Speaking of OOC, here's how this event works on a player level! Obviously every player won't be familiar with every canon in the game. As such, please fill out the form below to give your fellow players a brief description of your character's world as well as some ideas on how to play around in them. We strongly encourage plotting on this post! If you have canonmates and they get to the world description first, feel free to add your thoughts.

Don't be shy of asking your fellow players further questions. In addition, don't feel you have to get other people's canons perfect--just have fun with the information you have and have fun worldhopping!

Fill me out!
bythewaves: (Default)

[personal profile] bythewaves 2017-06-21 06:33 am (UTC)(link)
Canon Name: Tolkien's Legendarium (Third Age)
World Name: Arda - specifically, the continent of Middle-earth - Rivendell
Canon description in ten words or less: hidden valley with waterfalls. you know like in the movies
Technology level: relatively primitive by our standards, but with hidden comforts because Elrond identifies Noldor and the Noldor like to Build Things(tm) so you are likely to have fires in the hearth which need wood, not coal or gas, but hot running water in the likely communal baths, for example.
Wildlife: pretty much anything you could expect to find in a European country, with the addition of Wargs, Orcs, Trolls, Wraiths and other associated fantasy creatures. In Rivendell proper, farm animals, working dogs & cats, horses which are just a little more intelligent than you are used to, foxes, hawks... creatures you'd expect in a woodland setting.
Sentient species: Elves, Humans, Dwarves, Hobbits, Orcs, various Ainur (minor spirits of creation) masquerading as Wizards or Balrogs or named Sauron. In Rivendell proper, Elves, mostly! But it being the halfway house that it is, expect Dwarves and Men, and even one or five hobbits.
What might daily life be like for those in this world? In general, tough but the inhabitants are used to that. Mostly pre-industrial so most work is done by hand. In Rivendell proper you're looking at relative comfort but plenty of physical labor. No slavery, but you do have servants, mostly younger elves who are basically doing chores for their elders, and hopefully picking up a few skills as they go, as well as a few older elves who have attached themselves to this or that lord and refused to leave.
What might a character entering this world encounter first? in Tolkien's own words... "They saw a valley far below. They could hear the voice of hurrying water in a rocky bed at the bottom; the scent of tees was in the air; and there was a light on the valley-side across the water.... The air grew warmer as they got lower... The trees chanced to beech and oak... and so at last to the very brink of the river. It was flowing fast and nosily....There was only a narrow bridge of stone without a parapet, as narrow as a pony could well walk on;...and so they all came at last to the Last Homely House and found it's doors flung wide."
What might a character encounter while exploring? Elves! waterfalls, forges, the Kitchens, the Stables, the Library, Healing Rooms, gardens both wild and carefully tended. And the Hall of Fire, where a fire is always lit and you can often find music and song. Armor and weapons that is ridic old but still seems new. Training fields and beyond them meadows and fields and rows of well tended fruit trees.
What dangers might a character encounter? IN Rivendell, only those you bring yourself - like falling over the edge of a waterfall! Careful, there are caves in the mountains and wild animals, and the Bruinen is snow-melt and both fast and cold. OUTSIDE of Rivendell... anything, really. But mostly Orcs, Wargs, and Trolls, as well as Bandits. But why would you want to leave?
Other important details: Kindly don't break any of the antiques, many are millenia old! Or do, but expect to be politely but firmly sent on your way shortly thereafter. Erestor is in residence, if you'd like to meet him again - he's Elrond's Chief Counsellor, but he's most likely in the Library. Glorfindel is probably riding or training, if he's around. Arwen is probably in the gardens, if she's home (she's often not) and Aragorn may be with her (he's just as often away) Elrond should be about as well, as this is his home. Maglor is NOT around. But if you listen very carefully, if the wind is right, there's a voice that drifts into the valley, at times, carried on the wind.