rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
saintnorth: <user name="illumine"> (ᴛʜᴇ ᴍᴏᴍᴇɴᴛ)

[CANON] Nicholas St. North | Rise of the Guardians | reserved | 1/1

[personal profile] saintnorth 2013-03-10 09:32 pm (UTC)(link)
strages: (♚ crown)

[CANON] Morgan Pendragon || Camelot || Reserved.

[personal profile] strages 2013-03-10 10:03 pm (UTC)(link)
archimagus: (Default)

[CANON] Merlin || Camelot || Reserved || 1 of 2

[personal profile] archimagus 2013-03-10 10:08 pm (UTC)(link)
PLAYER
Name: Hanna
Personal Journal: [personal profile] playing_footsie
E-mail: N/A (if mods need my email feel free to PM me and ask for it I'd just rather not have it be on public contact lists and such)
AIM/MSN/etc: Plurk is 4romance

CHARACTER
Name: Merlin
Canon: Camelot (Starz TV-show, not the musical)
Timeline: Somewhere during episode five, “Justice”
If playing another character from the same canon, how will you deal with this?: N/A
Edited 2013-03-10 22:10 (UTC)
archimagus: (Default)

2 of 2

[personal profile] archimagus 2013-03-10 10:13 pm (UTC)(link)
Personality: Merlin is by design a very mysterious character and not much is revealed of his actual motives or background in the series. It is hinted on several occasions that he might in fact be rather a lot older than what he appears to be, an example of this being the fact that Igraine remarks that he has not aged a day since she last saw him, which was twenty years earlier. One is never given a proper perspective on just how old he is, but another hint given in canon leads me to believe that it’s not too far-fetched to imagine that he might be centuries old. He takes Arthur to a place where the “Sword of the Gods” is lodged between some rocks at the top of a waterfall, and apparently there is some sort of legend/prophecy connected to this sword that makes pulling it out a good “publicity stunt” in Arthur’s quest to get himself recognized as the true king.

Well, it is in fact suggested that Merlin might have been the one who put the sword there and spread the legend around.

Now I’m not saying one necessarily needs a hundred years or more to get a story to spread and take root and for the origins of it to get lost, but for it to gain enough significance to affect the opinion of a whole country in regards to their king? That might take some time in medieval Britain.

But anything of a more substantial nature when it comes to Merlin is hard to verify because the man is incredibly secretive and does everything he can to not share information about himself. Very probably it’s partly out of shame since he has done plenty of bad things in his long life. Canon examples being assisting Uther in the rape of Igraine (he changes Uther’s appearance so that he looks like her husband) and the accidental killing of a swordsmith and his daughter.

But apart from his rather obvious guilt and self-loathing, there is also a very calculating part of him who has his eyes firmly set on one goal. To create a kingdom of peace and hope. And with that goal in mind he’s probably aware that if anyone is to listen to him in matters of achieving that goal it might not be the best idea to reveal his many dark deeds. Better to be seen as questionable and at times suspicious than downright evil, which is a risk he might run if he revealed himself completely. At least that is what he seems to think, whether it’s true or not.

In Camelot canon, magic is a highly addictive and very dangerous thing. Using it leaves you feeling elated and powerful, but it also makes you sick and at times wounded. Canon shows the two magic users Morgan and Merlin getting suddenly appearing bruises, bleeding from nose and eyes, doubling over in pain, having fevers… Merlin has in the series sworn off magic (though he breaks that vow on several occasions) and mentions several times that magic costs, and that he considers the price too high to pay. Basically in matters of magic he is a recovering addict, and he doesn’t really have much support in this struggle because everyone around him thinks he should use his powers to help people around him, not understanding the price Merlin and to an extent the people around him might have to pay if he uses magic too much. He struggles every day with not using his powers, the temptation a constant in his life. He loves the power, and he fears it. He believes that it pulls him into the dark, that it calls to the fore all in him that is in opposition to the world he’s trying to build.

His ideals are definitely noble, and he does try to make sure that as few people as possible get hurt in the process of making them reality, but he has deliberately closed himself off emotionally and on a personal level doesn’t care much for most people. He mostly does this to protect others from himself, as he is convinced that anyone who is close to him will end up getting hurt. If nothing else the fact that when he touches people their secrets are sometimes revealed to him through visions only serves to create a greater barrier between him and others. Sometimes it is painful to know things, and most of us don’t want our secrets involuntarily revealed.

He sees the big picture but at times struggles with understanding individuals, which is often why his plans don’t always go as he wants them to however masterfully laid out they are.
He is a very intelligent man and it does show that he is aware of being on another intellectual level than most people around him. To put it bluntly he can come off as being rather smug, sometimes annoyingly so.

However, in spite of all his emotional distance and his focus on what one might call the greater good, one can sometimes see glimpses of the man he perhaps was once, or the man he could have been. He is tender, good with children and has a good sense of humor that he enjoys sharing with those he likes. He rarely lets anyone close enough for much of that side to truly appear, but when it happens it tends to draw people in because he can be very charismatic, and there is an appeal in the possibility of revealing some of his mysteries.

He is a very convinced atheist and can sometimes be a bit dismissive of people’s faith, to the point where he seems to be almost a little angry with the concept of religion.

All things told he is an incredibly secretive idealist who wants to make the world a better place and is frustrated that the people in it insist on making it so difficult.

First Person: Here
Third Person: Here
myfullglass: (Default)

[CANON] Grantaire || Les Misérables || reserved || 1 of 3

[personal profile] myfullglass 2013-03-11 12:49 am (UTC)(link)
PLAYER
Name: Hanna
Personal Journal: [personal profile] playing_footsie
E-mail: N/A
AIM/MSN/etc: Plurk is 4romance

CHARACTER
Name: Grantaire
Canon: Les Misérables
Timeline: His death
If playing another character from the same canon, how will you deal with this?: N/A

myfullglass: (Default)

2 of 3

[personal profile] myfullglass 2013-03-11 01:01 am (UTC)(link)
Personality: While my decision to pick up Grantaire was more inspired by the recent movie adaptation of the musical than anything else it’s necessary to draw upon what I know of the original novel to give any sort of in-depth explanation of Grantaire’s personality and motivations. In terms of what canon will be followed in game I'm going to do as Grantaire would and follow someone else's lead. I believe an Enjolras will be apping into the game soon and if they are allowed in I'll talk such matters over with them and refer to whichever canon they want to play from since it doesn't really matter all that much to me. If Grantaire ends up being alone I will follow book canon (though if I agree upon a canon with the player of Enjolras and he is later dropped, I will of course stick to what we decided, just to be clear).

Victor Hugo describes Grantaire as a man who only exists in relation to someone else, in this case Enjolras. He doesn’t have a defined sense of self, and no set beliefs. He hates and reviles most of humanity and regards lofty ideals like justice and freedom with sneering skepticism. He is a broken man who seeks refuge in drink to escape from the world he seems unable to stand living in.

Paradoxically, he is still very capable of affection. His heart needs friendship, as it says in the book, and what little true joy he experiences seems to come from being around the friends of the ABC, even if many of them seem to merely tolerate him without really returning his affection.

It’s no surprise that it is that way for him, because he seems to make a sport of making himself absolutely impossible, sitting in a corner and holding drunken monologues on various topics that nobody cares to hear about and being a general let-down.

His sense of humor seems to prefer to take a rather mocking turn, and jokes are made at the expense of people or ideals in an often bitter sort of fashion. He can probably at times come off as incredibly attention-seeking, but it is at the same time clear that he doesn’t really know what to do with said attention if and when he gets it. When asked to take responsibility, to lead, he can have an honest intention to do it but in the end he is likely to falter because he just has no idea where to go after he’s been asked to live up to his brash boasting.

He is, underneath it all, a very well educated man who would be just as capable as any of the other young men to quote famous authors and discuss philosophy until he was blue in the face, but he sees no point in it and prefers to commit himself to more earthly pleasures. Drinking, fighting and most likely the occasional romp with prostitutes, it is presented as rather unlikely that anyone would want to share his bed without compensation.

Part of him seems to want to change, if nothing else so that he might be looked upon with something other than disdain by the man he worships, but he never seems to be able to quite manage it. Even when given chances he tends to mess it up, playing domino rather than convincing people to join the revolution and such things. In the end, not even Enjolras can make him believe that the whole thing is anything but a waste of time.

In his own way, he is just as commited to his beliefs that any of the other students, it is just that his are exactly opposite to theirs. He needs opposition to exist. He needs to be the counter-argument, the dark side. It is the only way he knows how to live, and that is why he can’t free himself from neither his destructive habits, nor his hopeless longing for Enjolras’ affection.

At least in the musical he acts as the voice of opposition, the one who speaks what some of the others might perhaps think but will not say. He gives a voice to the fear that perhaps the whole attempt at a revolution was just an exercise in futility that will come to nothing at all, and their deaths will be empty. In being the one who holds Enjolras in the most fanatically high regard he is in a sense also the one least intimidated by him. He speaks up to him, fights with him, disappoints him. He is a rebel among revolutionaries in his own drunken sort of way. He doesn’t care what system governs society since he will pay equally little heed to them all.

He is a man not complete without someone to attach himself to, he defines himself by what he is not rather than what he is. He is a study in negatives, a bitter cynic with a tender heart somewhere inside that wants to be loved but at the same time does everything he can to make himself utterly unlovable. A paradox of a man, and a tragedy.

In the end all he really wants is to be allowed to watch those he loves be successful, even if he can’t seem to help getting in their way as much as he possibly can. He wants to be with his idealistic friends and he wishes for all of their dreams to come true, he just doesn’t believe that they can. Much as he seems to be constantly attempting to pull those around him down into his darkness, what he truly wants is for them to soar above him. He is compelled to share with the world his opinion that everything is bound to end badly, and that all things are more or less worthless, but he really, really wants to be wrong.
Edited 2013-03-11 01:02 (UTC)

3 of 3

[personal profile] myfullglass - 2013-03-11 01:04 (UTC) - Expand
worldabouttodawn: (Default)

(CANON) Enjolras / Les Misérables / Reserved

[personal profile] worldabouttodawn 2013-03-11 04:00 am (UTC)(link)

Re: REVISION REQUESTED

[personal profile] worldabouttodawn - 2013-03-24 04:19 (UTC) - Expand
stylish_hunter: (OOC- or is it?)

[CANON] Dante || Devil May Cry 4 || reserved || 1 of ?

[personal profile] stylish_hunter 2013-03-13 04:02 am (UTC)(link)


PLAYER
Name: Jessica
Personal Journal: [personal profile] impetus_wind
E-mail: irefuseyourmail [at] gmail [dot] com
AIM/MSN/etc: AIM: RighteousLies Plurk: [plurk.com profile] SicTheWolf

CHARACTER
Name: Dante
Canon: Devil May Cry
Timeline: The end of Devil May Cry 4
If playing another character from the same canon, how will you deal with this?: I'm not and I won't, so no worries there!
stylish_hunter: (So many demons)

Re: [CANON] Dante || Devil May Cry 4 || reserved || 2 of ?

[personal profile] stylish_hunter 2013-03-13 04:03 am (UTC)(link)
Personality: Dante is the very definition of a 'devil-may-care' attitude. He can come off as extremely aloof and uncaring, though deep down he harbors a strong sense of honor and justice. Unlike his brother Vergil, Dante embraced the human side of his heritage, choosing to fight for and defend humans while trying to deny his demonic side. He makes it a point to try not to kill humans for any reason, even if they prove to be evil, though there have been exceptions. No unnecessary killing, that's his viewpoint. Often he will pretend to be disinterested in a job, especially if it doesn't offer good pay, though he usually ends up investigating anyway. Unfortunately for him people take advantage of his good nature and often don't pay, or end up charging him instead for the property destroyed during his jobs. This has resulted in a fairly massive debt, not that Dante seems to really mind it too much, it gives him something to complain about.

Though he's matured greatly over the years, Dante remains ever the sarcastic rebel. Rarely does he display much in the way of seriousness, and even less often is he caught without a sarcastic remark (or several). He is notorious for absolutely terrible jokes, but that's never stopped him from making them. Despite his dark past and even darker profession, Dante is remarkably quite the optimist. As he says, there's no use being all gloomy over a situation, and the worse it is is just more reason to go out with a bang.

For all of his optimism and care-free sarcasm, Dante is ever plagued by the loss of his mother and twin brother, Vergil. His mother's death, and his subsequent desire for revenge were the main reason he chose his life path of demon hunting, to protect others from the same fate. He is ever at war with himself over his demonic blood and extremely reluctant to accept it, much less embrace it, even if it does give him the strength to wage his personal war on Hell. This duality keeps him ever at odds with himself, though Dante craves very much to be human, deep down he knows he cannot be, leaving him secretly quite lonely. He has very few friends, and those he does have he still manages to keep at arm's length. His twin's disappearance into the Underworld, and later death at Dante's own hands also still weighs on his heart.

Also, don't touch the man's sundaes, this will be taken as a personal offense. He also has a bad habit of gambling, even though he is absolutely terrible at it.
tigers: (I want to hear it for 20 minutes or more)

[CANON] Sebastian Moran | The Hound of the D'Urbervilles | no reserve

[personal profile] tigers 2013-03-13 07:12 am (UTC)(link)

Re: REVISION REQUESTED

[personal profile] tigers - 2013-03-17 18:58 (UTC) - Expand
sharpiewielder: <user name="lesbionage"> ([Excite] AW YISS)

[CANON] Hanna Falk Cross || Hanna Is Not A Boy's Name || Reserved

[personal profile] sharpiewielder 2013-03-24 05:23 am (UTC)(link)
fingerprint: (008)

[OC] Hyperion Crius | original - The Code

[personal profile] fingerprint 2013-03-25 01:26 am (UTC)(link)
PLAYER
Name: Noodles
Personal Journal: [personal profile] cupnoodles
E-mail: shootthamoon at gmail dot com
AIM/MSN/etc: n/a


CHARACTER
Name: Hyperion Crius.
Age: 27 years old.
Appearance: Standing at 1.85m (6'0") tall, Hyperion has a relatively broad but not overpowering stature, long legged, carrying himself slowly but swiftly. Dark eyes and light hair, Hyperion gives his appearance only the attention it ultimately needs, often seen unshaven with messy hair. Hooded jackets and jeans are a constant, gloves and cigarettes kept in his pockets, all comfortable but slim in order to leave as little trace behind. His speech is paced, unconcerned and approachable, often using his hands to entertain himself idly.

Chosen PB:


Played by Ryan Gosling as seen in Blue Valentine.


Personality: Tall, lean but muscled, Hyperion's presence can be imposing or welcoming, depending on the mood. There are some changes from the man he used to be, humble, kept to himself and easy to get along with, and not always the brightest crayon in the box. With a hint of a smirk in his lips and heavy thoughts behind his eyes, Hyperion generally presents himself as a calm, collected but friendly man, polite enough to keep a conversation going with a hint of humor. His opinion and help is easily offered, but his true intentions are often concealed. He is a man that believes nothing is entirely lost, nothing is set in stone and he lives his life according to such.

The relationship with his family - namely his siblings - plays a very important, if currently secondary, role in his life. Apollo was the brother he considered an equal, even felt protective towards, despite his position as the leader in the group of superheroes battling against Helios. The latter was once someone Hyperion looked up to, being the oldest and the most collected of the triplets, the most likely to succeed in whichever endeavor he decided to pursuit. To the most part that turned out to be true, but unfortunately in all the wrong ways. Hyperion now lives his life trying the most to avoid those aspects of his life, to be his own person, away from his past and from the reputation that sometimes still follows him around. He thrives in being inconspicuous, wants no more than to be the person you know but don't necessarily remember. Whatever he once had with or against his brothers is now behind him, a past that still sort of haunts him when he allows it - or least expects it - to. His past is a story he doesn't share with ease.

Keeping his hands to himself and his eyes distant, Hyperion prefers to be conversing with one person at a time, to know about them, be it their hopes and dreams or weakest points. He doesn't necessarily struggle in group situations, simply finds himself naturally avoiding them in order to have an easier time keeping his secrets to himself. He reacts with supposed indifference to antagonism, though it'd be incorrect to say he can't be upset, and tries to maintain himself neutral in conflict. Neutrality would be the word that best describes Hyperion, in fact - he lives to serve his interests above all else, strives to keep himself safe and trusts that no one else can do that job for him. Even in his days as a superhero he kept to himself during missions, for the most part, and was a quiet, if approachable contribution to the team. The less involved he has to be, the better.

World Information: Simply put, Hyperion hails from a universe very much like our own, but populated by superheroes and villains with their respective, secret alter-egos, in the same vein of the Marvel and DC universes. Super powers are discovered by accident, for the most part, and both prejudice and privilege is reserved to those who make use of them.

History: Youngest of the Crius triplets, Hyperion was born into a humble household, his parents struggling physically and financially to keep up with their recently grown family. The boys were raised to the best of their capabilities, and all three were rather fond of each other, despite rapidly differing personalities. Helios, the first-born, was the most outgoing of the three, the one who could gather a crowd and keep it entertained with the most ease; Apollo would become a bit of a hermit, more interested in gathering knowledge and finding new flavors to eat than socializing; finally, Hyperion was neither here nor there, easy-going and simply happy to follow the crowd and contribute with his own opinion whenever he felt prompted.

Growing up in their world's circumstances proved to give them considerably unremarkable lives, up to a point. Then each in his own time discovered he had an unique ability, and things obviously began to change within the household. Helios was gifted with the ability to control technology; Apollo was an extraordinary finder and keeper of knowledge, and Hyperion could maneuver around the laws of present time.

They were still given a proper education, encouraged to have normal lives, but Helios turned out to be the most dissatisfied with these arrangements. He took it upon himself to lead a strike out and bend the rules, ultimately breaking the law. This caused him to become an outsider, namely with his family and brothers, and his psyche quickly started to give way to something more sinister. By the time Helios disappeared he'd already become a supervillain.

The family was heartbroken - most of all Apollo. If he'd ever had ambitions in his life before, he gradually became obsessed with the loss of his brother and the idea that he could - had to - be brought back. One year after his disappearance Apollo had gathered a group of superheroes not-so-secretly hoping to go after Helios and thwart his ongoing plans. Hyperion was asked to join, believing there either had to be some other way to to bring Helios back - not just to their home, but to the same person he used to be - or none at all. Reluctantly he agreed, and a superhero persona was invented to aid him in the process.

Hyperion's career as a superhero was, unfortunately, not very brilliant. He had a helpful skill and the necessary strength, though his low resources and dependence on Apollo to manage their strategies slowed him down. The operation they organized together had the one and only intent of bringing back Helios, blindly hopeful that they'd succeed if they kept at it long enough. That's what Hyperion believed, anyway. There had to be a solution - they simply hadn't found it yet.

Hyperion followed a trail of destruction and blood left behind by Helios, enslaved by technology, and bent on enslaving humanity to serve it in kind. The more he looked the less he liked what he found, until the ensuing heartbreak of cynicism posed as reasons strong enough to make him give up. A long, long time and many, many struggles later, Hyperion finally confronted Helios.

Their encounters proved to be fruitless - Helios saw no match in Hyperion, but he had no interest in confronting him either. The winner between them would be quickly decided, after all. The more Helios fled from Hyperion's reach, the more desperate he became - until they finally fought.

The struggle was violent, too soon to end without blood. Hyperion came out of it alive, but in no way triumphant, having lost one of his fingers on top of everything else. This was when Hyperion gave up completely and left Apollo's group to become a civilian. Homeless and aimless, Hyperion decided to put his skills to use in order to survive on his own with enough money on the side, taking small jobs in robbing jewelry. Twenty-seven years old, Hyperion now belongs to neither side of the law and seems to be running from both, trying at the same time to escape his brothers' reputations and the same one he has now left behind.

Strengths/Weaknesses: Hyperion is quite skilled with his power and has long ago arranged the means to use it to his advantage to make a living, though he doesn't necessarily make the most intelligent or helpful use of his powers. He is very self-serving, which can be an advantage or a detriment, depending.

With slight physical enhancements, Hyperion is still very vulnerable to wounds and disease. Maneuvering in the areas of affected time is, for the most part, his best attack and defense.

Abilities: Hyperion has the ability to slow down time in limited areas through touch. This effect would make it seem as through his environment and the people in it are completely frozen still while he maneuvers freely and undetected.

First Person: [The camera shifts like the settings are still being tampered with, its user still clearly giving the framing a proper composition of his face and shoulders.]

Nice day we're having today. [He waves, briefly, two fingers barely shaping a salute over his temple. (A finger is missing from that hand, tucked next to the pinkie, to those playing close attention. He doesn't seem to mind it whether you do or not.)] Don't mean to bother any of you fine people, but this place doesn't exactly come with a pamphlet. I feel like I've been shipped to a theme park in Florida - [one disarming palm, coming up,] No offense. Or something. [Followed by a frown. Was that really insulting? More importantly, does he care?

Nope. Moving on.]
Anyway, it's not like I don't plan on doing some exploring of my own, but some pointers would be pretty damn great. Places to see, things to do, which food to eat. [Tilting his head with arched brows,] Which food to avoid. That kinda stuff. Just as I try to get acquainted and all.

Many thanks. And a good day to you, whoever you are.

Third Person: He flipped the amulet between his fingers, breathing through his lips with neither exhaustion nor exasperation. Pure boredom ran through his lungs and mind, head reclined on the seat of the train, droplets of rain calling for his attention with small, insignificant thuds against the window. His attention was won successfully, if briefly, lids blinking lazily at the landscape soaring past him, green shapes cast against the dull sky, and he waited. What he was waiting for was shapeless, unnamed, something he'd only know when it came to be, much like the amulet in his hand.

It didn't belong to him. It didn't belong to anyone he'd met, and would probably remain a valuable object taken from someone he never would. It was just one of those things he'd stumble into, be it on the busy streets, be it inside an empty home. Hyperion was sure some kind of meaning was to be considered in the shape of the inscription, an ornament meant to be more feminine than exactly significant. Most likely it had been a gift from someone with good taste but poor imagination.

He didn't consider it stolen. To steal you had to have an intent, an idea of what you'd do with the thing - keep it and make it your own, sell it and make a small fortune, dump it to find something better, whatever. Things like this were something that remained in a sort of limbo, however; it was neither his nor the world's to have, it was just a shape swinging around his fingers, back and forth, swaying in its own rhythm.

The train came to stop, and the sky outside ceased its cry for attention. Something else entirely had it now, something lost between buildings and roads displayed outside the carriage, waiting to be explored, by him and no one else, or so his instinct had suddenly decided. The pull to get on his feet and leave was sudden but subtle, discreetly leading him on until the train was long gone and his chance to give the amulet back to the world had left with it.

Re: REVISION REQUESTED

[personal profile] burning_love - 2013-04-02 22:35 (UTC) - Expand
dynamo_hunter_a: (Default)

Alexander Anderson | Hellsing | Reserved

[personal profile] dynamo_hunter_a 2013-03-27 02:54 am (UTC)(link)
discordiality: (Default)

[CANON] Discord | My Little Pony: Friendship Is Magic | Reserved | 1/2

[personal profile] discordiality 2013-03-29 09:31 am (UTC)(link)
PLAYER
Name: Kitten
Personal Journal: hollowrussian
E-mail: inu_taiyoukai_@hotmail.com
AIM/MSN/etc: [plurk.com profile] Grimmkitty ; SilverCrusnik @ AIM

CHARACTER
Name: Discord
Canon: My Little Pony: Friendship is Magic
Timeline: Sometime after the Return of Harmony episodes, but before his reappearance in Keep Calm and Flutter On. aka Trapped in Stone Time: The sequel.
If playing another character from the same canon, how will you deal with this?: Not applicable~

Personality: Discord’s personality matches his name, it’s as simple as that! He’s the spirit of disharmony personified in a form more akin to a chimera than an actual pony like the rest of the denizens of Equestria. Cheerilee describes his statue in the first episode of Season 2 as that of a draconequus, and goes on to explain that a draconequus is a creature with the head of a pony and the body made up of lots of other things. For the most part, Discord has a draconic appearance. However, he sports a lion paw as a right hand and an eagle claw as a left hand, one deer and one goat antler, a hooved leg and a clawed foot, a Pegasus wing and a batlike wing…even his pupils aren’t the same size, and he has one long fang protruding from one side of his elongated but still somewhat ponylike face.

Princess Celestia explains that before Discord was encased in stone, preceding the events of the first episode he appears in, he caused strife and disharmony for the denizens of all Equestria, Earth Ponies, Pegasi and Unicorns alike, until she and her sister Princess Luna were able to seal him away with the Elements of Harmony. Because the Elements no longer reside under their power, the spell that held Discord was broken, freeing him from his stony prison.

Upon being freed, Discord quickly began to wreak havoc on Ponyville, causing cotton candy clouds to rain chocolate milk upon the town and making the corn fields at Sweet Apple Acres erupt into bursts of popcorn.

These phenomenon show Discord’s ability to control nature and bend it to his will, even reverse the natural order of things by exerting his chaotic influence upon them. He’s even able to raise and lower the sun in erratic intervals and engages in increasingly ridiculous behavior, including drinking the glass around his chocolate milk and tossing the form-holding liquid back, only for it to explode.

In addition to his control over phenomena, Discord has both a cunning mind and the twisted sense of humor needed to fuel it. He’s fond of riddles, and even insists that he will only allow the main characters a chance to retrieve the Elements of Harmony so long as they solve his riddle and play his games by his twisted rules. He’s not above cheating either. This is where his silver tongue comes in, for Discord has a way of, while manipulating the surroundings of his enemies with illusions, also using his words to strike at their insecurities and bring disharmony to an otherwise cooperative group of friends. He prefers to use his wiles in order to manipulate others, either by forcing them to do the opposite of what they would do (Causing Applejack, whose Element of Harmony is Honesty, to lie), poking at insecurities (Insisting that Pinkie Pie’s friends don’t laugh with her, but at her and estranging her from her Element, Laughter), magnifying flaws (preying on Rarity’s love of gems by making her hallucinate that a boulder is actually a giant diamond and invalidating her Element of Generosity), or taking advantage of them with unfair choices (Telling Rainbow Dash that Cloudsdale would fall to ruin if she stayed with her friends to break her Element of Loyalty). He becomes frustrated when he can’t use his cunning linguistics against his enemies, and expresses it when he can’t strike Fluttershy’s insecurities. He instead alters her forcibly, and seems displeased that he had to do things that way.

When he feels like he’s at an advantage, Discord tends to become derisive and haughty, and doesn’t believe that he can be overcome. Even when he’s faced by the main characters after their bonds of friendship have been renewed, he doesn’t take their threats seriously, which ultimately leads to his imprisonment in stone once more.

((NOTE: Because of how his magic affects things around him, I’m perfectly alright with his abilities being dampened! I respectfully request the ability for him to affect things to a very small scale however, such as affecting himself or creating illusions that may affect someone within extremely close proximity to him. But even if he can do that, his magic would be limited and he would become tired from overuse, which never occurs in the show.))
discordiality: (pic#5921659)

Re: [CANON] Discord | My Little Pony: Friendship Is Magic | Reserved | 2/2

[personal profile] discordiality 2013-03-29 09:32 am (UTC)(link)
First Person: [Pulling the wool over his eyes is something impressive. After all, he is Discord, and it’s not particularly easy to surprise someone who’s so…chaotic. But alas, the draconequus has to admit he has absolutely no idea where he is, how he’d gotten on this train thing, or why there’s no ponies around. It’s a shame though, because he’d rather like to cause some mischief around here. But if there’s no one to inflict it upon…it’s not quite as fun.]

This isn’t exactly my idea of a party. There’s not even any chocolate milk! I’ll have to fix that!

[Both mismatched forepaws go to his serpentine hips as he stands erect on his back legs, frowning deeply. He doesn’t seem to realize there’s a pocket watch strapped around his neck, nor that its broadcasting audio.]

…Once I figure out where here is.

Third Person: The urge to use his magic for anything but chaos went entirely against everything Discord stood for. How could everypony really expect him to behave, when it was just so much easier to do the opposite. Yes, they had the Elements of Harmony on their side, but quite honestly…bonds were easily broken, and he’d proven that once before. If Celestia thought this little gambit of hers was going to work, then she was sorely mistaken.

The spirit of disharmony does not just stop being the spirit of disharmony because it’s the right thing to do. Friendship is magic? Don’t make him laugh. Except…that’s exactly what they were making him do inside. Laugh. And so as he sat there on the couch, his dragonlike tail flicking idly from side to side while he picked at the pages he’d torn from the library books…he couldn’t begrudge himself a smirk. He used his more dexterous talon-hand to pluck a reforming spell from the bowl of spells, reading it.

“Hopefully nopony thought it was going to be that easy to get rid of me,” he hummed to himself, before taking a bite of the page. How odd was it really? Discord eating paper? He’d done stranger things. By the time Fluttershy came to check on him, he was halfway through his leafy reformation salad, and she was none the wiser…yet!

Try harder, little girls~ He already knew that Twilight Sparkle was on her way here. Ohh, what a laugh she’d get when Fluttershy told her what had happened!
ariverontherun: (Default)

[CANON] COURFEYRAC || Les Miserables || Reserve || 1 of 2

[personal profile] ariverontherun 2013-03-29 05:27 pm (UTC)(link)
PLAYER
Name: Jess
Personal Journal: [personal profile] hoarder
E-mail: dreamwolfed@gmail.com
AIM/MSN/etc: idealistictruths

CHARACTER
Name: Courfeyrac
Canon: Les Miserables
Timeline: End of the book
If playing another character from the same canon, how will you deal with this?: Not playing anyone else from canon
Edited 2013-03-29 17:28 (UTC)
ariverontherun: (pic#5932299)

[CANON] COURFEYRAC || Les Miserables || Reserve || 2 of 2

[personal profile] ariverontherun 2013-03-29 05:29 pm (UTC)(link)
Personality:
Courfeyrac is a passionate man, with a bold self-assurance that comes from living the life of an aristocrat. When he joined les amis d'abc, he found a cause worth fighting for among his friends, and within that cause he found a direction for his life. Courfeyrac is the personable centre of the amis, as well as the moral centre for Enjolras, the 'cricket' on his shoulder. He is the warmer, more human touch that Enjolras sometimes lacks in the way he handles things. Each of the amis plays their part, and for Courfeyrac, his part is with the people. The humanitarian. He is a charming young man with a keen ability to read people, and so he is often the one to charm people and can draw people in with his conversation and his personality. He has a reputation as something of a ladies man, but above all else, Courfeyrac is loyal to his friends.

He is the one to take the young Gavroche under his wing, to take Marius in in his time of financial difficulties (and were it not for Marius' pride, would have done far more to help him.), and to pull les amis together with his light-hearted attitude and friendly nature. He's charming, sweet, and has a way of setting people at ease. While their cause is a serious one, and Courfeyrac is well aware of this, he tries to keep up the spirit of his friends.

While Courfeyrac has an understanding of the social meanings behind the happenings of the world, he is far more interested in the people. He makes it his task to get to know people as more than just 'a person', but as a friend. It is this that makes him such an asset to Les Amis. However, it is this same tendency to be 'the friend of all' and his love of flirting with beautiful women that gives him a reputation of being a bit shallow. The truth of the matter is that for all his flirtations and playfulness, Courfeyrac is loyal and honest. He would never disrespect his friends or anyone who came to his bed. And though he is very devoted and confident in his own abilities, he does not see himself as a leader. He is more than willing to pick up more of the work, but unwilling to step up to lead people.

It is clear that Courfeyrac has a kind heart in the book. He strives to make people happy, and is distraught, both when Jehan is taken captive and when his friends begin to die around him.He has a strong sense of value and heart, but he is also bold enough to speak his mind and fight for his beliefs, quickly becoming very dedicated to their cause and even bringing Marius in to join them despite Enjolras' initial disapproval.

First Person: [It's much later that Courfeyrac notices the pocketwatch. He had one like this before, once upon a time. It had been silver and intricate with his initials inscribed on it. This one is simpler and yet Courfeyrac finds himself drawn to it.

He polishes it on his shirt before opening it to study the unusual watch face. And in his turning it around in his hands he manages to turn on video. Curious eyes and messy curls fill the view, dirt and blood still on his face.]


What is this? Some trinket I picked up in the mess? I don't recall.

[Perhaps it belonged to Marius? Had he seen it before?

He slipped it back in his pocket, the audio muffled but still present.]


What am I doing here...

Third Person:
His death came so suddenly that it was hard to believe that it had really happened. Courfeyrac sat there alone in the train car, staring at his hands. His thoughts on the gunfire and chaos of his last moments at the barricade. Jehan... Gavroche. So many dead bodies everywhere and nothing he could do for them but keep fighting. Keep the faith. Hope that their cause, that the red painting the streets and the blackness that had taken them, would spur the people onward to pick up their flag. That it had not all been in vain.

He had wondered now and then in his musings, what death would be like. Never had he imagined a train. Though a train was not so different from a boat, when he considered it. And the fog as it rolled into the station could well have come off some river of thhe dead. But where were his friends? Where were the people he most wanted to be there to greet him? Had he fallen too far from graces that he would now be doomed to live his afterlife in solitude? No punishment would be more severe than to spend eternity alone. He who had surrounded himself with people always. Who treasured friendship and companionship above nearly all else.

When the train came to a stop at the station at last, he slowly made his way out of the empty car, running a hand over his scalp and feeling suddenly very exposed without a hat upon his head. His clothing still bore the signs of the barricade. Covered in dirt and blood. Pausing on the platform, he searched for the bullet holes within it, distracted for a moment.

It was not until the sounds of the train retreating registered that he whirled on his heels to look after it. He was alone in the fog, uncertain and lost. But if there was even a small chance any of his friends might be within the fog, he would take it.

“Vive la revolution... my friends.”

Taking a steadying breath, he ventured away from the platform to seek out any other souls that might have been lost here with him.
fussy_fangs: (Ehhh...)

{ [CANON] Conrad Achenleck || Hanna is Not a Boy's Name || No Reserve || 1 of 1 }

[personal profile] fussy_fangs 2013-03-30 12:43 am (UTC)(link)
PLAYER
Name: Dag/Dagga
Personal Journal: n/a
E-mail: deviantprince@hotmail.com
AIM/MSN/etc: (skype) idiot.is.happy

CHARACTER
Name: Conrad Dillon Achenleck
Canon: Hanna is Not a Boy's Name
Timeline: Sometime between when he was turned and the showdown at Tibenoch's place.
If playing another character from the same canon, how will you deal with this?: n/a

Personality: First impressions of Conrad would lend one to believe that he's an artsy guy and not only quite possibly the worst vampire in the world, but that he's uppity, irritable, and that his temper has a very short fuse. Those impressions would be entirely correct. He's almost always high-strung and chronically disgruntled and his temper can be triggered by some of the most inane things. It's not unusual for him to rant to himself in the background and people just tend to tune him out, which he doesn't always seem to notice at first.

Conrad hasn't always been this way though. Underneath the moody and catty attitude, Conrad actually has a hard time being anything but a genuinely nice guy. He's almost all bark and, perhaps unsurprisingly, is somewhat of a clusterfuck of anxieties and neurosis that he just can't seem to kick.
When he was a kid he was a complete pushover who eventually got sick bending over backwards for people and getting walked all over. But by being assholish and standoffish now he thinks that he can trick people into not messing with him and thinking that he's a tough guy. (He's not.)

Despite his somewhat mixed up personality, Conrad usually does his best to be a good person. That Rude Dude attitude is pretty flimsy, especially when confronted with certain situations that are mentally stressful. He doesn't handle stress very well and he gets fidgety and generally more fussy and irritable than usual when he's stressed.
Change is one of many things that shakes up his nerves and while he can usually adapt fairly quickly, he still isn't fond of it. Any time he feels like he's out of his element (which is often) it's much more likely that he'll lose his temper or at the very least snap at someone.

When he gets angry it's mostly noise and hot air but if antagonized and pushed enough, he will throw a punch and has broken a good number of noses that way. Just ask Doc Worth.

First Person:
[It takes a moment for him to realize that the light trying to wake him up is not, in fact, the sun filtering in through the window, but his communicator, left open on his desk, trying to alert him to a message.]

Hrrmmgghhh... How the hell does this thing even...?

[He prods at it a little and after a bit of trial and error he figures out how to bring up the message, which he grabs his glasses only briefly to read. Figures it would be from Hanna. At the most obscene hour of the morning.]

Dammit, Hanna... You have the worst timing.

[He drops the weird little communicator thing with the message from his weird little friend onto his desk and lays his head back down with a disgruntled huff. Then he squeezes his eyes shut, hoping to get back to sleep before anything else can distract him. Sorry, Hanna, he's just not interested in shenanigans right now.]

Third Person:
Conrad hadn't intended to fall asleep on the bus. It just kind of happened. He'd been exhausted after a very long, excruciatingly frustrating meeting with a potential client - someone more finicky than he was who wanted him to design their business logo - and all during what was quite possibly the worst week of his life. Just a few days prior he'd been turned into a vampire through a series of unappreciated hijinks and he was still trying to get used to the change. His very trying day lead to his little nap on the bus. When he got on, he took a seat near the back, curled up with his bag in his lap and dozed with his head against the window.

It had been sometime in the late evening then.

When he woke up it was to very unfamiliar, and vastly different, surroundings. A lush green countryside was flashing past the window and the early morning sunlight glittered off the dewy grass. There were hills and valleys, a forest, even a mountain range in the far distance. Conrad realized very quickly that he was not in the city anymore, but it took a moment for the peaceful scene to really become unsettling.

Panic started to rise when he realized he was the only one on the train and just as he stood up, the train began to slow down with a sharp whistle. A station was coming into view - old, but clearly very well used - and he quickly grabbed his bag off the seat he'd apparently been asleep in and made for the doors, no doubt a little more than just slightly spooked by the situation. This was already tangling up his nerves but more unsettling than waking up on a train alone was the collection of posters on the station wall, some of which were in languages he was almost positive did not exist. (More unsettling than even that was how he felt so weirdly compelled to enter the city and not just wait for another train.)

"What the...? Where the hell...?" He turned around, trying to swallow his building anxiety as he glanced over his surroundings again. This place looked like some kind of forgotten kingdom in the middle of the English countryside but it gave him some seriously unpleasant vibes. He felt the little hairs on the back of his neck prickle and put a hand over them to smooth away the tingles, then gripped the strap of his bag tightly in both hands and took a few deep breaths. He had no biological need to breathe, but it was still calming.
"Okay. Okay, this isn't... This isn't too bad. Right? I can just go inside and-and get a ticket back home. Yeah. Okay. Everything is cool." Trying to rationalize all of this did nothing to help, but it didn't hurt either. He decided to stick with his plan. Maybe he could find a way out of this Ruby City place.
acesover: (7)

{ [Canon] Casimiro | | Hanna Is Not A Boy's Name | | No Reserve | | }

[personal profile] acesover 2013-03-30 02:31 am (UTC)(link)
watcherjunior: (socially awkward but friendly.)

[CANON] Dawn Summers | Buffy the Vampire Slayer | No Reserve | 1/1

[personal profile] watcherjunior 2013-04-03 07:40 am (UTC)(link)
crabkat: (Default)

{ [CANON] Karkat Vantas || Homestuck || No Reserve || 1 of X }

[personal profile] crabkat 2013-04-03 11:30 am (UTC)(link)
PLAYER
Name: Dag/Dagga
Personal Journal: n/a
E-mail: deviantprince@hotmail.com
AIM/MSN/etc: (skype) idiot.is.happy

CHARACTER
Name: Karkat Vantas
Canon: Homestuck
Timeline: A6I5
If playing another character from the same canon, how will you deal with this?: n/a

Personality: Calling Karkat crabby would be the understatement of the century. He doesn't smile much and he'll argue with anyone over anything, no matter how big or small the issue, and usually by being an insulting little asshole and supporting his side with seemingly empty logic. He loses his temper often and can be extremely impatient, especially when he has to explain himself.There's not a single person in paradox space that hates Karkat more than Karkat himself, and he won't hesitate to remind someone if that if he has to, usually in the form of arguing relentlessly with his past or future self, sometimes even both, for what seems like hours.

Karkat can be a bit arrogant and is known for being extremely volatile, as well as ruthlessly ambitious, but all of this tends to make him reckless, as he will jump at any opportunity to one-up someone else on the playing field. This recklessness makes him unlucky in a lot of his pursuits and so he often winds up with less than what he started with, which provides a decent enough excuse to do an extravagant pirouette right off the fucking handle.

Despite his abrasive attitude he does genuinely care for his friends and will give them some pretty sound advice if they need it (or just need to hear it). In the past he's helped both Eridan and Tavros with their relationship problems, and he seems to be fairly well-versed in the subject, largely due to his fondness for troll romance novels.
He does seem to have a softer side, but getting him to show it is kind of like bathing a cat; If you don't end up with claws in your face, you might actually succeed in getting to see him being nice - maybe even gentle. (Both of which are rare occurrences and should be treasured and quite possibly recorded for posterity.)

He's not quite a flawless natural leader, but he managed to shepherd his idiot friends fairly well through a universe-altering game - though of course not without a few explosive temper tantrums along the way. They came out the other side a little worse for wear and definitely a few heads short, but we don't really talk about that now.
Being a "leader" for Karkat usually entails yelling at people when things don't go according to plan or just kind of standing there in dumb shock until the last possible second.

First Person:
PRAISE BE TO THE DROOLING MORON WHO DESIGNED THIS PIECE OF SHIT. IT TOOK ME THREE HOURS TO GET *THIS* FAR, SO IN CASE IT'S NO INCONVENIENCE TO ANYONE OUT THERE, NOT THAT I PARTICULARLY GIVE A WILD RACKETING FUCK, I WOULD VERY MUCH LIKE TO KNOW WHETHER OR NOT I AM DREAMING, BECAUSE WHILE I'D *LOVE* TO STICK AROUND AND PLAY MYSTERY MORON THEATER IN THIS ADMITTEDLY STUNNING EXAMPLE OF ANCIENT ARCHITECTURE, I HAPPEN TO HAVE SOME EXTREMELY IMPORTANT SHIT THAT I SHOULD BE ATTENDING TO INSTEAD.
SERIOUSLY, THIS IS OF DIRE FUCKING IMPORT.
...WOW SHIT, HIT SEND NEXT TIME, ASSHOLE.


[He just wants to throw the stupid watch thing but he wants to wait and figure out whether or not any of this is real. Granted, he doesn't dream anymore, but weirder shit has happened in the past and he wants to cover all his bases before he throws a fit about everything.
Which isn't to say one isn't already brewing. That weird train thing vanished right into thin fucking air and he doubts he'd be able to re-board anyway. This is all just stupid and frustrating and before really even thinking about it, he just leaves the station and enters the city. Might as well scope things out while he waits for a response.]



Third Person:
First thing he knew he was waking up with a start on the floor of some kind of transportation thing. Next was that he was somewhere extremely strange that sure as fuck was not a meteor being hurtled psionically through space. Clumsily he got to his feet and climbed onto one of the slightly uncomfortable seats nearby to peer out the window at the rolling hills and warm, gleaming sunlight going by. Gross.

After what seemed like an entire solar sweep of train riding, he's dumped off at an empty station. Well, not really dumped - that would've been less spooky. At first he was content to stay curled up where he was, scowling at the landscape, but some unseen force compelled him to leave the train.
So he did. And now he was here, standing dazedly in the shade and wondering what to do next.

He looked around, bewildered at this bizarre, kind of alien place and took a few uneasy, distracted steps over closer to a wall that was covered in tacky posters.
"Ruby City? The fuck." Karkat could safely say he had never heard of such a place.
The posters seemed to go over a few simple, apparently necessary, things and that, predictably, did little to answer his questions.
So he huffed, stuck his hands into his pockets and felt something other than his crabwatch. Karkat pulled the object out and frowned inquisitively as he held it up closer to the light to examine it. It looked like an old pocket watch or something, made of dark grey metal. "Tch, obviously when you get stranded in the middle of nowhere, the first thing everyone's going to need is going to be a fucking. Pocket watch. Hhgh, this is unbelievable." He had people to meet up with and a time-traveling, universe-destroying megademon to deal with and he just did not have time to be fucking around in weird pocket dimensions, or whatever the hell this was.

"Goddammit." Karkat pocketed the device and entered the city with a disgruntled huff. Maybe someone inside could tell him where the hell he was.
Edited 2013-04-06 21:59 (UTC)

[fandom oc] Emma Overland || Rise of the Guardians || Reserved

[personal profile] skatingonthinice 2013-04-04 02:16 am (UTC)(link)
PLAYER
Name: Tracy
Personal Journal: [personal profile] yeshallbeasgods
E-mail: die.wiederkehr@gmail.com
AIM/MSN/etc: turbotracy14


CHARACTER
Character Name: Emma Overland
Canon: Rise of the Guardians
Timeline: Just when Jack falls through the ice
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

Emma is still a young and youth girl, full of life, love and innocent curiosity. She loves to spend time with her brother but hates his tricks. Despite all that though, she trusts him. Especially at the most important time to them both. And because she’s so young, she hasn’t lost her belief in certain figures and wouldn’t be difficult if someone tried to get her believe.

She loves having fun and playing, her scenes showing her laughing and clapping while watching her brother mess around with fake horns, hanging upside down in a tree and excitedly pulling him along on the fateful ice skating trip. And, like any child, she’s very trusting and that can be both a good and bad thing since children aren’t very good judges of character. In addition is the complete lack of fear that she and most other children exhibit, jumping into any activity that looks entertaining. She’s not completely fearless though, nobody is and that’s true with her. We see that in Jack’s memories when she tells him that she’s afraid as the ice cracks.

This event has caused her to develop a fear of ice skating and going over frozen water. Every time that she sees it, she can’t help but think of Jack falling into the water and not coming out. While people grow out of fears and overcome them, this is one that will stick with her.

Emma enjoys having fun, which I mentioned earlier but I’ll expand on here. Having fun is one of the ways her brother can get her to do most things, including his way of saving her by turning the cracking ice into a game of hopscotch. This also shows that she can be forgiving, due to their dialogue:

Jack: “Would I trick you?”
Emma: “Yes! You always play tricks!”

And he assures her that he won’t this time and makes it a game. It shows that she’s willing to forgive people, give them another chance (probably more chances than they deserve) and trust them.

In addition, Emma is very well-behaved. Children from her time had to be, they were raised to be honest god-fearing people and to know what duties their life would entail. She does everything she’s told to when she’s told to and never disobeys the rules set down by her parents and other elders. This shows that she’s fairly skilled as well since children, young girls specifically, in colonial times were expected to help their mothers with housework. So Emma can cook, sew, churn butter and other necessary chores that were expected of women at the time. Perhaps not as well as other people but she can.

Lastly, since she’s still quite young, she’s very open to learning new things and much more easily than teenagers or adults. Overall, she’s a young and impressionable little girl, very innocent and easily trusting who loves to have fun with her brother and friends.

History:

Emma and Jack both come from the town of Burgess, 300 years before the movie starts. She was born during the settling of the United States and to a pair of unnamed parents who appeared to have a low position in the towns society. It was a small colonial settlement surrounded by woods and with a lake nearby. There were plenty of children Emma’s age, few that appeared Jack’s age, so she had plenty of chances to make friends and go to play with them as she grew up. Their family was not aristocratic as aristocrats tended not to settle permanently and the similar character designs for Jamie, his sister and Emma lead to the implication that Jamie is one of Emma’s descendants.

Emma was Jack’s younger sister, a very cheerful and naïve little girl who looked up to her big brother like any kid. They were raised well despite Jack’s love for mischief. Emma was always happy in the briefs scenes she appeared in and always appeared to be having fun.

From the movies screencaps, it appears that Burgess is in the vicinity of West Virginia, closer off to Ohio, further west than the Plymouth or London Company had been able to reach. Which implies that it was one of the proprietary colonies, which had greater civil and religious liberties. Even so, she lived there during a religious awakening among the colonies and at the time, basic education in literacy and numeracy was widely available so that they could read the bible. Both boys and girls attended the elementary schools (though sometimes at different hours or different seasons), and there they learned to read, write, and cipher. So Emma has some ability to read and write but her skills are not the greatest due to her families social standing and how young she is. This is something that she may be encouraged to continue in the game.

So, like all of the colonial settlements, it had very distinctive social, religious, political and economic styles.

Emma helped her mother, each day when she wasn‘t at school, with whatever tasks were expected of women at that time. Since there’s no indication of what kind of settlers they were, Puritan or otherwise, there’s no way to be sure if she helped with housework, farming or something else but she likely did learn how to spin yarn from wool and knitting sweaters and stockings, making candles and soap from ashes, and churning milk into butter.

The death of Jack took quite a toll on Emma and for awhile, she wasn’t the same happy and outgoing little girl she had been before that. It took awhile for her family and friends to get her to open up again and ever then, she was never quite the same as she had been. She avoided the lake unless she went to leave flowers there for Jack, which she did every year on his birthday and the anniversary of his death.

Strengths/Weaknesses:
Strengths: Believes in most anything, excitable spirit, butter churning, wool spinning, sewing to a degree, general cooking, etc.

Weaknesses: Easily convinced to do things when promised fun, a paralyzing fear of ice skating.

Abilities: Believing in Guardians.

Relationships to Canon Characters: Jack Frost is her much much much older brother.

First Person:

Test-Drive Meme.

Third Person:

Emma was focused, completely focused really, on her current task. In her hand was a sewing needle and in the other, string. And the task she was so focused on was threading it. Normally this would be easy but the lights were dimmed so that she didn’t wake anyone up or alert them to her being awake before she was finished. Nearby was small bundle of fabric which, unfolded, would reveal that it was a shirt. A shirt that was carefully sewn by the hands of a child, her skill level obvious as some points but it, at least, resembled a shirt. There were a couple of others, already finished, nearby as well but this one was special. This one was for her brother. So the care she had taken in making it was noticeable. Not to say that her others were carefully done as well.

It took a few minutes more, lots of sighing and almost giving up but she threaded it before grabbing the shirt and starting to work. Normally Emma managed to sleep at a decent time and slept normal hours but this was the best time to do something sneaky. Silver thread started to make the pattern (and it had taken her awhile to find silver thread,) of a child’s render of a forest. Over and over again she sewed until it covered most of the front of the shirt and then she knotted it and clipped the string to rethread her needle. And then she added a moon.

Task completed, Emma put her sewing things away and folded it up with the others she’d made during her late nights. Now that they were all done, she could start sleeping normally again and no one would be the wiser about how she had the time to make the shirts. Even with how much she tried to help out each day. The shops in town really lessened the kind of work she tried to help with, she could go out and play more than she had been able to when her mother needed help.

[CANON] Nathan Wallace / The Repo Man || Repo! the Genetic Opera || 1 of 3

[personal profile] athanklessjob 2013-04-04 04:28 pm (UTC)(link)
PLAYER
Name: Christine
Personal Journal: [personal profile] myyahelle
E-mail: myyahelle@gmail.com
AIM/MSN/etc: aim: circusofthedamned | plurk: [plurk.com profile] hufflepuffed

CHARACTER
Name: Nathan Wallace
Canon: Repo! the Genetic Opera
Timeline: Immediately after “Let the Monster Rise,” before the onstage confrontation at the opera.
If playing another character from the same canon, how will you deal with this?: N/A

[CANON] Nathan Wallace / The Repo Man || Repo! the Genetic Opera || 2 of 3

[personal profile] athanklessjob 2013-04-04 04:29 pm (UTC)(link)
Personality: Depending on one’s perspective. Dr. Nathan Wallace can be seen as either a tragic victim of circumstance and manipulation, or a ruthless and bloodthirsty monster. In reality, he is a bit of both, and which direction he leans in depends entirely on his current frame of mind. He is a man who has been twisted by loss, guilt and grief, the product of an incredibly harsh and oppressive world, and who has, over time, developed a split personality. He finds himself divided between being a loving father and a coldhearted, sadistic killer who is dedicated to his grisly line of work. He has always considered himself to be responsible for his wife’s death, having supposedly found a cure for the illness that threatened her life. Instead, the medicine killed her, and Nathan was forced to watch Marni die before his eyes, though he managed to save their unborn daughter, Shilo, from dying along with her.

Marni’s passing was the catalyst for a number of things. Nathan is and always has been a devoted father, but the loss of his wife (and his hand in her passing) has pushed him to become both overprotective and overbearing. Painfully aware of how harsh the world beyond their front gate can be, Nathan has gone to extremes to keep Shilo close to him, forbidding her from ever leaving the house for fear of her being exposed to the painful reality of the world they live in. He decided early on that locked doors and barred gates were not enough to keep Shilo safe, and went so far as to tell her she had inherited the same blood disease her mother had died of. In actuality, he has been drugging her medication to keep her weak, using this invented illness to justify her quarantine.

Though his methods are incredibly flawed, his intentions are good. He considers Shilo to be all he has in this world, the only thing worth holding onto, and it’s entirely possible that in his desperation to keep her safe, he doesn’t fully grasp just how warped his mind has become. He’s not entirely unaware, however. He considers himself to be the lesser evil; though he has spent the last seventeen years deceiving his daughter, he still feels that he is doing the right thing by keeping her from becoming a part of their crippled and toxic society. He is both strict and firm with her, but not unkind. He is quick to remind her that he knows best, and that all of his rules are for her own good.

As troubling as his actions performed in the role of father might be, it’s as the Repo Man that he becomes truly monstrous. Though GeneCo has multiple repo men in their employ, Nathan is considered to be their best and brightest, and as such, seen as the leader of this brutal task force. It was a role he was forced into; he had previously worked as a surgeon for GeneCo and was known for being both thorough and precise, a brilliant doctor with immeasurable promise. They offered him a choice: either face incarceration or worse for his part in Marni’s death, leaving his daughter orphaned, or accept their protection – GeneCo would assure that he and Shilo lived both safely and comfortably for the foreseeable future, under the condition that Nathan spend his nights working repossession, and do so without question or argument. His desire to protect Shilo far outweighed any misgivings he might have had about the job, and he was unwilling to allow her to lose both parents. Since then he has faithfully repossessed organs from debtors at Rotti Largo and GeneCo’s orders: a legal assassin.

He’s never had any illusions about what his work costs him. It has caused his humanity as well as his sanity to erode over time. He has always seen himself as a murderer, starting with Marni’s death and reaffirmed with every victim he’s forced to reclaim organs from. For the first few years, it was likely a difficult job, one he had a great deal of trouble coming to terms with, but time and experience has changed him. He has done the job so long and killed so many that he has conditioned himself to survive. While he still feels guilt for what he did to his wife and the life he’s condemned his daughter to, he feels very little for his “patients.” When it’s time to work, Nathan slips away and the Repo Man takes over: cold, ruthless, vicious, precise, and bloodthirsty. The shift in attitude is noticeable, to the few people who realize he plays both roles. Where Nathan is kind but firm, the Repo Man is harsh and unhinged, violent and almost joyfully sadistic as he buries himself in his work. It’s only when the job is done that the Repo Man retreats and Nathan returns, remorseful but intent on repressing his conscience for the sake of his sanity – which is surely questionable.

Nathan is a twisted and broken man, but his love for his daughter and his desire to protect her are his life raft. He’s not blind to the fact that Shilo has begun to resent him for his strict nature, but everything he does is for her. His self-loathing knows no bounds, and he is fully aware that he is the worst monster of all, that he’s the monster Shilo should fear. Assassin. Murderer. Monster. Liar. Demon. He is haunted by his own guilt, harrowed by the fact that Marni would have been ashamed to see what he’s become, but justifies it all by telling himself that he has no choice. He is a man who does what he feels is necessary, as well as a man who feels that the ends always justify the means – no matter how horrible, painful, or bloody those means might be.
unvarnished: (Emma)

[canon] August W. Booth | Once Upon a Time | Not Reserved

[personal profile] unvarnished 2013-04-04 07:36 pm (UTC)(link)
PLAYER
Name: Kacey
Personal Journal: [personal profile] seraphjewel
E-mail: seraphjewel@gmail
AIM/MSN/etc: JeweledSeraph/[plurk.com profile] seraphjewel

CHARACTER
Name: August Wayne Booth
Canon: Once Upon a Time
Timeline: 2.18; post-death (before the Blue Fairy changes him back obvs)
If playing another character from the same canon, how will you deal with this?: n/a

Personality: August is a man of many contradictions. He is a believer and wants to help others see the light, yet he lies and gives vague answers that make it difficult for him to be trusted. He has traveled all over the world, yet he remains naïve. He is an incredibly hopeful person despite his fear of failing to convince Emma before the curse kills him. He is the type to be easily distracted and although he has good intentions, he doesn’t realize the consequences of his actions until he’s faced with them.

Due to his nature of being a shameless liar, August doesn’t form attachments with people very easily. That and his restless nature caused him to move around a lot during his twenty-eight years of traveling. He longed to experience everything he could in this world. There were many distractions in the world, and he let them sweep him up and keep him from Emma. His biggest thing was self-indulgence. August did whatever he wanted to do and didn’t think about the consequences. Over the years he turned into a selfish person who only looked out for himself. He was also a coward, first leaving Emma alone and then not facing her in person when he finally came back. The main reason he finally came to Storybrooke was because he was afraid of dying.

Despite his easygoing attitude, August truly does care about breaking the curse. He’s lived his whole life carrying the burden of the promise he made his father. When he finally does try to make good on that promise he becomes frustrated and desperate. It’s a great struggle for him, especially knowing that it’s largely his own fault Emma is so mistrusting. August has carried a lot of guilt on his shoulders, both concerning Emma specifically and how he ran from his duty. He saw convincing Emma to believe as his last chance to make up for his mistakes.

August knew that his reversal back into a wooden puppet was his own fault. It was a visual representation of his failure to follow the Blue Fairy’s direction in being selfless, brave and true. He was ashamed of it and that was why he hid. He especially didn’t want his father or Emma, the two people he most didn’t want to disappoint, to see him. Yet his desire to protect them was stronger than his cowardice, and in the end that desire was what saved him.

Overall August genuinely wants to be a good person. The only problem with this is that he gets in his own way: running from his responsibilities, indulging in his human desires, giving into his nature. He longs for a chance at redemption.

First Person: [August is sitting outside, just taking in the view of the city. His device is angled so it catches his face. He has a light smile playing on his lips]

I still can’t believe this is all real. I’ve been pinching myself all day just to be sure… But it is real, isn’t it? I’m actually--

[whatever he was going to say is so overwhelming all he can do is shake his head]

This road would be perfect for riding my motorcycle, but… I don’t know. I feel like stretching my legs for a while.

Third Person: A heartbeat. An honest-to-god heartbeat! He could feel its rhythm against his chest. And the steady restricting and expanding of his lungs with each breath of air. August gave himself a minute to just enjoy these two incredible feelings. So many people took them for granted; not him. He could still remember the first time he felt these things. Just like then, August felt a surge of gleeful joy realizing what this meant.

“I’m alive.” He breathed the words out loud just to make them seem more real. “I’m alive. I did it…” The relief was making tears roll down his eyes. He was selfless, brave and true. He must have told Emma about Tamara. He remembered seeing her eyes, struggling on his last breath to tell her. Now here he was alive, so it must have worked. August pinched himself several times just to be sure. Yes, he was definitely a real man again.

Now that the initial high wore off, August realized that there was something wrong with his surroundings. Specifically that they weren’t anything like Storybrooke. What happened? Where were Emma and his father? Where was anybody? The high he felt was crashing around him fast.

“Emma?” he called out. “Emma!” He needed to see her, to be sure that this was real
Edited (i know html i swear) 2013-04-04 19:40 (UTC)

Revisiosn?

[personal profile] unvarnished - 2013-04-07 08:08 (UTC) - Expand
witchshouse: (Default)

[Canon] Viola // The Witch's House // Reserve

[personal profile] witchshouse 2013-04-06 05:07 am (UTC)(link)

(no subject)

[personal profile] witchshouse - 2013-04-07 07:26 (UTC) - Expand
thiefofbagend: (Huh.)

[CANON] Bilbo Baggins || The Hobbit || Reserve || 1 of 1

[personal profile] thiefofbagend 2013-04-06 08:21 pm (UTC)(link)

Re: REVISION REQUESTED

[personal profile] thiefofbagend - 2013-04-07 15:28 (UTC) - Expand

(no subject)

[personal profile] insomnimaniac - 2013-04-07 07:49 (UTC) - Expand

(no subject)

[personal profile] insomnimaniac - 2013-04-08 02:13 (UTC) - Expand
prosecutingly: untamedicons of lj; (Default)

[Canon] Ahiru || Princess Tutu || Not Reserved || 1/2

[personal profile] prosecutingly 2013-04-07 12:50 am (UTC)(link)
PLAYER
Name: Jiyu
Personal Journal: [personal profile] prosecutingly
E-mail: prince.jiyu@gmail.com
AIM/MSN/etc: AIM - iron.countess, Plurk - thecrimsonfuckr

CHARACTER
Name: Ahiru
Canon: Princess Tutu
Timeline: Episode 25, after Ahiru talks to Fakir about returning the last shard to Mytho, and accepting herself as a duck.
If playing another character from the same canon, how will you deal with this?: N/A
prosecutingly: untamedicons of lj; (Default)

[Canon] Ahiru || Princess Tutu || Not Reserved || 2/2

[personal profile] prosecutingly 2013-04-07 12:51 am (UTC)(link)
Personality: Once there was a little duck who wished she could do anything to save a lonely prince, a girl who dreamed of becoming a ballerina, and a cursed princess that would turn into a speck of light and vanish if she confessed her feelings to the prince. Ahiru embodies all three.

Sometimes a duck, sometimes a girl, Ahiru is skittish, yet bubbly and excitable, with a reputation of being a klutz. With that reputation, there comes a sense of doubt (particularly in her confidence as a dancer, or not thinking of herself as ‘brave’ when she’s Princess Tutu). She feels she lacks the grace and tranquility for ballet, traits which she admires—even envies, in that of Mytho and Rue. She also has a stubborn streak. Early on this causes her to quarrel with Fakir, mainly because of her interest in Mytho. As they spend more time together, she comes to an understanding with Fakir, as they learn how to work together in order to save their friend.

In lieu of her skittish nature, Ahiru is very perceptive. She will often times be the first person in the village to notice something is wrong; like pointing out the weirdness of having a talking cat as a teacher (despite being a duck herself), or sensing the feelings of those around her.

Apologizing is something Ahiru does regularly, often times when it’s not even her own fault, or for things that couldn’t even be controlled. She will even put herself down, by calling herself ‘stupid’ or ‘a bother’.

Any number of things can fluster Ahiru, either causing her to quack or flap her arms as if they were wings, which in turn will transform her back into her duck state. Other times she may blush, stutter, or carry on an entire conversation by herself. Despite this, her friends will often praise her for her cheerful disposition, even when she’s going through trouble (like when she remained upbeat after being demoted to the probationary class).

Ahiru abhors violence, which becomes a prominent theme within the series. She asks “Will you dance with me” when faced with challenges, such as collecting the heart shards from those possessed, or will continue to dance (while injured, and her human form is stripped away) in the battle against Raven’s minions. She draws her strength from will and determination to protect her friends, and when she puts her mind to it, not even fate can stop her from accomplishing her goals.

To Ahiru, her friends mean everything to her. She considers most everyone she meets as a friend, whether the feeling is mutual or not (like feeling terrible after Mytho called her ‘scary and thought he was hurting her on her quest to return the pieces of his heart). She will go to above and beyond to protect them (even if that means putting her life on the line), and will put their needs and wants above her own, taking their sorrows to heart.

First Person: Example A: Ahiru at the test drive meme.

Example B - Text: Hi, I’m Ahiru, and I’m new here. Is there anywhere in the city where I can practice my ballet? I don’t think my teacher would like it very much if I didn’t at least train while I’m gone.

Third Person: From the train station, Ahiru bolted with her bundle of clothes. She needed to find water and fast. Unfortunately, it was late, and she didn’t know where anything was!

After running haplessly for about a good hour, she found herself at the fountain in the middle of the city. Flapping her wings, she dropped the bundle of clothes, and flew into the fountain. Earnestly, she hoped nobody was around to see.

”Stupid, stupid, stupid!” she thought to herself. “I'm just a duck. I'll never make it in a creepy place like this.” Now transformed back into a girl, she picked up her clothes from the ground, and threw them back on, hurriedly. Oh, what is a poor little duck to do?
Edited 2013-04-07 06:28 (UTC)

Page 11 of 45