rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
puppetninja: (Default)

[CANON] Bro Strider | Homestuck | No Reserve | 1 of 1

[personal profile] puppetninja 2013-10-20 02:24 am (UTC)(link)
PLAYER
Name: Second
Age: 29
Personal Journal: second
E-mail: hand
AIM/MSN/etc: act

CHARACTER
Name: Bro Strider
Canon: Homestuck
Age: Early 30s
Timeline: directly post death
If playing another character from the same canon, how will you deal with this?: Bro Strider has nothing to do with Jake English. He has no reason to speak to him or care about him.

Personality: Bro Strider is...a little eccentric, to say the least. For example, he's just as apt to spend three hours discussing the fear of death and why bank rates across the world are on the rise as he is to take apart and rebuild everything in the kitchen 'just for kicks'. He makes his living selling puppet porn on the internet. He maintains that you're never too old to enjoy some of life's simpler pleasures; such as how nice a well-cooled blade is in the morning, or the laughter of a cartoon pony on a sunny Saturday afternoon. Or maybe he's just being ironic. To be sure, the impression that he strives to present to the world at large is one of a Very Cool Dude. From his confident grin to his over-the-top anime shades, he seems to have been crafted out of Cool Itself. If there is an essence of Cool, Bro Strider has discovered it and drinks from it daily. At least, he'd like you to think so. Fortunately, if you don't, he doesn't really care; he knows what he's about; that is, most of the time. The rest of the time he's busy figuring out the best way to make it look like he did know what he was about, and he in fact planned all of this from the beginning, and how could you have ever thought otherwise?

He's very, very good at pulling that off.

Underneath that Cool Guy exterior is a dude who is kinder than he should be to a world that's taught him not to trust it. Though he's always encouraged his kid brother to keep the rest of humanity at a distance, Bro tends to maintain a watchful eye on the people around him and is quick to step in if something isn't going the way it should. He's not afraid to speak up when he feels there's something that needs to be said. It's one of the reasons he's quick to take the lead in any given situation, regardless of whether or not he actually knows what he's doing. Fortunately, there's a wily intelligence behind those pointed shades. A quick thinker, Bro is usually pretty good at working his way out of almost any situation that he's gotten himself into. Unfortunately, he's rarely concerned with his own physical well-being when it comes to escaping the circumstances, so while it's almost completely assured that everyone else will come out of things intact, it's also probably pretty positive that he...won't. He's not a martyr by any means; he just knows that he's capable of surviving more than most people can handle. There's a myriad of scars crossing his torso that are a testimony to his 'carelessness' in the past, and he's not afraid to add a few more lessons to his skin.

In a more casual, day-to-day setting, Bro's pretty friendly, at least on the surface. He might never invite you home for dinner, but he'll be more than happy to hang at the local coffee shop for a few hours and play cards while discussing politics, or chat up your favorite books over an intense game of chess. He spends just as much time honing his mind as he does honing his body, and sometimes the best whetstone you can have is someone else's wit.

Having been a loner from a very early age, Bro very rarely has any concept of what is socially acceptable. He doesn't sugar-coat things, because he doesn't know how to. He rarely dances around topics, because the concept of not saying what you mean is asinine. His straightforward approach when it comes to conversation is probably one of the reasons it's so hard for him to convey emotions of any sort. Emotions usually turn into One Big Awkward, and are probably one of the only topics of discussion Bro Strider will be nearly close-lipped on.

The list of people Bro legitimately calls 'friend' can be counted on one hand. Having spent most of his life immersed in ensuring the well-being of someone else means that he never gave himself much time to give a shit about learn how to trust someone. Most people are held at arms-length. It's not that he doesn't know how to make friends, but keeping them is something else entirely. There are few people that he's actually bothered to fight to keep in his life. The rest he leaves to their own devices, figuring that if they want to stick around, they'll learn to keep up. Bro has spent a long time learning how to not make attachments, and that isn't going to change anytime soon.

Background: Bro Strider on the MSPA Wiki.

Abilities: Bro is a fairly typical human, with above-average strength and reflexes, though that's mostly because he's spent a good portion of his life training. The only ability that he's got that isn't inherently due to rigorous training is the ability to 'flash-step' almost ninja-like from one point to another, so fast that he sometimes appears out of sync with reality when fighting.

First Person: Bro Strider at the Box's test drive meme. (Sorry I'm just super proud of this)

Third Person: The wires were a tangled mess and Bro was right in the middle of it, cords draped over his bare shoulders and pooling around his crossed legs on the floor. "Ain't nothin' about this that should be difficult," he grumbled under his breath, frustration bringing out the Texan in him and making his voice twang. With a sigh, he dropped the coppery ends that he'd been holding and began the tedious task of extracting himself from the nightmarish tangle. "I mean, it's not like I'm askin' for much. Just to be able to up the RPMs on the blender."

Tugging at the brim of his hat, he shook his head at the disarray of electronics. The blender in question had its front panel removed, and several of the thicker cords were wired into it. With a scowl, Bro scuffed his foot across the discarded panel. "Honestly. The way they've got it wired right now makes no fuckin' sense." He shook his head. "Ah, well. Fuck it." Another sigh, and he shifted, moving to clean up the mess. Today, 'cleaning up' meant shoving most of the wiring in the linen closet, just under a stack of towels. Keep the kid on his toes, Bro thought almost smugly as he closed the closet.

It had been tempting to whip out the smuppets and set up some sort of nerd bukkake photoshoot (fuck knew it had been a minute since he'd had some original stuff on the site), but it was nearing the time for Dave to be home; and, well, it was one thing to leave smuppets lying around and it was quite another thing to have the kid walk in on filming. Instead, the hand-stitched puppets remained where they'd been for the past few days: huddled together in the attic. He was making a couple new ones, and he was holding off on making a new set for the site, waiting until he'd completed some new 'models' and could make a big thing out of it. It was to one of those projects he returned now, picking up the colorful piece of craftsmanship and letting his fingers wander over its shape before he reached for the needle and thread he'd left sitting on the coffee table when he'd put it aside the first time.

Perched on the futon, he went to work.
killappeal: (Default)

[CANON] Tseng || Final Fantasy VII || No Reserve || 1 of 1

[personal profile] killappeal 2013-10-25 01:59 am (UTC)(link)
beatofthescratch: (pic#6875029)

[Canon OC] Alpha Dave | Homestuck | Reserved 1 of 1

[personal profile] beatofthescratch 2013-10-26 02:35 am (UTC)(link)
cleansliness: (fite me)

{CANON} Levi || Shingeki no Kyojin || Reserved 1 of 1

[personal profile] cleansliness 2013-10-26 10:07 am (UTC)(link)

[Canon] Jonathan Morris | Castlevania: Portrait of Ruin | no reserve

[personal profile] swapswithcharlotte 2013-10-26 10:37 pm (UTC)(link)
arosewiththorns: (We just wanna be right now)

[Canon OC] Alpha Rose | Homestuck | Reserved 1 of 1

[personal profile] arosewiththorns 2013-10-27 01:23 am (UTC)(link)

Re: ACCEPTED

[personal profile] swapswithcharlotte 2013-10-27 08:30 pm (UTC)(link)
No problem!

....I couldn't resist.
whitesuited: (devil's smile)

[CANON] Rufus ShinRa || Final Fantasy VII || No Reserve || 1 of 1

[personal profile] whitesuited 2013-10-30 05:14 am (UTC)(link)
letxequalnull: (Default)

[CANON] Xemnas || Kingdom Hearts || reserved || 1 of 2

[personal profile] letxequalnull 2013-10-30 11:51 pm (UTC)(link)
PLAYER
Name: Sceadu
Age: 27
Personal Journal: [personal profile] amphibologies
E-mail: dracogriff (at) gmail.com
AIM/MSN/etc: sceadugesceaft (AIM)

CHARACTER
Name: Xemnas
Canon: Kingdom Hearts
Age: By appearance, somewhere in his thirties. Physically speaking, it’s a bit more complicated. However, as Xemnas specifically he’s existed for about a decade.
Timeline: Post Kingdom Hearts 3D
If playing another character from the same canon, how will you deal with this?: N/A

Personality: We are expecting at least THREE well-written paragraphs minimum, with references to canon examples of your character’s personality where available. Please provide us with insight to your character and their behaviour, their likes, dislikes and fears, as well as your understanding of them. We would also like to see details of your character's strengths and weaknesses, which may include physical, psychological and emotional.

The simplest way to explain Xemnas is to say that he’s quite thoroughly horrible person, even by the rather skewed standards of Organization XIII. While he may have been somewhat nicer (or rather, less immediately horrible) at earlier points in his life, as he is now he is very much the epitome of a Nobody, for all that he may not actually be one anymore (canon is a little ambiguous on whether he actually is one anymore or not). However, the time he spent as a Nobody was a large portion of his history, as he can consciously remember it, and without his heart, he was unable longer truly feel emotion. As a result, he tends to come off as uninterested at best, and cold and merciless at worst, especially when you add the original Xehanort’s general mindset. After all, he certainly doesn’t care what people think of him, and if a few people need to die in order to achieve his goals, then so be it. In a similar vein, he’s not at all inclined to tolerate either betrayal or failure, particularly in those he leads. Part of this is tied to the requirements for his ultimate goal, but even beyond that, he sees no reason why he should be made to suffer traitors and fools alike.

He also tends to hold himself aloof from not only humanity in general, but also those he directly leads. Much of the Organization’s day-to-day business is filtered down to the ranks through either his second-in-command or the Organization’s seventh, who tends to act as something like his secretary and while this has changed somewhat after the dissolution of the Organization at large, he still prefers to let others keep track of the day-to-day trivialities. This leaves him not only far more able to tend to the more mundane details of keeping things running smoothly but also allows him to keep the true nature of his plans secret - he may have claimed to be after Kingdom Hearts in order to return the lost hearts of the Organization (and may still claim it to be the case, if directly confronted about it), but this is and was nothing more than a lie. His true goal lies much nearer to seeking out Kingdom Hearts for personal power and gain, and this isn’t even the only lie he’s told. He has lied to - and kept secrets from - his Organization and most around him on far more than one occasion without so much as a second thought, and even his occasional habit of pretending to still have the emotions he lost so long ago is nothing more than a carefully calculated lie.

As an incarnation of the original Xehanort, he is also surprisingly good at both being prepared for any eventuality as well as adjusting plans on the fly. To him, the method by which he achieves his ultimate goal is significantly less important than the how, he’s been working to the same ends for more than one lifetime. Admittedly, he can’t remember all of details of this particular fact thanks to having the majority of his memories locked away some ten years ago, but he remembers just enough to be surprisingly effective all the same. His natural patience only increases this effectiveness. After all, it’s hard to be truly annoyed without a heart to care. Or even with one, if you simply can’t be bothered enough to be annoyed.

However, despite the fact that he’s quite thoroughly terrible, traces of the man he used be can still be found in him - a man who was intensely curious about all things, and threw himself head-first into the darkness willingly. It’s simply that this glimpses are rare at best and can be a little hard to see that in the person he is these days, besides. His tendency to be overly verbose at the best of times certainly doesn’t help, either.

In addition, despite his many talents, he is not without his share of failings as well. Like many villains of the series, he is often fairly arrogant especially where his plans are concerned, and while he has the ability to at least not make his failings turn into crushing defeats, they are still defeats and he does still occasionally underestimate his foes, although he does at the very least learn from his mistakes. Likewise, his general demeanor is not exactly the sort to win him many friends (not that he wants them anyway, except maybe to put to his uses), and even his best attempts to pretend otherwise are just pretty lies. In short, Xemnas is a thoroughly despicable person covered by a thin and well-practiced veneer of lies, misdirections and half-truths - and he is well aware of the fact.

Background: Xemnas, and Xehanort.
Edited 2013-10-30 23:52 (UTC)
letxequalnull: (Default)

[CANON] Xemnas || Kingdom Hearts || reserved || 2 of 2

[personal profile] letxequalnull 2013-10-30 11:53 pm (UTC)(link)
Abilities: As a presumably former Nobody and an incarnation of the original Xehanort, Xemnas has more than a few unique abilities. The most frequently used of these is the ability to travel from place to place - and even across worlds - through portals and corridors of darkness. While he’ll be unable to use these to leave the world of the game, they will cut down on travel time in general. In addition to this, he’s also capable of both going temporarily intangible and floating above the surface of the ground, although not to the point that he could be considered to be flying.

On top of this Xemnas has an element that he controls, like all of the fully humanoid Nobodies and their human counterparts. In his case, he wields the element of nothingness. While canon implies that he’s capable of using this ability to reduce a fully humanoid Nobody to one of the lesser variants, we never see him do this. Instead, he uses it to fuel a wide variety of attacks. In no particular order, these are as follows:
-Shield: while this isn’t technically an attack, it none the less plays a major part in his combat tactics. As might be it expected, it’s nothing more than a simple rectangular shield of magical energy that is capable of blocking most attacks, provided it’s a frontal attack. Since it lasts a mere handful of seconds at best it’s not anything like a long term answer, but it lasts easily long enough to bear the brunt of an attack or two. In fact, one of his favorite strategies as to throw a shield in the way of an attack, before coming in with his own weapons while his opponent is still caught of guard.
-Dark Vines: The least damaging of his attacks, this is little more than thorny vines of darkness. They generally come in batches of a dozen of so and are more of a distraction technique then anything else.
-Lightning: His primary method of attack apart from his weapons themselves, this is once again basically what you’d expect. However, while the most common form he uses is nothing more than a simple blast of lightning, he can also use this to generate ‘cages’ of energy that slowly sap a person’s health. The precise form of these cages varies depending on both his will and what he intends to with the cage. Some of the them will hover around the target as they move, while others simply lock the target in one place (the latter sort also requires more outside help to break free of).
-Lasers: While these could be considered to be an extension of his various lightning based abilities, there are also a few key differences. Most notably, the laser blasts are much more focused on a single point then his lightning is. They also tend to come in sets of two or more, unlike the lightning blasts.

In addition to these, he unlike has a handful of combat-related abilities that do not draw on his innate element. In addition to the floating mentioned earlier, he’s also capable of a sort of short-range teleportation. While it’s not much more than enough to make him more irritating to chase down, it neatly combines with his floating to let him hang in midair far longer than anyone has a right to. This tendency is not helped any by the fact that he can also create copies of himself. These share all of his abilities, but how long they last is largely dependent on how much effort he’s willing to put into their continuing. Since he tends to use them as a distraction technique, they generally can’t take more than a single hit and he never summons more than one at a time. Finally, he’s capable of using some variant on the theme of telekinesis to quite literally throw building at his opponent. However, since the buildings here are much more occupied than the ones at home, he’s not going to be doing any building tossing in-game.

And if that wasn’t already enough there’s also the matter of his weaponry. These take the form of a pair of what canon refers to as etherial blades (collectively referred to as Interdiction) that emanate from the center of his palms and look like nothing so much as a pair of hiltless lightsabers. Like many of his combat techniques, they’re made of the same void that is his element, and he most often wields them in a fast and brutally efficient form of swordplay. However, since they’re made of nothing more than his element, he can also use them as if they were projectiles. Better still, because his weapons are his element made manifest, he never runs out of projectiles, whether it’s simply a matter of enough to create a ring around a person or enough to create a nigh-impenetrable dome of sword-projectiles.

Along with this, word of god has stated that he might also have a Keyblade, and simply chosen not to use it. However, since this is the best we have on the question of whether he retains the use of it he won’t be either using one or displaying any sort of ability to wield one at the moment save in the very unlikely situation that actually requires him to. He’s grown used to his etherial blades, after all, and the Keyblade no longer fits into his battle strategy anyway.

Finally, and just in case he didn’t already have enough abilities to his name, he has one last attack he can only use in times of great strain. Called All-Vanity, it consists of Xemnas surrounding himself with a sphere of his element and unleashing a pair of larger laser blast from his hands. The lasers themselves do heavy damage if they hit, while the sphere itself does a lesser amount of damage on contact.

Just in case all this wasn’t already enough, he also has a few entirely non-magical abilities. Like all of the founding members of the Organization, he is a scientist by trade, with the bulk of his knowledge falling into the fields of biology and chemistry. However, given the natural curiosity of the man he once was and the way he was encouraged to learn, he tends more to the idea of the renaissance man than anything else.

Finally, like many of the incarnations of Xehanort, he has a deep and abiding interest in not only the Keyblade but also the lore surrounding it. As such, he has become something of an expert not only in keyblade lore in generally, but also in the various ancient languages necessary to read the appropriate texts.

First Person: [There’s a moment of silence before the speaker begins. It’s a memorable voice, if not else, quiet but easy enough to listen to. The words, on the other hand, are somewhat less so.] It‘s such a shame, is it not, to be stuck in this city? A gilded cage is no less a cage, and we are thus barred from knowing all there is to know of this world, if indeed it is a world in truth. But perhaps such things are of sharper minds then yours and mine. After all, it is certainly true that we cannot escape this prison on our own.

Does it chafe, I wonder? Are there those of you long to see other worlds and other skies? Or have you simply grown complacent? Uncaring of where and why you have come to reside. I would hear your answers on this matter, if you should care enough to give them.

Third Person: All things considered, Xemnas hadn’t really expected to find himself on a train. They were not unknown, in the various worlds he knew, but all the same, being on a train tended to assume one had gotten on willingly, and as things currently stood he couldn’t quite seem to manage that. Not that he was terribly concerned about either that fact or the question of where he was going. His plans - no, their plans - had not yet come to fruition, but there were certain advantages to planning for the long haul. Namely, there was still time for a slight detour, and perhaps he would find something of use in this new world. After all, it was not yet too late to find new allies.

Still, first there was matter of arriving at the city. For all that he had indeed been to many before there was hardly any sense in assuming anything about a new world. No, for that it was best to first see that which there was, and so he waited patiently until the train arrived. Worry could happen later, as could any other emotion that seemed reasonably appropriate.

For now, however, he simply stepped off the train when prompted to, without so much as the slightest flicker of concern that the train vanished behind him. He had other ways to leave at his disposal (or so he believed, not having quite attempted to leave of his own volition yet). Instead, he strode out into the city at large. There was, after all, more likely to be people then at the train station and he could hardly see if there were any suitable allies present without first speaking to the people in question. The idea of using the pocketwatch he’d been given was something he didn’t so much as even think of, largely because he had certain assumptions about the general purpose of watches.

But he had no qualms about speaking to people face to face. And besides, it was easier to control what people thought of him that way, which was certainly nothing to complain about.
Edited 2013-10-30 23:53 (UTC)
demontaint: (Default)

[CANON] Sam Winchester || Supernatural || Reserved || 1 of 2

[personal profile] demontaint 2013-11-01 03:53 am (UTC)(link)
PLAYER
Name: Cig
Age: 27
Personal Journal: [personal profile] cig
E-mail: kichiri [at] gmail
AIM/MSN/etc: n/a

CHARACTER
Name: Sam Winchester
Canon: Supernatural
Age: 15
Timeline: Pre-series; Specifically, as shown during the flashback in 7x03 after Sam and Amy have parted ways.
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
“Normal” is an ideal Sam Winchester strives to achieve, because his life is anything but. Normal kids aren’t shuffled from school to school every few weeks. Normal kids worry about test scores and acne, not werewolves and vengeful spirits. Normal kids will have a parent soothe them when they’re nine years old and they’re scared of the thing in the closet, but in Sam’s case his father handed him a .45 pistol. Nothing in Sam’s life is even close to normal, which makes him crave it that much more.

Sam’s dysfunctional family life is nothing to sniff at. He has an ex-Marine for a father, though John is only his father in a loose sense of the term. In Sam’s words, John basically treated him and his brother Dean as warriors; meanwhile, Dean is the one that while only being four years older than Sam took over as both brother and father, as John was out on a hunt more often than not. Even as a child, Sam was used to the disappointment of John not being around for important events or holidays, or even just around in general. It wasn’t until Christmas when Sam was eight years old that he learned what exactly his father did for a living, and since that point he hasn’t had a choice in whether or not he joined in on the family business. It’s no wonder he takes issue with his father, what with being uprooted and moved from town to town every few weeks like clockwork and having to fall in line like a good soldier.

Yearning for normalcy has led to Sam acting out against John and, by extension, Dean. In Sam’s heaven, some of his happiest memories have been revealed, and in them his family is never present. Instead he has memories of his first Thanksgiving with another family and of the two weeks where he’d run away and holed up in a cabin by himself. The appeal of it was to break free, to do what he wanted for a change, rather than have to remain chained to the life he was being forced to pursue. Despite all that, Sam does have a sense dedication to his family; at one point a kitsune, one of the creatures his family had been hunting, saved his life by killing her mother and asked him to leave town with her. And while Sam trusted her, and had the perfect opportunity to leave the hunting life behind, he instead chose to return to his father and brother.

Without a stable home, Sam never really learned how to make friends, what with always being moved around. He was always the new kid, the weird kid, the freak, and tended to go into a new environment with a pessimistic attitude. At one point one of his teachers had questions on an essay he’d written, and Sam’s response was that the teacher could go ahead and flunk him, stating that it wouldn’t matter because his family was taking off again as soon as his dad got back. So desperate is he to fit in that he purposefully puts up with others bullying him so he doesn’t stick out like a sore thumb. Being a teenager (with a temper) he does have limits to how much he can put up with, and will rise to the bait if someone continues to taunt him, although he’s much more likely to react if it’s someone else that’s being given trouble.

Sam has always been decently easy to sway using emotions. Unlike many brought up in the hunting world, he tends to see things in shades of gray, rather than simply black and white, good or evil. Empathizing comes naturally to him, and he can go from brandishing a knife to being off his guard in under a minute. Certainly part of that is due to his less-than-stellar people skills. Sam is shy and awkward, and even at 15 years old has to ask his brother how to talk to girls. ...And then completely bombs his opening line, stumbling pathetically while trying to manage a simple “I just wanted to say hi” and looking so horribly dejected that the girl who told him to go away then feels compelled to explain herself.

So social activities aren’t really Sam’s thing. What is his thing, however, is thinking. He’s intelligent and creative, and able to throw himself into research and do whatever it takes to find out what he needs to. If that means downing a triple redeye to get the job done, then so be it. Sam is often delegated to research duty. It’s a role that requires him to find out what John and Dean are hunting and, more importantly, how to kill it. He can spot patterns in attacks, cross-reference different source materials, and pick through and separate the useful information from the unusable. His family’s safety is in his hands, and they may continuously call and pester him for updates, but they trust his skills enough to leave him to the task and trust his judgment when he does come upon an answer. His teenaged bullheadedness certainly comes in handy when it comes to not giving up before he gets his answers, even if it does cause tensions elsewhere in his life.
Edited 2013-11-01 03:54 (UTC)
demontaint: (Default)

[CANON] Sam Winchester || Supernatural || Reserved || 2 of 2

[personal profile] demontaint 2013-11-01 03:54 am (UTC)(link)
Background: Link; Applies through age 15

Abilities:
From a young age, Sam has been trained to fight. At the very least it’s to be expected he has experience with firearms (his father gave him a pistol when he was 9 and he mentions weapons training) and knives (he’s been shown with both butterfly and hunting knives). Hand-to-hand combat is also something that’s been drilled into him, and he’s easily taken on older kids several times, though they likely had no training to begin with. His smaller stature makes him agile and able to make quick attacks, though it’s unlikely he’d be able to take on any adult that knows how to handle themselves.

Other than that, Sam has a decent knowledge of the supernatural as well as ways to dispatch various creatures. And for those that he isn’t familiar with, he’s damn good at hitting the books until he figures it out. Sam also has basic medical training in a loose sense of the term. Give him a sewing needle and some dental floss and he can patch up a wound pretty well. It’ll leave a scar, but that’s better than bleeding out, right?

First Person:
[Looking anything but comfortable, a small, wiry teenager addresses the city through a video feed.]

Hi, uh, I’m– My name’s Sam. This kinda goes out to anyone who’s gone outside of the city, but even if you haven’t I could still use your help. See, I’m trying to– First off, there’s no denying that there are monsters out there, okay? I think enough of us have seen them to rule out that they’re just myths. So anyone, if you’ve seen something unnatural around, I want to talk to you. Well I mean.. I want you to talk to me.

What I want to do is make a list. More like an encyclopedia I guess, but basically something that has information on the creatures that are here. Out there. If you know how to protect yourself from it, that’s a plus, but even if you just know what something’s called or even what it looks like, that would help. I’m pretty good at hitting the books, so hopefully I’ll be able to fill in the blanks, but uh..

[He runs a hand through his hair.]

I think it’ll help everyone if there’s a reference for things that are out there. What to expect, ways to defend yourself or kill them. It would help people stay safe, whether they’re in the city or want to look outside it. So uh. Thank you, in advance.

Third Person:
At least research was something Sam was familiar with. He supposed he should be terrified, what with barely any recollection of how he had arrived here in the first place, though perhaps that was what the uneasy feeling in his gut was trying to build up to. But like this, with a stack of books beside him and his nose buried in the dusty pages, it was easy enough to slip into habit that the pressing urge to panic was forced further down by the turn of each page, by each book pushed aside after Sam is through sifting from cover to cover.

Thus far, his search has been fruitless. He’s found names of creatures that spirit away men, women, or children, but nothing with a taste for all three that simply.. allowed its victims free range. A djinn had crossed his mind, but Sam quickly dismissed that thought. Djinn were supposed to show one dreams and wishes, not something they never wanted. At one point, Sam found himself wondering if his father would know what to do, but he shook that thought away as well.

If there was one good thing about this place, it was that John wasn’t here. No phone calls every hour that led into disappointment, into people’s lives are at stake, Sam, into call me as soon as you know something. As if he would have forgotten under whose orders he was stuck in the library for to begin with. The teenager huffed, focused in on the book in his hands again. He didn’t need his father’s guidance. He could do this on his own.
palerapture: (Default)

[Canon] John Egbert | Homestuck | Reserved

[personal profile] palerapture 2013-11-02 04:27 pm (UTC)(link)
semanticjellyfish: (Default)

[canon] Cecil Palmer | Welcome to Night Vale | Reserve Limbo

[personal profile] semanticjellyfish 2013-11-02 05:24 pm (UTC)(link)