rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
porcelain_ivory_steel: (Default)

Re: [ACCEPTED]

[personal profile] porcelain_ivory_steel 2012-05-22 02:31 am (UTC)(link)
joined the comms :)
heavenlyscribe: (Default)

[Canon] Enoch || El Shaddai: Ascension of the Metatron || No Reserve

[personal profile] heavenlyscribe 2012-05-27 01:36 am (UTC)(link)
PLAYER
Name: Fiona
Personal Journal: [Bad username or unknown identity: ”blood_winged”]
E-mail: littlebritteacup@aol.com
AIM/MSN/etc: AIM: littlebritteacup; Plurk: hardtostarboard
heavenlyscribe: (Default)

[Canon] Enoch || El Shaddai: Ascension of the Metatron || No Reserve

[personal profile] heavenlyscribe 2012-05-27 01:37 am (UTC)(link)
CHARACTER
Name: Enoch
Canon: El Shaddai: Ascension of the Metatron
Timeline: After the end of the game
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

In life, Enoch pleased God well enough that he was taken to Heaven before experiencing a mortal death. Serving as a scribe on the Council of Elders, he was chosen for his pure, strong heart and descended to Earth in pursuit of the Grigori, a group of fallen angels, as an arbiter to prevent a plan to flood the Earth from going forward.

He is a kind and caring man appearing far younger than he is, with a strong faith in life, himself, and others. His bravery and selflessness is demonstrated during Chapter Seven of El Shaddai, when he dives into The Darkness in an attempt to save Nanna, a little girl who had been following him. He is generous, sincere in his words and deeds and unfalteringly loyal, even to a fault. Despite all of this, however, Enoch carries a great deal of conflict in his heart, shown when he is recovering from the vileness which had infected his body after his descent into The Darkness and subsequent rescue by the fallen angel Armaros. Only through reliving his past battles did he once more reconcile with his purpose and his Mission, returning to Earth again in order to complete it.

Confident, bold and courageous, Enoch is adept at taking orders but also (much to Lucifel’s constant despair) possesses a reckless streak and a tendency to occasionally simply not do as he is told. This self-direction inevitably leads him into trouble, as he will, without even pausing to think on it, risk his life for an innocent and run fearlessly into battle despite overwhelming odds. Stubborn and strong-willed, Enoch does not know the meaning of the word ‘quit’, and will continue to press onwards towards his goals even when it doesn’t seem possible to reach them.

Being from a different time, and then spending many years in Heaven, there are many things about the modern world that he is unaware of. However, he is a very quick study – shown by his taking a very short time to learn how to ride a motorcycle during Chapter Six (to the point where he could deftly fight while riding it and retain his balance while skidding beneath enemies and obstacles).

A pious, righteous man, he is patient, and not easily driven to anger, but woe betide anyone who pushes him far enough to have it directed upon them.
heavenlyscribe: (Default)

Re: [Canon] Enoch || El Shaddai: Ascension of the Metatron || No Reserve

[personal profile] heavenlyscribe 2012-05-27 01:37 am (UTC)(link)
First Person:

[It is the squeak of the train’s brakes that wakes him, and Enoch sits up quickly, reaching for a weapon and finding none. He frowns, and looks out of the window into the darkness beyond, touching his fingers gently to the glass.

It isn’t long before he feels the inexorable urge to leave the carriage, but even then his curiosity about the train doesn’t waver, and he walks up the length of the station, crouching to run his fingertips over the top of one of the wheels]

Interesting.

[He mutters it, then straightens and turns to read the posters plastered up on the wall opposite. Ruby City? Was this something else that the Grigori had created?]


Third Person:

Over his time in Heaven, the scribe had become used to the strange things that Lucifel would bring back from his travels through the development of human civilisation, but this was certainly new.

What had Lucifel meant by giving him these things, anyway? Enoch scratched one fingernail over the strange fabric of the trousers he had been gifted with. What had he called them… jeans? He supposed that they were easier to move in than a robe but it certainly took some getting used to. Nearby, said Archangel was watching him with barely disguised amusement, one hand near his mouth to cover his smile.

“You might have just given them to me. I can dress myself, you know,” he said, referring to the way in which the jeans had, rather than being put in his hand, simply been placed on his person.

“It’s faster like this. They feel nice, don’t they?”

Enoch scratched at the fabric again. “What was wrong with what I was wearing before?”

“These offer better protection.” Lucifel gave a small, dismissive gesture and smiled. “What’s wrong? Don’t you trust me?”

He paused, and took a good look at the other male’s face, measuring his words carefully as he spoke again, slowly running his thumb around the inside of the top of the jeans, getting used to the feeling of it. “Is that a trick question?”

“Do I look like I’d trick you?”

“… That’s definitely a trick question.”

Lucifel just chuckled and turned away as his phone began to ring, and Enoch rolled his eyes. Angels…

[Canon] Minako Arisato | Persona 3 Portable | Reserved | 1/2

[personal profile] evokedpotential 2012-06-01 11:52 pm (UTC)(link)
PLAYER
Name: Liwei
Personal Journal: [personal profile] myotismon
E-mail: teacoloredeyes@aim.com
AIM/MSN/etc: teacoloredeyes (AIM) | Seppucrow (Plurk) | shinigamiyoite (Skype)

CHARACTER
Name: Minako Arisato
Canon: Persona 3 Portable
Timeline: Post-Death
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
In many ways, like her male counter part from the original Persona 3 game, Minako does not have a personality that's set in stone, however, from what others say about her in the game, and the choices given to the player it is possible to piece together a good view of what sort of person she actually is, so she can't be described as a completely blank slate.

Some similarities that should be mentioned though, is that she's pretty fearless and driven by a desire to help, or at the very least collected and difficult to rattle- Even when faced with what she believed to be a gun she didn't panic, and even when the world changed from normal to the rather terrifying Dark Hour, she stayed calm and has proven herself, like Minato, that freaking out isn't something she's prone to doing, even in tense and frightening situations. She's pretty good at keeping her cool at all times. Also, it's worth mentioning that while Minato seems to be oblivious to some of the things people are feeling, Minako is just oblivious to the way some men might look at her.

Unlike the male protagonist though, Minako is an outgoing and active person who likes to involve herself in the lives of others even if it might not always benefit her much as she has a tendency to make other people's problems her own as well, though I will come back to that later. She's described by others as cheerful and carefree, and kind of talkative as she speaks up in many places where Minato would've kept his silence. She's more likely to come with comments on a situation, saying how she's feeling at the time and encouraging those around her when they're feeling down. She's bubbly, and girly, and easily keeps a positive and upbeat attitude going, popular among close friends and casual acquaintances alike and she's shown to be very popular at school as well, and able to get along with both her classmates and with people a lot older than her and even in situations she doesn't really relate to.

To her peers she's encouraging- Always willing to listen and help out, come with suggestions, and though some of them might be a bit out there, it's obvious she's someone who wants the best for those she cares for. She'll tell people what they need to hear, even if it may come off as rude- Like asking someone if they're not just being a doormat or telling them they're going too far- without any malice motivating her actions. If she resorts to that sort of thing, then it's honestly because she believes that's the only thing that'll help. Like one of her friends says in the game- She's honest in a way that's not off-putting to others and very clear and outspoken as far as her own opinion goes and it's easy to say that while she's a typical girly-girl who likes to joke around with her friends, she also has a certain motherly maturity to her that comes out when it's needed, enabling her to be bossy and stern for the benefit of the friend in question- She just tends to adapt to what people need her to be.

Around adults though, it's a bit of a different matter- With them she finds it harder to communicate on an equal level and finds herself treated basically like the teenager she is, and thought she accepts that, she does seem to have issues with finding the right thing to say to them, though will generally try to befriend them as well, as she doesn't really care what age those she cares about are, as long as she enjoys their company.

Now, back to the type of person she is- She's bubbly and cheerful yes, but she's also very devoted to the things that matter. She'll throw herself into tasks at hand and quickly become involved, both as a friend and as a leader. She has a sharp wit about her, which she uses both in her forays with her team in Tartarus and to deflate someone else's ego when they're not treating her fairly. As a leader and teammate, she's also extremely loyal and dependable. She knows what she had to do, and will do it, because she truly wishes to keep the people who are the most important to her out of harm's way, and just like her male counterpart, she has a pretty prominent self-sacrificial streak where she doesn't mind getting in trouble or straight out in danger when she feels it's necessary to do so in order to protect a loved one and failing to do so, is one of the few things that can make her feel down, be it failing at being a support or if someone she cares about gets hurt.

Other things that should be taken into consideration as far as her personality goes, is that outside of situations with friends and her team, she can be pretty lazy to the point of sleeping the day away, and take days where she just abandons all responsibility to do as she wishes, though these bouts of selfishness are pretty rare.

All in all, Minako is bubbly and energetic, motherly and nurturing with a thing for sacrificing not only her own comfort for others, but also her own safety should it become necessary, a damn good leader and a damn good and loyal friend who's always willing to give a helping hand.

[Canon] Minako Arisato | Persona 3 Portable | Reserved | 2/2

[personal profile] evokedpotential 2012-06-01 11:54 pm (UTC)(link)
First Person:
When I thought that I needed a vacation this isn't quite what I was thinking about to be honest...

[Minako's voice comes over the communicator, and there's a moment of silence before she speaks up again.]

Even if it was, I don't think things really work that way, so something's definitely weird here...

[Very weird and she sounds pretty unsettled, uncomfortable. She can feel her Personae who are trying to help her calm down a bit, but she can't feel any connection to the Great Seal which she gave her life to create and... She's wondering if she did something wrong. If she did something she wasn't supposed to, maybe...? She can't really remember.]

Um, if someone is hearing this, and has answers about what's going on, could you share them with me, maybe? Thanks!

[No reason to be rude after all, if there are people listening in here. As for any other question she might have... They'll have to wait until she can figure out of this.]

Third Person:
It was a promise well-kept, though it had been very difficult to keep going for the time after the final battle. Even so, she'd managed, remembering even when no one else did, quietly waiting for graduation day to roll around. And even if she hadn't been able to keep her eyes open until her friends were at her side on the school's roof, she had been able to talk with Aigis and had been allowed to see Shinjiro awake and alive one last time, passing away peacefully in his lap though she knew that her consciousness was bound to return to the Great Seal to serve as the world's protector for however long was necessary. After all, that was how it had to be, even if she was sure her friends would dislike that outcome. Even if they would probably be upset with her for being the only one to lose their life out of the entire team.

Even so, she was happy with it, giving up her life for others, despite the fate that awaited her.

Needless to say, Minako was surprised, suddenly finding herself aboard a train rather than facing Erebus as she was supposed to be, little more than a consciousness trapped inside a statue crucified in front of a gate.

She'd gotten up from her seat, and looked out of the window, but the scenery was not exactly familiar and when she tried to remember how she'd gotten there, her memory turned up blank. Something was wrong and she felt panic hit her despite her reawakened Personae trying to help her settle down. Looking around and finding herself alone was not exactly reassuring either, though it wasn't like pacing around or freaking out would help any here. Answers were necessary, but nothing that could give those to her was around, so she sat back down, hands in her lap and her head turned toward the window, red eyes keeping an eye on the outside until she felt the train slow down and then come to a halt completely, heading for the doors the second they opened, looking around as soon as she was out- No, she didn't recognize this place at all. But then, weird phenomena happened around her all the time, and this was no different, even if her lack of connection to what she had given her life for sort of unsettled her more than just a bit.

Taking a step forward there was the sound of something hitting the ground and looking down, she spotted a watch. Blinking a couple of times then, she bent down to pick the item up. "Shinjiro-senpai's...?"

No, it looked different than his had. Popping it open, she found that it wasn't a watch at all. "Oh..."

A communicator, huh? So that should mean she wasn't alone at least. Which meant she could get some answers, which she definitely needed right now.

Thirrin Freer Strong-in-the-Arm Lindenshield || The Icemark Chronicles || Reserved

[personal profile] too_many_names 2012-06-07 07:17 pm (UTC)(link)
goodknightsweetprince: (haha thats hilarious)

{[FANDOM OC] Dave Strider (Post-Scratch) || Homestuck || no reserve || 1/1}

[personal profile] goodknightsweetprince 2012-06-09 10:19 pm (UTC)(link)
PLAYER
Name: Ri
Personal Journal: [Bad username or unknown identity: ”resplendentri”]
E-mail: cheetah1090@yahoo.com
AIM/MSN/etc: AIM: JoyBringer5002


CHARACTER
Character Name: Dave Strider
Canon: Homestuck
Timeline: After his death (Aged: mid-50s)

Personality: For the most part, Dave in the alpha universe has similar personality traits to his beta universe self. Much like Dirk and Bro have similar interests despite vastly different upbringings, Dave Strider has a certain ineffable nature that stays the same no matter how he was raised. Much of that probably also has to do with the memories that Dave retained after the Scratch. Sweet Bro and Hella Jeff, in the pre-Scratch universe, was intended to be an ironically shitty webcomic, the manifestation of all of the lessons in irony that his Bro instilled in him in the pre-Scratch session. In the post-Scratch session, it becomes not only his livelihood, but also the source of his fame.

Despite what he would tell you, if there is one thing that Dave Strider is, it’s heroic. When the Batterwitch took over Earth, he dedicated the remainder of his life to fighting against her tyranny and making a difference. Ultimately, he didn’t, but his deeds were nonetheless recorded and remembered, and Dirk admires his acts.

Like Roxy, Dirk considers Dave to have been distant and somewhat neglectful. However, Dave did the best that he could. He knew that he would not live long enough to raise Dirk, and so he left the boy with everything necessary for him to be able to raise himself, and dedicated his life to trying to make the world safe for Dirk to grow up in. He left behind a legacy that would go down in history, and he told Dirk the truth about the Game and about how they were truly related. It’s obvious that even though he couldn’t be there to raise him, he still cared very much about his bro.

He wanted Dirk to remember him and know who he was, even though he had no idea when Dirk’s meteor would land. He left Dirk a collection of his films, as well as all of the knowledge that he possessed about the nature of the game that Dirk was destined to one day play.

Like his pre-Scratch counterpart, Dave is headstrong, diving determinedly into everything that he sets his mind to. An example of this would be when he fought the Juggalo presidents on top of the White House because it was the right thing to do. He isn’t afraid to die, unlike his pre-Scratch counterpart, which has more to do than the difference in maturity levels than anything else. Dave Strider is at least 50 years old at the time of the Mirthful Executives, and older still when he and Rose faced off against Her Imperious Condescension.

He is a designated Guardian of the post-Scratch session, even if he didn’t get to personally raise his charge. As such, he also has a lot of traits in common with his pre-Scratch guardian, Bro. Although he never got a chance to show it directly, he was motivated by the need to keep Dirk safe. He used all of the means that he had at his disposal to ensure this, and the few times that he is seen in canon are very reminiscent of Bro’s heroics throughout the pre-Scratch session, down to and including the way in which he died.

He is much more mature than pre-Scratch Dave, which has to do with the fact that post-Scratch Dave is into his fifties. Being admired and adored by critics has made him much less emotionally needy than his teenaged counterpart, and he is much more legitimately self-assured, with a lot less cocky teenage bravado. However, he is still obstinately bloody-minded, and he will pursue his goals to the bitter end. He is willing to die trying to make a difference in the world for Dirk, a determination that his pre-Scratch self was unable to match until Rose went on a suicide mission to the Green Sun.

History: In the Post-Scratch universe, the meteor that carried baby Dave crashed on earth around the late 1970s or early 1980s, near Houston, Texas. Because he was an unnatural baby with no parents who crash-landed in a meteor, he was put in the Texan foster care system. Like the Sufferer in post-Scratch Alternia, Dave retained some of his memories from the game. Among these memories was Sweet Bro and Hella Jeff, which was actually his creation from the Pre-Scratch universe, with influence from Terezi.

When he grew up, he made a name for himself with SBaHJ, and wound up a famous director. He still possesses the shades from Starsky and Hutch that were such an important part of his pre-Scratch image, only in the post-Scratch universe they were a gift from Ben Stiller himself, rather than from John. This was not the only piece of movie memorabilia that Dave collected. In fact, he built a private museum of movie memorabilia (devoted to the art of irony), in which he displayed the stuffed rabbit from Con Air, the same rabbit that Dave gave John for his birthday in the Beta universe (and that subsequently has made its rounds through two universes and the hands of all 8 kids in one way or another). In fact, Dirk tells us that he had a brief obsession with Con Air, which is another example of the memories that he retained from the pre-Scratch session, since John’s favourite movie was Con Air.

He also, along with the memories that he retained, possessed insider knowledge of his new role in the game. He knew that one day, he was supposed to be the guardian for one of the heroes of the new session. However, due to temporal shenanigans, he never got the opportunity to do so. The meteors carrying Dirk and Roxy were inexplicably delayed by four centuries, leaving Dave and Rose guardians with no charges. Dave therefore devoted himself to his films. He knew the true nature of the Baroness of Crockercorp, and the SBaHJ films all contain symbolism that point toward the threat that she represented for Earth. Eventually, his studio was engaged in all-out media war with Crockercorp. Donald Glover won an Academy Award for his role as Geromy in SBaHJ the Moivie, but was assassinated by the Batterwitch.

Dave also developed the technology to create real life JPEG artifacts which, even though no one bought them, are so inexpensive to make that they in fact made a profit being created. After a while there was a surplus of shitty JPEG artifacts that absolutely nobody wanted. So he came up with the bright idea to launch all of them into the sun in order to get rid of them. However, a few survived, including a sord in Dirk’s room and an Unreal Air that stayed in Dave’s possession.

When Her Imperious Condescension placed the Mirthful Executives in charge, Dave had had enough. He confronted them directly for a duel. They agreed, and he approached them on top of the White House. He then proceeded to hand them their asses in truly epic fashion, finishing them off with one swing of his sword. Dirk describes it as “one of the most heroic moments in human history.” After the battle, he mounted the Unreal Air and floated off into the sky, disappearing from the history books.

However, that isn’t where his story ends. He and post-Scratch Rose, who also did her part in taking out the puppet government put in place by Her Imperious Condescension, stood up against the alien tyrant. Her strength was too much for them, however, and she murdered both of them. Dave died impaled by his own sword, which was broken off in his chest.

Strengths/Weaknesses:
Strengths
Despite the fact that he’s getting up there in years, one of Dave’s greatest assets is his speed and agility in combat. A holdover from his pre-Scratch training, it’s one of the biggest advantages that he has, in complement to his swordkind specibus. As far as mental strengths go, he’s intelligent and witty. His films were drenched thoroughly in anti-Crockercorp symbolism, but the critics all failed to come up with solid evidence until after the Batterwitch was revealed. He is resilient and determined. When there is a job to be done, he will see it through with single-minded obstinacy or die in the effort.

Weaknesses
His obstinacy also gets him into trouble, because he can put on his blinders and become completely single-minded about a task, which is not always the best solution. By far, however, his greatest weakness is Dirk. It’s probably a good thing that he never actually had the chance to be Dirk’s Guardian, officially, in the post-Scratch universe. In a way, even though Dirk’s meteor wasn’t going to land for another four hundred years, Dave still found a way to die trying to protect him. If Dirk was in danger and there was something that Dave could do about, he would stop at absolutely nothing to protect him. Even in another universe, he’s following the example that pre-Scratch Bro set for him for how to be a good guardian, a Bro that Dirk can be proud of, even if Dave couldn’t be there to raise him.

Abilities: Dave is an excellent swordsman. He destroyed the Mirthful Executives in one swing of his sword. He’s also creative and technologically talented. He patented new technologies to make the real JPEG artefacts, and his unique system of delivering films (part of the experience, supposedly) was downright brilliant. He does NOT seem to possess any of his time-altering abilities from the pre-Scratch session.

Relationships to Canon Characters: Dirk Strider – Dave was supposed to be his guardian, but Dirk was temporally displaced by a few centuries. Still, Dave prepared his apartment for Dirk’s arrival, presumably just before going off on a suicide mission to fight the Batterwitch.
Dave Strider – His pre-Scratch self
Rose Lalonde – His ecto-sister; her alpha universe self fought and died alongside him against Her Imperious Condescension.
He also remembers the other Beta kids to some degree, particularly John.

First Person:
so how does this thing work exactly
oh this must be speech to text
that button is handy as fuck ill have to keep note of that
handsfree communication is the way of the future
or also this shithole whatever the fuck it is

where is everyone?
can anyone actually read this or am i just making an ass of myself
wouldnt be the first time honestly
haven’t seen a single fucking soul around here
if anyones out there the names dave strider
you might have heard of me
then again you might not
far be it from me to judge your taste in movies


Third Person: The last thing that he remembered was searing pain. The sharp pain of the sword being pushed deep through his gut, so hard that it snapped roughly in two. It had been a lingering, aching death, a slow bleeding out, and he had had plenty of time to consider everything that he had lost. His life, his goals...his sister. Rose’s death had been much shorter than his own, and he could only watch, helplessly pinned to the ground, as the life seeped out of her.

And what had he gained? Absolutely nothing. He and Rose had taken out the heads of the puppet government that the Baroness put into place, but in the long run that wouldn’t do any good at all. The Baroness would simply replace them with someone else. Someone worse, potentially.

Dave lay there with his face frozen in a grimace of pain, blood rattling in his throat with every shaky breath, for god only knew how long, as it got harder and harder to focus – harder and harder to breathe - and all that he could think about, by the end, was how badly he had failed the one person who was counting on him more than anything. His final shaking breath came out in a sob, and then Dave Strider was no more.

But almost as soon as the darkness had closed in around him, he was jolted awake again. And this time, he was seated on a train, rolling quietly through the countryside. There was no physical pain – there was a phantom throb in his gut from where the sword had pierced him, but it passed as soon as he saw that it was no longer there. It didn’t make any sense. Why was he still alive? It was impossible that he had just dreamt it. If anything, being on the train suddenly was what felt more like a dream, like an afterlife right out of one of Rose’s elaborate wizard books. When the train rolled through an impossibly dense fog, it definitely didn’t do anything to erase the sinking feeling that he was on a one-way trip to Somewhere Else.

Finally, the train slowed. A grey sort of civilisation rose slowly out of the fog, casting a darkened pall over everything. It creaked to a halt and stayed there for longer than it should. Dave slowly made his way to the door, feeling like the train was just waiting for him to leave. When he stepped out onto the platform, just as alone as while he’d been riding it, he decided that that must mean that he had made it to Somewhere Else. He must’ve really fucked up if his afterlife was a desolate wasteland.

Oh well, shame to waste it, anyway. He might as well start exploring.

Re: ACCEPTED

[personal profile] too_many_names 2012-06-10 03:35 am (UTC)(link)
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS <3333333333333333
primrosepath: <user name=playtherain> (You decide alone)

{ [FANDOM OC]Rose Lalonde [Post-Scratch] || Homestuck || reserve || 1 of 1 }

[personal profile] primrosepath 2012-06-16 07:35 am (UTC)(link)
PLAYER
Name: Lynny
Personal Journal: [personal profile] forever_an_otter
E-mail: frickninja@yahoo@com
AIM/MSN/etc: AIM: lynuckofthenorth, plurk: frickninja

CHARACTER
Character Name: Rose Lalonde
Canon: Homestuck
Timeline: Post-death [Aged: mid-50s]
If playing another character from the same canon, how will you deal with this?: N/A

Personality: On the whole, this alpha universe version of Rose isn't terribly different from her beta counterpart. She tends to play the straight man in situations, although she's not immune to a little silliness now and again though it usually comes out by way of sarcasm. She's prideful but can admit to her own mistakes. Her snark is unmatched and dry sense of humor haven't changed despite the reset universe and the addition of forty two years. Her sincere love of wizards and the macabre also remained, as evidenced by her books.

Roxy considers Rose to be a distant, rather neglectful guardian. Little things she left behind for her daughter, such as bottle of alcohol and buckets, Roxy took as passive aggressive dares and jabs at her housekeeping. However, much like Rose's relationship with Roxy's pre-Scratch self, much of this is a big misunderstanding. Everything she left behind she did for a reason. With the use of her Vision Omnifold Rose knew that alcohol would slack Roxy's void abilities, therefore making it so UU could contact, keep track of and eventually give her details about Sburb. The buckets were for the inevitable fire that would break out when the Imperial Drones attacked. She is nothing if not thorough.

While she still retains a healthy amount of cynicism and rationality, Rose has more in common with her more mellow post-God Tier Beta self than closed off, embittered girl who covered her own insecurities with wit and big words that confused her friends. She's an adult, has seen a lot in her life and feels confident in herself and her abilities. She still uses long and complicated words but they're much less unusual coming from a fifty plus year old author than from a thirteen year old girl. Her distrustful nature when it comes to receiving kindness from other is also more lacking in the Alpha universe. Because she grew up without the (assumed) passive aggressive insincerity of her Beta mother, Rose is a little more accepting that people are actually being kind. Any distrust is mostly from general world wariness.

She's also more open than her pre-Scratch self. Where that Rose hid her notebooks from all eye but her own, this one freely published her works and became highly acclaimed for it. She's also kept her subtle, trollish sense of humor as evidenced by her boldness in even publishing Complacency of the Learned knowing full well the Condesce would catch wind of it and get nervous. Rose most surely enjoyed the idea of making the fish queen squirm.

History: In the Post-Scratch universe, Rose was "born" (i.e. landed with a meteor and destroyed some very nice building in the process) some time in either the late 1970s or early 1980s in upstate New York. She was put into foster care, being a strange meteor baby and all, but was quickly adopted by a nice couple. Along with Post-Scratch Dave, she was able to retain memories from the game and of her pre-Scratch self. This is what led to her writing her best-selling book series "Complacency of the Learned" as it was a work in progress in the precious universe.

As an adult she became famous for her books, which told the story of an androgynous young Wizard apprentice named Calmasis's efforts to kill the twelve elderly wizards led by Zazzerpan the Learned. The books (of which there were at least six volumes, each one quite long) were an enormous literary success on Post-Scratch Earth and she made an impossible fortune off them, to quote "More money than the U.S. financial system could even account for as legitimately circulating in the economy". There were rumors of real life "wytchkkrafts" being involved but nothing could be proven as there were never any criminal investigations into the matter. The books were also Rose's own special, passive aggressive middle finger to the Baroness.

Possessing the insider knowledge of a guardian and her retained pre-Scratch knowledge, Rose knew someday she would raise one of the heroes of this new Sburb session. She would prepare her daughter for her assigned role and do everything in her power to keep her safe until she was no longer needed as a guardian. Unfortunately, the opportunity never came. With both Dirk and Roxy's meteors inexplicably delayed for four centuries, Rose was a guardian with no charge. So she threw herself into her writing, penning tome after tome of CotL until Her Imperious Condescension finally decided to make an appearance on Earth.

When Guy Fieri rose to power as High Chaplain of Interstellar War and became responsible for the deaths of five billion people during the Hilarocaust, Rose had had enough. Although she couldn't repay his grave and many crimes, she could at least wipe the blood stained grin off his face. They faced off at Niagara Falls, which now flowed with blood.

She gouged out his eyes with a pair of knitting needles and rode his torso to the bottom of the falls.

According to many accounts that's where her story ends but this is not so. She and Dave regrouped and together went after the Batterwitch herself. They had nothing left to lose and if they were going to die what more heroic way than taking down the alien queen who had flooded the Earth? Sadly, she overpowered and killed both of them. Rose died after being stabbed in the side by the Condesce's 2x3dent, presumably bleeding to death.

Strengths/Weaknesses:
Strengths: Rose is incredibly fit for a woman. She was able to hold her own alone against a man at least twice her size and defeat him. She also has amazing accuracy with her knitting needles. As for non-physical strengths, she's incredibly intelligent and witty as all get out. Her books were saturated in passive aggressive snipes at the Batterwitch and Lord English.

Weaknesses: Rose's strong thirst for knowledge can be problematic. She'll drift away from people she cares about if she finds something that really ensnares her attention, much like when she was in cahoots with the horrorterrors in the Outer Ring in the Betaverse.

However, like any Sburb guardian, Alpha Rose's biggest weakness is her charge, Roxy. Even though she never got the chance to raise her, Rose still did everything in her power to make sure she would be able to survive, including leaving buckets around her house for the eventual fire that would break out in the carapace colony that would build itself around the structure. She would do near anything to ensure Rosy's safety, even give up her own life. A mother will do what's best for her children.

Abilities: According to Roxy, her mother was in possession of "Vision Omnifold". This is a direct parallel to her Seer class in the pre-Scratch universe and it was what enabled her to maintain a good number of Beta memories and how she came to realize the delay of Roxy and Dirk's meteors. It's also quite possible she had "wytchkkraft" powers, which may have contributed to the making of her vast fortune and is a direct reference to her pre-Scratch self's use of black magic.

Her primary weapons are knitting needles which, tethered to strings of yarn, she used to gouge out Guy Fieri's eyes. While it's up in the air whether it can be considered an ability, it's mentioned Rose's image frequently blacked out in photos taken by paparazzi. This is very likely related to her going grimdark in the previous session.

Relationships to Canon Characters:

Roxy Lalonde
: Rose is Roxy's ancestor and ectobiological daughter. Rose foresaw Roxy and Dirk's arrival with the meteors but realized she and Dave wouldn't live long enough to meet their charges. So she did what any mother would do: make sure her daughter would be prepared to survive without her.

Dave Strider: Rose's ecto-brother; his Alpha Universe self fought with her against Her Imperious Condescension and died with her.

Rose Lalonde: Her pre-Scratch self.

With her pre-Scratch self being a Seer, Rose 's memories of Jade, John and the events of Sburb are clearer than Dave's.

First Person:
“In sorrow we must go, but not in despair. Behold! we are not bound for ever to the circles of the world, and beyond them is more than memory.”
Hm, the afterlife isn't quite as I expected.
A leisurely train ride on my own with nothing but my knitting needles and a pocket watch. I was at least hoping to glimpse a set of pearly gates as cliche as it sounds.
Really, Dave, even after years of companionship you don't have the nerve to join me?

...Ah. It seems the watch has a voice to text function.
Talking to myself and quoting J.R.R. Tolkien just became a little more embarrassing.
But perhaps this means I'm not as dead as I assumed although the
To whom this may concern, hello.
My name is Rose Lalonde and I would like to know exactly where I am and how I got here.


Third Person: Rose thought she'd been prepared to die. That had been their plan: they'd either take down the Empress or die trying. She'd spent says mentally and emotionally preparing herself, physically training her aged but agile body to it's limits. This fight wasn't going to be the cakewalk, pardon the pun, that the High Chaplain had been. This was the grand alien sea witch Herself were facing. Realistically she and Dave didn't stand a chance, she knew that. But they had to try. Finally she'd put the few affairs she had left to take care of in order, set out the last few things for Roxy to eventually find and left her house for what she was sure would be the last time.

Rose was ready to die. What she wasn't ready for was the pain. The Baroness's 2x3dent had pierced her right side, skewering multiple organs in the process and she'd never experienced anything so agonizing in her life. A wet, involuntary gurgle that would have been a scream had her lungs not been quickly filling with blood escaped her lips. They'd lost, of course they'd lost, why had they been so foolish to believe they could beat her on their own?

Lavender eyes darted to the wounded man beside her. Dave stared back at her from behind his ever present shades. His lips moved but she couldn't make out his words. Her ears felt like they'd been stuffed with cotton as red pooled under her. She was cold, when had it gotten so cold? Rose swallowed a mouthful of blood that threatened to bubble up from between her lips and did the only thing that made sense to her at that moment as darkness began clouding the edges of her vision: she reached for her lifeline. Her hand twitched as she struggled to nudge it closer to him. It was the strangest déjà vu, her wanting so badly to have his hand in hers at the end of their lives. The darkness closed in on her before she felt his hand touch hers, before the Condesce drove his own sword through his torso and broke it in half. Rose was the lucky one.

And then she woke up. Rose's eyes flew open after what felt like only a few moments of being closed. A train? She hadn't been on a train in years. Her hand flew to her side. No wound, no blood, not even any real pain. How...curious.

"My afterlife is an eternal train trip. How anticlimactic."
Edited 2012-06-16 07:43 (UTC)
wannabepirate: (Something empty's within them)

{ [CANON] Eridan Ampora || Homestuck || Reserved|| }

[personal profile] wannabepirate 2012-06-17 01:24 am (UTC)(link)
an no one lovves you wwhen youre a ghost
Edited 2012-06-17 04:23 (UTC)

[CANON] Undertaker | Kuroshituji | Reserved

[personal profile] makemelaugh 2012-06-17 03:42 am (UTC)(link)
PLAYER
Name: Ally
Personal Journal: [personal profile] ally_music
E-mail: spike_black@web.de
AIM/MSN/etc: kogepankon

CHARACTER
Name: Undertaker
Canon: Kuroshitsuji (Black Butler)
Timeline: End of the Ship Voyage Arc (Manga verse)


Personality:

The Undertaker has a very cheerful personality, which is remarkable considering in which kind of business he works at. Then again considering his true nature of being a retired Shinigami, a “Death God”, which was revealed towards the end of the Ship Voyage Arc, it is completely normal for one of his kind not to think too bad of death. It doesn’t mean that he is disrespectful towards the dead, by any means; Undertaker treats every dead person coming to his business as a “guest” of his, even calling them that and this shows deep respect coming from his side while other Shinigami such as Grell Sutcliff only care about collecting the souls of the dead.

Another thing that should be noted about Undertaker is that he has a rather strange sense of humor. It is usually hinted that odd posing or embarrassing or naïve behavior such as that of Viscount of Druitt. He treasures fun and laughter, going even far enough to defend the Viscount from a killing blow, saying that to him it would be like losing the whole world and that a world without laughter would be sad.

Aside from a strange sense of humor, the Shinigami also has a strange, if not eccentric behavior. He loves to sleep in coffins especially his own, custom-made ones, looking through papers his head lying on the desk or uses his work utensils for serving drinks, if only to freak others out or the joy of frightening them and see their reaction. His work also seems to bleed into his preference for daily objects, a sort of theme of morbidity - he eats bone shaped cookies. Even for giving information to others he prefers to be paid by being amused in some way rather than in exchange for the Queen’s money.


First Person:

[Behind his sleeve he hid a wide, cheerful, grin. Undertaker was truly fascinated by the sudden change of the situation. To be honest, he hadn’t expected that he would find someone to amuse him so quickly, although this proved to be a promising one.]

Oh~ tell me, have you ever slept in a coffin? I assure you that it’s actually much better than sleeping in a bed. Since they are custom-made, just to fit for you after all.

[He couldn’t wait for the reaction he would receive once they realized what he was talking about. After all, humans had such a strange sense of right and wrong if they thought of coffins or death in general. But this was what made them such entertaining and amusing beings in his eyes.]


Third Person:

It was a usual day of work to him. Undertaker had a few guests for today; all of them were waiting to receive a special treatment from him. Others would have felt their stomach turn at the sight of corpses lying in front of them, but it was different to the former Shinigami. As he stood next to one of his guests, he took a hand and lifted it with utmost care before he ran a wet cloth over it. "My dear, how do you feel? You look like you have been through a lot…"

In his humble opinion the guests that entered his business had more charisma than most of the living that brought them to him. No more words to be spoken since they have said what had to be said and nothing could leave their lips anymore, neither lies nor truth. Their skin as white as the white of a bone or porcelain it would make every Victorian woman jealous of them. No sunlight could taint their show-white flesh ever again, even though they were a little cold to touch if you weren’t used to it. But that didn’t matter much to the Undertaker. He treasured his guests, every one of them equally. They were truly charming in his eyes.

"I wonder…" Yet, there was one thing none of his guests could do despite how much he preferred all of them over the living. None of them could move nor express any more feelings than just the one they passed to the next world with. They couldn’t share a cheerful laughter together as their bodies were slowly but certainly passing on along with their souls, waiting for their very own end to come. "…how many of you would have needed some first-rate laughs in your former lives?" Long-nailed fingers reached up to place back some lose strands of hair before he leaned down to place a kiss on his lovely guest's forehead. "It was all my pleasure to get to know you."
Edited 2012-06-17 03:56 (UTC)
shesapir8: (We don't need a key)

[Fandom OC] Marquise Spinneret Mindfang | Homestuck | Reserve | 1/2

[personal profile] shesapir8 2012-06-22 04:54 am (UTC)(link)
PLAYER
Name: Nutmeg
Personal Journal: [personal profile] meginatree
E-mail: meginatree@gmail.com
AIM/MSN/etc: aim: meginatree


CHARACTER
Character Name: Marquise Spinneret Mindfang
Canon: Homestuck
Timeline: After her death at the hands of The Summoner [She'll look like a 40yr old human]
If playing another character from the same canon, how will you deal with this?: N/A

Personality: Mindfang believes she is the best. Like no one ever was.

No, but in all serious, she believes she is the best, and she shows that opinion. She's cocky, arrogant, and mocks and belittles everyone. At times she believes she has a right to things and the fact that she is aware of her ability to manipulate the wills of others doesn't help with her belief. Even when she falls she gets back up and continues to be cocky, though she does recognise that she has underestimated her oponent. There's no changing her. You can cut off her arm and she'll just get back up proclaiming that now it can be a fair fight.

At the same time, Mindfang has another side to herself, in which she shows that she can care. She does care. Despite mocking Dualscar for his own quirks and flaws, she did care as she feels she was broken hearted when he broke of their relationship. She also cares when her slave (Assumed to be The Dolorosa) is assassinated, despite the fact the woman was of lower blood than Mindfang, as well as a slave. She felt that their relationship could have moved into a red romance, and seemed to have a genuine interest in the woman despite controlling her will a large amount of the time.

Mindfang also relishes competition, to the point that one of the biggest flaws she found in Dualscar is that she felt he did not challenge her enough. This competitive streak, or need to have a rivalry doesn't mean that she is content with losing though, she simply wants the excitement it offers. And when the chance of competition escapes her, she is disappointed, even if in return she has won. Despite it being necessary for her survival, she regrets causing Redglare's death, believing that the other woman could have offered her a challenge that she had been missing.

And she can be sensible, and at times, she accepts her fate. She accepts the cards that the game of life gives her, and then she plays them to the best of her abilities, occassionally with a little bit of 'cheating'. At the same time, she's careful, careful enough to pay her own bounties off after she commits her crimes, which can only encourage those higher than her to overlook her. And when told her matesprite will be the one to kill her she accepts it.

Another thing that makes Mindfang different is her lack of interest in the blood caste system. She's not about to go charging out and spreading The Sufferer's words, but Dualscar says she tends to encourage red romance between herself and lowbloods, something which disgusts him. She also becomes aware that her destined Matesprite will be a lowblood and she accepts this, deciding she will pursee that relationship anyway, where as she could have avoided it completely if she had wished to.

As the ancestor of Vriska Sekret, it is impossible not to notice the similarities between Mindfang and Vriska. They are genetically matched after all. However, whether this just means that many of their traits are shared by those of the same shade of blue blood, or that Vriska modelled her behaviour on Mindfang or that it’s just a coincidence is unknown. But while Mindfang and Vriska have similar personalities they differ, both due to a difference in life situations and the fact that Mindfang is much older than Vriska. As a whole Mindfang is more mature than Vriska, not as childish or pushy.

History: We are only ever given a brief history of Mindfang's life, only covering a small period of it. The higher the blood colour the longer the lifespan, and as a blueblood Mindfang would natural have a long life. It is unknown how young she was when the Signless had his rebellion, and how old she was when the Summoner killed her.

Created in an ecto lab by Karkat Vantas many years in the future, she was originally sent back to a universe we'll call Troll Universe 1 or TU1 for simplicity. There her name was Aranea Serket, and much the same she was a blueblood with strong psychic abilities with the sign of Scorpio. She was however a bit sweeter, something that came naturally in a much more peaceful Alternia.

Then everything changed when the Fire Nation attacked Aranea and 11 of her friends played a game called Sgrub. Something went wrong in the game, and with Alternia destroyed with the start of the game there was few options left to them. Unable to find the strength to kill each other or themselves they took the only option left to them. Scratch the game, and begin a new universe, where their race would later play the game, after being in an environment that would help them win it.

And it was into that universe that Mindfang arrived. Crashing onto Alternia she never made her way through the cavern trials, but she still somehow found her way to a lusus. The rest of her wigglerhood was pretty uneventful, passing much like any other.

It was until a few sweeps before her second puptation that something changed. Taken on as a protégé by Doc Scratch her mental capabilities were honed to a higher level than she may have reached natural. However she had and still has little respect for her 'teacher' often referring to him with scorn and sarcasm. When she felt she had learnt enough she stole his all seeing cueball and ran away home.

Returning to Alternia she took to the seas and worked her way up to the top of a ship, through use of cunning and mindcontrol, manipulation and murder. Eventually she became a captain, and it was then she began to make a name for herself.

It was also when she first came to the attention of Orphaner Dualscar, a seadweller devoted to the Empress. Instructed to find and halt her their first meeting ended in a fight and Dualscar being given the scars he was named for. It was also the start of a kismesissitude that would cause huge destruction to the sides of each party. While their hate changed towards the end (with Mindfang growing bored of Dualscar and annoyed that he was turning red for her) it was a near perfect black rom at the start.

She paid little attention to The Signless and his rebellion, spending her time on the seas, building up her ships to a fleet, and granting herself the title of Marquise because 'It sounded nice'. She may have agreed with the idea that blood meant nothing, but there was nothing to gain from the Signless so she let it follow it's natural path into failure. After all, it wasn't her fight.

Her closest contact with the Signless's group was through the Dolorosa, who after her adoptive son's death was sold into slavery and bought by Dualscar. It was on his ship that Mindfang saw her and whether it was was simply to annoy Dualscar or because Dolorosa actually caught her eye, Mindfang stole her and took her as her own slave. Fond of red romances with lowbloods, it didn't take long for Mindfang to begin her wooing of Dolorosa, albiet forcing the relationship through her mental control. Through the time they spent together Mindfang developed some actual red feelings, considering a future with the other female. However, it can be assumed that any feelings The Dolorosa had were created by Mindfang or the result of Stockholm Syndrome.

Stealing his slave and then flaunting her choice of a lowblood over him was the final straw for Dualscar. Killing The Dolorosa, either by his own hands or making sure his sign was left, his kismesissitude with Mindfang fell apart and he turned to the Grand Highblood, handing over sweeps of information about Mindfang and her crimes against the Empire. If he couldn't have her no one could.

Unfortunately doing this resulted in his death. The Orphaner wasn't very good with jokes, and The Highbloods weren't prone to letting bloodcaste be an excuse for no sense of humour. Dualscar was killed, and the Grand Highblood's only action against Mindfang was to send a novice neophyte after her.

Her sources telling her Redglare's coming and having already foreseen when her true death would come lead Mindfang to be cocky. She ignored the possibility of Redglare being a threat and didn't look into her cueball to see the future. In return lost an eye, an arm and had her armada burnt down by the Neophyte and her dragon. She was dragged to trial, but it was there Redglare made her own mistake. Lowbloods were allowed into the stadium where the trial was held, and this gave Mindfang the perfect opportunity.

Using her abilities to control lowbloods she used them to pull Redglare into the stadium, strangling her with the noose meant for Mindfang. The lowbloods got blue blood, of a sort, and Mindfang got freedom. All she had to do was take out his Honourable Tyranny, a fight she look forward too, gloating that the removal of one arm would "permit a fair fight". It's implided that Mindfang slew him, a being at least a hundred times her own size, whilst suffering from blood loss, new blindness in an eye and only own arm.

Free or not, Redglare had destroyed all that Mindfang had, the fleet of ships under Mindfang's control ashes in the sea. But ever an optimist Mindfang shrugged that off, deciding to leave the seas behind and stare towards the skies. Finding Redglare's dragon was an idea she contemplated, before moving on to take care of more pressing issues.

The Expatriate, as she called him, was also known as Darkleer, a blueblood just higher than Mindfang who had disobeyed the orders of a highblood and failed to execute The Disciple. This act had brought forth some admiration from Mindfang, and it was enough to gain help from her in escaping the wrath of the Highbloods and finding a hiding spot. In Mindfang's eyes he owed her a debt for that, and with his skill in robotics it was Darkleer that Mindfang went to to gain her robotic arm.

Her time with Darkleer was spent recounting her tales, and considering what to do next. Again the dragon came to her mind, but with her vision eightfold destroyed Mindfang had no way to ask the cueball of the possibilities. Contemplating a technological method to to mimic her natural eye she eventually rejected the idea, acknowledging that the knowledge of the future came with a price. Her thoughts moved on, to the prophecy of her death and The Summoner.

She made her decision then. Her worst choice may have been to ask the cueball of her death, and to know who would cause it but rather than run from her fate she would meet it with open arms and anticipation. Perhaps through The Summoner she would gain control of Pyralsprite. Either way she decided to leave the cueball with Darkleer and place a map with her journal to it's location with a warning of the damage it could also do. All that was left to do was wait, as she knew that the Summoner's low blood caste would mean many sweeps would pass before his arrival and rise to rebellion.

Not one to simply sit around and brood with Darkleer (for one it would drive her completely insane and not just partially) Mindfang set off, shedding name and sign and becoming The Wanderer, a cloak covered blueblood who very few knew about. That didn't mean she let her true names fade in the wind, The Wanderer making sure all recalled who Marquise Spinneret Mindfang was.

It simply gave her a disguise to use to uncover information that she could later use to aid the Summoner's rebellion. It was a fruitful set of sweeps for her, information wise, and it also allowed her time to repair the damage done by Redglare, and learn how to deal with the changes she now had, with her vision altered. It was a time for personal growth, her attitude still as outwardly cocky as always, but Mindfang paying more attention to details and plans than running on blind luck. It had failed her before after all.

When whispers began to blossom of the rise of the Summoner Mindfang shed her disguise and made her way to his side. Their first meeting was a tense one, but a slow trust began to form between them as the information she gave him proved correct time and time again. And slowly trust began to turn red and they fell into a matespritship. Based in pity, it was a messy relationship, similar to that of the Signless and his Disciple. They were both rough, almost feral trolls, often giving impressions of a kismesis relationship through their physical actions, but he was also one of the few trolls who could calmer her.

Her time with him was an enjoyable one, a final adventure for her. Through him she did gain the skies, and she was reintroduced to Pyralsprite, though the dragon still maintained a hate for Mindfang's hand in Redglare's death. The Summoner was forced to tear dragon and spidertroll apart quite a few times to stop one from killing the other. But Mindfang was happy, even though she was closer to her death than ever. She told the stories of the Signless to the Summoner, and helped him strengthen his rebellion.

Mindfang played a high role in his rebellion but while the Summoner may have trusted her, his followers didn't. She was a blue blood, and the rumours connected with her name didn't help her in gaining trust, even if she hadn't controlled a lowblood since beginning her relationship with the Summoner. It was clear something would happen, either Mindfang would leave or The Summoner's followers would.

It was then Mindfang played a card she had held close to her chest, telling the Summoner of the prophecy of her death. Initially attempting to reject this he came to accept it, and they both knew it was the easiest way to make sure he kept his followers. A plan was made, and a bloody battle was had. And in the end Mindfang found herself on the ground, torso impaled by the Summoner's death, a wound not even she could live through.

And so Marquise Spinneret Mindfang met her death.
shesapir8: (One look; could kill)

[Fandom OC] Marquise Spinneret Mindfang | Homestuck | Reserve | 2/2

[personal profile] shesapir8 2012-06-22 04:55 am (UTC)(link)
Strengths/Weaknesses:
Strengths
Physical; Mindfang is seen to have and incredibly high pain tolerence as well as the ability to withstand substancial blood loss. Redglare's removal of her arm doesn't seem to slow her, despite the amount of blood loss she suffers and the lack of any medical attention she gets.

She is also apparently incredible strong as she takes on and defeats His Honourable Tyranny, a monster far larger than her size, whilst suffering from blood loss and missing a limb. She actually considers it to now be a fair fight.

Her new robotic limb also lends to her strength, as the limb does not tire and does not bleed. I also imagine it'd be stronger than her biological arm.

Psychological; Quite cunning and a very big manipulator, Mindfang possess a quick and clever mind. She's had years of practice in seeing the possible courses of actions, and her kismesisittude with Dualscar only increased that skill.

Her biggest mental strength of course, is her ability to control the minds of those weaker than her, but more of that in the abilities section.

Emotional; Nothing seems to ever truly effect Mindfang. She's had many red romances, and a few black, and she prides herself on coming out on top of all those. She's lost plenty and yet she still remains her cocky self.

Weaknesses
Physical; Her robotic arm is both a positve and a negative. Yes it is stronger and cannot be harmed in the ways a flesh one could. But gears can also become jammed and broken, and if a wire comes loose then it can easily become a huge problem. There is also a slight amount of pain caused by it daily, where metal meets the flesh of her shoulder. Her shoulder can easily become sore.

Also thanks to Redglare, she has a massive blind spot on her left side, due to that eye's blindness. This can prove to be a problem in battle, but over the years she has learnt to work with it and compensate.

Psychological; Mindfang is cocky. This has in the past caused her problems, as she can be prone to underestimating a threat or overestimating her strengths. Yes she defeated His Honourable Tyranny but there was a lot of luck in there, and it could have easily been her death there.

Her blindless has also meant the loss of her Eightfold vision, meaning she lacks her ability to see into the cueball and see fates, as well as anything else.

Emotional; While she puts on a good facade, Mindfang has lived a long time. She cares, as seen with her mourning over Dolorosa's death, and her going out of to make sure her descendant knew who she was and giving her access to things that would give her a bonus in life. It's even obvious with her decision to find The Summoner and be his matesprit, even though she knows it will mean her death. Heck she even misses Dualscar in her old age though she'd never ever admit it.

Simply showing these feelings means showing weaknesses in Alternia Society.

Abilities: As a troll Mindfang is much stronger than the average human, and as a pirate, Mindfang has her fair share of fighting skills, which are generally in sword play and the use of her dice, the Fluorite Octet though she does poses other combat skills and plenty of experience in using them. She is also a talented manipulator and thief and has some skill in hiding things, seeing how she stole Doc Scratch’s cue ball and then successful kept hidden from him with the help of Darkleer.

In a skill that only she and her descendant have been shown to have, she is also talented in manipulating others through the use of mind control, and seems to be much more skilled at this then Vriska, which is probably due to her age. This power appears to only work on those of a lower blood than hers, as well as only on weak willed people. It is also reasonable to assume she has the skill to read minds. She also possesses Vision Eightfold, with one of her eyes being dotted with seven pupils. By focusing with this eye she seems to possess a sort of X-Ray vision which she used in the past to see into Doc Scratch’s magic cue ball. This eye is however apparently delicate, as Mindfang goes blind in it after meeting the dragon Pyralspite’s gaze.

Her pre-scratch self Aranea also shows that she possesses a skill in empath, an ability I feel Mindfang shares, as she is seen a few times picking up on the emotions of others, such as her slave's nervousness and Dualscar's quadrant flipping into red for her. It may just be that she's an excellent reader of people or that others are just very obvious with their emotions but Aranea's information lends credence to the idea.

As for more physical items, she also possesses a robotic arm, made for her by Darkleer after its loss in hers and Redglare’s battle.

Relationships to Canon Characters:
The Signless, The Disciple, The Psiioniic; Mindfang seems to be aware of these three at least, though not involved with them. It is implied that she was already of an at least adult age when their rebellion occurred, and knows of their fates.
The Dolorosa; It is implied in canon that the slave Mindfang stole from Dualscar was the Dolorosa, as Mindfang found something curious about her blood.
Dualscar; Her long time kismesis, and Eridan's ancestor Mindfang's relationship with Dualscar is likely what inspired Vriska to attempt a black romance with Eridan. By the time of her own death Dualscar is long dead, and her feelings of hate and disgust have faded into nothing but brief memories that she refuses to reflect on.
Redglare; Initially dismissing the Neophyte due to her age, Mindfang ended up loosing both an arm and her eightfold vision to Redglare and her dragon, quickly reassessing the woman. She would have made a beautiful kismesis, but alas, to live Mindfang had to ensure Redglare's death to make an escape and used the lowblood who had come to watch her trial to kill the other female.
Darkleer; After the loss of her arm Darkleer was the one who made her the robotic attachment. It is implied she had some sort of trust for the male, as she left her all seeing cueball with him, knowing there was some sort of void that made it impossible to be noticed by it's original owner. She also seems to have been his only outside contact after her failed to kill The Disciple and let her escape.
The Grand Highblood; Until Dualscar brought her to the attention of the Grand Highblood she hadn't seemed to had a run in with him. That however could have simply been part of Dualscar's protection. Even then when he did retaliate it was with a novice neophyte.
Her Imperial Condescension; It's likely she got under the skin of the Empress or at least attempted to as many of her plunders would have been from royal ships. And it is also likely that Mindfang didn't care or respect the Empress on blood alone, as she shows little regard for the hemocaste anyway, and then later sides with rebels.
The Summoner; Her long fated matesprit, and her eventual killer. She waited many sweeps for him, and even whilst knowing her fate, still went to find him when the time was right. Not much on their actual relationship is discussed, but it is my opinion that she felt a deep red, even though their quadrants got slightly mixed at time in their displays.

Vriska Serket; Her descendant, whom Mindfang went out of her way to give better chances of success by leaving her her journals and a map to find the all seeing cueball. Mindfang is whom Vriska tried to model herself after, in personality, actions and romance, though it often got twisted along the way.

Aranea Sekret; Her post scratch self who Mindfang is yet to meet. It is unknown is Aranea's abilities as a Sylph of Light were passed onto Mindfang after the scratch. Mindfang does have an extraordinary amount of luck though.

Doc Scratch; It's implied that Mindfang spent some time of learning under Scratch's influence and that he helped to shape her into what she became. She also stole his all seeing cueball from him, allowing her the ability to see fates and futures.

First Person:
Oh how I loathe clocks.
Tick tock, tick tock, almost annoying of the old Doctor's voice.
8ut I doubt this game would be of interest to him. An annoying fool yes, but his games tend to have a 8it more action then a slow and 8oring train ride and some 8ad weather.

There's also the fact I haven't seen his meddling for sweeps.

Not to mention I still recall dying. My, whatever this qu8nt place is, they fix you up well, don't they? You can't even see the gaping hole that should 8e in me.

8ut alas I'm not in the mood for fun and games. So what is this place, and why am I here and not enjoying the peace and rest I hear comes with death.


Third Person:

She had known for sweeps how it would all end. More than sweeps. Generations of lowerbloods had come and gone while she possessed this knowledge, moved from shock that someone so young in comparison to her, someone so low would be the one to cull her. As a wiggler she had entertained fantasies of living forver, living so long that she would meet her descendant face to face and together they would be brilliant because she was brilliant, so how could anything that was hers not be the same.

And then as she grew, the fantasies of forever died, but the idea that it would be an extraordinary long life remainded. She was amazing, one of a kind with skills so few possessed, especially in her blood caste. She would carve a legacy across the land, in swords and bloods and all would know the name Mindfang, lusii would tell their charges of the dreaded pirate queen.

In her youth she had been a fool, though the first to call her that would have lost a tongue and then all other body parts in whatever way seemed most painful and entertaining at first. But only a fool would want to know her future, only a fool would ask something all seeing her fate, ignoring that she would then have to live with what she saw.

Denial is a process. There is anger. (At first she took it out on oppossing crews, half thinking if she built herself tall enough she could never be killed) Refusal to accept (He was so low, and she would be so old, so beautiful, so perfect how could he be her end) And then some others, they didn't matter to her.

Acceptance comes last. Acceptace was easy all those sweeps ago, after taking a hard knock. Acceptance was easy when you hadn't lived the life, hadn't met and fallen so deep for your killer. If she was a fool in her youth then she was only a bigger fool in her age. To think that dying would be easy, leaving him and his love and warmth would be simple.

There's a hole in her heart to match the one in her chest. The pain she feels from the physical wound is nothing in comparrisson to the regret and pain in his eyes. Her own widen as she falls and he catches her, blue blood on black hands, brown blood from cuts she made in the patomime of a fight they planned smearing on her cheek as he holds her close. Her tongue has always been quick, quick to mock, quick to manipulate but she can't seemed to make it work and too soon the world is going dark and it all just breaks, a tear rolling down her cheek as he presses his lips to hers as if that will take it all back, if that will fix the hole she made him make.

But this is no wiggler's tale, where a kiss wakes the princess from her sleep.

Mindfang is no princess. She is blood on her hands and lives ruined and revenge and pain. She is manipulation and greed and death. She's a pirate, unworthy to be woken by a kiss.

The Page's kiss does not breath life into her.
rewritingtacticalprogram: (Default)

[CANON] Tres Iqus | Trinity Blood | Not Reserved 1/2

[personal profile] rewritingtacticalprogram 2012-06-24 02:38 am (UTC)(link)
PLAYER
Name: Gaa
Personal Journal: n/a
E-mail: roronoazoro33@hotmail.com
AIM/MSN/etc: thegaathing

CHARACTER
Name: (Hercules) HC-IIIX Tres Iqus
Canon: Trinity Blood
Timeline: Just before Sister Noelle’s death.
If playing another character from the same canon, how will you deal with this?: n/a

Personality:
Tres is what’s known as a cyborg. A ‘Killing Doll’, or a mostly-mechanical soldier made by Vatican scientist Professor Gepetto Garibaldi as a form of super soldier to be used during war. As a being who is mostly a machine, Tres does not ordinarily show much in the way of emotion. Answering questions that he may be asked with statements such as ‘Positive’ or ‘Negative’. When asking how people are feeling, he instead asks ‘Status report?’ instead of normal, conversational sentences. He comes off as completely cold and detached, as a machine would, in most situations, and therefore it is often hard to discern what he may be thinking or processing at any is given point in time. He is known for following orders with precision no living human could hope to achieve, and his actions are nearly always logical in every way. When speaking and conversing with normal humans or vampires, he does not understand the meaning of ‘tact’, and will quite bluntly state things that ‘normal’ beings would void or use euphemisms for. When faced with a situation that shows someone—an ally, or civilian—doing something that is illogical, he will often question it. Such as when Abel tries to protect a little ‘witch’ girl, despite the Vatican’s order to kill her were she to cause a problem.

‘Killing Dolls’, while mainly made out of mechanical systems, still have human parts within them. This is what keeps them from being entirely cold and mechanical, and it gives them certain emotions that, though often hidden, shine through sometimes. Tres has a human brain stem, and while about 98% of his decisions, deductions and actions are ‘logical,’ he has shown to hiccup and do things that are quite illogical. The very same witch child he had been ordered to, and tried to kill during a mission, he allows to live some time later. Claiming that he was ‘out of bullets’ and therefore could not complete his task. However, moments later, he kills a vampire who tries to attack him, the child, and Abel, using the very same bullets that he had claimed to have run out of. He did not kill her because he had decided she deserved to live.

As he is part organic, Tres often has to take vitamins and mixtures to stay alive. Without them, he does not function well, and has periods in which his body actually shuts down, or lags, not unlike a computer.

Tres has an almost extreme sense of duty. He was a being created to follow orders, and he does not understand the meaning of freedom. He was nearly destroyed by Abel before he became an agent of AX, and when told by Caterina Sforza that he was free to live, he refused. She then offered him a position working at AX, Vatican Special forces, but he also refuses. The idea of having free will being lost on him, he finally agrees to join her by suggesting he be her possession instead. As such, he has joined AX under the codename of Gunslinger, and obeys every command given to him without question or comment. When in Caterina Sforza’s presence, he guards over her almost like a strangely possessive guard dog, and when outside of Rome, he almost seems to pine for her.

Abel states, at least once or twice in the series, that whenever he is away from home he seems almost ‘Grumpy’ or detached because half of him is ‘back home’. His loyalty to her is absolute, and such is clear during a fight with another ‘Kill Doll’. He states that he needs to ‘survive’, and when the other doll states that he ‘is merely a machine’, Tres replies with ‘Negative. I am the Duchess of Milan’s machine.’
rewritingtacticalprogram: (Warning)

[CANON] Tres Iqus | Trinity Blood | Not Reserved 2/2

[personal profile] rewritingtacticalprogram 2012-06-24 02:39 am (UTC)(link)
First Person: [There was a slight whirr sound, like a movement of long-idle machinery. A single, glowing red eye moves to regard a small bird, it’s wings flitting as it flew up and over the tracks and out of sight. Having hung around the train station in an unfamiliar location, twice, now, he had sent out for orders, only to have none come in. He'd explored the immediate area twice now, but he refused to leave the train station. Not without orders, and not without knowing, exactly, where he was. His eyes fluttered, and he turned back toward the station.]


Insufficient Data for proper analysis of current location. Creating log for unknown area: New folder: Gathered information: Title: Ruby City. Country: Undetermined. Population: Life forms detected, only fauna confirmed.

[His hands moved, fingers brushing over a pocket in his long, flowing Vatican battlerobes. There was a… anomaly. He pulled out an object that looked like a watch. He didn’t remember placing this on his person, and he would have remembered if Caterina had given it to him. The screen seemed to be recording.]

If anybody is listening, I would like to know what this place is, and when the train is coming back. I am currently needed in Rome, and cannot afford to waste any time here.

Third Person:
There was a loud crash. The sound of splintering wood and broken glass as a man, or, rather, a machine in the shape of a man, broke through the ceiling. The building held many people—or, rather, Vampires. Having committed crimes against God, and crimes against the Vatican, he had been sent here on a very important duty. And his duty was quite easy. Destroy everything in his way. Attain the witch. Leave no survivors.

A single eye glowed, and there was a sound around him. Hushed voices, the sound of confusion and fear lingering in the air moments before the cyborg, a giant man made of steel, wire and human parts raised his arms. Holding a pair of heavily modified Beretta 92s, dual guns that were far too heavy and inaccurate for any human to use, the first of many shots fired through the air. The guns spewed fire, the sounds echoing on hollow wooden walls, along with the sound of breaking skin, flesh and bone. There were screams, yells of confusion and pain as just about every single shot, aimed true and straight in the almost impossible darkness hit their target.

Each bullet lit up the room, flashes of the enemy either fleeing the scene, or rushing toward the cyborg in a helpless display of bloodlust. Futile, really, given every creature fell to the ground in a bloodstained mess before even getting within three feet of the mechanical man. After a long moment, there was nothing but silence. Light rained in from the hole in the ceiling above him, nothing left in the room but the bodies of the fallen monsters, and rubble from the broken ceiling. Blood staining the once pristine carpets at Tres’ feet.

“Clear.” His voice rang out, declaring his mission complete—when the door to his left exploded outward. A screaming banshee of a vampire—the final one left inside the building dove toward him. An arm blade extended, ready to drive it into the chest of the Cyborg man. Moments before it struck, there was a sound. A spatter of blood, and a frustrated yell followed, and there was very suddenly another between them. “…Nightroad.” He spoke, looking at his comrade. Very quietly wondering exactly where he had come from.