rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
uranianumbrage: (Happy Calliope)

[CANON] Calliope || Homestuck || Reserve || 3 of 3

[personal profile] uranianumbrage 2013-04-14 02:41 am (UTC)(link)
CHARACTER
Name: Calliope
Canon: Homestuck
Timeline: The last sleep shift from Calliope to Caliborn before Calliope was murdered.

Personality: Upon first impression, Calliope is often seen to be a friendly, if somewhat odd, person. Being the benevolent half of the whole, she embodies the nobler and kinder attitudes her that brother lacks. These attitudes extend to the polite fashion in which she types, the chipper attitude she puts on for her friends, and the naïve expectations of her own brother. Her natural disposition makes it easy to make friends and to become a trusted confidant to those she cares about. However, this inevitably leads to her downfall. Though facing unfortunate circumstances and a rapidly approaching expiration date, she has only reach out for help and broken her brother’s carefully laid rules once, by sharing her name with Roxy. It is her own altruistic attitude and inaction mixed with her brother’s violent and untrustworthy nature that ultimately lead to her own death.

During the time of her growth, and contact with the alpha sburb session, she learns a great deal, both about the ultimate game at play, as well as her species, and several others. This information is later used to make her serve the part of a conductor, guiding her human friends on their prescripted adventures. She takes her role with relative glee, fitting her role as a muse, while only sharing their story in spirit. She holds a sort of jealousy towards her human friends, and the adventure that they have started but she has not, however even that remains good natured and friendly.

Even with being the good half to her brother’s bad, it isn’t correct to say that she is entirely incapable of being uncouth. Although the better half of the two, she is not above teasing, or downright verbal abuse. The more volatile of her emotions are often directed at Caliborn when he manages to wear thin the massive wall of patience she holds for him. Calliope is also not above lying, finding no issue in using half-truths to her own benefit. Never outright lying, she has led others down logical routes that were found later to be entirely false. This makes her out to be less of the good to his bad, and more the yin to his yang. Completing rather than opposing.

Calliope has quite a few hobbies under her belt, which more than likely were taken up when her company proved to be entirely unbearable on his own. Both her art and writing act as an escape, one where her idealized self, a troll self-insert “Callie Opheee”, is able to go on adventures with her far-flung friends, and make romantic advances that her own species are entirely incapable of. Along with her regular writings there are some of her less innocent works of fiction, all sure to include questionable anatomy, and practices. Her unwillingness to share these specific works is understandable. On the occasions she is even willing to brave the tedium of back and forth sleeping patterns and her brother’s attitude, Calliope enjoys playing chess and openly mocking Caliborn’s clumsily strategic attempts like any good sister would.

Ultimately though, Calliope is still a young girl, and one with little to no sense of self. From her appearance, to her brother’s abuse, they all lead to her self-esteem being exceptionally low. Mix that in with how hard it is for her to reach out for help, and you get a little girl who idolizes everything she herself is not. Her fascination with troll culture is based in wanting to be something besides herself. Her love for beautiful things and romance she cannot feel are attempts. Her own reality that she had long accepted would end in her eventual death and Caliborn’s predomination. Though set in the ideal that her own doom was inevitable, Calliope still remains optimistic that at least some part of her will survive.

However, she may simply be lying to herself.

First Person: [The first time she wakes up, its on the pavement. Not a pleasant event, but hardly a new one either. Passive aggressive sleeping spaces (more aggressive than passive at this point) are somewhat of a norm when it comes to her brother. On the other hand, the breeze creeping up her left pantleg is not.

A cursory glance of her surroundings tells her many things, and nothing at all. Yet another staple of Caliborn’s tantrums. Far be it from her to actually want to wake to some sort of rational situation and not in her brother’s next disaster. That would be far too easy.

An inventory of the situation must be taken, the yellow light that stings her eyes, and the cold pavement below her are tucked away under ‘unusual conditions’. Simply having unusual conditions is placed under that category as well. Her shoes and jacket are nowhere to be seen, along with every other possession she holds dear. No food toss over the ground, no crushed chess pieces strewn across the communal area, not even a communal space so to speak of. All she has are dull buildings she’s never seen before, not glimmering and gold like Prospit, but not the blistering metal prison of her home. Even the manacle meant to keep Caliborn out of her things, the supposedly unbreakable juju, is has been severed along the joint in the chains. She can only be thankful that he’d avoided drastic measures to remove it.

Small victories and all that.
]

Well. Nothing ventured, nothing gained.

[Calliope brushes her clothes clean of the street rubble as she stands, shifting on bare feet as she inches toward the opening gangway. Her claws scrape loudly against the pavement, matching with the clink of metal from her shackle, each sound making her wince. How she longs for her make-up, or at least her own clothes, something, anything to make her even vaguely presentable.

The buildings at either side pull away and suddenly she feels so very nude. Because there is light and movement and voices that are not her own. She feels wrong here, a hulking green monster when all else is not. She can’t even bring herself to approach the strangers milling about, as it takes everything in her not to curl about her awkward limbs.


Pardon me? Can anyone help me?

[Her voice is small, awkwardly bit out from between a mouth of teeth, but she tries again.]

Excuse me? I seem to be lost.

Third Person: “Tonight was magical.” Jane blushed, a human expression of both embarrassment and arousal.

“It really was.” Callie replied, also blushing as that was a thing trolls were also capable of. The two sat curled across a picnic blanket, bathed in the yellow light of their healthy star. The night had dragged on, and only they were left in the lush garden, them and the company of their ever present sun.

Their human date was coming to a close, and neither wanted to leave. The company of the other was simply too precious to go without, even for only a night’s sleep. Their tangled fingers, and the sweet, bloodless kisses ate up the passing minutes, until all they knew were each other. Jane gently pushed Callie back onto the checkered blanket, as she whispered loving words into tender cartilage nubs.

“Are you sure we’re ready for this? I don’t want this if you don’t.” Jane’s voice was smooth, without the unnatural slurring of the alcohol that she had given up for Callie’s sale. It was hardly a question of her being ready, she would give anything to Jane.

“Who wouldn’t want to make love to their matesprit?” They shared one last kiss, far deeper than the last few.

Hands roamed, seeking out sleek, scaly hides for as long as they could touch. The kiss separated as snakeish maws could no longer hold the embrace, and all was left was the slip of scales on scales as they rolled off into the grass and writhed for dominance to decide just who’s womb their unborn child would inhabit.

Jane gasped as a warm white tongue flickered out over her slick hide
-

---

An alert from pesterchum made Calliope jump a whole six inches out of her chair, blindly slamming her fanfiction journal shut as if to hide the raunchy tales from prying eyes that did not exist. It was a truly silly reaction, it was hardly as if anyone featured within her written works would ever read them. Her only company was Caliborn, and given prime conditions, she would prefer to keep her work a good fifty feet away from his range. Given the circumstances, she settled for the full length of the measly two and a half yards of personal space she possessed.

Still though, even knowing that her friends would never find out the wretched, awful things she made their, and her own, fictional avatars do, there was still that nagging embarrassment. Embarrassment made all the worse with how Jane’s chumhandle flashed on her screen. Poor sweet innocent Jane, she would never know of the chapters of fanfiction devoted purely to both her and her friends.

It was really best that way.

[CANON] Kisame Hoshigaki || Naruto || No Reserve

[personal profile] kiba_wa_gizagiza 2013-04-14 05:33 am (UTC)(link)
PLAYER

Name: Kaena

Personal Journal: N/A

E-mail: demogirl23@gmail.com

AIM/MSN/etc: AIM: ScourgeoftheMist

CHARACTER

Name: Kisame Hoshigaki

Canon: Naruto

Timeline: Just before the fight with Killer Bee.

Personality: Coming from the Mist Village, which is famed for its relentless and vicious ninja, Kisame already would have had a reputation that preceeded him for being one of its strongest. He's also a rogue ninja, and one of the Akatsuki, which only makes his ferocity more known. He definitely doesn't go against this presumption in any way. He quite enjoys fighting and killing, and he likes to maim his opponents. He suggested cutting off Naruto's legs to make him easier to deal with when taking him back to the Akatsuki, at one point. His jutsu tend to take the form of sharks, and he's one of the most powerful members of Akatsuki, and he doesn't hold back. He appreciates having a good opponent, as noted whenever he fights Might Guy.

Despite his bloodthirsty nature, he will repress his urge to fight when told not to, by Itachi, mainly. One of the principals Kisame upholds is loyalty. This may be ironic, seeing as he's a Mist Ninja, but a little background info makes it make perfect sense. During a mission with the "Cypher Corps", a group of ninja carrying codes that Kisame was to protect, the group was ambushed by Leaf Ninja. As Kisame was told to do by his master, he killed his comrades while they were being pursued, knowing that he couldn't protect all of them. When he found out that said master was selling off Mist Village secrets, he slew him, as well. Further, he found out that the Fourth Mizukage was being controlle by Madara Uchiha, who had found Kisame to be faultlessly loyal when carrying out his orders.

Kisame left his village after a time, believing that he lived in a world of lies, and joined the Akatsuki, people who could be honest about how terrible they were, what monsters they could be. Madara promised him a world of truth, and later when he finds out that Madara is actually leading the Akatsuki, he sticks around as his suboordinate, after Itachi's death. When he was weakened to the point of not being able to escape, and bound up by one of Yamato's techniques, an ANBU of the leaf village tried to extract information from him using a jutsu. He woke himself up, broke free from the jutsu, and committed suicide by allowing summoned sharks of his to devour him. Kisame is loyal to a fault.

That being said, he can be pretty cynical about people and doesn't get attached very quickly. However, he did eventually become friends with his partner in Akatsuki, Itachi Uchiha, and tended to follow his orders and requests. He showed signs of being concerned about his health, as shown when he told Itachi that he shouldn't use "those eyes of his" so much, referring to the Sharingan. He's talkative (Itachi points out that he talks a lot), and sociable when he wants to be, but he doesn't warm up to people quickly. He's also been shown to be somewhat insecure over having blue skin. The first example was in an Omake in which Deidara points out that Itachi was a ladykiller, and Kisame sulked in the background. The second was when viewing Kisame's past. The only girl in the Cypher Corps asked if Kisame, who was sitting off to the side by himself, would like to eat with the rest of the team, to which he replied, "You don't have to be nice to me." This suggests that he is used to people avoiding him or being unpleasant to him.

"We're the brains, and he's the brawn," one of the Cypher nin said. But that statement wasn't entirely accurate. Kisame's very perceptive, and sensed danger when none of the Cypher group did. He was even precautious enough to set up a serious of ninja wire and kunai in an alerting system that would warn him when someone was getting close to their location. He can analyze his opponents quickly, at least enough to estimate how dangerous they are and what moves they might pull next, as shown a few times when he fights Guy - granted, he's nowhere near Kakuzu's level when it comes to strategy. But he seems to have a sixth sense for knowing how things will turn out, as shown when he had to kill his team before the Leaf Nin captured them, or hiding himself in Samehada before Killer Bee had a chance to actually kill him.

First Person: [Action - Video]

[Kisame steps off of the train in bewilderment. He is certain that he hadn't boarded one of these things - no, he'd been on his way to Cloud Village to find that Eight-Tailed beast...]

Well...what have we here?

[It doesn't take him long to notice a bumping against his leg, and he pulls the hem of his Akatsuki robe aside to reveal a pocket watch hooked onto his tool belt. The second thing he notices are posters, placed on the walls of the place. He reads over one of them and snorts.]

Really, now...everyone's full of it, sure, but this place has to take the cake.

[Still, he can't really explain where he is. He opens up the watch, only to observe that it isn't very reminiscient of a watch on the inside - that there are letter and buttons and a screen. So it was some kind of discreet communicator. Experimentally, he pushes one of the buttons, and when a red light comes on, and the screen reflects his face, he speaks. He gives a sharp-toothed smirk, too, because you can't expect anyone who might be here to be friendly (or terrified) if you're not smiling, right? He's not exactly happy right now.]

So...who do I have to rough-up to get some real answers around here?



Third Person: Really, now, who was he kidding? He knew from the beginning of this mission that these idiots from the Cypher division were going to die. He hadn't spoken to them much, other than the briefing of his part of the mission, to reiterate that his job was to guard the information they held. Not them, but what they carried with them. From his point of view, he didn't need to make it any clearer that he believed their weak carcasses were entirely expendable. If it came down to it, he would carry out his master's orders and kill them all.

But she'd offered him a spot among them, the Cypher Ninja, despite the reluctance of the rest of them. She had been forward, asking him out to dinner. He hadn't accepted or denied her offer, which was strange for him. But...she was kind, and it caught him off-guard. Or had she been teasing him? It hadn't exactly filled him with hope, but he wasn't feeling so cynical that he wouldn't take her up on that offer if they all got back to the village alive. Maybe.

Either way, in the end, it came down to that. The first three were only injured, but Kisame couldn't save them. He couldn't protect all of them, with the lack of organization and the number of Leaf Ninja following them. The remaining Mist Nin came to a halt in front of a wide and deep crevice in the ground, a straight drop down from a cliff edge. This was it, he thought. There was no more running from all of them. If captured, the Leaf Nin would get those codes from these brainiacs. They wouldn't be able to handle the head of Torture and Interrogations there. Even she couldn't. Especially not her.

Kisame turned to them and drew his katana. He said to his master that he would do it, if it came down to it. The men went first before his blade sliced open a deep gash in her shoulder. When she fell and asked him why, he told her the truth. And of all the things she could have said, or could have done before he ended her life, she smiled.
theloyal: (pic#5993487)

John Watson ▫ BBC's Sherlock ▫ Reserved

[personal profile] theloyal 2013-04-14 06:47 am (UTC)(link)
PLAYER
Name: syd
Personal Journal: [personal profile] waffled
E-mail: clintsenei@gmail.com
AIM/MSN/etc: aim: cutoutlions

CHARACTER
Name: John Watson
Canon: BBC's Sherlock
Timeline: post-Reichenbach (two-three months later)
If playing another character from the same canon, how will you deal with this?: OKAY SO. This isn't actually an issue in a sense; as I play Sherlock Holmes from Elementary. But he is still a Sherlock and John will acknowledge his presence since his Sherlock interacts with that one. But there will be no playercest, I assure you, just offhand comments from either my John or my elementary!Sherlock. At the most.

Personality: Doctor John H. Watson, former Captian of the Fifth Northumberland Fusiliers is a man of honour, moral integrity, with courage and a big heart. He is a good man, John Watson and he tries to live his life helping people and just surviving.

We don't know much about his earlier years, before or during the war in Afghanistan, where he was stationed as an army doctor. (Other than the fact that he was quite the ladies man; John 'Three Continents' Watson, wink wink.) But we can tell that he still holds himself to his military training, often standing in a soldier's stance; hands clasped behind his back and in good posture, and being quite loyal to his country. Being injured (shot in the shoulder) sent him home a hero, but left him with severe psychological trauma. Not only has John suffered through PTSD not only from being in the war, but from being shot, it left him with trust issues and a psychosomatic limp in his leg and an intermittent tremor in his left (dominant) hand. Which happens to be so bad he had to use a cane to get around properly. John also suffered from intense nightmares that would often leave him waking short of breath and in tears.

After meeting Sherlock, however, and being introduced to the consulting detective's dangerous lifestyle, he loses the limp and starts to feel alive again. We see him laugh, we see him crack jokes, smile- we even see him run without his cane. Sherlock was John's saving grace, and as Mycroft put it; John is not haunted by the war, he misses it. John likes the danger, he likes helping people and he enjoys having a purpose again. Sherlock gave him excitement and a life, he also gave him a chance to help people. John was living off of a less than generous soldier's pension after he was sent home, and after getting his life back together he took a job at a clinic so he can further be of use.

John is a generally friendly man, he's polite and he will greet you with a smile. He is reserved in a sense that he doesn't open up to many, not even his psychiatrist, but he is very caring and often frets over the health of those he does consider close; like Sherlock (and his less than stellar habits of rarely eating and little sleep, not to mention his addictions) and Mrs. Hudson (the kindly elderly landlord they're renting from.) One might say that John has a mother hen complex, and that might be true; often he finds himself gently teaching Sherlock the rights and wrongs of social behaviours. Like not smiling at a crime scene, or telling him it's not good to spout insensitive observations when less understanding people are in the area. Much like Sherlock helps John by getting him back into action, giving him the excitement he so sorely craves; John helps Sherlock by helping him be more human, to learn when to keep his mouth closed and just what to not say in certain situations.

His bravery must be mentioned as well, and his calm. Upon meeting Mycroft for the first time, a situation that would and should terrify any man or woman, John appears calm and annoyed. He doesn't let Mycroft intimidate him- John doesn't let anyone intimidate him, and that's a commendable thing. His hand tremor is supposed to be linked to stress, but after the first day of meeting Sherlock properly and being whisked away to a crime scene and then being kidnapped by this mysterious man, his hand does not shake, not even a little. Later on we also see him facing a life or death situation; not for him, but for the man he barely knows, the man who introduced him to all this danger again. He shoots the man threatening Sherlock without second guessing it, and was later described as a crack shot. This is not the last or only time we see John excelling under pressure, which is to be expected of a man who has gone to war.

John is also dependable and always tries to be there for those he cares about. This is why his romantic relationships tend to suffer; as an ex once put it, how can she compete with Sherlock Holmes? Without really realizing it, John has put Sherlock on a pedestal and whenever Sherlock calls? He's there. Now, John may have a temper and Sherlock is very good at hitting all those buttons, all the wrong things that makes John tick. He never once leaves him, not for good. He may need a bit of a breather, like a walk or even spending the night elsewhere if Sherlock's temper tantrums are too much to take.

But John always comes back, without question. He always comes back.

John is a tough man to break, but Sherlock's fall may have done it. Throughout the series we see him try to appeal to Sherlock's human side, often getting frustrated by the less than stellar results. So when he calls the man a machine and it's the last face to face interaction he gets? It still haunts him. But he is still unimaginably loyal. When Sherlock was being defaced, even when the man himself tried to tell him he was a fraud, John never doubted him, still hasn't doubted him. At the cemetery we see John emotional, truly emotional for one of the first times. We see him break down, briefly, and plead to the headstone- for that one last miracle, for Sherlock to be alive. He claims Sherlock is the most human, human being he has ever met, and that no one could ever convince him that he told him a lie.

That's the kind of man John is. He is kind, he is brave, dependable and reliable and he is, without a doubt the most loyal man you could ever want on your side.

First Person: [Good afternoon, Ruby City! You are greeted by the sky for a brief moment, as the gentleman handling the watch was fumbling with it for a moment or two. This technology did not agree with him, he much preferred his mobile, but since that won't be happening he needed to deal with this. There is a glimpse of sandy blond hair, then of a lovely vacant house, before finally focusing on the man holding the device. John manages a brief and forced smile before he wets his lips absently, clearing his throat.]

Right- ah. I will assume this is... broadcasting? If not then I'll look quite mad, a bloke talking to his watch. But I suppose this is one of the tamer things I've done, all things considering. [Right, he's rambling. Shaking his head he looks over the screen before continuing.]

So when I came here I was told I could take any vacant flat or home of my choosing. Sounds a bit fishy, that. Took a bit of a walk to scout out the... ah, real estate as it were? And I found this... seemingly vacant home.

[Give him a moment, he's turning the watch around so he can focus on the empty looking property. It's brief and John is still squinting at it when he turns the feed back on himself again.]

I can't really just go in there and claim it as my own, can I? That doesn't make any sense. Someone must be trying to pull my leg.

[A thoughtful pause.]

...Right?

Third Person: Someone once told him that time had the ability to heal all wounds, great or small, and as long as he held his head high with a stiff upper lip he would be fine. Of course that was a load of bollocks, John never quite took to that line of thinking, as a doctor he couldn't afford to. Physically he was doing better, although with the stress of losing his best friend and the change of the weather, he found that his shoulder and leg would start to hurt more often than he would like. He had taken to carrying his cane around again, if it happened to be particularly chilly out his leg would grow stiff and he would have some trouble getting around. Emotionally he hadn't been faring very well, he stopped making regular visits to his psychiatrist (much to her annoyance) and he just spent the rest of his days in some sort of calm and despondent routine.

John would wake up at precisely six a.m. every morning, whether he had work or not- no, not work, he had been on leave since Sherlock fell, having grown lethargic and unresponsive when it came to his clients. He would prepare himself a nice, warm cuppa along with toast and an apple; only to drink half and ignore the food. He would shower, stare at his blog, maybe watch some telly if he felt like he had the energy to move. If he did eat in the morning he might take a walk but that was also hard. The city was a battlefield, Sherlock's battlefield, and without him he couldn't exactly face the day to day war. Slipping back into this depression had taken it's toll on him, and he knew deep down that it was pathetic, that he had to get over this.

It wasn't so easy, however. The nightmares came back, the sounds of war haunting him every time he closed his eyes. A new war. A war waged between two geniuses and the mess that lay between them from their careless actions.

"Goodbye, John."

He could still hear him, and he'd wake up in a cold sweat screaming his name. Only to realize where he was, curl up on his small and cold bed and sob himself back to sleep. He felt lost and alone, and he knew he had to get out of this funk. It was an irrational decision, to step out of his new flat, smaller flat, taking a train to the cemetery where his best friend lay six feet under the ground. Underneath the polished headstone bearing his name, where he planned to spend a few hours talking to the stone, hoping in some way that Sherlock could hear him, and... in his naive way, hoping he'd come back.

But when John stepped off the train, he is not greeted by the gloom of London's sky, no. He found himself stepping onto a train station to a place he's never been before. He heard his cane fall to the ground next to him as he stared wide eyed at the welcoming signs and the fliers; WELCOME TO RUBY CITY. Mouth agape he turned to scurry back onto the train before it left, but much to his surprise... it was gone.

Leaving him stranded. And yet, in the back of his mind, he hoped beyond hope that maybe... just maybe Sherlock would be here to greet him.
Edited 2013-04-14 06:51 (UTC)
sulfuric_tradesman: (8D)

[CANON] Crowley || Supernatural || Reserved || 1 of 3]

[personal profile] sulfuric_tradesman 2013-04-17 07:05 am (UTC)(link)
PLAYER
Name: Papi
Personal Journal: n/a
E-mail: ffirefflies@aol.com
AIM/MSN/etc: ffirefflies@aol.com (aim)
sulfuric_tradesman: (o u o)

[CANON] Crowley || Supernatural || Reserved || 2 of 3]

[personal profile] sulfuric_tradesman 2013-04-17 07:05 am (UTC)(link)
CHARACTER
Name: Crowley ( Fergus Roderick McLeod )
Canon: Supernatural
Timeline: Season 7 Episode 23 - Survival of the Fittest, Just after Dean and Crowley are sent to Purgatory.
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

As a demon, Crowley comes across as cool-headed and suave, but he loves to use insults and banter. He enjoys the use of many sexual innuendos in an effort to make the people to which he converses with uncomfortable in order to gain footing over them in a conversation or 'deal'. Crowley is an business man; and an efficient one. While he prides himself on integrity, he has no issue using any loopholes given to him to turn the situation to his benefit, and therefore proving the saying 'be careful what you wish for' a little more striking. A crossroads demon, he barters with humans for their souls and in exchange he gives them whatever their heart desires. (At least to a certain degree.) This was more than evident in his dealings with the character Bobby; as he quite willingly gave Bobby the use of his legs back after he had been paralyzed after a stabbing--but kept ahold of his soul knowing that he would need it as leverage later when he needed it.

Crowley's main goal is climbing to the top of Hell's social ladder, and of course, self-preservation. He is willing to sacrifice anything he has in his hands in order to assure both things, and, n fact, he tends to only lose his temper when his personal safety is threatened, or when his position in the world is compromised. (The only exception to this being when dealing with what he considers overwhelming stupidity.) As Dean once described it, Crowley always makes an honest effort to see to it that everyone loses but himself. Staying on top while staying quite alive is all that matters to the once-Human crossroads king. A good example would be the finale of Season 7, in which he planned out and assured the deaths or imprisonment of most of those he held a grudge against; and he also went so far as to capture a Prophet of the Lord. He is not above making deals or alliances with those he would normally be enemies with when he feels it is beneficial for him. A sort of snake-in-the-grass, he is extremely opportunistic and his goal has expanded exponentially since his first appearance. He has gone from a simple 'punkass crossroads demon' to King of Hell and in Season 6 he was looking for Purgatory to steal and use all of the power it holds.

Crowley is a cunning bastard, is highly devious, and his skill at manipulating others is unmatched by anyone, save perhaps Lucifer himself.. Despite his clear arrogance, he does not dismiss possible threats like the Winchesters as other demons do, but seeks instead to eliminate them. He is quite adamant about making sure everything is perfect, and if that means knocking off a few heads along the way, he has no issue doing so. He was also the only demon to realize that Lucifer holds a contept towards demons as much--or even moreso--as he hates humans (which demons are said to have originated from.) He flees and hides once he realizes that a situation is too dangerous and is in risk of failing, which might also cost him his life; but resolves himself when he knows that escape isn't an option. (Such as the derailing of the Apocalypse once his betrayal was revealed for all of Hell to see and accepting death in the episode "Meet The New Boss"). He thought up new and brilliant ideas for how Hell ought to be run(Like setting up a queue that never ends) and tried to implement new ideas when he became its New King. When other demons resisted his 'brilliant ideas', he called them "evil lying brats" and "stupid", expressing the desire to kill them as if they were below him.

Crowley is not as openly sadistic as other demons, as he does not appear to engage in cruelty and torture just for the sake of doing so.(Though, he does seem to enjoy torturing monsters in a few instances during the 6th season). Beneath his rather friendly and good-natured facade he is cruel and merciless, and he appears to be quite vengeful. As an example, he wants utter annihilation of the Leviathan when their leader, Dick, insults him and implies that he would like to see all demons wiped off the earth. Crowley hushed up about the ramifications of using a Bone Of Righteous Mortal Washed In the Three Bloods of Fallen so that Dean and Castiel would be trapped in Purgatory; and he killed Kevin's girlfriend in front of him after Kevin twice tricked him. He also threatened Kevin's mother, Mrs. Tran, when she slapped him and later apparently tormenting her so badly during her brief possession by him that she went absolutely catatonic.
Edited 2013-04-17 07:09 (UTC)
sulfuric_tradesman: (èwè)

[CANON] Crowley || Supernatural || Reserved || 3 of 3]

[personal profile] sulfuric_tradesman 2013-04-17 07:10 am (UTC)(link)
First Person: [The air around him feels fresh and clean. A scent tickles his nose that smelt not of sulfur and brimstone, the scent of 'home' that he had grown used to. It was something else entirely. No, he was somewhere else. He stands quite steadily in the middle of what appears to be a train station. His eyes take no less than a second to give the area a good look about. His lips purse together, a look of irritation crossed his face. Last he could remember, he pulled one of his little teleportation tricks to get out of a rather bad situation. He had MEANT to land in hell... but here he was. In you know.

Not Hell.]


Right. [He calls out, expecting an answer immediately. There had better be an immediate answer.] Whoever's idea of a joke this was, I am both un-amused, and I've had enough of it. Show yourself, and maybe I won't shove a bloody great pole through your spine, and we can both get about our business.

[Dean and Castiel were, or should have been, shoved down nicely into the pits of a horrid place called Purgatory. But that didn't mean he was entirely safe. The second of the two Denim-Wrapped Nightmares; Sam Winchester, was still somewhere on earth. He didn't trust the moose as far as he could throw him, and he had THINGS to do. Being stood up in the middle of a train station in a place that looks like a far cleaner and quieter London was not something he had spare the time for right this moment.] Time's running short. If you don't answer, I'll turn you into giblets.


Third Person:

"Well?" the bright and smiling face of a stubbly-chinned, paunchy sort of man queried, his head tilting slightly to the side. He was looking at the man standing crosswise of him--six foot one, three hundred pounds; looked like he spent his entire life throwing about trees and eating bear for three meals a day--with the same expression a cat gives a mouse it is playing with. "Is it a deal, or are we going to stand about here all day 'Hmm-ing' and 'Haw-ing' about whether or not you're going to accept my humble little offer?"

His voice was smooth as silk, slightly accented and distinguishable as a man from somewhere in the British Isles. The man who looked like he made a weekly meal of rocks turned his head away, a single bead of sweat dancing down across his cheek, dangling for a moment over one of those cheekbones of his before dropping out of sight. "So you'll do it then," the burly man asked, in a hushed voice. As if afraid that someone was listening into this little conversation. Crowley could take a moment to assure him that there wasn't a soul for miles but... somehow he enjoyed the look of discomfort on the faces of his clients. Added to the feel of everything, you know? "See to it that my Father in Law dies. And that his inheritance goes to my wife?"

Had Crowley bothered to ask, he'd have learnt that the man's wife was sick in the hospital. A good sum of money would save her, but what with his simple handy-tire-and-brakes job, he couldn't afford the operation that could save her life. Nor could he afford the lifetime of drugs she would have to be on... if she even made it through the surgery. However, with her father's fortune--the fortune of a man with a fist so tight around his bank card--she could live a long and happy life.

"Of course." Crowley answered, a sort of spring in his words as he turned on his heel, smiling graciously at the bigger man. Another long pause, and finally the gruff-looking male nodded his head. Once, his eyes tilting down to the ground. Crowley's face lit up, his eyes dancing with delight. "The deal is done, then. Late tomorrow night, when all is quiet. The old man's going to have a tragic slip and fall. One no-one will here. Bing, bam. Boom. He'll ironically have signed over his life's worth over to your wife some months before this. Everyone lives happy." Crowley leaned up, his shorter stature clearly too much to stand eye-to-eye with this brute of a man. "If you are satisfied, then we can seal this little deal. With a kiss, of course. I don't do handshakes. Hell only knows what you've got all over those fingers of yours."
Edited 2013-04-17 17:35 (UTC)
alwaysinlove: (Default)

Les Miserables | Jean Prouvaire | Reserved

[personal profile] alwaysinlove 2013-04-17 09:51 pm (UTC)(link)
adios_comma_asshole: (Default)

[Canon] Shinjiro Aragaki || Persona 3 || Reserve

[personal profile] adios_comma_asshole 2013-04-18 04:22 pm (UTC)(link)
PLAYER
Name: matt / mattnificent
Personal Journal: matt-doyle
E-mail: c (dot) matthew (dot) smit (at) gmail
AIM/MSN/etc: japhethtrisko on AIM, mattnificent on Plurk

CHARACTER
Name: Shinjiro Aragaki
Canon: Persona 3
Timeline: After the October Full Moon mission.

Personality: Shinjiro grew up in an orphanage, and that has always made him wary of affection. Jaded from the beginning, while he was still quite young a fire burned down the orphanage, killing his best friend's little sister and cementing in his mind the basic unfairness of the world. From then on out, it was he and his best friend against the world, an adversarial mindset that never faded, and that wouldn't expand to include anyone else until middle school. Only Akihiko -- more his brother than his friend -- got to see Shinjiro's secret, cheerful side, the side that still cared, that loved pets and cooking shows and the trappings of domestic life and family. To everyone else, he was terse, foul-mouthed, confrontational -- ready for rejection and disappointment.

When, along with Mitsuru Kirijo, they doscovered the ability to use their Personas, some of that changed. Mitsuru was brough into that little circle of people who really meant something. Shinjiro had a purpose, a family... and now he had a way to lash out more safely. Fighting Shadows was an outlet for years of bottled-up anger and resentment, and he became aggressive, driven... until the day when one of his attacks mid-battle struck a nearby civilian woman and killed her, leaving her son orphaned.

Regardless of endless arguments over whether or not he was responsible, or how responsible he was, Shinjiro was devastated. He stopped fighting Shadows, stopped attending school, headed back out onto the streets. He took drugs to suppress his Persona, although he knew that using those drugs would also damage his health severely -- and maybe kill him. Full of self loathing and despair at having destroyed a family and orphaned a child, Shinjiro accepted cold and hunger and scorn and his probable, eventual death as just punishment, and did nothing to avoid them.

He did, however, have some responsibilities keeping him going. He had to make sure that kid was all right. And he knew what his death would do to Akihiko. Those things, if nothing else, kept him alive for the next few years.

When, eventually, he rejoined the team and began fighting Shadows again, it wasn't because he'd overcome his self-hate. Instead, it was because those nurturing instincts were too strong. Akihiko had been injured badly not too long ago. Someone knew, someone he didn't know or trust, was leading the team into danger. And a driven young boy had jojned the team -- Ken. Shinjiro had killed ken's mother, and now the kid was risking everything to figth alongside them? It wasn't right. Ken had to be kept safe -- nevermind that Ken knew who he was and hated him (and was in fact plotting to kill him). If he could protect him, he had to do it.

Fighting alongside Akihiko, getting to know the Protagonist, living with friends again, people who were slowly knitting into something like a family -- very slowly, and because of the protagonist's attention especially, that began to heal something in Shinjiro. He was still gruff, avoidant, angry -- but he had people to take care of. To cook for. He had a dog to feed. The nurturing side of him became more visible to others...

Those three impulses are the core of Shinjiro's personality. First, to protect and nurture the people that matter to him -- and to some extent, *everyone* matters, because no-one should have their lives damaged the way his life has been. Second, to duck hurt and rejection by putting up a front of callousness, finding reasons to be distant and alone so he doesn't have to risk becoming distant and alone because of others. Third, to do some damage. When it comes to the things in the world he perceives as threats, Shinjiro has an endless store of bottled-up fury and frustration to unleash. He knows it for what it is, and he's careful about letting it out -- now more than ever -- but that pressure is still there, fueling everything.

First Person:
[The initial camera view is spinning dizzily -- the watch is being turned at the end of its chain, and so only brief flashes of a dark, maroon-purple coat are visible, and a hoarse, gravelly voice talking, sounding almost amused.]

A watch, huh? Thought I already had one. This supposed to be a retirement gift or something?

[The spinning stops abruptly and a disreputable, greasy-haired figure is scowling into the camera.]

Look. You can't fool me about what this place is. No need to sugar-coat it. There's only one thing that matters. I got off that train alone, didn't I? Nobody else coming from my direction yet. At least, there sure as Hell better not be, or they;re gonna answer for it.

[As a hand reaches to switch the camera off, he finishes the thought in an audible mutter, half cantankerous, half proud.]

I didn't die for nothin', at least.

Third Person: Shinjiro would almost rather die than admit it, but he liked people-watching. The weather was too warm for the coat he was wearing, and the wall he was leaning against wasn't exactly comfortable, but that was the kind of shit that was easy to ignore. Especially when he had a crowd to watch. This time of day, downtown was busy, filled with all kinds of unlikely, mismatched groups of people, little groups that hung together was they moved in a way that clearly said 'family.' It was kinda fun to see what he could figure out about them, and make up stories based on that.

For example -- three kids over there, a little younger than him. Two boys, one with silvery hair and one with dark blue, both wearing the same black uniform jacket. One girl in green, bouncing around them, full of energy. They'd caught his eye at first because the two guys looked almost familiar. For a moment he'd thought they might even be -- well, forget that. The silver-haired boy moved with a relaxed sort of confidence, and the girl in green almost seemed like she was orbiting him, the way she moved. He was the center of that little group. He bet anything the narrow-shouldered, fussy-looking blue-haired kid called him sempai, and looked up to him, but wouldn't like to admit it. The blue-haired kid was sharp, too -- looking around them constantly,. not exactly nervous but paying attention. He'd seen Shinji lurking by the alleyway, looked a little disgusted, and moved on -- noticed him watching, but didn't mention it to sempai. Didn't want to waste his time. They were all a little tense, a little driven, doing something important to 'em. Headed to cram school to study for an exam? Nah, probably not. Worried about making rent was more likely, since they weren't stopping anywhere to shop but were scanning the area. Lookin' for jobs, then.

As they passed close by, he froze. Everything in his body went tense and cold all at once.
The silver-haired kid had just said something about Shadows. Gotta be a coincidence, but...

"Hey!" he called, voice hoarse and angry as he stepped out of the alley. "Hey, you! Wait up!"
maybefox: (I simply had to meddle)

[Canon] The Medicine Seller | Mononoke | Not reserved

[personal profile] maybefox 2013-04-18 06:33 pm (UTC)(link)
PLAYER
Name: Squid
Personal Journal: hailthenarc
E-mail: notthatwitty@yahoo.com
AIM/MSN/etc: AIM: Squiddlypeon

CHARACTER
Name: The Medicine Seller
Canon: Mononoke
Timeline: At the end of the Bakeneko arc
maybefox: (Just chillin)

[Canon] The Medicine Seller | Mononoke | Not reserved

[personal profile] maybefox 2013-04-18 06:33 pm (UTC)(link)
Personality: The Medicine Seller is a hard man to define. He seems to be plain, though in a very remarkable way. Strange and creepy without ever really doing much to enforce such feelings.

He seems very aloof, first of all. The Medicine Seller distances himself from everyone, taking up the position of a quiet spectator of sorts, almost a judge at points, and seems to have a feeling of superiority despite his (usually) flawless politeness. He is a very quiet sort of character, though does like to gossip, and tends to get along well with women, despite his obvious disinterest in romance. He doesn’t ever seem to show any actual hatred for anyone or anything. In fact, he often seems to feel some underlying sort of pity for the mononoke that he slays, though he shows no mercy in killing them. There are occasions that bring out irritation in him, though actual anger seems to be beyond him. Disgust can be obvious, considering the creatures that he must fight and how they are made, and even concern and worry are within his understanding. However, emotions such as love, real affection, and lasting tenderness is beyond what he is usually capable of expressing. Even his smile is painted on, he himself hardly ever shows a real, kindly smile.

The Medicine Seller has endless patience as well. After all, he does have until the end of time to do his job properly, and he can wait for as long as necessary, and usually defend those who hold the information he needs, until he receives what he wants. His slow and careful manner of speech suggests this: he pauses as he talks quite a bit, and his tone is soft and hypnotic, a relaxing and casual drone. He does seem to enjoy telling the odd story every once in a while too, though they are never pleasant and tend to end badly for most parties involved, but he does so like his stories. He doesn't require a very large audience for them, just one person to sit down and listen to a few old (violent) fables every once in a while. He's used to being ignored though, and usually won't hold it against anyone if they decide his tale is a little too boring to sit through.

The Medicine Seller is, in fact, a salesman, and does take that part of his job seriously, despite it being simply a cover up for something greater. He will peddle his wares to those who can trade for them, make suggestions about what to buy, and even be generally sociable, as long as it means a sale. He carries a lot of stuff in that medicine box, and will generally be pretty lax about the sales of what is inside of it. He is happy to delay payments, or assume that it has already been paid and so forth. Some of the things in that box are of a... questionable nature though, and he really doesn't mind whipping these things out every so often to show off what he's got. Things like cures for erection disfunction and honeymoon nights. He seems to take special joy in flustering people via that method, happy to remain out of the realm of proper and natural in that respect.

He is also, however, an exorcist, and is forever travelling the earth in search of mononoke. He is self serving in that aspect, and doesn’t seem to care much about the humans involved. Often times, those who get caught up with the mononoke are the ones that assisted in creating it, though he does show some sympathy towards the few innocents that occur, or unwilling participants in the exorcism. While he is fighting mononoke, and indeed, when he is on the trail of one, is the only time he seems to show excitement, especially when he is close to figuring them out. He enjoys the thrill of the hunt, as one could put it. Too bad annoying, secret holding humans tend to stand in his way.

The Medicine Seller, while normally quite polite, is also perfectly and unashamedly capable of being rude and biting as well, and seems to take a certain amount of enjoying from needling those with large egos, quite happily mocking the people who flaunt their self appointed importance while maintaining his own rather nicely sized ego himself. He also seems to enjoy mild teasing and subtle insults and hints, though such behavior is more often then not quite rare, and centered on those who are either chronically dishonest or blatantly rude towards him. He doesn't seem to tolerate rudeness in any form, and will be more than happy to dish out his form of punishment upon the perpetrator should it be called for. He has a remarkable skill for pissing off men and enchanting women, and seems happy to play the two against one another every now and again.

His Other Self, rumored to be the sword of exorcism that he carries, has only one goal, and that is the destruction of mononoke. He does not appear unless the Truth, Regret, and Form of the mononoke is established, and then vanishes as soon as the mononoke is slain. The Other Self is nearly unstoppable, but is also nearly impossible to summon, as he has no interest in anything other than mononoke, and will only show himself for that.

And… oddly enough, the Medicine Seller seems to enjoy cats.

First Person: Hm...

[The video feed clicks on, to a colorful array of patterns and shifting cloth. A delicate hand passes by the screen, touching the pocket watch curiously]

How curious.

[It shifts around a bit, picking up snatches of other things. A large, wooden box, a gold medallion, other bits of jewelery as it's moved up along the holders form. At last it comes to rest on a ghostly pale face, red marking standing out starkly against bone white flesh]

A western... invention. I suppose it will do.

[He would have liked something else but he's not about to argue. There's a little more fiddling with the device in his hands]

I do not suppose... that anyone here would possess a map? Of sorts? It is not urgent.
Just... preferred.

[He certainly doesn't seem like he's in any rush, his tone relaxed and soft]

Ah... I appear to be... at a train station. If anyone would care to talk face to face.

[Which he prefers, but he isn't about to make any demands here.]

Third Person: He'd been here for one week, and he was... well he was bored. The city, while certainly impressive to most other people, just bored the Medicine Seller. He'd been in larger cities before, and usually didn't remain in them for that long either. This was... it was a cage really. A large, expansive, pretty cage, but a cage nevertheless. He had learned the hard way that one does not simply walk out of town. He had to try, of course he had to try, though he knew if the way out was so simple someone else would have attempted it. Mercifully, he healed quickly from that and was back to business as usual within a few days. Unfortunately it meant he was still stuck here, still with no way out and no explanation as to how he got here to begin with. It was vexing to say the least.

He wasn't used to having no where else to roam, and had taken to wandering the city at any hour of the day or night, just to replicate the sensation of constant travel. He didn't need to sleep or rest, despite the suggestions from other townsfolk he had met. No amount of cajoling or threats would get him to sit inside for a full night. He had been told of all the dangerous areas of the city, and for the most part had been good about not traveling there. If they weren't mononoke, he really didn't care about the monsters present, he didn't need to fight to keep himself entertained (though it certainly would have helped). But tonight, he really was dreadfully bored, the full week here with the same buildings, the same people and the same situation a bit much for him to want to tolerate.

So he headed out for the park, the medicine box filled with a few prepared items of choice for the outing. He ignored the distant growls and threatening shadows, deciding to take up a place on a park bench and get himself situated. It wasn't like him to take unnecessary risks, this place had really messed with him already. He was only patient for so long after all, before something would have to happen to make this all worth while. He sat back, pulling out a long, ornate pipe from the box and casually lighting it, sitting back to enjoy the sweetly scented smoke of his own personal supply. Now all it came down to was waiting. Waiting to see what monstrocities called this park home and see if they lived up to all the hype he had heard. He'd be lying if he said he wasn't at least a little bit excited. The scent of gunpowder was strong from the medicine box, as the threatening growls grew closer and more vicious. He just took another puff from his pipe.

Idle hands were the devils workshop after all. Really, no one would begrudge him a little fun.
hasthepotential: (Default)

Minako Arisato (Female Protag) | Persona 3 Portable | Reserved

[personal profile] hasthepotential 2013-04-18 08:35 pm (UTC)(link)
PLAYER
Name: Mippa
Personal Journal: [personal profile] mippa
E-mail: mippachan@gmail.com
AIM/MSN/etc: mippachan

CHARACTER
Name: Minako Arisato
Canon: Persona 3 Portable
Timeline: 9/18-9/20 : During the storm and cold event.
If playing another character from the same canon, how will you deal with this?: N/A
hasthepotential: (Dark Hour)

Minako Arisato (Female Protag) | Persona 3 Portable | Reserved

[personal profile] hasthepotential 2013-04-18 08:36 pm (UTC)(link)
Personality: Minako Arisato is a lot of things to a lot of people, which can be both a boon and a burden to this orphan of ten years. In Japanese society, being an orphan often carries a stigma, as your heritage plays a key in your identity starting from birth and throughout your life. Perhaps this is why Minako was a blank slate, blessed with the power of the Wild Card - without family to fall back on, Minako is a blank slate, the perfect host for the embodiment of Death, who she carries within her for the next ten years. It is unknown how she spent the ten years of her life prior to her return to Iwatodai, and none of her friends seem to pry.

Having spent so much of her life ultimately alone, Minako developed a strong sense of independence and self-reliance. She is very introspective, looking to herself to maintain a cheerful disposition to see her through life without any real emotional ties to others around her. She moved around a great deal, transferring place to place until finally returning to her hometown of Iwatodai to begin her junior year at Gekkoukan High School.

She makes little fuss when she finds her arrangements there aren't exactly lined up. She's used to not really 'belonging' somewhere and seems to welcome the change. She approaches change with enthusiasm, her new acquiantances quickly taking notice of her bright and up-beat attitude to things that others often consider annoying.

As fate would seem to have it, Minako is thrust into the thick of a battle for humanity--and everything else, for that matter. During the fight, she also seemed to find her own. Minako is quickly appointed the leader of SEES, the Specialized Extracurricular Execution Squad headed up by Shuji Ikutsuki, the chairman of the board at Gekkoukan High School. She agreed without hesitation, always eager to try new things, charge ahead and take risks, and ultimately, to belong.

Minako is quick to fall into the role of leader, and takes her duties very seriously. She reaches out to each member of the team, pulling them back into the fold when they started to stray from the group, helping each teen with their issues and insecurities when they started to pose problems to the balance of the group. Minako becomes an unstoppable force in the lives of her new friends - almost literally. She's strong-willed, to the point of being pushy at times. However, she's a good listener and knows when to keep her opinions to herself, taking great care to read the social cues of those around her and only calling them to attention when they would be of benefit to the person's growth.

She's a multi-faceted individual who's unashamed by who she is, and doesn't think twice in her interactions, often acting on instinct. She's something of a tomboy, but frequently indulges her more girly side, especially when in Yukari's company. She also has a surprising appetite, something that several of her male friends comment on throughout the growth of her relationship with them.

Because of her attentive attitude towards her friends, she often neglects herself. She's physically resilient, able to physically keep up with her athletic senpai, spend hours leading SEES around Tartarus without being exhausted, and keeping up with her volleyball team's captain when her classmates give up around her. She isn't immune to getting sick, however, and there are several instances in which she does - one particuarly telling time was when she ended up caught in a typhoon, bringing on such a fever that she went comatose for several days. As such, she is often a subject of both frustration and admiration by her peers...though probably more of the former.


First Person:
[It was far from the first time Minako's set foot off a train headed to a new place, but it was definitely the first time she had no idea where she was going. She didn't really notice at first that she was all alone while in transit, but she was a self-reliant sort of person. While she had grown to enjoy the presence of those around her, she was able to entertain herself, and she could keep herself company if she needed to.

...just how long had she been asleep, though? Was this some sort of dream? She brought a hand to her forehead.]


Huh. The fever's gone...[She was usually quick to recover from those sorts of things.] Though I guess if this is a fever dream, there's nothing saying I have to be running a fever in the dream, right? [She giggles to herself a bit, realizing that she's probably talking to herself again.

She hadn't yet noticed that she now had a watch dangling from the waistline of her skirt, let alone that it was open and 'on'.

She stepped onto the platform, shading her eyes as the sun hit them. She was smiling, though her words didn't seem to match her expression exactly.]


Now I know I'm dreaming. This doesn't look like any part of Japan I'm familiar with!

[She reaches her arms above her head and arches her back into a long, drawn-out stretch before throwing her arms to her sides.On the plus side, that just means that her friends aren't gone - they're just waiting for her for when she wakes up!]


Third Person:

Minako wasn't the type to just wait for someone to come find her. This place didn't strike her as dangerous - not anything close to what Tartarus was like, anyway. She knew what the Dark Hour was, and this certainly wasn't it. It was too early to say whether or not there was a Dark Hour in this place, having only been here for, what, two hours?

The question prompted her to reach for the watch she had found on her person upon her arrival here. She flipped it open to check the time, frowning with a near-petulant frustration when she remembered that it didn't work that way. Snapping it back shut, she pocketed the device and instead reached for the headphones dangling around her neck. Taking another quick glance around, she slid her earphones over her ears, shutting out all surrounding sounds and influences and letting her see this place for herself.

Sometimes the best kind of exploration had to be tackled solo. With nothing but music to fuel her (though that would need to be remedied, she was feeling rather peckish!), she broke out into a brisk walk, working up to a steady, if slow, jog down the station steps and into the open streets of the town awaiting her. She wasn't adverse to meeting new people, getting to know the natives...but there had to be some indication of why she was here. A little exploration would do the trick, no doubt. Leaving things to chance had worked in her favor up to this point...it was hard to think there wasn't someone out there--her parents, Pharos, someone--looking out for her.
hasthepotential: (Default)

Minako Arisato (Female Protag) | Persona 3 Portable | Reserved

[personal profile] hasthepotential 2013-04-18 08:41 pm (UTC)(link)
Note:
I also have a few threads going on in the test drive meme and I did play Chizuru Yukimura here prior if you needed further examples of my writing ability. ♥
castsbackwards: (Default)

[canon] Zatanna Zatara | Young Justice | reserved

[personal profile] castsbackwards 2013-04-19 04:40 am (UTC)(link)
puckoff: (ѕσ cσllєcт уσυя cσυяαgє)

[canon] Matthew Williams / Canada || Axis Powers Hetalia || reserved || 1 of 2

[personal profile] puckoff 2013-04-19 05:48 am (UTC)(link)
PLAYER
Name: Arden
Personal Journal: [personal profile] uponastar
E-mail: ardinimartini@hotmail.com
AIM/MSN/etc: ardendillo @ Skype | [plurk.com profile] ardendillo

CHARACTER
Name: Matthew Williams / Canada
Canon: Axis Powers Hetalia
Timeline: Present day

Personality: Often written off as the "boring" twin of America, Canada (or Matthew Williams) is much more of a complicated person than many care to take note of. First and foremost is what people do know about his personality from a first impression, which is different by far from what anyone could glean from America. He's a bit shy, very quiet, and not at all in the intimidating way that countries like Germany are. Generally he lacks the ability to command attention the way America, England, and other world powers are able to. Canada tends to fade into the background (literally, if taken from the comic and anime). He definitely thinks before speaking and listens well, unless he's particularly flustered, which isn't all that often. Matthew is very good at keeping a level head and thinking through things rationally for the most part. More on that a bit later.

Both a positive and a negative thing, Canada is very much a product of his family and his history. Nearly everything in his life is a comparison to someone else, as is what usually happens when you have a "brother" who outshines you at almost everything. Canada and America have had and continue to have a fantastic relationship, there is no doubt about that. But, like any sibling knows, it's never perfect. America left England in the Revolutionary War and Canada was the one who stayed loyal to the crown. This, in itself, highlights some of the main differences between the brothers. In Matthew's colonial years, despite Alfred's persuasions, and even a couple of invasions, the northern colony stayed loyal to Arthur until 1867. Even still, there was no revolution or rebellion, because Matthew isn't that kind of a country. Matthew is exceedingly steadfast, and will go to great lengths to avoid confrontation. He hates to fight unnecessarily more than anything. This does not mean, however, that he will not do it when called upon. Matthew and his military fight tenaciously when that call is made. Many overlook Matthew's contributions in favor of Alfred's, but in fact Canada's men and women have fought just as hard and long in several of the major wars and conflicts in contemporary history as the American soldiers.

Originally colonized by France and established the Colony of New France, the main French influences can still be seen in the province of Quebec and Canada's official bilingualism. Matthew speaks both languages fluently, and still refers to Francis as his "Papa" to this day. When France lost Canada in the French and Indian War (or Seven Years' War) to England, a lot changed. Naturally, Canada was upset by the loss of his Papa, but gained a brother in the process. From the beginning Alfred didn't pay much more attention to Matthew than was necessary, but what really came out of this was a feeling of flexibility that Matthew still carries to this day. Francis leaving him in England's possession marked the beginning of a long series of changes and got him very used to playing "second" to everyone. (Even his "pet" polar bear, Kumajiro, doesn't remember his name; Matthew, in a great stroke of maturity, replies in kind by pretending to forget his.) Matthew became used to masking his emotions as a cover to hide his continual disappointment and how hurt he became when things like this happened. He smiled and tried his best to be kind to England and his new brother. Meanwhile, Alfred blossomed and grew exponentially, Matthew remained modest and continued with what he had. There simply wasn't room on one continent for two egotistical Americas, so Canada became the quiet, long-suffering colony of England and settled with that. Due to England's other concerns keeping attention away from the quiet colony, Canada actually developed his own form of reserved independence. He's quite good, with some thought, at making decisions and coming up with logical and peaceful solutions to problems. Matthew is much smarter than he ever gets credit for, again from years of observing the world around him while being under Arthur's protection.

This is not to say that this reputation and history of being in America's shadow victimizes Canada at all; on the contrary it is one of his biggest flaws. Matthew is quick to get complacent and never manages to complain when something is wrong. He makes himself invisible as often as others do it for him. Rather than voicing complaints, Matthew has the nasty habit of making passive-aggressive remarks instead. Raised largely by Arthur and all of his bitter snark, much of that rubbed off onto Matthew in its own way. Never one to openly be aggressive or straightforward, Matthew is much more comfortable to mutter under his breath. It's rare to get Matthew to a point where he's very nasty or a downright asshole about it, but he has been pushed there before. He knows the spots to hit and has made Alfred cry at least once from going off on him. Matthew may be forgiving and let things blow over for the sake of peace, but he'll throw in a comment off-hand when it's least expected. He almost always forgives; he rarely forgets. The War of 1812 is an example of a topic Canada does not enjoy broaching upon for that reason. Another good example of something that will get Matthew's blood boiling is hockey. There is just no room for niceties and meekness in an ice rink where people lose teeth and slam into glass walls. Matt very much enjoys a game now and then and gets noticeably more agitated during hockey season in the NHL.

In a nutshell, Canada is diplomatic, passive-aggressive, and cautious. While it may seem like he's a bit lackluster and is often "forgotten," he has a lot more to him than what many stereotypes let on. He plays peacemaker a lot; he struggles with how to define himself against a global power like America; but, more than he anything strives for comfort and happiness. A true melting pot of cultures, even more so than America arguably, Canada prides himself most on being a source of balance and harmony. Within his own borders Canada has a nation of, generally, polite and happy citizens, and this is reflected in his generally good relations with other nations as well. He doesn't feel the need to define himself with a bang and shows of great power like America does, but prefers to keep his own values he's established, even through the constant and frustrating risk of being overwhelmed by America.