Ruby City Mods (
rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS
✗ Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
✗ IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.
✗ Canon Application
✗ Canon OC Application
✗ OC Application
A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.
In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.
[CANON] Mileina Vashti | Gundam 00 | No reserve | 1/2
Name: Suki
Age: 24
Personal Journal:
E-mail: dreamoflife02@gmail.com
AIM/MSN/etc: gingerybiscuit @ AIM
CHARACTER
Name: Mileina Vashti
Canon: Gundam 00
Age: 14
Timeline: Just before the beginning of season 2.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: Mileina's personality seems to be completely incongruous to her setting. She's a mechanical engineer and tactical operator (read: bridge bunny) for a team that definitely leans to the terrorism side of freedom fighting, she spends her days elbow-deep in sprockets and engine oil, and she was most likely brought up in space, without the benefit of many other children, or playgrounds, or school. You would expect a certain sort of personality to come out of that, and Mileina is the polar opposite. She's bubbly, exuberant, and just a little naïve, greeting anyone that comes her way with good cheer and friendliness.
Mileina's natural happiness level seems to run about twice as high as anyone else's. In a situation where her family or friends are in immediate danger, she gets nervous and worried just like anyone else, although her training necessitates her being able to function somewhat better under pressure. But if everyone's safe and accounted for, she immediately starts looking on the bright side. She might get anxious when the ship's hull is breached and her father is injured, but once he's safe in his healing coma and repairs are started, there's nothing to worry about!
One of her biggest peculiarities is her tendency to constantly assume romance is in the air. Not directed at her-- at fourteen she's a bit young for her age in a lot of ways, and doesn't seem particularly concerned about her own love life-- but between fellow pilots? Pilots and beautiful enemy soldiers who have defected? Robots, probably? Sure! She trusts utterly in her own “maiden's intuition”, even though she's only right about half the time. This could come from the fact that her parents are very obviously in love, making Mileina literally the only person in the show with a happy family life, or it could come from the fact that space kids are a little weird. Probably some of both. It's true that she enjoys a good bit of scandalous drama like any teenage girl, but also, she genuinely values and cares for the rest of the crew, and is always happy to see them happy. And what could make them happier than finding love? Nothing, clearly!
All that being said, Mileina is extremely capable and bright, and takes her job seriously. Like any kid, she sighs and moans over having to do boring busy work-- but on the other hand, when lives are on the line, she's happy to work through the night and sleep in the engineering bay. The ship Ptolemaios II, on which she spends most of her time, runs with an extremely small crew-- aside from the four Gundam pilots, there are only five to seven crew members at any given time. This means that at the age of fourteen Mileina not only relays orders and maintains communications during battles, but helps maintain the ship's systems during downtime, as well as improving and repairing the Gundams-- and those are only the skills shown on-screen. Given the skeleton nature of the crew, and the fact that the ship's entire design lends itself to functioning in emergency situations, it's very possible that she would be able to help out in the medical bay or even perform some basic piloting duties in a pinch. What should be taken away from this is that although at first glance Mileina seems like a silly, cheerful teenage girl-- and is, in fact, a silly, cheerful teenage girl-- she's also incredibly smart and dedicated.
Background: Mileina belongs to the paramilitary group named Celestial Being. Here's a general overview of what they're all about, but basically, what they're all about is ending warfare through attacking anyone who attempts to start a war. This may sound counter-productive and just as terrorist-y as the terrorists they're fighting, but on the other hand, what brings people together more than a common enemy?
Mileina herself is a tactical operator on the ship Ptolemaios II, which essentially serves as a floating base for the Gundams to launch from, as well as command central for their various missions. Her main focuses are relaying orders and communications in battle situations, as well as general engineering and upkeep. Her father, Ian, is chief engineer aboard the Ptolemaios, which may explain why a fourteen year old is allowed in these sorts of situations... but on the other hand, the whole Gundam franchise is pretty notorious for skewing young when it comes to pilots and operators, so maybe no reason is needed.
Not much is explicitly stated about Mileina's history prior to the series, but we know enough to make some educated guesses. Both her parents are Celestial Being members-- her father was a mechanical officer in the European Union's military when he was given the choice to join after seeing some things he shouldn't have, while her mother was recruited at sixteen or so, because of her presumable scientific and engineering prowess. This means that Mileina has been raised in the environment of Celestial Being all her life, most likely on Krung Thep, their secret space colony. Likewise, it can be assumed that she has such an advanced skillset for her age because of her parents teaching her-- it's unlikely that she ever went to any sort of organized school, what with being in a secret organization, and probably learned piecemeal from whatever her parents deemed important. (It begs the question of how much of subjects like spelling and history she was ever taught, despite knowing postgraduate level physics.)
[CANON] Mileina Vashti | Gundam 00 | No reserve | 2/2
First Person: [ The watch is pointed at a fairly nondescript building. Nothing would catch anyone's eyes about the video at all, except that the view shakes up and down two or three times. A sigh is heard, and then a small hand comes into view and lifts the watch up so Mileina can peer at it. ]
Oh! That's a little bit embarrassing! It must have come on while I was jumping. I was testing the gravity, you see. It's going to be very difficult to get used to!
[ She smiles at the video, and shakes her head, pigtails bouncing. ]
Oh, not that I mean that this is a bad place. For instance, I've never had as many blueberries as I want to eat before! Somehow persuading plants to grow in zero-gravity conditions causes some very peculiar mutations, so they were really only imported for special occasions...
[ But she's apparently a little preoccupied, because her voice trails off and she bites her lip. Her eyes focus somewhere offscreen for a moment, and she seems thoughtful. ]
You know, there are so many design features about these watches that really aren't very practical... Maybe I could add a locking mechanism? I understand the need for user-intuitive design, but there's really nothing to prevent it from turning on at will, and there are many people who I'm sure value their privacy very much!
[ She continues to tilt the watch back and forth and press buttons, muttering to herself, until it turns off. ]
Third Person: Mileina peered out from behind the building, breathing a little heavily. She had just run across the street, and was currently eying the opposing rooftop closely. She was doing everything her parents had told her to do if she found herself in a hostile situation, but so far she didn't think the situation was hostile at all, which was even more perplexing! She hadn't seen anyone at all in her walk from the strange, old-fashioned train station, which was probably better than seeing any combatants, but didn't help her one bit.
She didn't bother to run across the next street, taking the time to peer into some of the windows, cupping her eyes around her hands to see through the darkened glass. They were all empty of anything but furniture, and told her absolutely nothing. Crouching down on the doorstep of one of them, she reached into her pocket and pulled out her communicator, her constant companion on the ship. She knew what it would say, but she couldn't help turning the screen on again, just to make sure that the blinking OUT OF RANGE indicator was still there. The battery had dropped to 39%, maybe because of the effort it was putting into locating a signal, so, biting her lip, she powered it off. It was undoubtedly how her parents would get hold of her, once they realized she was missing, but...
Tears prickled at the corner of her eyes, but she wiped them away before they could get any ideas. She was a certified tactical operator, and practically a real adult by now, and trained to perform under any sort of dire situation! It was just that, well, she was trained to perform on a ship's bridge during dire situations, or maybe in an engineering bay, and Papa was almost always within shouting distance, and the bridge was always staffed with at least two, and she was starting to realize that working in stressful situations was easier when you knew what you were supposed to be doing.
She stood up, and started down the street until she came to a crossroads. Down one way, a few people were sitting outside a cafe; she was too relieved to be nervous, even though they were wearing very peculiar clothing. Besides, this was a situation she knew how to deal with, her parents had drilled her very certainly in this! She had a codename and a cover story all memorized, and surely those people would know where they were, and from there it was perhaps a short ride to a city, where she'd be on much firmer ground!
She nodded to herself firmly as she set off. She had just known that if she kept walking she'd find something, and here it was! Things were looking up already.
ACCEPTED
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