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Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
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APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
agentsupergirl: (pic#6148210)

Sherry Birkin | Resident Evil Six | Reserved AT ONE POINT

[personal profile] agentsupergirl 2013-05-26 03:00 am (UTC)(link)
PLAYER
Name: Steph
Age: 19
Personal Journal: N/A
E-mail: Susrien@hotmail.com
AIM/MSN/etc: Susrien

CHARACTER
Name: Sherry Birkin
Canon: Resident Evil
Age: 26
Timeline: Post full campaign ending
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

One of the first things anyone will notice about Sherry, other than the fact that she looks twelve is her intense bravery. Of course being one of the few survivors of Raccoon City means by default you have to be a little brave. The Birkin girl was often left to her own devices as a child and didn't really have the best parenting so when she was rescued by Leon S. Kennedy and Claire Redfield she fell in love, in a platonic way of course. The two of them had aspects that she wanted to see in herself in the future.

One of those main aspects that plays a huge role in her life is from Claire - her independence. While Sherry falls back on Jake saving her a few times, she returns the favour quite a few times. She makes sure to be as independent and efficient as she can be, just like Claire was when she saved her back in Raccoon City. Her independence was a major contributor to Sherry becoming an Agent in the first place.

Another aspect of G-virus infectee is how good natured she is. This quality can most definitely be attributed to both Claire and Leon's influence on her. It is this behavior that causes Simmons to curl his nose up at her but know how to manipulate her in the end. She becomes an agent because she wants to help others that may be in the same situation she was as a child and also just in general to help other people. Often she ignores her own safety to help others as well, this is shown many times throughout Resident Evil Six.

Loyalty is another main player when it comes to one Sherry Birkin. She is stupidly loyal, which can be a good thing and a bad thing. When people like Simmons take advantage of that loyalty it can be a huge problem, especially when Sherry is putting her life in danger to do his bidding. Of course it is her loyalty to Leon that causes her to realize that she was being lead astray without knowing it.

Speaking of Leon and contributing factors, his sense of humour seems to be something she has adopted. No matter the situation, she can still manage to crack a joke, even if it is at her own expense. Sarcasm seems to be a major part of her humour.

Despite all the being lead astray and stuff throughout the game, Sherry is always shown to be doing what she thinks is right, and more often than not, it's what most people would deem the right thing. Her set of values and intelligence are what make her a rather good agent as well.

And last but not least, is the fact that Sherry is strong willed. She can be stubborn as a mule and determined as hell. Throughout the game she refused to stop at anything to both get a sample of Jake's blood to help make a cure to the C-Virus and also keep him safe. This of course is what makes her promising as an agent.

Background: Resident Evil 6 Plot
Sherry's Wikia

Strengths/Weaknesses:
Weaknesses:
- Small, Sherry Birkin is rather small in size.
- She looks about four, Okay, not really but because of the G-Virus she looks really young.
- Emotionally Scarred, from both the Government testing on her and being in Raccoon City at such a young age.

Strengths:
- Strength, like actual, kick guys in the face and land 'em on the ground sort of strength.
- Healing, The God Virus allows her to regenerate from almost any injury.
- Agent training and leadership skills, She was trained as a Special Agent therefore knows martial arts, how to talk to people and how to lead.

Abilities:

G virus healing, as mentioned before, she still has the G-Virus therefore she can regenerate from injuries sustained, which also affects how she looks, making her look far younger than she is.

Martial arts, she is highly trained as an Agent and knows how to hold her own.

First Person: [It's a bit of a shock to wake up on a train Sherry doesn't remember boarding, it's even more of a shock when she realizes her phone has no signal. With a frown she turns it off and back on again to see if the thing is just being moody. Finally, the young agent decides it's a fruitless effort and the phone is shoved back into her pocket but then... She feels something that she certainly did not put in her pocket.]

What the?

[She comes back with a pocket watch in her hand, and of course she does what Leon and Claire have warned her about doing about a million times. She presses a button that she doesn't exactly know what it does.]

A pocket watch? How in the world did this get here?

Third Person:

"Jake!" She called out at the brunette. He really needed to avoid large groups of people, he was making this clear as he pushed through people. The blonde couldn't help but smile at his greeting.

"I'd love some food! I'm starving!" The implication of food did not even make her bat a lash. "We can talk over dinner!" She was excited to hear how he was doing, ever since they split up after getting out of China she hadn't really been able to see him.

On the way she couldn't help but chatter at him, and from what she could tell, he didn't seem to mind too much. From the missions she'd been on by herself, with other agents, with Leon (Oh yes! That one was her favourite, he was still as awesome as he was the day she met him and he even seemed proud of her!). Then there was the mention of Claire staying in contact and she seemed to totally get off topic.

When they got to the restaurant she held her hand out for the drive with the information that he had promised. When the male began searching frantically upon his person the agent could not help but raise an eyebrow. "Jake? You do have the information, right?" A tilt of her head painted even more curiosity to the question.
Edited 2013-05-26 03:01 (UTC)