rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
yamagishi: (Default)

Fuuka Yamagishi | Persona 3 | Reserved

[personal profile] yamagishi 2017-03-04 09:03 pm (UTC)(link)
acheat: (Default)

Jarlaxle Baenre | Forgotten Realms | Not Reserved

[personal profile] acheat 2017-03-16 03:35 am (UTC)(link)
hitthebeat: (Default)

Elizabeth "Lisa Lisa" Joestar | JJBA | No reserve

[personal profile] hitthebeat 2017-03-18 10:37 pm (UTC)(link)
uncertainrelation: desu desu desu desu desu desu (SHOUNEN ⚛ ganbatte kudesai dewitt-san)

[CANON] Robert Lutece || Bioshock: Infinite || Reserved!

[personal profile] uncertainrelation 2017-03-19 02:46 am (UTC)(link)
acheat: (Default)

Re: REVISIONS

[personal profile] acheat 2017-03-19 05:03 am (UTC)(link)
Of course.

Again, any items that would otherwise make him too powerful or too game breaking to play can be removed if it's asked. I have no problem with bringing him in without any major magical artifacts.

Mind blank: The subject is protected from all devices and spells that detect, influence, or read emotions or thoughts. Makes the mind look blank to anyone who would attempt to read it.

Mirror Image: Several illusory duplicates of you pop into being, making it difficult for enemies to know which target to attack. The figments stay near you and disappear when struck.

Teleport Spell: This spell instantly transports you to a designated destination, which may be as distant as 100 miles per caster level. Interplanar travel is not possible. You can bring along objects as long as their weight doesn’t exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent (see below) per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you.

Arcane Lock: An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it; otherwise, a door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell.

Knock: The knock spell opens stuck, barred, locked, held, or arcane locked doors. It opens secret doors, as well as locked or trick-opening boxes or chests. It also loosens welds, shackles, or chains (provided they serve to hold closures shut). If used to open a arcane locked door, the spell does not remove the arcane lock but simply suspends its functioning for 10 minutes. In all other cases, the door does not relock itself or become stuck again on its own. Knock does not raise barred gates or similar impediments (such as a portcullis), nor does it affect ropes, vines, and the like. The effect is limited by the area.

Charm Person: This charm makes a humanoid creature regard you as its trusted friend and ally (treat the target’s attitude as friendly). If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.

The spell does not enable you to control the charmed person as if it were an automaton, but it perceives your words and actions in the most favorable way. You can try to give the subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn’t ordinarily do. (Retries are not allowed.) An affected creature never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing. Any act by you or your apparent allies that threatens the charmed person breaks the spell. You must speak the person’s language to communicate your commands, or else be good at pantomiming.

Dimension Door: You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired—whether by simply visualizing the area or by stating direction. After using this spell, you can’t take any other actions until your next turn. You can bring along objects as long as their weight doesn’t exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you.

As the Plane Shift spell implies leaving the current plane, the item that gives it can either be removed before arrival, or considered non functioning.

If anything listed is considered too powerful, the resulting items may also either be considered removed or non functioning.

The reason behind keeping the hat, eyepatch, boots, cape and swords is more of a visual preference, as these are items he can be recognized by on sight with in the book. If these items also cause an issue in the game mechanics, consider them depowered.

TLDR: I'm really sorry if his hoarding tendencies are giving the mods a headache and if it would be easier, all magical items can be considered powerless upon arrival for the sake of the game.
uncertainrelation: play it, sam, play as time would have had to have had gone by (BOGART ⚛ here's looking at you kid)

[personal profile] uncertainrelation 2017-03-19 05:41 am (UTC)(link)
Thank you kindly, mods! Y'all are wonderful. ♥

Can I assume that his quantum abilities as discussed in that section of his app, with the proposed nerfs therein, are available to him from here on out? I just realized I was a little bit vague on asking about that - I'd like to opt in to having them if they're available to me, but I'm willing to work with whatever you think is best!
aimedhigh: (Default)

[CANON] Alexander Hamilton || Hamilton: an American musical || reserved || 1 of 1

[personal profile] aimedhigh 2017-03-23 11:35 pm (UTC)(link)
PLAYER
Name: Mandy
Age: 30
Personal Journal: tyriangalley
E-mail: drunkencynic@gmail.com
AIM/etc: plurk: tyriangalley, Discord: wildeanwolf#8743

CHARACTER
Name: Alexander Hamilton
Canon: Hamilton: an American musical
Age: 49-50
Timeline: Just after his death at the end of Act 2
Items with character at canon point: early 19th century-style clothing, a long black greatcoat, a pair of glasses
If playing another character from the same canon, how will you deal with this?: N/A
Personality: The thing to know about Alexander Hamilton is that he will probably fight everyone, including himself, in order to get things done properly. This makes a hell of a lot of sense when you consider where he’s coming from, poor and growing up an orphan in the Caribbean. He is amazingly intelligent and well-read, having taught himself most of what he knows and picked up the rest along the way, in college or during the war or even working, when he was younger. He was already stubborn before his mom passed away, and leaving him and his brother alone only served to make him more determined to make something of himself and rise up out of his terrible situation. To that end, he studied countless hours, primarily self-taught, and as we know, eventually wrote his way to America and to the revolution. This tenacity also helped him gain a spot as Washington’s chief aide-de-camp, though he was still intent on fighting in the war and making a name for himself in that way.

Hamilton is also determined to prove he’s worthy of what he’s got, since he had to work so hard to get it. In canon, he volunteers endlessly for a command, despite being refused time and time again by George Washington. Eventually, he gets it, proving that he is in fact worthy of what he’s worked for AND as good as he says he is. This need to prove himself also makes him ….to put it mildly, a bit hyper-sensitive to criticism. If someone disparages him in any way he finds particularly offensive, he will more than likely challenge them to a duel. (At one point he challenged the entire Republican party to a duel because he had a bad day.)
All of this constant having to prove himself has made it rather difficult for him to be able to turn his work ethic off. He has been known to write 5 essays in a week at various points, throwing himself into tasks to distract himself from pain or just because he always needs something to work on, to leave behind so he will be remembered. He has a tendency to work himself into exhaustion or at least until he’s sufficiently distracted, leading him to sometimes neglect his children and wife in favor of getting work done.

During his -- more exhausted moments, he also tends to make decisions without thinking them through, whether they be completely awful ones or ones that somehow end up working in his favor. He would certainly rather have his opinion known instead of staying in the background vacillating over points and minutiae. To put it bluntly, Alexander is loud and charismatic as hell and doesn’t care who he offends so long as he gets his point across, whether it be political enemies or commanding officers.
That charisma of his also comes in handy when making speeches -- and, of course, talking to ladies (and a few gentlemen). Alexander happens to be a huge flirt -- less so now than when he was younger, but there’s definitely a reason he was referred to as a ‘tomcat’ by his friends and adopted family during the revolution. He even flirts with his sister-in-law; they share the same opinions on a lot of things and respect and appreciate each others’ intelligence. Their relationship is so close that some people would find it a bit odd, but Hamilton doesn’t care. He loves his wife more than anything, despite his many mistakes, and his sister-in-law knows that as well as he does.

Aside from all the noise and pissing people off, love is a very important part of what makes Hamilton ..well, himself. When he loves someone, it’s not going to be lost or set aside. He is very selective about who he loves because he’s lost so much, he wants to be sure he’s putting his heart in the hands of someone who will take care of it and him. When he falls for someone, he falls HARD, even if he may make mistakes along the way. (He IS only human, despite appearances.) He is absolutely devoted to his wife and children, part of the reason he works as hard as he does is so they will be well-provided for, so he doesn’t let them down like his father let him down. The people he loves (even grudgingly) tend to balance him out, encourage him to calm down a little and think things over every once in a while. Sometimes he even listens to them! (Alright, so that’s mainly happened as he’s grown older.)

All of this passion has to go SOMEWHERE, and -- well, usually it’s directed into his writings or into debating/otherwise yelling at people. Hamilton is not known for admitting he’s wrong, but if he thinks you’re wrong, he will absolutely let you know it. Probably with lots of clever insults. He very rarely stops thinking, writing, or even talking, whenever he’s silent it’s usually because of some major catastrophe that he will absolutely refuse to talk about. If Hamilton hates you, you’re sure to know it because he won’t be shy about it at all. ‘Shy’ is hardly in his dictionary. He is complex, loud, intelligent, and kind of obsessive, but for the most part, he’s a decent person who gets a little carried away sometimes.

Background: Wikipedia’s synopsis of the musical: ”https://en.wikipedia.org/wiki/Hamilton_(musical)#Synopsis .

Abilities: Polymath and general pain-in-the-ass, fantastic writer and orator, lawyering skills. He can definitely speak French and English fluently, probably less fluent in Hebrew, Latin, and Greek, and almost certainly understands whatever form of Creole they spoke in his time on Nevis. He’s also got amazing financial skills brought on by being a shop clerk and eventual secretary of the treasury. He’s got a good head for military excursions and tactics, as well, having served as Major General of the US Army shortly after Washington assumed the presidency. Also, somehow, he has the ability to work for days on things with very little sleep, though that may just be copious amounts of caffeine.

Network/Actionspam Sample: http://rubycity-ooc.dreamwidth.org/647195.html?thread=19836187#cmt19836187 -- I can provide something else if this doesn’t work, too.

Prose Log Sample: http://synodiporia.dreamwidth.org/131101.html?thread=51565853#cmt51565853 -- If this doesn’t work, I can provide something else. :)
Edited 2017-03-23 23:38 (UTC)
originalscissorsister: (Default)

Touko Fukawa | Dangan Ronpa | No Reserve

[personal profile] originalscissorsister 2017-03-25 12:19 am (UTC)(link)
App here!

Reapplying, Touko would keep her previous memories of RC! Thanks for the consideration!
1_800_goddess: (Say wut?)

Belldandy | Aa Megamisama | Not Reserved

[personal profile] 1_800_goddess 2017-04-02 01:50 am (UTC)(link)
Fingers crossed!
Edited 2017-04-02 01:51 (UTC)
wisdominshadows: (six)

Zelda | The Legend of Zelda: Ocarina of Time | Not Reserved

[personal profile] wisdominshadows 2017-04-09 06:45 am (UTC)(link)
mistressurd: (Default)

Urd | Ah! My Goddess! | Not reserved

[personal profile] mistressurd 2017-04-09 09:33 pm (UTC)(link)
http://mistressurd.dreamwidth.org/2137.html

The app may say 2015 on it but I edited it recently to add a few things and add new examples.
wisdominshadows: OoT: It is I (Default)

Re: REVISIONS

[personal profile] wisdominshadows 2017-04-13 12:59 am (UTC)(link)
Thank you for the critique. I'm afraid I've had some trouble with getting it all sorted in time, but if you don't mind I'll reapply soon with the changes suggested.