rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
missleadingquestions: Ryslig Mermaid AU (02)

[CANON] Maya Fey || Reserve || 2 of 4

[personal profile] missleadingquestions 2013-06-05 05:36 am (UTC)(link)
Personality:
In a game about solving murder cases and proving your defendants innocent, things can get rather heavy. Maya Fey, sister of Phoenix Wright’s mentor Mia Fey, provides a glimmer of sunshine in situations that could otherwise be intensely frustrating. Maya Fey is a nearly unstoppable force and an incredible sidekick. While sometimes naïve, childish, and clumsy, she can also be incredibly clever. Phoenix and Maya think about things very differently, thus allowing them to see almost every possibility when they work together. It’s a good thing, too; where Phoenix might miss something, Maya is almost always sure to pick it up.

She is a little immature, and much like the rest of the cast, a huge dork. Maya enjoys samurai movies and ‘kid shows’, as well as collecting trading cards from those shows. She loves to investigate and cause minor trouble, and often teases Phoenix with ‘criminal’ ideas. Maya loves things, and that’s important; what Maya likes, Maya is passionate about. Whether it’s food or being a medium, or people who are important to her, Maya is a passionate girl with a fiery spirit and a bit of an attitude to keep up with Phoenix.

Maya also has an absolutely voracious appetite. She often jokes about having four stomachs; one for burgers, one for steaks, one for sweets, and one for all the other things she could eat. She jokes about a lot of things, in fact, and sometimes does so seemingly only to give Phoenix grief. Her curiosity, voracity, and stubborn persistence liken her to a juvenile cat; not quite a baby, but still pushing her nose into everything even if it might burn her paws. Maya certainly isn’t afraid to get burnt, either; she’ll do what she can, even if she regrets it afterward. If anything, she certainly can’t stay down for long-- Maya seems nigh incapable of holding a grudge or staying down for the count. Only when things are weighing down on her after believing she is not able to help Edgeworth, who she has come to see as a friend through Phoenix, does she feel down on herself for quite a while.

This, however, is where Maya Fey becomes most incredible. Maya’s deepest love is for other people and she can consider people friends even only after days of meeting them. She feels genuine joy for their successes and sorrow for their downfalls, and is incredibly empathetic. She is the one who is most enthusiastic about Phoenix’s new position as head of the law office, even if he is replacing the job of Maya’s deceased sister. Maya is the one to risk herself being in contempt of court when Lotta Hart’s testimony isn’t adding up and the Judge and prosecutor Von Karma refuse to listen to Phoenix, and shows no remorse about being sent to the detention center for a second time. It’s Maya who, when Prosecutor Von Karma threatens Phoenix and Maya with an over-charged tazer, jumps in front of Phoenix in attempts to grab the evidence Von Karma is stealing and give Phoenix enough time to run before Von Karma can attack him as well. Maya Fey may be clumsy, curious, and immature, but it’s her strong, golden heart that makes her such a great assistant and eventually, a grand mystic.


Background: On the Ace Attorney Wiki
missleadingquestions: Ryslig Mermaid AU (03)

[CANON] Maya Fey || Reserve || 3 of 4

[personal profile] missleadingquestions 2013-06-05 05:36 am (UTC)(link)
Strengths/Weaknesses:

+/-; Stubborn
For better or for worse, Maya is rather hard-headed. She's almost unstoppable, and has pretty strong convictions. But this hardheadedness can also get her into trouble-- in or out of the courtroom.


-; Naïve
While she's doing her best to become an adult, Maya still has all the wonder of a kid. This means she can sometimes get herself into uncomfortable situations, simply by touching things she isn't supposed to, being too nosy, or being incredibly... gullible. She hasn't got much of a sarcasm metre.


+; Big heart
Self-sacrificing and sweet, Maya Fey puts the feelings of others before herself, especially when it comes to her friends and family. It's a trait she seems to share with her older sister, and one that keeps her strong when the going gets tough. While at times it may seem she hasn't got much conviction for herself, she'll even bravely face a harrowing tragedy for the sake of lightening a close relative's pain.


-?; Small
Physically, Maya is small and looks younger than she is. She can't put up too much of a fight, and has been taken advantage of because of this before; it was very easy to frame her for the deaths of her sister and of her client through physical manipulation.


+/-; Nosey Inquisitive Nosey
Like a too-curious Cat, Maya has a habit of sticking her nose into business it shouldn't be in. She isn't much of a gossip, but that doesn't mean she doesn't like sifting through information and figuring things out. To a point, she even feels lonely or left out when Nick keeps things from her, and will often bug him into explaining. This can make her seem immature and sometimes get her in trouble, but it can also aid in investigations... usually unintentionally.


+/-; Sidekick "Syndrome"
Being the sidekick has a lot of perks; you get to help the hero with almost everything, support them, and get them to buy you burgers. However, you often also have a trope of terrible luck that the hero has to save you from. Maya is accused of murder multiple times, accused of being involved in murders multiple times, kidnapped, targeted, and, well, you get the picture. She's a strong, perky sidekick, but has to deal with the risks of being one nonetheless.



Abilities:
Mystic Maya is a psychic or medium, and all mediums are female. Using E.S.P., she would be-- in theory-- able to communicate with the dead. She used to be a little bad at it, but has been training recently and is able to channel in her last case. However, this requires the presence of spirits to channel, of course. While channelling a spirit, Maya, like any other medium, will find her spirit in a state of complete unconsciousness during which she cannot even dream. While this occurs, the spirit will borrow her body and use it. Two mediums cannot channel the same spirit at the same time, but a more experienced medium can steal a spirit from another medium or can prevent another from channeling by channeling the spirit more quickly.

According to Morgan Fey, Maya's aunt, an experienced psychic can control the spirit they channel. However, the validity of this statement has not been proven and may be challenged by the fact that Maya's mother, Misty Fey, is later involved in an altercation caused by a spirit by whom Misty was possessed. Morgan Fey also purports that there is a Spirit Severing technique; however, because this may have been fabricated by Morgan and Maya never claims to know the technique, it can be assumed she would be unable to use it.

In addition to channeling spirits, mediums can use spiritual energy to charge mystic artefacts such as the magatama, a gem that allows the one who possesses the magatama to see psyche locks. These locks are indicators that a person is hiding something behind a lie or is witholding information as a secret. These locks can only be broken with proper evidence, assuming those who have the locks on them admit to the evidence that is presented.
Edited 2013-06-05 05:37 (UTC)
missleadingquestions: Ryslig Mermaid AU (04)

[CANON] Maya Fey || Reserve || 4 of 4

[personal profile] missleadingquestions 2013-06-05 05:37 am (UTC)(link)
First Person:

[Being on a train certainly isn't new for Maya. The seats, the sound of the tracks, the scenery rolling by... it's all very familiar. She'd taken the train back home to Kurain Village, and then again to the Detention Center and the offices...

...But, wait. She hadn't boarded the train that morning. She... hadn't boarded the train at all, had she? So why on earth is Maya Fey on a train? It certainly causes a bit of panic. She stands up, moving about the train, only to notice a metal watch fall out of her lap and clatter onto the floor. She picks it up, stands again, and hesitates-- until the train pulls to a stop, knocking her off her feet.]


O-oww... Wait-- where did-- where am I?

[She quickly investigates the train station just outside the now open door, and almost squeals when the train door shuts behind her-- and the train pulls off.]

Oh no. This... this isn't Kurain Village-- this isn't even near Nick's office! Where the heck am I?!


Third Person:
The train station was certainly a little different than what Maya had ever seen.

That was the first clue.

The second clue was probably the watch, or perhaps the first-- but she hadn't been paying much attention to what she'd seen first, anyway. She'd probably picked it up in a daze, out of habit-- and goodness, did her head hurt.

Her first thought had been to wonder if it was maybe the other world, but that thought had quickly fled away. Had it been the other world, surely she wouldn't be in pain, and surely Mia would have been there-- and besides, what would she have died from? And if she had died, well, then Nick--

Nick. He was her second thought. Where was he, and how was he getting on without her? If she'd been kidnapped (which, if she was thinking properly, would have seemed silly; where was anyone else who could have done so?), had he been hurt, too? She had no way to call him, no means of contact. There was only the watch in her pocket-- and when she flipped it open to check the time, there were buttons.

And posters. Posters on the walls-- of course! Those were clearly another clue, and she'd spent quite a while nosing about them before hurriedly trying to get the watch open. The pieces of the puzzle had come together-- not clues as to where she is, but clues as how to contact and communicate.

As soon as she could speak, she asked, "Hello? Hey, can anyone hear me? I need to find Nick-- Phoenix Wright! I need to get back home!"
clockworkhero: (Default)

Dave Strider | Homestuck | Reserved

[personal profile] clockworkhero 2013-06-05 09:19 pm (UTC)(link)
missleadingquestions: Ryslig Mermaid AU (Default)

Addendum

[personal profile] missleadingquestions 2013-06-06 03:23 am (UTC)(link)
I mixed something up with the timeline. It's Chronologically following "The Lost Turnabout" but gamewise following "Reunion, and Turnabout."
dont_die: (laughing)

[CANON] Lindow Amamiya || God Eater Burst || Reserved || 1 of ?]

[personal profile] dont_die 2013-06-08 05:08 pm (UTC)(link)
PLAYER
Name: Riax
Age: 22
Personal Journal: [personal profile] riax
E-mail: riaxc@yahoo.com
AIM/MSN/etc: http://www.plurk.com/riaxc

CHARACTER
Name: Lindow Amamiya
Canon: God Eater
Age: 26
Timeline: Post game and light novel

Personality:

Who is Lindow Amamiya? He is the leader of the Retaliation Team of Fenrir's Far East Branch. Lindow lost his parents, friends, and home when the Aragami first appeared but he managed to escape with his elder sister, Tsubaki, and his long time friend and current wife, Sakuya. The loss left a big impact on Lindow and made him value life above everything else and wouldn't stand the thought of just sitting around while people died. He joined the Gods Eaters when he was 16 years old, two years after his sister joined. He is determined to protect everyone around him, defeat the Aragami threat, and reclaim the Earth.

He is first portrayed as someone who is laid back and casual with those around him, telling everyone to just call him by name instead of "Sir" or "Corporal Amamiya". Unfortunately this also made him look lazy which is very far from the truth. In reality, he is the most diligent and reliable worker in the branch boasting a 90% survival rate on missions. His order to everyone is "Don't die" and because of this he is always assigned to take care of the rookies. Along side this, he is sent on secret missions by the upper brass, usually to be carried out alone. He is always ordering people to not die when they leave the base. He pretty much does this to remind everyone, though some are already sick and tired of hearing it but that doesn't stop him from saying it anyway.

As a leader and Gods Eater, Lindow is one of the greatest. He looks out for his comrades on and off the battlefield. He is able to analyze a situation in the heat of battle and give out order accordingly, looking out for the wounded and facing the enemy head on. If one of his allies is stressed or otherwise, he does his best to help calm them down usually by giving them some strange order like go look for a cloud that looks like an animal. He's not to big on heart-to-hearts but he will help as much as he can if someone asks or if he thinks they need it. Underneath his cool and relaxed demeanor, Lindow harbors a deep hatred for the Aragami. When in combat, he is a vicious and merciless fighter. He rends any Aragami asunder and he does while still looking calm. Nevertheless, Lindow still values the lives of his allies over the destruction of the enemy because to him, his job isn't extermination, it's about surviving. If they survive to see the next day, then they'll be able to achieve their objective.

During the "Moon in the Welkin" mission, Lindow is declared MIA due to an overwhelming number of Aragami. It is revealed later on that it was a plot by the for director of the branch to assassinate Lindow who knew too much about the "Aegis Project". Lindow tried to stop the project but was supposedly killed. He actually survived but lost his God Arc and armlet causing the Oracle Cells, special cells injected into every Gods Eater, to go haywire and mutate his arm. He tried his best to fight the mutation but, unfortunately the cells had won and completely transformed him into a new breed of Aragami called "Corrosive Hannibal".

He was eventually found later in the story when was already an Aragami. When confronted by his allies, he ordered them to leave him saying that he'll clean up his own mess implying that he intended to kill himself. Yuu Kannagi, who took over for Lindow when he disappeared, refused to have Lindow die and gave him an order. "Don't run away from living". Lindow was untimely saved but his right arm had permanently mutated and can't be treated, but he was in complete control of it. At the end of the game, he is no longer the leader of the Retaliation Team and instead works as a ranger under the new branch director. Lindow is also seen back in active duty, training new recruits and giving them the same order to not die and a new order. "Don't run away from living."


Background:

The world of God Eater takes place in a post apocalyptic future where humanity was almost completely destroyed by a threat called "Aragami". The Aragami appeared out of nowhere one day sometime in the 2050's, and they quickly went on to become the top of the food chain, eating everything it came across. In truth, the Aragami's are colonies of single celled organisms called "Oracle Cells" and each cell is incapable of evolving on it's own, so it groups together with other cells to form a "core" and it proceeds to attract other cells forming things such as fangs, skin, bone, etc., eventually crating an Aragami. The Aragami evolve using a process called "Devouring" where they consume the target and take certain traits they posses. Their targets aren't limited to living organisms, some devour minerals such as iron and stone, some even devour machines made by humans, which is why some Aragami's poses machine like qualities, steel skin, or armor. The Aragami evolution eventually reached the point where started to develop bizarre traits such as shooting lightning, levitation, and controlling ice, and this lead to people naming certain Aragami's to the god's of mythology.

Eventually, mankind started to develop various ways to counter the Aragami threat. The first was the creation of a machine, small enough to fit in the palm of ones hand, that repels the Aragami keeping them at bay. This small machine was further developed and mass produced creating the Anti-Aragami Wall which allowed mankind to build cities and take back a part of their lives. There were other anti-Aragami weapons and items developed, such as guns and medicines, but the greatest invention and without a doubt, the greatest of the time, was the God Arc. The God Arc is Aragami based weapon with that scatters oracle cells of the Aragami and allows it's user to extract the "core" of the Aragami, ultimately making the other cells break apart undoing the creature. It is in essence an Aragami itself, but it was an one which could be controlled by humans and to use one, the user had to be injected with oracle cells and become part Aragami. The users had to wear a bracelet at all times which controlled the Oracle Cells inside the host body so that they would not run wild and mutate the host. The God Arcs were given the form of various types of swords or guns, and each user could only use either a gun or sword. The weapon was mankind's new hope and after several successful tests and missions, the Anti-Aragami Punitive Force, the God Eaters, was established. Fenrir is the company that manages and creates God Eaters.

Shortly before the Aragami appeared, Lindow was still just a kid living in Japan with Tsubaki and Sakuya. When the Aragami outbreak occurred, Lindow and Tsubaki lost their parents and homeland, and lived in fear of the Aragami thereat for a long time. When he first heard of the development of the God Arcs and the creation of Fenrir, Lindow decided to join the force and fight the Aragami, though he had to wait until he was sixteen to do so. Once Lindow was drafted into the God Eaters he displayed amazing skills with a sword, quickly dispatching any Aragami in his way earning the respect and admiration of his fellow God Eaters. He quickly grew to become one of the greatest God Eaters which caught the attention of Fenrir's upper brass and more often than not, assign secret extermination missions which he must carry out alone. His targets in these solo missions are "God-class" Aragami or "Deusphage", which are stronger than most and contact with them is forbidden under normal circumstances. Lindow successfully completes these missions without question and without fail, though he does have a difficult time fighting these Deusphage with no backup. The nature of these missions were always a mystery, he was just told to eliminate these Aragami and retrieve their cores but Lindow was never satisfied with just that, so he started investigating the actions of the man who assigns him these missions, Johannes von Schicksal the director of Fenrir's Far East Branch.

By 2071, ten years after joining, Lindow has become a very accomplished God Eater and leader of the 1st Unit though his rank is only that of a Corporal. New recruits are often placed under his tutelage because of his survival rate on missions, and the assurance that the rookies learn from the best. It here where he met Yuu Kannagi, a rookie and one of the first New-type God Eaters. He and Lindow got along well, Lindow teaching him the ropes as they went along but along with the appearance of Yuu, the number of secret missions also increased and Lindow felt he was running out of time. Shortly after Yuu joined the 1st Unit, the Far East Branch had been given another New-Type named Alisa Ilinichina Amiella who was assigned to the 1st Unit under Lindow. Lindow and Alisa had a strained relationship at first, with Alisa having strange reactions whenever he touched her. He just thought she disliked him, little did he know that she was a mentally unstable and brainwashed by Dirctor Schicksal to kill Lindow after she sees a certain kind of Aragami, which is what happened on a mission called "Moon in the Welkin".

The mission was already unusual from the start. It was suppose to be only he and Alisa on the mission but the two encountered little to no Aragami and found no trace of their target, but that was only the beginning. Later on, the two would encounter another group, consisting of Yuu, Soma, Sakuya, and Kota, the other members of the 1st Unit, on the same mission which was a breach in protocol. Lindow's alarm bells went off and told everyone to keep their eyes open for anything unusual and to watch the entrance to the ruined church while he and Alisa checked inside. It was in the old church where the two encountered the Aragami known as Prithvi Mata, the Aragami that would trigger Alisa's brainwash program and shoot Lindow. Alisa missed the shot but ended up trapping Lindow inside the church alone with the Aragami, while the others were surrounded as well. Lindow gave the order to retreat and leave him behind, and he defeated the Aragami while suffering some injuries. Shortly after, Fenrir pronounced him MIA(missing in action), possibly KIA(killed in action).

He wasn't allowed to rest just yet. After he defeated the Prithvi Mata, another Aragami called Dyaus Pita arrived and engaged Lindow in battle. Still weak and tired from the last battle, Lindow was on the verge of losing until he took a risk and plunged his God Arc into the Aragami. The attack was successful, but in the process he lost his God Arc and his bracelet, starting a painful mutation process. Fortunately, before the Dyaus Pita could deliver the final blow, Lindow was saved by a strange girl whom he later finds out is named Shio, the first human type Aragami. Shio took care for Lindow and somehow slowed down the his mutation, helping him retain his human mind though after 6 months, Shio disappeared and mutation started anew.

The mutation eventually overpowered Lindow's mind and created a new Aragami with him as the host. Corrosive Hannibal, or the Black Hannibal, as Fenrir called it, was the Aragami Lindow mutated into, a monstrous black dragon-like Aragami. Lindow's consciousness was still present within the Aragami though he would often blackout and the monster would run wild and even when he was awake, he wasn't completely in control. His emotions were running wild, easily giving into his anger and hatred for the Aragami due to the beast-like instincts he now possessed and slowly, Lindow started to lose himself. The Aragami inside his mind was beating him down and he was just about to give in. It was around this time when Yuu confronted the Black Hannibal and, due to his New-Type genes, managed to confirm Lindow was alive and had turned into an Aragami. Shortly after Yuu discovered the truth, he set out to save Lindow with the help of Ren, the soul of Lindow's God Arc.

After a fierce battle with the Black Hannibal, Yuu managed to send his consciousness along with Ren's into Lindow's and the Aragami's mind where the two found an exhausted Lindow in the church where it all started. With Yuu and Ren's help, Lindow managed to defeat the Aragami inside and return to his original self though at the cost of losing Ren. Lindow returned to his human body, though his right arm is permanently that of an Aragami, he no longer suffers the risk of mutating or the mental pangs of the beast inside. Lindow went back home with his friends and family where he immediately married Sakuya Tachibana, and returned to being a God Eater. He got his life back and is eternally grateful to Yuu for giving him another chance to live.
dont_die: (smug)

Re: [CANON] Lindow Amamiya || God Eater Burst || Reserved || 2 of 2]

[personal profile] dont_die 2013-06-08 05:09 pm (UTC)(link)
Strengths/Weaknesses:

Strengths :

Physical Enhancements : He's not insanely strong or anything but being an ace God Eater, Lindow is slightly stronger, faster, agile, durable and has more stamina then your average human being.

Cool Head : Lindow almost never panics or freaks out. He takes everything with stride, good or bad and deals with it. He still gets scared and worried, especially when he though he was going to die, but even at that moment Lindow still managed to keep himself together.

Slight Mutation : With the loss of his God Arc and Aragami mutation, Lindow gained an interesting ability. He went from being an Old-Type God Eater to a New-Type, meaning he's capable of using a blade and a gun though his is slightly different. Lindow's right arm takes some of it's cells and from his flesh, creates a God Arc that is similar to his old one with the addition of a gun-mode.

Sword and Agility Skills : Lindow is close range God Eater that specializes in using swords. He is second to none in the Far East Branch in terms of sword skills, and he can take down small to medium sized Aragami's in one hit. He's also really quick on his feet, able to dodge most attacks and even jump over some Aragami. He's also really good at running away and hiding, which is part of the reason why his survival rate is so high.

Weakness :

Numbers : Lindow is terrible with them. He can barely count properly and he doesn't care to correct it.

Still Human : Regardless of his enhancements, Lindow is still human and has limits. Even with all his skill and prowess, he can still be knocked down and even killed.

Poor Marksmanship : Lindow is a swordsman, and he trained himself to be one so when he discovered he can now use a gun, he found his skills lacking in that department. He always knew he was bad with guns, which is why he chose to use a sword in the first place.

Abilities:

Sword/Gun mode : Like a normal God Arc, Lindow's pseudo - God Arc is capable of these things.

Devour Mode : Used only by God Eaters with close range abilities. The blade of the God Arc minimizes and from within the maid body, a giant Aragami head comes out and bites into the target Aragami and devours some of it's Oracle Cells, giving the God Eater a temporary boost in their physical capabilities. When the Aragami has been defeated, Devour Mode extracts the core of the Aragami.

Boost Mode : The result of a devour; temporary boost of the God Eaters physical ability. New types have the ability to compress the cells they taken and fire it back the at the target in gun mode to damage it, or pass the energy to fellow God Eaters.

First Person:

[The video is static for a few seconds before Lindow shows up on the feed.]

Oh hey! There we go. Alright so….umm…let's see…

Hey! The name's Lindow Amamiya. It looks like I'm gonna be stuck here for a while so let's all get along, okay?

The end. Just kidding!

So, a little about myself….umm…well I like beer, and cigarettes, and…huh…man, this is harder than I thought….

[He looks down, deep in thought. Lindow isn't the best at giving long introductions, but he didn't think he was this bad.]

Hmmm well, I'm happily married and I've got, well, HAD a good a good paying job.

Hmm, what else? Oh! If anyone knows where to get a cold beer around here, I'm free to drink anytime!

So, I guess that's it! If you guys got any questions, feel free to ask! I've got nothing to hide.

Well, see ya around!

[He smiles brightly, scratching the back of his head while he does so. Somewhere he thinks his introduction was somewhat acceptable, though it could have been better. Tsubaki would probably have a million things to say on what he did wrong.]

Third Person:

It was morning and Lindow had just risen from his bed. He finished putting on his daily outfit when he looks back at his bed, messy and littered with black feathers. It's been a long time since he's slept alone in a bed. He was used to feeling Sakuya's wrath beside him, and waking up early just to see her sleeping face. "It feels a little….big." He walks over and lies down, his hand behind his head, and closes his eyes. He imagines the day he and Sakuya got married. She looked stunning in her dress, her smile was radiant, and her eyes were like gems in the light. It's like he fell in love all over again. He also remembers how nervous he was. He couldn't sit still, he couldn't even put his bow tie on properly! He had to have his sister tie it for him. A smile crossed his lips and he opened his eyes. "Yeah….".

Lindow stood up and walked out of his room. He stopped right outside his door and studied the hallway. The place was familiar to him now, but he had a hard time adjusting when had first arrived. He remembers the hallways in the branch, small and cramped. If you weren't looking where you were walking you'd crash into someone. He remembers how he'd always check up on Soma when he wakes up. He never liked it, but that didn't stop Lindow. He'd bother him every morning, telling him to get up and get to work. He'd also remember how Some would throw him out and tell him to mind his own business.

Lindow simply shook his head and laughed, a melancholy smile on his face.

He strolled to the floor below. He stood at the base of the stairs and looked around, all the new faces around him. Some face remind him of his old comrades, and some he had difficulty remembering. Once again he starts to recollect the early mornings in the branch, some were lazy and wouldn't be active till they had coffee while others were already up and about. He remembers when Kota was begging Alisa and Yuu for their rationed pancakes. His sister had over heard it and scolded Kota, he couldn't help but laugh. He wouldn't say anything, but he was kinda lonely without them around. He missed Sakuya's smile, Kota's eagerness, Alisa's determination, the Yuu's kindness, hell, he even missed Soma's crankiness.

Lindow was never one to stay depressed. Even though they weren't around right now, he knew they were alive somewhere. He knows it, he's sure that they'll meet again. He sighed, rubbing the back of his head. He walked out into the street, his head held up high and smiled, talking to no one in particular, and said

"Morning guys! It's another great day so let's try to keep it that way, alright?"
phrenesis: (Default)

{ [CANON] BELLATRIX LESTRANGE || Harry Potter || Reserve }

[personal profile] phrenesis 2013-06-08 10:39 pm (UTC)(link)
shapeshift: (pic#6306591)

[canon] nimona | nimona

[personal profile] shapeshift 2013-06-09 02:54 am (UTC)(link)
PLAYER
Name: gabs
Age: 21
Personal Journal: [personal profile] baldr
E-mail: backin1945(at)gmail(dot)com
AIM/MSN/etc: [plurk.com profile] corvid
shapeshift: (pic#6306561)

[canon] nimona | nimona

[personal profile] shapeshift 2013-06-09 02:54 am (UTC)(link)
CHARACTER
Name: Nimona
Canon: Nimona
Age: ~teens. Nimona's age is never revealed but Ambrosius calls her a little girl; and Ballister, upon finding about Ambrosius's orders to kill Nimona, accuses him of killing children.
Timeline: After revealing her regenerative skills to Ballister, following their first Big Heist.
If playing another character from the same canon, how will you deal with this?: N/A.

Personality:
Nimona is a loose-cannon cop who doesn't play by the rules. The Institution's rules, that is. After enlisting herself as Ballister Blackheart's sidekick, she shows how powerful, and destructive she can really be. She shows little to no restraint or concern when killing guards who are trying to apprehend Ballister. She plays mind tricks (such as turning into a six-year old girl to stab someone), pummels them, breathes fire on them or stabs them with their own weapons; whatever you can think of, she can do. In her eyes, the best way to complete a heist is by not getting caught, something Ballister had trouble achieving before having Nimona by his side; she also believes that they will have to kill. She even tells Ballister that killing will send a statement to the institution. In this, Nimona is almost eerily ruthless.

She's brash, nosy, and impudent. She has no qualms with breaking and entering--she does this a lot--or doing her own thing during Ballister's plots--going as far as to call Ballister disguised as the Director to show him she had obtained a Big Book of Secrets, killing people, among other things. All in all, Nimona's headstrong and there's really no way to get through to her. That said, although she's very difficult to control, she isn't all that incapable of following orders. Through it all, she's remarkably resourceful and keen. Though Blackheart's guidance is an asset, Nimona can do things and more on her own.

When not fighting, Nimona is actually pretty normal. She's a pretty silly, excitable young gal. She can be pretty nice when she wants to, usually when her boss is feeling down about something; and can be thoughtful enough to suggest things for him to do to cheer up. She likes to impress her boss, and gives her 110% all the time because she seriously supports Ballister Blackheart in all of his endeavors. And she can do all of this casually, without so much as getting a hair out of place.


Background:
about / characters

As a young child, Nimona lived with her parents in a tiny village that was often the target of raiders. Of course, being powerless, in addition to being a wee six year old, there was nothing Nimona could have done to stop the raiders from pillaging or burning everything. And that's pretty much when her life did a complete 180, courtesy of an old witch.

Unfortunately, it wasn't as easy as giving her shape-shifting powers and flying away in a broom. You see, the witch wasn't that bright. She was stuck in a hole and upon seeing Nimona, she promised her a magical gift in exchange for help. Nimona quickly wished for strength to defeat the raiders, which gave the witch the bright idea of turning a six-year old into a fearsome dragon so she could swoop down and carry her out into safety.

The problem began once Nimona returned to her village. Once there, Nimona found, as people mobbed against her, that she had lost the ability to speak and that she could not change back. She went into hiding; and, for weeks, attempted to change back with no luck.

When she finally mastered her new shape-shifting abilities and changed back, it was too late. Her entire village had been burned down by raiders. What a downer.

Anyway, who cares about that? Years later, Nimona snuck into Ballister Blackheart's lair and declared herself his new sidekick. And that's how she came to work with an "evil mastermind" to expose The Institution's true intentions. The end.


Strengths/Weaknesses:
Nimona's strengths fall on her brawn and shape-shifting abilities. But don't be fooled! Nimona's also very quick on her feet and resourceful, when stuck in sticky situations.

Her weaknesses, though, reflect her hardheadedness and recklessness. She will often do things without Ballister's permission--although, as of late, she's been listening a little more--or in blatant disregard to evil mastermind plot protocol. She will hulk out if anyone expresses interest in testing her shape-shifting power (though this has only happened once and has never been mentioned again), she can get stuck in forms without the ability to speak, and she's allergic to bananas.


Abilities:
Nimona's an accomplished shape-shifter due to ~*~*~*MAGIC*~*~*~. I not only allows her to shape-shift, but it allows her to alter her mass while shape-shifting and to regenerate/heal at a decently speedy pace.

She is also good at smashing things.


First Person:
Uuuuugh, this is so boring! [huff.] A train ride, seriously? What a lame way to kidnap somebody. I mean, come on! Where's the excitement in that? Where's the action?

[more huffing. this time, she's got her arms crossed with a pout on her face.]

Why is no one answering?!

Third Person:
Things weren't looking any better five minutes after her arrival.

It was the silence that got to her, that irritated her. Nimona clenched her hands into fists and pouted; if there was anything she hated doing, it was waiting this long for something--anything--to happen. Blackheart wasn't here with her, there was no real need to wait. Perhaps it was all a courtesy to him. However, if the streets were going to remain this empty and quiet, she had no business here.

"Whatever, I'm outtie," Nimona grumbled. In a swift pounce-like motion, she grew larger. Her body stretched, went from a tiny girl to a fearsome (pink!) dragon with a long, strong tail. "So long!," she bellowed, ready for flight.

She wasn't going to keep her hopes up. If the place was this cruddy already, she doubted it was going to get any better. And if that was the case, if this empty sham for a city wasn't going to change for her, she would have to take herself somewhere else--somewhere better.

...Maybe head home?
Edited 2013-06-09 02:55 (UTC)
shapeshift: (pic#6306611)

[REVISION REQUESTED]

[personal profile] shapeshift 2013-06-09 03:53 am (UTC)(link)
Uuuuugh, this is so boring! [huff.] A train ride, seriously? What a lame way to kidnap somebody. I mean, come on! Where's the excitement in that? Where's the action?

[more huffing. she tries crossing her arms--which just make the video feed go from nimona's face to her chain mail...? is that her elbow?]

Why is no one answering?! [she doesn't seem to notice that she's recording anything, though; the camera moves forward and back with a clinkclinkclink, suggesting nimona might be tapping her fingers...] OK, fine? No welcome party? That's fine!

[the camera moves again, but this time nimona's coming into view again, but she's a bit...farther? that's weird. what's weirder is how her arms have grown longer and thicker--seriously, they're about the size of a tree trunk, what's up with that? she flexes? at least, that's what she seems to be doing, and sets off in a sprint with the clinkclinkclink before the feed cuts out the minute she swings and there's a loud smash.]

'Cause I'm taking no prisoners. [literally.]
Edited 2013-06-09 03:54 (UTC)
notyourdamnmechanic: (Default)

Nyte Thompson --OC--No Reserve--1 of ?

[personal profile] notyourdamnmechanic 2013-06-09 04:09 am (UTC)(link)
PLAYER
Name: Laet'li
Age: 23
Personal Journal:
E-mail: laetli.west@yahoo.com
AIM/MSN/etc: http://www.plurk.com/laetgraet

CHARACTER
Name: Nyte Thompson

Age: 16, although due to a childhood spent moving from one European country to another she displays a much more mature attitude, and is constantly thought to be in her early to mid twenties.

Appearance: Nyte stands just at five feet and five inches, but you would never know that unless she told you. Survey responses usually range between five feet and eight inches all the way up to six feet even, her demeanor and posturing adding several percieved inches to her naturally small stature. Her exact weight is unknown, and to call her "fat" would only be correct in the way that "fat" is the opposite of "thin" which is not a word Nyte would use to describe herself. A more accurate way to describe Nyte is as one who is quite blessed in the areas of chest and hindquarters, with a subtle protrusion of the belly, and strong arms and thighs. Long flows of very curly red hair float to around her lower back. She tends to keep it down and loose because even though she might not admit it, she takes enormous joy in the moments where the wind catches it and blows it behind and around her. Typically dressed in flattering jeans and whatever available shirt she decided to throw on under her trademark black hoodie, Nyte is quite obviously a creature of comfort. Due to an allergy to virtually all metal, she wears very little jewelry. The only exceptions being the seven surgical steel rings spaced evenly apart in either ear, and a stone heart pendant she ties around her neck with a long piece of black cord.

When Nyte speaks, her familial ties to England are quite evident. It's not that she uses an English dialect, per se, but rather that traditional English pronounciations permeate her non-regional American accent. This combined with her excellent posture and exquisite manners causes many to assume she is secretly the wild, rebellious daughter of some wealthy waspish family in the Northeastern part of the US, who has come to slum it with the less refined members of the Southern populace.
notyourdamnmechanic: (Default)

Re: Nyte Thompson --OC--No Reserve--2 of ?

[personal profile] notyourdamnmechanic 2013-06-09 04:11 am (UTC)(link)
Chosen PB: I will be drawing/creating my own PB images.

Personality: You know that friend you have who grew up in what sound like the absolute greatest circumstances in the world? The friend whose parents are sooo much cooler than your parents. The friend who got to travel a lot, and see all of the places you see on TV and think to yourself “god, I want to go there.” The friend who has had pets their entire lives, and not just dogs or cats, but lizards, birds, frogs, and even a monkey for a brief time. The friend who has been a smoker since the age of 12, but looks so fucking cool with a cigarette between their lips that you forget they are only 16. The friend who learned to fight in Parisian bar brawls, and now sports an awesome 6 inch scar on their left arm from a broken bottle. The friend who casually throws large and impressive foreign words into everyday conversations that already include large and impressive English words. The friend you refuse to play Trivial Pursuit with, because she knows everything...about everything. The friend with the filthy mouth and pristine manners. The friend who just “ain’t cottonin’ to your shitty attitude, buddy.” The friend who is quick to get fired up, but even quicker to cool down. The friend who loves to talk just as much as she loves to listen. The friend who never fails to slap your fresh tattoo, on purpose, because it’s funny, and you know it. The friend who often stands on one leg while thinking, or cooking, or smoking, or, well...just because. The friend that comes to your house, steals your blanket and takes a nap. The friend who will be there for you any time and anywhere, and won’t ask single goddamned question when she gets there...unless you want her to. The friend who reads for fun, but not just everday books, but huge imposing texts on the histories of ancient peoples, places, and times. The friend who you catch idly doodling machine parts on napkins after a couple of glasses of wine, giggling because she just realized that the driveshaft “totally looks like a penis!” The friend who will cover your eyes while driving, knowing full well that you won’t lose control, even if you aren’t so sure yourself. The friend who will wake you up at two in the morning, throw a duffel bag at you, and drive you to the beach. The friend whose life you envy more than anything in the world, but who never, ever makes you feel like your life has been any less. The friend who is smart, caring, resourceful, funny, hot-tempered, hungry, cocky, polite, flexible, lively, mature(ish), musical, artistic, clever, sarcastic, frugle, vulgar, supportive, protective, loyal, agile, spontaneous, patient, cautious, nautical, charitable, and wild. Do you know which friend I am talking about? If you don’t, then you just haven’t met Nyte yet.
notyourdamnmechanic: (Default)

Re: Nyte Thompson --OC--No Reserve--3 of ?

[personal profile] notyourdamnmechanic 2013-06-09 04:12 am (UTC)(link)
World Information: ...last night, pre-flight, Zero hour, nine a.m...oh wait, that's Rocket Man. Nyte lives on actual Earth, present day, within this reality. There are no supernatural goings on as far as Nyte knows, although her favorite band SeizureWolf is comprised of a trio of "Werewolves" whose superfans insist are"...totally Weres bro, like IRL for serious."

History: Amelia March Thompson was born in Cambridge, just after midnight on March 6, 1997. As her siblings continued to be born during the daytime, she was quickly awarded the nickname of “Nyte.”

Between the ages of 1 and 12 she spent half of every year living in Cambridge where her father was a professor, and the other half of the year in Cyprus, which her parents used as a midpoint for their research in Egypt and Greece. During this time her Maternal grandfather, Zerro acted as a tutor to Nyte and her siblings. Through him she earned a more than sufficient education in math, science, literature, history, and foreign language principles.

At age seven, Zerro asked her--as he had with both of her elder brothers, and would do with the ones who came after her-- what secondary language she wanted to learn. To his surprise, she responded that she wanted to learn both French and Italian. After some hesitation and Nyte’s continual insistence that she would commit to both, he acquiesced. Within the next five years, she did indeed manage to become fluent in both of her selected languages, as well as learning a fair amount of conversational Greek and German.

The Cyprus Years--as they would later become called by the family--were tough on Nyte and her siblings. The severe shortage of water in the area, combined with the hostile attitudes of the Turkish countrymen made it a less than desirable place to raise English children, so when Nyte was twelve, her grandfather made the decision to try and make things more comfortable for his beloved grandchildren. He convinced her parents that he was growing too old and tired to educate the children at the appropriate level, and suggested that they be sent to boarding school. Her parents agreed, and arrangements were made for the children to attend schools appropriate to their education. Nyte’s older brothers ended up in Scotland, her younger sister and second youngest brother in Germany, and her youngest in Cambridge with their Grandfather for another few years. Nyte however, chose Marseille, France.

Prior to her time there, she had always held such romantic notions of life in France. She thought often of bike rides through fragrant fields, fresh coffee on cafe patios, and warm crepes, shared with friends. Her actual experience there was much less pleasant. Her grasp of the language did nothing but allow her to more fully understand the hate behind the horrid things said to her by her classmates. Her roommate was cruel, her teachers were willfully ignorant, and her parents just kept insisting she try harder to fit in.

By age 14, she had grown so miserable that she was regularly running away to Paris on the weekends, to drink and party with people twice her age. Her grades began to slip, and her parents confronted her with the idea that maybe she just wasn’t cut out for such an intense educational environment. Not one to be told she cannot accomplish something, Nyte stood firm. She stayed on another two years, and managed in fact to graduate early, the summer after she turned sixteen.

With her degree in hand, and no strong friendships to keep her there, Nyte decided to visit America. She had seen the hometowns of every of her mother’s family, but had not once set foot in the birthplace of her father. She booked a flight to Tennessee, and readied herself to fly. This flight is the last memory she has. “So there I was, drunk, on a plane, reeking of cat’s piss, clutching a rosary, and about to die.”
notyourdamnmechanic: (Default)

Re: Nyte Thompson --OC--No Reserve--4 of ?

[personal profile] notyourdamnmechanic 2013-06-09 04:15 am (UTC)(link)
Strengths/Weaknesses:

Strengths: Nyte is relatively strong physically, though not superhumanly so. She also possesses an incredible knowledge of all things mechanical and has a deep love for the care and maintenance of automobiles.

Weaknesses: Nyte has no special physical or mental weaknesses...except for spiders, to which she responds with the same phasic reaction every time. Freezes, screams, vomits, and faints.

Abilities: Nyte can snap her fingers and instantly be wearing any hat that has ever been created, roar the most precise T-rex roar that you have ever heard, breathe underwater, but only for seventeen and a half minutes, and once she succesfully burped the entirety of Debussy's Clair de Lune, and while none of these are actually true, she claims that she can and will do these when the time calls for it.

In all actuallity though, she can speak three languages fluently, and two more conversationally; she can fix just about any car you put in front of her; she can climb trees with bizarre efficiency; and has trained more than one animal to do more than ordinary tasks.


First Person:
[Nyte groans, her eyes stll closed, as consciousness begins to retake her. She shifts in her seat and finally opens her eyes. She looks around at the train, and her eyes grow wide. She sits up suddenly, her eyes wide and her mouth agape.]

Wh...Where the fuck am I?

[The last thing she remembers was being on a plane traveling from France to America. That’s right, there had been turbulence. She had been trying to find a cigare...]

My cigarettes!

[She looks down and begins to pat around at her hoodie. She then looks to her left, and there in the seat beside is her suitcase, and right on top, her cigarettes and lighter. She slumps back into the sit and stares dead ahead.]

What the hell is going on?

Third Person:
The taxi slammed to a stop in front of the terminal, and the driver barely had time to tell her the fare before Nyte was throwing a pair of twenty dollar bills into the passenger seat and slamming the door behind her. Her roommate had blown a fuse the night before, and without a timely alarm, she was late, and at a very real risk of missing her flight. She barreled past other travelers, spinning one direction and then another on her way to the check in desk.

“Nom de réservation et d'identification, s'il vous plaît?” Nyte pulled out her passport and handed it to the tall blonde woman behind the desk.

“Amelia Thompson.” The woman smiled and responded in English this time.

“And where are we traveling today, Ms Thompson?”

“America. Nashville, to be precise. I am done with France for a while.” Nyte sighed. For all she knew, she was done with France forever, and she wasn’t even sure she was upset about it. The clerk smiled again and entered a few strokes on her keyboard. Her smile disappeared.

“Mademoiselle, I am afraid there is a, uhm, small problem with your travel ajourd’hui.”

“What kind of problem?” Nyte looked at her watch, “Because the flight is supposed to leave in twenty minutes, and I still have security to go through.”

“Je ne sais pas pourquoi, but your seat has been given away.” Nyte stared blankly at the clerk, unsure of how to respond.

”...so...what do I do now?” The clerk paused for a moment, thinking, and then tapped on her keyboard once more. As Nyte began to feel the hot embrace of panic gripping her chest, the clerk smiled again and looked up.

“Voila! Ms Thompson, I have found you a new seat in first class. I am sorry again for the brief inconvenience, but I hope you enjoy your flight. Avoir du plaisir en Amérique!” She handed Nyte her ticket and boarding pass and called to the next customer.

Seventeen minutes later, Nyte stood still in front of the airplane door taking deep breaths and trying to calm her nerves. She detested travel by plane, and not even this recent bump into fancy schmancy first class land was easing her anxiety. The man behind her coughed and embarassed, she took the step from the walkway into the plane. She quicly found her seat, a giant of blue leather, and stowed her bag in the overhead bin.

When the plane had filled and taken off, and the fasten seatbelt sign had been de-illuminated, the stewardesses began to come around offering complimentary snacks and beverages. When they arrived at Nyte’s seat, she was overjoyed to be offered a glass of champagne and quickly said yes. Over the course of the next four hours, she said yes and additional seven times, and by hour five was quite drunk.

Just as dinner service was being started, Nyte grew cold. She pulled her bag down from the overhead and opened it to retrieve her sweater. As she was pullling out the large warm black hoodie, an all too familiar smell assaulted her senses. Cat piss.

“Goddamnit, Pearl.” She cursed under her breath. Standing at her seat, urine soaked hoodie in hand, Nyte began in internal debate about whether or not to put it away or wear it. On the one hand, gross. Also rude. I am in first fucking class, I can’t willingly subject these people to the smell of cat piss...but...it is cold. And I am drunk...fuck it. They’re probably all assholes.

Nyte sat back down, her hoodie warming her instantly.
Just then, the plane shook violently. It only lasted a moment, but everyone on board could tell it was no ordinary turbulence. The fasten seatbelt sign came on with a ding, and the captain asked the stewardesses to return to their seats. The plane shook again, more violently than before, but lasting just as long. The plane fell silent as everyone waited for another tremor. Several minutes later, it came again, only this time it didn’t stop. The shaking grew rougher and rougher and the lights began to flicker.

Nyte was a wreck of shattered nerves, and when people started to scream she just couldn’t control herself any longer. She shoved her hand in her hoodie pocket searching for a cigarette. She felt around, but all she could find was a rosary she had picked up in a local flea market the day before. She held it tightly as she undid her seatbelt and retrieved her overhead bag once more. She unzipped the outer pocket and began to search for her cigarettes. If she was about to die on this plane, she was doing it with smoke in her lungs.
Nyte finally found her cigarettes at the bottom of the suitcase pocket, but before she had a chance to light up, the shaking worsened, the screams grew louder as more and more passengers joined in, and a box fell out of the still open overhead bin, bounced off of the chair in front of her, and hit Nyte square in the head. Her grip on the rosary loosened, and Nyte slowly lost consciousness.
algidity: (Default)

Isaac Lahey | Teen Wolf

[personal profile] algidity 2013-06-09 04:54 am (UTC)(link)
PLAYER
Name: Steph
Age: 19
Personal Journal: N/A
E-mail: Susrien@hotmail.com
AIM/MSN/etc: Susrien

CHARACTER
Name: Isaac Lahey
Canon: Teen Wolf
Age: 17
Timeline: At the end of Season 2 before Season 3
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

Isaac Lahey wasn't always abused and at a helpless state. But when his dad started beating him and abusing him, it hit deep as most abusive relationships do. He became accustomed to cowering in fear and letting the world kick the crap out of him - literally a lack of power. Of course, he never truly hated his father for it, even though rage might make him second guess that.

When Isaac gains power from Derek via the bite he does exactly what one might expect out of a quite abused boy all except for going too far. He abuses the power, bullies those that bullied him first, and even people that didn't. Lahey was shown to be a rather dangerous antagonist when he first got his powers, listening to Derek and seeming to have no issue with killing innocent people. Lydia was only suspected as the creature they were chasing and yet he went after her to kill her anyway, instead of giving her a chance.

He was brash, arrogant and seemingly not a kind guy.

Despite the abuse in power, he never did turn around and kill his dad, and he didn't exactly go darkside either. Both are really good signs for him and foreshadow his eventual mellowing out. After a while he stops being a sort of arrogant jerk with superpowers and sort of lurks by the sidelines to help out when he can. He becomes one of the good guys.

The main thing anyone needs to know about Isaac is that he has a kind heart. That fact is the reason he becomes one good guys. He seems to generally like fighting alongside the good guys even if he can be a tad snarky at times. This aspect of him is really shown in a scene where he takes away the pain from a dying dog and then proceeds to cry, just as Scott did.

Even though he was abused and may have started out being a werewolf a little shaky and maybe on not so good terms he's good natured and seems to want to do the right thing. He even asks Scott for advice at one point, shocking both the watcher and Scott himself. When asked why he was going to Scott he says it's because Scott always seems to do the right thing. That in itself seemed to gain Isaac's trust and respect.

Not only is Isaac a generally good guy he is also reliable especially to those he cares about. He was there sticking by Derek's side and the rest of the pack when they were going after the Kamina. He also showed up at the La Crosse game that he was going to be absent for after he declared he was leaving to help Scott. And help he did, he got Scott who was benched because of his grades in the game by injuring other players and risking his life with the Kamina.

Another one of the things everyone needs to know about the teenager is that he is a teenager. Not only with the battle of self-esteem in a highschool environment he has bad self-esteem because of his homelife. This leads to him being rather unsure with his choices, like how his loyalty flickers from Scott to Derek. He also has a moment of self conflict when he can't decide if he wants to stay with Derek or leave.

This unsure nature isn't only limited to himself though, he is generally seemed to be timid with other people, even if he's putting on a show of arrogance. He also doesn't seem to trust anyone, with the exception of Scott and maybe Derek if you squint.

All in all, Isaac is a sweet kind hearted boy and on a good path.

Background: Teen Wolf Wikia

Isaac Wikia page

Strengths/Weaknesses:

Strengths:
Werewolf - He's got all sorts of neat werewolf powers that I link in the abilities section.
Control - Unlike most young werewolves he can anchor himself to his humanity instead of turning into a blood thirsty killer on the full moons.

Weaknesses:
Abused - Isaac has some obvious emotional damage because of the abuse he dealt with from his father.
Unsure - Being an abused teenager is hard, especially when it comes to self esteem.

Abilities:

He's a werewolf...

First Person: This is the format that will be used in rubycity_rp. Commonly known as bracket spam, it is usually third person present tense. We are expecting a well-written sample, at the MINIMUM eight sentences.

[Blue eyes look around wildly, has he hurt someone? He doesn't remember a full moon...]

Hello?

[Even after watching enough horror movies to know the bad tropes he falls for them anyway, call out to see if there's an axe murderer or something. Great plan.]

Derek? Scott?

[Where the heck is he? The answer is found when he steps off the train, nearly jumping out of his skin when the doors closed behind him and it rolled to life. Pale eyes land on the posters and curiosity gets the best of him (it's not like he could get on that train if he wanted to anymore).]

Ruby City? I guess I've dealt with weirder.

Third Person:

A scream of pain, that sounded all too similar to a howl tore from Isaac's throat. The Alpha's claws had sliced through his side like butter causing the beta wolf to stumble back in an attempt to get away and put space between them. Of course this plan was thwarted when his back met the cold metal of the dumpster he had been hiding behind. Guess his previous plan didn't work either, next time he ran from an Alpha he would not try to use a dumpster to mask his scent and hide. Pale hands pressed against the wound. It was wet and sticky and making Isaac's head spin.

Instead of hesitating, he pushed off the dumpster, just in time to miss another swipe of painful claws. He wasn't paying attention, and that would seemingly be his downfall. Instead of escaping out of the alleyway and out down the street he collided right into another werewolf. Right, twins, he'd figured that out earlier. The impact alone sent the younger wolf to the ground with an "oof" and a wince of pain.

Wide terrified eyes stared up at the the alpha. Just as he was accepting the fact that he was definitely going to die, his attacker went flying past him. Maybe he was just hallucinating, the blood he'd already lost and the nonstop running. The scent of iron was starting to mess with his head. No he was definitely not hallucinating the woman that seemed to be screaming at him. He somehow made his muscles listen and pulled himself into a standing position. "What?"

"Come on! Follow me!" She screamed as she grabbed his hand and yanked him after her.

Maybe he'd get to see Derek, Scott and even Stiles once again.
Edited 2013-06-09 10:24 (UTC)