rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
ingenues: (Default)

[CANON] Historia Reiss | Shingeki no Kyojin | Reserved

[personal profile] ingenues 2014-01-10 05:01 am (UTC)(link)
PLAYER
Name: Sapph
Age: older than 21
Personal Journal: swordspoint
E-mail: velaxise at gmail
AIM/MSN/etc: NA

CHARACTER
Name: Historia Reiss (Christa Renz)
Canon: Shingeki no Kyojin
Age: 15
Timeline: Chapter 49
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
Born out of wedlock to an aristocrat from one of the most affluent old families and a housemaid, Historia’s short life has been a turmulent one from her early days. Growing up on a farm belonging to her father’s family, Historia has been kept in the shadow among the distant and uncommunicative family of her mother. Any form of love shown to the young child has been limited, at best, and nonexistent at worst. Treated as a farmhand, Historia takes to her life with complacence, not questioning the distance placed between herself and that of her mother.
She is eventually pulled into the strife between her family members by the circumstances of her birth. As one of the heirs to the prestigious Reiss family, her position as an illegitimate child creates tension in regards to carrying on the family’s legacy. This dilemma is put on an end when the elders of the family decide to eliminate the mother and child altogether, thus removing her from the inheritance line once and for all. This plan comes into effect the night Lord Reiss--Historia’’s father--decides to reclaim mother and child. Instead of regaining her rightful place in the family, Historia ends up losing her mother, who is slaughtered by the men sent to murder the two, and any hope of her mother’s affections for her; her mother’s dying words were her regret of having given birth to Historia at all, a final rejection.

Denounced by her mother and facing the same fate, Historia is offered to be spared her life in exchange to renouncing her name and living in hiding. Her continued existence as a member of her prestigious family means the possibility of getting killed, and so she chooses the alternative by disappearing from the family’s bloodline. This decision forms a crucial part of Historia’s personality, known for the past five years as Christa Renz. Christa Renz is a re-invented character; a facade held up to hide the extreme sense of inferiority and helplessness Historia’s grown up with all her life. Unwanted, shirked, and seen as a disgrace, she manages to shove any genuine sense of worth to back of her psyche to reemerge as someone more ideal. Christa can be described at once as someone who is endearingly selfless with unmatched sweetness. She saves the last of her meals for starving comrades and goes out of her way to offer assistance on the expense of her own comfort. Christa seems to win those around her over effortlessly due to her kindness and patience.
Mild mannered and pliant, she can be a pushover by those who tend to be more outspoken, yet her strong resolve and idealistic nature allow her to stand her ground and stand up for others in a show that is a little bit too perfect. She is idolized and adored for her beauty and traditional goodheartedness, making her desirable to many. However, Christa’s idealism is a thin veneer for pathological sense of self-sacrifice that borders on the suicidal. Her need to be accepted and validated pushes her beyond her capacities, pushing her into believing that dying for others is the highest way to attain honor--even if her heroics puts others in danger, as well. It is suggested that she’s perpetually chasing a sense of accomplishment that she can get only through helping others, even if it ends up being ultimately self serving. In that sense, Christa ends up conflating the act of “doing the right thing” with “being accepted”. Unbeknownst to her, the praise that comes from these heroics are what push her forward.

Christa’s turnaround takes place when she finds she can be accepted for what she is rather than what she can offer others. Christa’s struggles deal with finding her inner self worth and embracing her past instead of hiding from it. Her misguided, self destructive stubbornness turns into an iron resolve as she no longer feels the need to turn it inward, and her personal isolation fades away as she starts letting others in. Christa’s preoccupation with being the martyr in order to save others is one of her biggest obstacles, and one she deals with by deciding to live for the self she has chosen to deny before. She ends up finding further self-worth in choosing to fight alongside her comrades rather than for them. By abandoning the persona she’s been wanting to be seen as, Historia is finally able to live as who she is. The misplaced heroics of self-sacrifice is replaced with the confidence she used to lack. By not needing to build up a different, more desirable character, she is able to come into her own even if her past remains to be dealt with.
Edited 2014-01-10 05:01 (UTC)
ingenues: (Default)

[CANON] Historia Reiss | Shingeki no Kyojin | Reserved 2

[personal profile] ingenues 2014-01-10 05:02 am (UTC)(link)

Background:

Wiki: http://shingekinokyojin.wikia.com/wiki/Historia_Reiss

Abilities:

Having been subjected to three years of intense military training, she is competent at using weapons and possesses the fighting abilities of the average soldier. Her battle skills are average, and yet are adequate enough to place her among the top ten of her class. While she possesses great social skills, she’s not particularly field intelligent.


First Person:
[The soft voice comes to life on the network murmuring and unsure, and definitely unaware of being broadcasted to anyone at the moment.] I thought I did it right the first time, but this thing isn’t cooperating at all. Perhaps I should have asked someone to help with this after all--Oh!

I’m terribly sorry about this! I hope you didn’t have to listen to me ramble like that. I didn’t mean to inconvenience anyone. Perhaps it’s possible to talk to someone in person? I’m guessing we were given this to use in case of an emergency, but I feel like I’m wasting everyone’s time, what with making you listen to me. It’s not my intention at all!

...But if it isn’t an inconvenience, after all, I’ll be outside the building with all the little living units. I have so many things to ask. [There is a pause, as if Historia is thinking over her next words.] How do I turn this off, again?



Third Person:


When she wakes up for the second time, the panic finally starts to set in.

The first hour has gone by in a complacent daze of disbelief and confusion, mild and perplexing. There were the unfamiliar moving surroundings, unobtrusive and inoffensive in their mundanity. It is easy to keep to oneself when there’s not much required of you in a new place. Historia doesn’t miss the loud commanding voices, booming in their urgency upon waking up every day. She doesn’t mind the lack of oppressiveness in the atmosphere, reminding her that every day and any day can be her last. It is easy to stay in and stay still, willing the unfamiliarity to go away from the comfort of her new and unrecognizable room.

It is when she wakes up for the second time to witness the movement and quiet, humming noise, she does so with a start, and her heart starts racing not soon after with disquiet and urgency and discomfort. Looking outside makes it all too real that she is not anywhere resembling home. It is quaint how she’s come to call the barracks home, but the memory is at least comforting. The act of rubbing her eyes--feeling the solidity of the non-dreamlike nature of the cool glass against her palm the stale air in her lungs and the fabric on her skin reminds her that none of this is a dream. But it can very well be a nightmare.


The comfort comes with the first human face she chances upon once she arrives. The sight makes the task of smiling easy and effortless, and the words are soon out before she knows it.

“I’m glad you seem to be alright, sir,” she lets out a breath, before seriousness takes over, “I think I need help getting home.”
ingenues: by <lj user="ingenues"> (pic#6999035)

REVISION

[personal profile] ingenues 2014-01-13 01:46 am (UTC)(link)
Sorry about that! I have totally missed that part.

--
Third Person:

When she woke up for the second time, the panic had finally started to set in.

The first hour had gone by in a complacent daze of disbelief and confusion, mild and perplexing. There were the unfamiliar moving surroundings, unobtrusive and inoffensive in their normalcy. It was easy to keep to oneself when there was not much required of you in a new place. Historia couldn't miss the loud commanding voices, booming in their urgency upon waking up every day. She didn't mind the lack of oppressiveness in the atmosphere, reminding her that every day and any day can be her last. It was easy to stay in and stay still, willing the unfamiliarity to go away from the comfort of her new and unrecognizable setting.

It was only when she woke up for the second time to witness the movement and quiet, humming noise, that she did so with a start, and her heart racing shortly after with disquiet and urgency and discomfort. Looking outside had made it all too real that she wasn't anywhere resembling home. It was quaint to see how she’d come to call the barracks home, but the memory was at least comforting. The act of rubbing her eyes--feeling the solidity of the non-dreamlike nature of the cool glass against her palm the stale air in her lungs and the fabric on her skin did remind her that none of this was a dream. But it can very well be a nightmare.


The comfort then came with the first human face she chanced upon once she arrived. The sight made the task of smiling easy and effortless, and the words were soon out before she knows it.

“I’m glad you seem to be alright, sir,” she had let out a breath, before seriousness took over, “I think I need help getting home.”