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Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
eyefortreasure: (Fanart: UNDEFEATABLE (YEAH!!!!!!!))

Re: [CANON] Vriska Serket | Homestuck | No Reserve | 3 of 3

[personal profile] eyefortreasure 2014-11-23 05:55 am (UTC)(link)
It's probably a pretty lonely way to be, but she seems to be in such abject denial of it that she doesn't even notice. It does, however, contribute heavily to her violence and malice--not to mention her unpredictability; without it, she surely would be--if not a less terrible person, which is pretty much unlikely--a somewhat more stable one.

Once in a while, she does seem to be honestly unhappy with her reputation and isolationism, but this is almost always immediately overshadowed by another fit of hate, rage, or aggressive positivism, making the value of these moments questionable at best.

When it's all said and done, she's just about as manipulative and backstabbing as she ever was, just without being quite so obvious about it because it got harder and she's getting more refined about it. While much more stable than she used to be, Vriska is still a long way from any sort of trustworthiness.

Just don't get on her bad side.

Background: First Appearance | Character Wiki | Troll Romance Explanation | Karkat Postulates On Her Damage | Troll Larval Development (And Lusus Naturae) | Relationship Fail

Abilities: Manipulation, luck, and cheating. She's very, very smart--almost brilliant sometimes, and an excellent planner. She manipulates literally hundreds, even thousands of FLARPs and 'situations' to her favour to make things happen the way she wants--even improvisation is an art, and no one manipulates luck better than Vriska Serket... a.k.a Marquise Spinneret Mindfang. She is a habitual liar, and it's often difficult to tell what's fact, what's falsehood, and what sort of lie she has simply convinced herself is true. Vriska is the image she creates for herself, but she's also a vicious backstabbing bitch.

Although Troll biology is really sketchy and most physical differences are unclear, she has a definite advantage with it. Trolls, though more closely related to insects than mammals, are quite durable, and can withstand significantly more abuse than a fragile human body. Trolls are also stronger than humans, and Vriska is an excellent fighter--she's acrobatic and athletic, and she has no problems with mid-air combat. Which is good, because when she sprouts her God-Tier wings, she can fly.

Vriska has a lot of 'extra-normal' powers and abilities, some of which hover on the line between mundane (physical) and magical. For example, her vision eightfold. From what I can tell, it's basically vision in several physical dimensions, as per ten-dimensional theory--with a focused lens, it allows her to see through opaque objects and allows her to see all objects from all sides (including the insides) at once. I suspect it may also give vision over a much greater distance--this is actually purely biological, however, and the eye is very sensitive: lights of supernatural intensity can actually sear it blind. Despite her claims, it does NOT allow her much in the way of future sight, since she required an artefact to actually predict anything.

Her other 'borderline' ability is 'manipul8tion'--that is, the ability to intrude on another's mind and either prod around in there or simply take it over. Fortunately for Ruby City, she can't really exercise this power on humans--the only thing she is capable of doing to a human is put them to sleep... or wake them up, if they're already out. For trolls, it gets a little more complicated. Simply put, the lower a troll is on the hemospectrum, the more likely they are to have psychic powers... but the less resistant they are to the powers of others. Strong psychics, however, may be able to reject her anyway--Sollux, for example, has yellow blood, but can only be manipulated half the time (this may be due to his bifurcated theme, however). Trolls high on the hemospectrum become increasingly immune to such intrusions, and if she can enter their minds, they may be able to feel her in there, and her influence may be much reduced. In canon, while she is not seen influencing any of the three trolls at the top of the hemospectrum (Gamzee, Eridan, and Feferi, all purple blooded trolls), she is never seen attempting to do so, either. It is assumed it's not possible at all with seadwellers. Willpower also plays a role, however--she can make Karkat press a button against his will, but even though she can affect minor physical actions, she can't tell what his blood colour is. Terezi is immune entirely--in order to blind her, Vriska is forced to take over Tavros, then forces him to use his ability to take over Terezi's unhatched lusus, through whose connection to Terezi Vriska takes over her sleeping body.

Vriska herself is very resistant to psychic manipulation and probing, although she's just as susceptible to the regular kind--if not moreso, given her temperament and flaws.

In addition to all this, Vriska is one of the only trolls in her session to have ascended to godhood, or the God Tier. This means that she can 'transform,' sprouting large butterfly-esque wings that allow her to fly, and manifesting a bright orange hooded outfit emblazoned with the symbol of Light--her element. Light, however, is the element of fortune, or luck, and Vriska has all the luck. All of it.

Literally.

Luck is a thing, and Vriska can not only use it--determining which side of a coin will land face up, affecting outcomes, causing 'accidents' (or even 'disasters') in her favour--she can steal it. She is literally capable of stripping all the luck from her victim and granting it to herself, the combined effect of which basically causes the unfortunate target to suffer whatever fatal outcome their newly ruined 'luck' (and her now even greater luck) determines.

She can also use it to cause her dice to land in a certain configuration--her 'luck,' after all, is infinite.

But then again, some say luck doesn't matter.

Finally, as a result of ascending to the God Tier, Vriska is... conditionally (im)mortal. In order to truly die, her death must either be just or heroic--if it is neither, she will lose consciousness and then reawaken. 'Just,' of course, means that she has earned her death; for example, if she were to kill Alphonse Elric and Edward Elric lost his shit and killed her, that would be just. 'Heroic' means just that--if she gives her life saving someone else, then she stays dead.

First Person: [This place... is really ugly. Like really ugly. It had been just a passing observation at first, but now it's like a slap to the face every time she walks out the door. It can't just be her, right?

Right?

It's a lot like the meteor, actually--grey and boxy. Tediously, oppressively so. Everything is rectangular.

Everything.

Enough is enough. After all the architecture and building and rebuilding she's done over the sweeps, it's almost nauseating to think about, but there's only one solution to this.

Time to remodel.

...starting with her place.
]

Third Person: Test drive!