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Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
gorillawarfare: (Are you INSANE?!)

[CANON] Marco || Animorphs || Reserve [1/3]

[personal profile] gorillawarfare 2013-07-23 05:43 am (UTC)(link)
PLAYER
Name: Nym
Age: 23
Personal Journal: [personal profile] nymja
E-mail: acediatheory@aol.com
AIM/MSN/etc: acediatheory @ aim

CHARACTER
Name: Marco
Canon: Animorphs
Age: Sketchy at his canonpoint, 17-18 range seems like a safe bet
Timeline: Book 54, before The Rachel mission
gorillawarfare: (JCHRIST TERMITES)

[CANON] Marco || Animorphs || Reserve [2/3]

[personal profile] gorillawarfare 2013-07-23 05:44 am (UTC)(link)
Personality:
The essence of Marco’s personality could be summarized easily at “grin and bear it”. A teenager who has had too much life and death on his hands, even before the war, Marco has experienced a lot of harrowing events in his life, and those events have created the personality of a guy who forces himself to get through life with a laugh because the alternative gets way too depressing, and honestly, who wants that?

When Marco was young, his mother vanished at sea. Presuming her dead, him and his father attempted to move on with their lives. Or, at least, Marco tried for both of them. The death of his wife, Eva, left Marco’s father nearly catatonic. He completely shut-down. Marco’s father didn’t go to work, resulting in the loss of his job, didn’t run the household or shop for groceries, or any other activity that went beyond standing away from the television. The death of his mother and the involuntary neglect from his father forced Marco to take control of the house, developing a way to keep both him and his father functioning in the real world. The effect the death of his mother had on his father left Marco with a very heavy sense of responsibility. After Eva’s disappearance, Marco took on the role of parent for his family, and as such, he sees protecting his dad and maintaining the family as one of his priorities. Because of this sense of duty, while in the beginning stages of the Animorphs, Marco frequently opted out of the extremely deadly and near-suicidal missions, claiming them to be too dangerous and “totally insane”. While most of the Animorphs took this as cowardice, only Jake, Marco’s best friend since childhood, understood that Marco’s hesitance to the call of galactic heroism stemmed more from a desire to protect his dad from the hurt Marco’s death would cause than a desire to save his own skin.

Jake is one of the few people Marco actively respects. Growing up having to manage himself and his father, combined with a natural, slightly condescending view of the world, there aren’t a lot of people that Marco takes seriously. Overall, Marco tends to make snap judgments of his peers. That isn’t to say that the judgments are permanent, but Marco tends to live by the standby of guilty until proven innocent. He is critical of a lot of people, usually masking the criticism in the form of a joke or dampening the condescending edge to his words with a quick punch line. The majority of his peers are there for amusement, but not for advice. Marco tends to think his view is the right one, and has no problem voicing this opinion. Jake and his parents are the only people Marco will defer to when it comes to arguments, and even then it is usually with no small amount of reservation. Marco has a very limited circle of people who matter, but for that circle he holds a strong sense of loyalty. There is very, very little that Marco wouldn’t do for his close friends and his loved ones, not limiting turning into a fly or cockroach.

When dealing with people, Marco is the easy-going, class clown type. There’s always a wisecrack or one-liner ready to go, and he seems to legitimately enjoy being the one to break the tension or lighten the mood. Whenever an argument breaks out or someone pushes someone else’s buttons, Marco’s there to diffuse the situation with a badly timed knock-knock joke and 90s pop culture reference. No matter what the situation is, Marco knows how to make someone laugh and he can wear a grin just as easily. Marco’s mentality stems from his perception of what’s worth getting upset about, which, in Marco’s books, isn’t much. Canonically, Marco compares the Middle East conflict to fighting over an empty soda can, and the parallel highlights the way his brain works in most situations. Marco doesn’t sweat the small stuff, and usually not even the big stuff. He has the most pragmatic approach to the situations the Animorphs find themselves encountering, and because of his cooler head, he is often the provider of strategy and tactics. Marco knows how to remove himself and his personal feelings away from an environment and see the bigger picture, something that has saved his life and the lives of his friends countless times. However, his pragmatic approach can often come across as heartless or ruthless, since Marco is willing to skew moral ethics to achieve the greater good. This approach is stemmed from his willingness to destroy the yeerks and win the war after discovering his mother was not dead, but enslaved by a yeerk named Visser One, the same yeerk in charge of the clandestine Earth invasion. Even with his desire to end the yeerk invasion and save his mother, Marco still opts for the wait-and-see approach more often than not. Cautious, but not reluctant, Marco knows how to assess all sides before jumping headfirst into the action.

While Marco typically is level-headed, when someone he loves is threatened, he can fly off the handle just as easily as any other of the Animorphs. Whenever his mother is threatened, mentioned, or seen while under the control of a yeerk, Marco has been known to make brash decisions that are typically out of character for him. The same goes with his support of his best friend Jake. Even when Marco knows Jake is clearly going against reason, he has never doubted his leadership or attempted to undermine him. Reason is occasionally placed second to loyalty, but very rarely.

Overall, Marco is a sarcastic, witty young man who knows that cooler heads prevail. He makes a joke of most things as a way to cope with the ridiculousness that his life has become. Outwardly, he is the man making the jokes, the tough calls, and the hesitant remarks that everyone else is thinking. Inwardly, Marco is assessing the dangers that he and his friends are facing and trying to reconcile a victory with them.

gorillawarfare: (what's next? A sixth Animorph?)

[CANON] Marco || Animorphs || Reserve [3/3]

[personal profile] gorillawarfare 2013-07-23 05:45 am (UTC)(link)
Background: Marco's wiki here!

Strengths/Weaknesses: Marco's biggest strength, and the one he is frequently called upon to use in canon, is his ability to see point A to point B. He has a strong, logical mind and he uses that to the best of his ability. One of the more memorable things he states in canon is that "People misunderstand the word 'ruthless', they think it means mean". Marco can see the holes in a plan and does his best to correct them. An extreme pessimist, Marco uses the mentality to draw out the worst-case scenario and do his best to avoid it. He's a tactician.

His biggest weakness is that he's emotionally constipated on some levels and can be a Big Freaking Coward occasionally. He has a lot of avoidance issues, and doesn't face things head-on for the most part. Where some people rise to challenges, Marco gingerly sidesteps them and often uses humor to deflect things he isn't comfortable with.

Abilities:

Marco has the ability to morph into any living creature he "acquires" the DNA from. This ability was given to Marco and four other Earth humans that Marco later coins the "Animorphs". Morphing is "stolen" alien technology, developed by the Andalites and given to the Animorphs from a dying Andalite named Elfangor as a last stand against the invading yeerks (brain slugs, basically). The specifics of morphing are as follows:

* Morphing works basically like shape-shifting. Marco just has to think about the animal he wants to morph into for it to work, and mentally picture himself to morph back

* In order to morph an animal, Marco needs to make physical contact with it first. This is known as "acquiring", and it puts whatever animal Marco is touching into a brief, trance-like state

* Marco can remain in any morph for a maximum of two hours. If he goes over the two hour time limit, he becomes stuck in that animal form forever.

* While in morph, Marco has a limited telepathy that is just used communication. It's known as thought-speak, and it only covers small distances before breaking up - similar to a two-way radio

* If injured, when Marco morphs into an animal and morphs back, the injuries will disappear since his DNA reassembles. This gives him minor regenerative abilities.

* Marco CAN morph into sentient creatures such as humans, Andalites, elves, etc. This won't be done without mun permission and he only uses it for the most extreme circumstances.


Samples

First Person: First person sample! and another!

Third Person:

When Marco told Leno that the next thing he was doing was some traveling, this certainly hadn't been what he had in mind. For one, it was freezing. Freezing implied wearing a sweater. Wearing a sweater meant no primo tanning or an opportunity to showcase his biceps or rocking abs. Two, he had left his vacation all-white linen suit ensemble at home as well as his Italian loafers. Marco might have been a hardened veteran of intergalactic warfare, but he still had his endorsements to protect. One of which was with Galbana, who would probably find a way to succeed where the Yeerks had failed if they noticed he was being photographed wearing outlet mall sneakers. Three, the train was creepy, the town was ominous, a lot of the people here looked like they might want to kill someone, and the seats were this weird material that kept sticking to his butt. Marco had it up to here with creepy. And things that were ominous. And hell, might as well throw upholstery in there too for the record.

Marco could only come to the conclusion that he was being subjected to one of the following:

A. Z-Space Shenanigans, including but not limited to: Body proportion displacement, time travel, omniscient interference, dinosaurs, or the complete massacre of the major laws of physics

B. An alternate universe

C. Alien technology gone awry (their fault for experimenting on Andalite toilets of all things)

D. Kidnapping. Possibly by an omniscient being as referenced in option A.

or

E. Some weird Canadian tourist thing.

Neither of the options were looking good at the moment. A guy saves the world, puts out a best seller, preserves the fragility of the human spirit, and gets rewarded with sticky butt. Typical.
gorillawarfare: (Jake just hit himself)

Re: ACCEPTED

[personal profile] gorillawarfare 2013-07-28 04:31 am (UTC)(link)
Thanks! Here's the journal :D