rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
tomatatas: (This is his love)

Italy Romana | Axis Powers Hetalia; Nyotalia | Reserved | 1/?

[personal profile] tomatatas 2012-07-06 03:30 pm (UTC)(link)
PLAYER
Name: Nutmeg
Personal Journal: [personal profile] meginatree
E-mail: meginatree@gmail.com
AIM/MSN/etc: aim: meginatree


CHARACTER
Character Name: Italy Romana [Chiara Vargas]
Canon: Axis Powers Hetalia; Nyotalia
Timeline: August, 1943.
If playing another character from the same canon, how will you deal with this?: N/A
Edited 2012-07-06 15:31 (UTC)
tomatatas: (Thinkin' no one could open my door)

Italy Romana | Axis Powers Hetalia; Nyotalia | Reserved | 2/?

[personal profile] tomatatas 2012-07-06 03:31 pm (UTC)(link)
Personality: A nation of romance, passion and most importantly, pasta with plenty of tomatoes, Romana is many things. Stubborn, hard to impress as well as being a woman to hold grudges, she is also motherly, strong and proud, of not only herself or her family, but of her people. She’s a woman who will never give up on someone she cares about, and despite being often temperamental at times, she can also be rather sweet and affectionate when it suits her. She is also a woman who is not as confident as she may seem, yet at the same time is completely aware what her feminine charms can get her, and when those fail, what a few nice threats can achieve. A nation of contradictions.

There are many things Romana is stubborn about, including her religion, her family and their wellbeing. She’s unwilling to hear any harsh words against her religion, often leading to arguments when someone attempts to criticise it, and this also occurs when someone criticises one of her family member’s. In her eyes no one will ever be truly good enough for Venezia, North Italy, and she is so set in this belief there is no use even attempting to convince her otherwise. She’s also been known to ignore any of her sister’s faults when someone points them out, yet at the same time, she will point the same flaws out when she notices them. But it’s different, they’re sister’s, and as such only Romana can point out the flaws her family member’s have, while defending those flaws when another remarks on them.

She believes in her religion whole heartedly, but she does know its flaws. Still, it’s wise not to mention them to her, unless you want an irate woman. She also tries to be a good Catholic, though she’s been known to lapse her and there, especially in the case of Nyotalia Spain. It’s difficult, the bible frowns upon a relationship and in term, Romana’s not entirely sure how she feels about Spain, is it romantic, a friendship or a family relationship. Unfortunately, rather than attempt to figure it out, she avoids the issue and the two have a slightly shaky but relatively okay relationship where Romana calls Spain out on her dumb ideas, but at the same time, will defend her if she needs it.

Like the stereotypical Italian woman she’s a good if not brilliant cook, and it’s a task she rather enjoys. There’s always plenty of food on the table and if you reject her (repeated) offerings for seconds she’ll either be deeply offended and embarrassed that her cooking isn’t good enough, or ignore you and keep offering or even rant at you for not appreciating the food she’s slaved so hard over. Nothing like a good old guilt trip, and like I said she’s stubborn. No is simply a maybe, 1 meatball clearly means 3. It’s easier to just take the food you’ve been given and ask if you can take it home. You may end up with a metric fuckton of food but at least you won’t have an offended Italian.

She also takes great pride in her house and she’s the one that makes sure it’s clean, that Venezia’s paints are in her studio and Seaborg’s clothes are in the closet and not on the floor. She’s definitely the mother of the Italian sibling’s, and it’s her that fusses over her sisters’ the most, almost suffocating them in attention at times. Like her male self, Romana does not approve of the relationship between Venezia and Germany, though this disapproval did not become as strong as it currently is until after the Second World War, especially with Nazi Germany’s invasion of the Northern half of Italy, all the way down to Rome, after Italy signed the armistice with the Allies. This, in Romana’s opinion was crossing a very delicate line and she has never truly forgiven the German nation for those actions even if Germany herself had no control over her boss’s actions. They currently have a very tentative relationship, the only thing stopping Romana from kicking Germany into Mount Vesuvius being the tears she knows Venezia would produce. Romana will do pretty much anything for her family, including the other Italian nations as well as the Italian people or pretty much anyone she cares for. Children, for example, will always win her over despite how hard adults may try, especially with an impressive display of tears. They’re her number one weakness.

Speaking of her sister, Romana and Venezia have a far better relationship than Romano and Veneziano. Sure, they fight sometimes, but what sister’s don’t. Sure there’s a little bit of self confidence issues on Romana’s side, with her sister being the curvier one. In Romana’s mind, her slim waist and smaller bust can’t compare to her sister’s wide hips and larger chest, though in reality the sizes between the two aren’t that big, and Romana tends to not notice that she’s just as attractive as her sister, she just caters to a different audience. Her sister’s also a lot less modest that Romana in terms of dress, Venezia being more than happy to run around in short skirts and stomach showing shirts while Romana sticks to her knee length sundress’s and pastel colours. This difference in dress means that it’s only naturally that Venezia attracts so much more attention, especially when you add in her tendency to be easily excited and loud.

That doesn’t mean that Romana’s some shy little wall flower, like I said, she’s temperamental, she’s passionate. If she has a probably with someone’s opinion or ideas she’ll point it out, as well as point out all the flaws she can think of. This little lecture can often be coupled with violence, often a light bop to the head as if to punctuate her point. Just because she enjoys cooking, cleaning, and over all can seem like a traditional housewife, happy with her chores, doesn’t mean she is one. She’s a fan of team work, and if you even dare complain about being bored around her you’ll be quickly saddled with a few dozen tasks that need to be done. And if you know what’s good for you you’d best do them or she’ll chase you down, nag, and eventually they will be done. By your hands. She can be quite the bossy little woman at times.

As such, she’s not as easily pushed around as the male South Italy is. She is respected and liked within the mafia rather than abused, even though they have attempted to shelter her once or twice. Romana however isn’t about to put up with that bull and while she’s learnt many skills from the mafia she generally ignores their actions unless they start to sneak into the North of Italy, or begin to harm too many civilians. They’re her problem, and like a mother lecturing their naughty children she can be quick to pull them into line. But they’re a bit too hard to get rid of, so what can she do. Plus, a part of her likes having that power, the ability to use them as a threat. But they have served to make her stronger, teach her things she would never have known, and in a way they’re like her. Family first.

This connection to the mafia, as well as the true skill of the Italian soldiers in World War 2, ("The German soldier has impressed the world... However the Italian Bersaglieri has impressed the German soldier.” –Rommel. “The Italians were willing, unselfish and good comrades in the frontline. There can be no disputing that the achievement of all the Italian units, especially the motorised elements, far outstripped any action of the Italian Army for 100 years. Many Italian generals and officers earned our respect as men as well as soldiers”-Rommel.) means that Romana is a capable and relatively strong fighter, certainly a better one than Romano, as noted by Himaruya in his solitary character note, she is better at fighting than her male counterpart. She’ll rarely back down from a fight when it concerns someone she cares about, and she’ll do her utmost to win, even if it occasionally means having to accept help of those she dislikes for silly reasons (America is an overexposed bimbo, England a silly woman who wishes she was younger than she is, France a woman who can be quite snobby at times, all in Romana’s opinion. Things like that.)

Overall, Romana is a woman who loves as fiercely as she fights, who cleans and cooks and is the mother of her family, but isn’t about to walked over as if she’s a submissive housewife. She can be hard to impress, but just keep trying and eventually you can crack through her shell and once you’re in her heart she’ll never let you out of it.

Unless you hurt her sister, and then it’s a trip to see the fishies for you.

{ Theodore || Persona 3 || reserve || 1 of 2}

[personal profile] yourhandplease 2012-07-07 03:24 am (UTC)(link)
PLAYER
Name: Ally
Personal Journal: ally_music @ LJ
E-mail: spike_black@web.de
AIM/MSN/etc: kogepankon

CHARACTER
Name: Theodore
Canon: Persona 3 Portable
Timeline: Post-game


Personality:

Inside the Velvet Room and in battle Theodore appears to be a serious and polite young man who fulfills his duties diligently. At the optional battle against the female protagonist his politeness goes as far as to apologize for an attack against her. Regardless of that he does not hold back during the fight and suggests to the protagonist to do the same and “to fight like she has the intent to kill”. He is also an excellent fighter. As one of three so far known entities of purest power, the other two being his older sisters Elizabeth and Margaret, Theodore only has a limited knowledge about the world outside the Velvet Room. Also, Elizabeth seems to scare him for reasons unknown, he had only mentioned it in the game.

Despite lacking the knowledge of things a person would consider simple he pretends to know everything there is to know. It does not mean that he is stupid, he can actually tell the exact temperature of water by feeling it or tell ingredients of a dish by its smell, even tell every chemical component of a scent and he is proud of these skills of his. It can be actually said that if he is anything then he is worldly innocent when it comes to the human world. This is proven over and over again when you fulfill his requests of escorting him to certain places he has taken an interest to.

While on these “dates” with him the player gets a better insight of his character. Theodore is proud and unwilling to admit that there are things he does not know as he tries to come to logical conclusions himself, which are usually far off from the true purpose of the thing he took an interest in. In fact, depending on the answers chosen at these dates he appears to be flustered easily and in denial about his faux pas or even easily disappointed if he can’t take a closer look at the place of interest such as a “club” he could not enter since it was closed.

Aside from that and in addition to his worldly innocence Theodore also appears to be a bit naïve. He is unable to tell apart a statement from a metaphor, therefore taking every metaphor literally as shown at the second date. Another remarkable trait of his is his protectiveness and fondness over the female protagonist, which is usually shown through him asking for her hand to hold. At one point during the second date there is a car driving towards them, no matter what choice the player makes, Theodore seems to be more than worried over her. At the third date he even prays for her safety at the shrine. The last date reveals that he has actually has fallen in love with her, but in order to fulfill his duty in the Velvet Room and as her assistance, he is modest enough not to pursue a relationship with her.

{ Theodore || Persona 3 || reserve || 2 of 2}

[personal profile] yourhandplease 2012-07-07 03:25 am (UTC)(link)
First Person:

[The young-looking man stands at the station, holding a thick book under one of his arms. Golden eyes search for some evidence, a possibility to find out where he is at the moment until he spots one of the many posters.]

Ruby City? How strange, there doesn’t seem to be anything made out of rubies nor is anything ruby-colored. It seems that this is a matter that I should investigate a little further to come to a conclusion.

[As his free hand brushes over his pockets Theodore notices something inside of them, something that has not been there before. Reaching inside he takes out a watch out of it, immediately taking a closer look at it.]

I do not remember receiving an item such as this as a gift from anyone. But where did it come from then? It does not seem to be a simple watch…

[He was used to strange things, but this was even an odd case for him.]


Third Person:

This has been something he had decided for himself a long time ago and it seemed that the time had finally come. Theodore had prepared himself very well for this task and he was full of resolution to do this. For so long he had wondered about the human world, what it was like and how it looked like. And now his questions would be answered and his curiosity sated.

“Very well Master Minako, we shall go then? There is still a lot in your world that I would like to see very much.” The man dressed in blue held his hand out to her, his lips formed a charming smile. “May I have your hand, please?”

After all, the last thing Theodore wanted was to get separated from their valued guest during his stay at the other world. Not like he wouldn’t find his back to the Velvet room, what do you think. The reason why was because he had to look after her. She may be fulfilling a request of his, although were he to get lost then who would be supporting her during her journey?
kissthegrell: (Default)

[CANON] Grell Sutcliff || Kuroshitsuji || reserve || 1 of 2]

[personal profile] kissthegrell 2012-07-07 04:14 am (UTC)(link)
PLAYER
Name: Allison-Marie
Personal Journal: CrowWitch
E-mail: VictorianBeauty at gmail dot com
AIM/MSN/etc: TheDerelictAngel (AIM) CrowWitch (plurk)
CHARACTER
Name: Grell Sutcliff
Canon: Kuroshitsuji (Black Butler)
Timeline: At which point of the canon were they taken from? Season 1 episode 6. Grell has been defeated by the demon Sebastian, and has had his fellow reaper and boss, William, take him away to be punished for dereliction of his duty as a reaper. Note: Grell will likely assumeRuby City is his “Punishment” for a little while.
If playing another character from the same canon, how will you deal with this?: I’m not playing another character from this canon.

Personality: First and foremost, Grell puts on an amazing act of being insane. His default personality is amiable, cheerful and flirtatious. However, he scrolls through emotions rapidly, and is quick to intense and frightening fits of rage, violence, lust, sorrow, and affection.
He relishes and revels in the life-and-death drama of human tragedy. He is contemptuous of human life, finding it dull and dirty. But the drama of death is something that excites and fascinates him. Shinigami live a very long time. While they can die and there are ways to kill them, this is rare. It’s a very dull life, set in a never-ending bureaucracy. Due to the nature of this existence, Grell decides to pack as much of the drama he disparages human lives for not having into his own life. Grell fancies himself an actress. His emotions are not something he feels, as much as they are something that he uses to create his own personal melodrama with himself as the beautiful leading lady. Since to Grell, drama is better than the real life cinematic records, Grell prefers acting out dramatic emotions to experiencing real ones.
There are many reasons why Grell greatly prefers theatrics over his real life emotions. He’d much rather emotions be like they are on the stage. Besides, stage emotions are fun, but real ones are painful. When faced with emotions that Grell can’t turn into melodrama and play-acting, ones that he has to actually feel, Grell can suddenly seem very fragile. So, Grell’s objects of affection tend to be people who are either aloof (William) or who want nothing but to kill him (Sebastian.) That way, he can enjoy acting out a passionate drama without any danger of the real, dirty, boring, undramatic emotions form the less-exciting cinematic records. In addition to this, Grell knows the reality of love would not compare to the drama of imaginary love. For that reason, Grell tends to love men who will spurn and respond to his advances with violence. He likes to act as though his feelings are returned. Part of this is because since he is a masochist, he does genuinely get off being fought off and generally abused. The other part is because acting as though the fight is a love affair, Grell encourages further attention and abuse.
Grell is a masochist by nature. He likes being treated roughly. And, as reapers go, he holds one of the only AAA scores on technical skill with a shinigami death-scythe, and he loves to show off. He’s very proud of his ability. So, both fighting and being beaten and dominated are things that excite him.
Most of the targets for his wild romantic attentions are men, but he's flexible in the matter and can harbor romantic and sexual feelings for women. This, however, is rare. Most women he treats with jealousy and disdain. When he does, it’s usually because he’s enjoying playing out some drama he’s concocted, and the woman is a part of the drama and has less to do with her personally.
Grell feeds on attention, and will stop at nothing to get it. He wants to be an actress, so he will always force those around to be his audience to his performances. To him, attention is good no matter how negative a form it takes. He dearly loves to frighten people and make them uncomfortable. The main reason for this is because it’s the best way to make himself the center of attention.
Another dimension to this is the fact that Grell is a very powerful individual, even by shinigami standards. There is a duality to this, in that he enjoys both wielding his power over others in the form of intimidation, and meeting the rare person who can match him and wield power over him, dominating him. It’s the same duality that exists in children, where they constantly both push boundaries and look for them to be enforced that the same time.
Grell’s opinion of himself is very high. He’s powerful and beautiful and he is very aware of this. Even as a young shinigami, he feels like his skill entitles him to preferred treatment, even though he didn’t do exceptionally well on the written exams. Grell also feels very entitled to the kind of dramatic life he craves. This causes a degree of cognitive dissonance, or sometimes just plain anger when he does not get what he feels he is entitled to. When this happens, he cycles back to his extreme behavior to get more attention on himself, or express more of his dramatic outrage. But, while his dramatic personality does get him the attention he craves, it does not really leave him emotionally fulfilled. He can be left lonely and frustrated by only receiving negative attention. However, these emotions channel right back into his resorting to extreme behavior. Grell’s aware of the fact that he behaves badly. Therefore, he can sometimes become confused when he receives positive attention when he thinks it's sincere, and not done to manipulate him.
He does have moments of lucidity, and he can be quite cunning and intelligent when he wants to be. He just doesn’t want to be. Generally, he’s not so mentally broken that he cannot function; he’s just broken enough so that he doesn’t care to. He’s a bit like the child who drops the plate and breaks it so he doesn’t have to do the dishes anymore. The shinigami life is long and tedious, and Grell’s nature is to make it as dramatic and exciting as possible. That also means getting out of work as much as possible, and avoiding paperwork as much as he can.
Grell likes children, but they also make him uncomfortable. One reason for this could be because, as his job is a reaper in a time period when infant mortality and child deaths were common, the task of reaping children would be a common and distressing one. This discomfort combined with his short temper and tendency toward wild outbursts make him particularly bad with them.
Loyalty isn't something Grell is overly concerned with. He'll look out for number one. However, as vain as he is, and is susceptible to flattery and tokens of affection, no matter how minor or insincere. He lives his life in a way that provokes negative reactions, for the reasons stated above. Even though he enjoys it, it can leave him unsatisfied. Therefore, even the smallest sign of approval will delight him, as long as it doesn't come too close to a real emotion. He seems to have no real qualms with letting himself be manipulated quite readily. Once motivated, Grell can be easily be made into a powerful, but ultimately unreliable ally.
Given Grell's job and his feelings towards human lives, Grell’s relationship with death is fairly skewed. For Grell, to kill a human would only be to reap them early. It wouldn't have much significance. He sees human life as dirty and boring anyway, so he has no real respect for it.
His other interests include playing games, acting, theater, music, and the arts. He also enjoys photography. Grell does have an incredibly short attention span. So, his interests and hobbies tend to be passionate, but short lived.
Grell's gender identity is a source of debate among Kuroshitsuji fans. Some people play Grell as a transwoman, and some don't. While there is legitimate canon evidence for the transwoman interpretation, I personally don't see him that way. I play him as a gay male with a cross dressing fetish and a female persona that he indulges in. This is how I enjoy playing him, and while I don't believe that playing him as a transwoman is wrong, I believe there is equal evidence to support the other interpretation.
Grell speaks in "Onee kotoba" which is a common affectation common among "flaming" gay men and drag queens during peformances, which translates to female pronouns when translated to English. It is an innuendo-laced dirty parody of how little girls speak. While it would be common for drag queens, it would not be used by Japanese women. Yana Toboso has mentioned the issue in supplementary materials, and in one she does say Grell wants a sex change operation. This is, however, a common stereotype in Japan, the myth that all gay men really just want to be women. She typically describes him as "okama" (cross dressing gay man) in other materials.
He’s very vain, and shows no outward discontent with his male body. While he adores his long hair, makeup, and the occasional dressing up, Grell really makes no serious effort to pass as female. In fact, demanding people call him a woman and throwing tantrums when he's identified as a man seems to be something he enjoys. He uses it to his advantage to provoke negative attention, and to make people uncomfortable regularly throughout the series. This is most apparent in his interactions with Sebastian. Ironically, his view of "womanhood" and femininity is surprisingly misogynistic. To him, being a woman involves wearing dresses, makeup, looking pretty and receiving sexual attention from handsome men. When Madame Red will no longer do his bidding, he kills her declaring he has no use for her if she's "just another woman.
Therefore, while I don't think there's anything wrong with playing Grell as a transwoman, I also think this interpretation is valid.
kissthegrell: (Default)

[CANON] Grell Sutcliff || Kuroshitsuji || reserve || 2 of 2]

[personal profile] kissthegrell 2012-07-07 04:15 am (UTC)(link)
First Person:
The human world is boring and dirty enough. What’s a girl to do in a place like this?
[Grell took off a glove with his teeth and checked his perfectly manicured red nails. The communicator jiggles a bit as he does, then he stares back into the camera, addressing the network.]
William? William! I KNOW you’re watching this! It ISN’T FUNNY! I wasn’t that bad. Let me come home! You know, I can do all kinds of things to make it up to you.
[He gives a sly, sideways look into the camera, that’s clearly intended to be seductive. It’s not, it’s just creepy. Then, he shifts.]
WILLIAM! THIS IS AGAINST HR! I KNOW IT IS! YOU CAN’T LEAVE ME HERE! NOW COME AND GET ME THIS INSTANT!
Third Person: A train. Was there a train? Grell couldn’t remember. He thought there was a train, but he couldn’t be sure. He sat up on his elbows, then rose to his feet, pushing his flowing red hair away from his face. He surveyed the scene, only seeing fields… and the city. It was abandoned, or looked that way. He’s seen such things, after he and the boys cleaned up after a battle or a plague.
Grell chewed on his lower lip, jagged teeth leaving some blood trickling down the corner of his mouth.
“My punishments usually involve extra paperwork.” Grell said aloud. He put his hand on his hip, and began to scout his new surroundings.

(no subject)

[personal profile] kissthegrell - 2012-07-08 20:14 (UTC) - Expand

Revised 3rd Person

[personal profile] kissthegrell - 2012-07-09 06:34 (UTC) - Expand

(no subject)

[personal profile] kissthegrell - 2012-07-09 22:51 (UTC) - Expand
sn33kyshipper: Credit needed (Default)

[CANON] Nepeta Leijon || Homestuck || Reserve || 1 of 2

[personal profile] sn33kyshipper 2012-07-07 01:57 pm (UTC)(link)
PLAYER
Name: TC/SkreeBat
Personal Journal: N/A
E-mail: tee.cee.art@gmail.com
AIM/MSN/etc: AIM: kisekispitfire

CHARACTER
Name: Nepeta Leijon
Canon: Homestuck
Timeline: After she attacks Gamzee and is murdered by him.
If playing another character from the same canon, how will you deal with this?: N/A


Personality:
Your name is NEPETA LEIJON.

You live in a CAVE that is also a HIVE, but still mostly just a CAVE. You like to engage in FRIENDLY ROLE PLAYING, but not the DANGEROUS KIND. Never the DANGEROUS KIND. It's TOO DANGEROUS! Too many of your good friends have gotten hurt that way.

Your daily routine is dangerous enough as it is. You prowl the wilderness for GREAT BEASTS, and stalk them and take them down with nothing but your SHARP CLAWS AND TEETH! You take them back to your cave and EAT THEM, and from time to time, WEAR THEIR PELTS FOR FUN. You like to paint WALL COMICS using blood and soot and ash, depicting EXCITING TALES FROM THE HUNT! And other goofy stories about you and your numerous pals. Your best pal of all is A LITTLE BOSSY, and people wonder why you even bother with him. But someone has to keep him pacified. If not you, then who? Everyone has an important job to do.

Your trolltag is arsenicCatnip and :33 < *your sp33ch precedes itself with the face of your lusus who is pawssibly the cutest and purrhaps the bestest kitty you have ever s33n!*

What will you do?

- Nepeta’s introduction page.


At first glance of this young female troll, we come to notice certain general aspects which quickly take us into a variety of associations. For example, the large, beady eyes and the 3 shaped mouth with a pair of peeking fangs quickly remind us of hundreds and hundreds of pictures and characters of adorable cats and other feline creatures we find on the Internet. This, added and complemented with more feline references, such as the large, cat-head shaped hat and the blue tail poking out of her jacket all add up to a character that immediately reminds us of the silly cat-girl personas and internet memes, not to mention the furry community. However, although these things are, in fact, referenced along her story as silly cracks and jokes to keep the audience entertained, one must look past this to fully understand and enjoy Nepeta’s whole character.

There are several sides of her personality to analyze in order to get a proper picture. Starting with the general picture, Nepeta is a cheerful young troll girl, often caught indulging in amusing activities, such as roleplaying with her friends throughout the story, or maintaining her Shipping Wall, which is literally a wall on which she keep track of ships between her and her group of friends, may they be true and confirmed, or possible, or simply desired.
As a contrast, Nepeta enjoys other, different activities as well, such as hunting (which she does, using her own skills, much like a wild animal would), and wearing the pelts of her preys. This last part shows us how Nepeta isn’t simply a “cute little troll girl”, but also a strong, independent young lass who can take quite good care of herself, in the very least in terms of combat and defense.

As far as animalistic references go, Nepeta doesn’t simply find amusement in animal life; she lives as she is one of them, which, by itself, is a reference to her liking for roleplaying, in which she plays a two mouthed feline, reference to her Lusus, Pounce de Leon, to whom she shows great care and affinity, going as far as missing her once the troll’s session has moved along, made clear in a conversation with Rose, as Nepeta attempts to chat with Jaspersprite.
Nepeta lives in a cave-like hive, and it’s quite clear that her tales of hunts are taken from personal experience, as we can see from the animal corpses, blood (which she uses to paint her walls) and cave drawings scattered around her respiteblock.


Despite her life in a cave and her feral indulgences, Nepeta still maintains a healthy dose of personal relationship with the rest of the canon trolls, with some obvious preferences, but also some dislikes. The first one relationship we should look at is one of the main focuses in her story: Her relationship with Equius Zahhak, her moirail and what could be considered the major example of the pale flushed quadrant in the cannon plot. These two, despite their majorly contrasting personalities, show a major bond and great care, along with a deep mindset set on the responsibilities that moirails share: a guardianship, where a partner has to take care of the other. Equius is shown to be greatly protective of Nepeta, going as far as forcing her to play on his team in the troll’s Sgrub session, much to Nepeta’s frustration. Equius also shows to be majorly controlling of her and seems to put down her taste for roleplaying, but his fondness for the female troll is often shown and he tends to comply with her wishes at some points. Nepeta, on the other hand, call herself Equius’s pacifier, making it her job to calm down the violent Blueblood. She keeps up her playful demeanor with the “brutishly poised” troll, despite it not being well received at times (which also frustrates her at some points), but, as was mentioned before, she seems to be able to pacify Equius, and we are shown one of the closest bonds between characters, up until their very end, as shown by her shock in Equius’s murder and the manner in which she rashly attacks Gamzee with feelings of revenge.
Nepeta shows strong connections with a number of other characters as well. Starting with Karkat Vantas, towards whom she seems to have romantic/flushed feelings for, as shown in her Shipping Wall, both the cave and the lab versions; she also expresses this, although vaguely, in her conversation with Jaspersprite. It is understood that Karkat is aware of these feelings, despite not returning them; however, he seems to have a fondness for her, although it does not surpass the spectrum of friendship. Nepeta does not seem to be aware of Karkat’s knowledge of her feelings, but still chooses not to tell him (or anyone else but Jaspersprite, for that matter), due to shyness, fear of rejection, and fear of “making someone jealous” (heavily pointing towards Terezi, Karkat’s matesprit at the time and Nepeta’s friend).
Other trolls she shows a fondness for are Terezi, her roleplay partner with whom she seems to greatly enjoy playing with, Tavros, who attempts to roleplay with her as well and with who seem to share a pleasant friendship, and Aradia, with whom she seems to get along with and who’s entrance in the Medium Nepeta was in charge of.
However, there are others who Nepeta does actively dislike. She expresses a dislike for Eridan, directly saying she doesn’t like him; she’s also apparently scared of Vriska, shown in her uncertainty when she attempts to roleplay with her and is taken back by the violent nature of Vriska’s animal persona.
In a general sense, Nepeta is of a greatly caring nature, striking (or attempting) a positive relationship with most characters and keeping up a great sense of loyalty, but not as much as to blind her to certain aspects that she may not approve or enjoy, making her definitely not a naive character.

Despite all of these aspects – her strength, her independence, her strive to soothe her strong moirail, her attempt of revenge for his death – we are often reminded that Nepeta is also a young girl, shown through a delightful, almost cheerfully naive demeanor at times, in an attempt to keep up high spirits when others seem to be unable to.

Nepeta has, therefore, a well-rounded personality that can be alluring to others, granted they keep on her good side, lest they win a young, cute but worthy opponent.


sn33kyshipper: Credit needed (Default)

Re: [CANON] Nepeta Leijon || Homestuck || Reserve || 2 of 2

[personal profile] sn33kyshipper 2012-07-07 01:58 pm (UTC)(link)
First Person:
[ The train rode quickly through the landscape, leaving a cloud of smoke on its way. To contrast with the loud noise made by the powerful wheels pulling the heavy carriages, these were empty and silent on the inside. One could walk down the eerily empty hallways and completely ignore the small figure kneeling on one of the seats, looking out the window with big, curious eyes.
She didn’t recall how she got there, when she got there; she wasn’t even sure where she was going. She simply woke up there, alone.
She tried to remember. How did she end up there? She could recall the laboratory and the meteor. Her friends. Her moirail. The honks.
Then everything went black.

In a glance, she noticed the train was approaching a city. She gasped and pressed her hands and nose on the glass, admiring the strange buildings protruding from the end of the fields. What was that? Where is she? Maybe there are some people there who can help her!

The train stopped once it reached the station, the young troll almost falling off her seat. She rushed down the hallway, out the door, into the platform, finally free and in open air, a welcomed breeze touching her hair and face, nose taking in the new smells, eyes darting around, looking at the new sights…and no one to welcome her. No one there at all, really.
She blinked and looked around, taking a couple of steps forward.
]

Hello?

[ No answer.
So the small feline—pardon, small troll, found herself in a completely new place. And what do you do when you find yourself in a completely new place you know nothing about?
That’s right!
Time for some exploring! :33
]



Third Person:
It was a quiet day in the park. The sun was shining, the birds were singing, not a cloud darkened the sky. Even the little critters made their way out of their burrows and nest and were enjoying a nice day in the warm sunlight. Look! You could even see a little bunnyrabbit , hopping away through the grass, most probably looking for some food to feed itself and its family. Just another day’s work for the small creature, same old same old. Sunrise, sunset.
But, little did it know, it was not a normal day. Oh no. In the nearby bushes, there she hid. The small troll hid away, watching the small critter with undying focus. Her eyes never straying, her senses sharpened, her rear up and wriggling as she prepared for the hunt.


“The mighty huntress watches the unsuspecting prey…” She apparently whispered to herself, with undying confidence.

The rabbit nibbled away at a patch of grass, and she moved forward. You can’t rush this sort of thing, you see; the little critters might not put up much of a fight, but they’re not stupid! They’re always keeping an eye out for trouble and danger. But they couldn’t see her. Never her. Not until it was too late. And, by then, she had won.

She started moving forward, so quiet, so stealthily, creeping up behind the small creature. She kept her head low and her steps slow. Her long years of experience (even though, technically, 6 sweeps aren’t necessarily a long amount of time, but let’s not saunter in details) had told her that good things come to those who wait. Most good things, she found, involved a nice chase and good meals.

“The long eared rodent, unaware of the danger, just ate away at the fresh, yummy grass. Hmm, how tasty it was! It didn’t even notice the roguish meowbeast sneaking up behind it, licking at her fangs as she-“

But it did notice. Before she could finish her self-inserted monologue, the rabbit raised its head and turned suddenly, staring at the strange new creature. Nepeta stopped in her tracks, holding her breath, in a quiet yet intense struggle of silent combat. They both stood in their places, staring at each other; you could cut the tension with a knife! But they couldn’t stay like that forever. Carefully, she tried to move forward, but before she could take a step, the rabbit took off at high speeds; Nepeta gasped, and quickly ran after the rodent. The chase was on.
They ran across the grass, through the bushes, pass the trees; in dashes, in sprints, in zigzags and in circles. Neither of them was giving up, and neither of them showed signs of exhaustion. She ran surprisingly fast in her hands and feet, for a bipedal creature; she could just barely keep up with the wild animal. Guess her feral instincts (as she might put it) took over, and she never, ever lost track of her target.

“The smaller animal was fast, but so was she! The huntress kept up her chase, determined to catch what would soon become her meal! She would never give up!! NEVER!!”

The two kept running, in a race for life or death. But there it was; the rabbit had almost reached its burrow. It made a sprint for its home, and the girl saw it. She wasn’t about to let her prey escape. She leaped high into the air, pouncing at the small furry creature—and she got it! Gripping its small body with her claws and biting its neck with her teeth, the pounce send them both tumbling through the grass. They hit a bush, and the animal still kicked a couple of times, but, eventually, it had to let go. It was finally quiet again, and the “mighty huntress” had won.
She panted a few times before a large, cat-like smile took over her face. She stood up, holding her soon-to-be meal in her bloodied fingers, making her way to whatever place she had chosen to reside in that new town.

“After a respectable chase, AC finally captures her prey, as was expected all along! No creature ever escaped her claws, and this time was no different! She carries her meal back to her cave, to take delight on the fresh meat.”

To end her silly ramble, she giggled, sinking her fangs into the furry hide, setting herself back on her hands and feet (or paws!) and rushing back to her shelter, satisfied with the productive day of hunting.
Edited 2012-07-07 14:00 (UTC)
scarysister: ([036])

Elizabeth | Persona 3 | Reserved

[personal profile] scarysister 2012-07-07 05:08 pm (UTC)(link)
PLAYER
Name: Tracy
Personal Journal: [profile] yeshallbasgods
E-mail: within_eternal_dreams@yahoo.com
AIM/MSN/etc: turbotracy14

CHARACTER
Name: Elizabeth
Canon: Persona 3 FES/Portable
Timeline: A couple years after she’s left the Velvet Room (So technically during P4, when her sister mentions her)
If playing another character from the same canon, how will you deal with this?: N/A

Personality:

(Elizabeth is from the male play-through, all dates completed.)

To start, Elizabeth is woefully naïve to the world of the protagonist (Minato) and takes many things too seriously. She’s also completely oblivious to many social customs and often leaps before looking. This doesn’t apply entirely to everyday life though, merely new experiences of which there are many since she doesn’t live within Minatos’ realm. In the Velvet Room, she behaves responsibly and keeps to her duties in serving as Keeper of the Compendium and as Igor’s assistant, though not as diligently as her little brother. Even after all the ‘dates’ she goes on, she continues her duty in the Velvet Room instead of pursuing a potential relationship with Minato.

She’s constantly cheerful, finding joy and fascination in even the most simple of tasks… Like putting almost one million yen into three water fountains to make a wish. And then forgetting to make a wish, it was that exciting for her, literally. This also implies that she’s very generous. She doesn’t easily believe something is superstition alone, assuming that the coin offers that others made were not sufficient enough to pique the “fountain spirits” interest.

Elizabeth tends to be quite empathetic as well, comforting Aigis after Minato is gone and the android is still grieving. It’s not clear in ‘The Answer’ about Elizabeth’s feelings, in fact it’s not shown at all (since it can be played independently from ‘The Journey’) but she was grieving as well since she had come to love Minato.

She also sought desperately to find the true meaning to her life, something that she was destined to do since the moment she set foot in the Velvet Room, as are all guests and residents of the mysterious room. Elizabeth went so far as to ask Minato to fight her at the top of the (bonus) dungeon, Monad. She was defeated however, something only her sister had only ever been capable of doing, and did not find the answer she was seeking. She did learn, however, that only she can find the answer to her life and was still quite thankful, presenting Minato with one of her prized possessions: a bookmark, again showing her generosity and the depth of her feelings towards him.

The young attendant isn’t at all shy, having no problems with starting to dance in the middle of public and grew excited at the thought of karaoke or the arcade and even attempts to convince her master to turn the Velvet Room into a club.

And she definitely lacks a clear understanding of our world, assuming that escalators test a persons wits and pitfalls test a persons strength. Like her brother, she can tell the secret ingredients in food just by the smell… And then takes the saleslady for the takoyaki seriously when she claims that the food will “-make you smile so wide, your cheeks will fall off!” and assumes normal citizens can’t buy takoyaki very easily. She then proceeded to take Minato around to every food place in Iwatodai Strip Mall and eat more than seven meals, ending up surprised when she found out he couldn’t handle so many meals.

On a date to the Naganaki Shrine, Elizabeth discovered the slide and jungle gym there and thought that the playground equipment worked as a way to teach children how the world works. And then ended up getting stuck in the jungle gym and attempting to balance on a bar. She learned just how much fun she could have, especially when with Minato.

Mostly, she just looks too deeply into things and attempts to make them seem more important a task or event than it actually is during her first forays into the world of Minato and the rest of SEES and she learned a lot, glad for each one and likening them to valuable gems. Mentioned earlier, she’s naïve to the ways of the protags worlds, but she claims to be quite aware of the meaning behind going into a young mans room with him.

First Person:

Oh. This is different. It’s certainly not where I was going, this place won’t help me at all.

I’ll have to go back, I won’t be able to free him--

[She pauses as she takes note of the watch.]

Well, what have we here? A watch?

Hmm… I don’t recall watches ever doing this before. Such a quaint little device. Is anyone watching this video?

Third Person:

“Persona!” Elizabeth shouted, smashing a card drawn from a thick tome. Nebiros, the general of Hell, heeded the call of the golden eyed woman and attack the looming figure of Erebus. Behind it, a stone figure was suspended in the air, the soul of the young man she had come to release. The danger to herself was minimal, Theodore and Margaret could assist Master Igor if anything were to happen to her.

Nobody could help Minato though. So long as Erebus attempted to make contact with Nyx, Minato could never be freed. And Erebus would never stop existing. There had to be an alternative, some Persona that could seal Erebus as well.

“I won’t let you hurt him! Even if I must spend an eternity fighting you!” She spent so long trying to get here, to help him. She left her duties as attendant in the Velvet Room for this task. She held her own, well enough, against Margaret once. She could handle Erebus for a time, bond her powers with those of Minato’s friends to save him.

And then a thought struck her. What if… She gave her own soul to act as a seal, if that didn‘t work? It would free him, exactly as she had set out to do. As much as she had come to care for him, it was a risk she was willing to take. Otherwise, she would act as a second seal with him, if he could not be freed.

Re: ACCEPTED

[personal profile] scarysister - 2012-07-08 02:46 (UTC) - Expand
zipperhead: (my body is ready)

[CANON] Glitch/Ambrose | Tin Man | No Reserve | 1/1

[personal profile] zipperhead 2012-07-07 06:24 pm (UTC)(link)
PLAYER
Name: Ri
Personal Journal: [personal profile] resplendentri
E-mail: cheetah1090@yahoo.com
AIM/MSN/etc: JoyBringer5002 on AIM

CHARACTER
Name: Glitch
Canon: Syfy’s Tin Man
Timeline: Right after he, Raw, and Cain are rescued by Jeb and the rebels, but before Toto shows up to tell them that DG is in trouble
If playing another character from the same canon, how will you deal with this?: n/a

Personality:
If Glitch is one thing, it is loyal. You could say that it comes from being brainless, but that would be to sell Ambrose quite short. His brain was removed in the first place because he was so loyal to the queen that he refused to give up information on the Sun Seeder even under torture. He destroyed the only blueprints to his greatest creation and stood up to Azkadellia even when he knew that the cause was lost. In addition, his loyalty to the queen is never questioned – in the Northern Palace, he is present in the portrait of the royal family on the wall. He was the queen’s most beloved and trusted advisor, second only to Ahamo and her daughters in her esteem and affection. After his brain is removed, he still shows remarkable loyalty. To have Glitch as your friend is to have a powerful and loyal ally, even if he isn’t always the brightest bulb in the drawer. He pulls Cain from the water after Cain is shot in the royal palace; he and Cain rescue DG and Raw from Azkadellia’s castle; and he, Cain, and Raw come running when Toto tells them that DG is in trouble at the Gray Gale.

Of DG’s three boys, and of the denizens of the O.Z., Glitch is definitely the most cheerful. He sees the world with an almost childlike sense of wonderment at times, such as when he’s easily entertained by the woman with 8 arms, or when he finds himself examining gadgets. This is a trait that gets him into trouble often, and is even pointed out by Cain, who refers to it as his “wide-eyed optimism.” That isn’t exactly the best term for it, however it certainly seems apt when compared to the incredibly cynical and war-worn Cain, or the skittish and fearful Raw. Glitch is the one who is guaranteed to side with DG on the “bright side” of any disagreement among the group. He’s almost bitterly optimistic at times, confronting Cain’s “bad attitude” on a regular basis with heated disagreement.

He is also stubborn and candid. When he’s set on something, he is dead set on it and he will argue you into the ground. This, in addition to his candor, combines with the previously mentioned traits of loyalty and optimism, not always to his benefit. However, it’s what helps him keep a sunny outlook despite the chronic cynicism of Cain and the terrible circumstances of the O.Z. in general. He is not afraid to tell you how he feels. Among the things that were apparently excised when his brain was removed was any trace of a brain to mouth filter. He’ll break awkward silences and derail conversations with non-sequitur statements. He’s better about this, by the canon point that he’s taken from, but as time goes on in the city he might regress a little.

Despite the fact that Glitch is missing his brain, he still manages to be quite witty and clever. Frequently throughout the course of the series, it’s Glitch who takes up the mantle of exposition fairy. At times, it seems like the facts that he’s able to recall are random, although they’re always relevant. For instance, when he is able to recall the scientific abbreviation and number of Mauretanium on the Ozian periodic table. Other important information, he is unable to recall, like the exact nature of the sun seeder that he developed or the real name of the queen who he served so faithfully (or his own name, for that matter, his identity as Ambrose wasn’t known until Raw delved into the memories that had been repressed by Azkadellia’s medcoats).

Although he isn’t going to say no to taxing his brain (or what’s left of it) for people he cares about, and even though he considers himself a “Thinker”, Glitch is also very, very proud of his sense of rhythm. Rhythm, he says, comes from the soul. Before his brain was removed, he was apparently a very talented dancer. After his brain was removed, he’s still implied to be a talented dancer, but more importantly he’s also revealed to be an insanely skilled martial artist. He is truly a deep well.

First Person:
[When he steps off the train and onto the platform, the first thought in his head is that he has no idea where he is. The second thought in his head is that he doesn’t feel like he’s supposed to be alone right now, but he can’t exactly remember where he’s supposed to be, either. He sticks his hand in his pocket and feels something small, cold, and circular. Pulling it out, it’s a small watch attached to a chain. At least on first glance.

Pressing buttons reveals a screen that comes to life with a burst of static, startling him.]


Hello? Can anyone hear me? The name’s Glitch, and I... Oh cripes, I don’t think I’m in the O.Z. anymore.

Cain? Raw? ...DG? Has anyone seen my friends around here, maybe? Last I remember, we... well, I think we were in the woods.

Third Person:
Trains were a thing that were fairly uncommon in the O.Z. They were used primarily to transport goods, not people, so when Glitch fell asleep and awoke in the relative comfort of a rolling metal behemoth, he was a little disturbed and put off. Particularly because the last thing that he remembered, he had fallen asleep in the forest. Worry seized him as the train rolled into a thick fog.

“DG? Cain? Raw?” he called, standing up and bracing himself against the seat as he moved frantically around the compartment. He went to the door and all but pressed his face up against the glass, trying to discern something in the fog. He didn’t need a brain to figure out that he was alone in the compartment. Finally, the train started to slow down, and buildings rose out of the fog. Buildings not like any he’d ever seen before. As the train screeched to a halt in front of the platform, Glitch didn’t really need a nudge to stumble out of the car.

“DG?” he called louder, glancing around. “Cain?” Maybe they were stuck in another compartment. “Raw?” But he remained just as alone as ever.

Whatever had happened to him, his friends were missing. And if they were being held in this place, then it was up to him to find them. He pulled up short in front of a poster on the wall of the station.

“Ruby City,” he read aloud. His eyes scanned over the rest of the notice, as his hand slipped to his pocket and pulled out the little device. He looked down at it, cold and heavy in his hand. “What a funny little thing.” Curious shaking, then flipping it open and fiddling with it.

Re: ACCEPTED

[personal profile] sn33kyshipper - 2012-07-08 13:45 (UTC) - Expand
tinstarheart: (Default)

Wyatt Cain || Tin Man || no reserve || 1 of 3

[personal profile] tinstarheart 2012-07-08 05:33 am (UTC)(link)
PLAYER
Name: Otter
Personal Journal:
[personal profile] literarysupplanter
E-mail: riversideotter[a]gmail.com
AIM/MSN/etc:
riversideotter[a]gmail.com (AIM and MSN), [plurk.com profile] OtterRiverside


CHARACTER

Name: Wyatt Cain
Canon: Tin Man.
Timeline: Just after Cain locks Zero in the tin suit, after being rescued by the rebel forces.
If playing another character from the same canon, how will you deal with this?:This is my first Character.
tinstarheart: (Default)

Wyatt Cain || Tin Man || no reserve || 2 of 3

[personal profile] tinstarheart 2012-07-08 05:34 am (UTC)(link)
Personality:
Wyatt Cain is a man of principles, which is how he had managed to become one of the OZ’s elite tin man, who was honoured with a position within the mystic man’s personal guard. As such, Cain is disciplined, authoritative, proficient in weapons, and is very used to being obeyed when an order was given. Cain is also a family-man.

Or at least was. He had a loving wife and a beautiful son. As the cruel princess Azkadelia stole her mother’s throne, Cain was one of many who had joined the resistance against her due to his strong belief in justice. While it appears that Cain had a strong background in the resistance for quite a while, he was inevitably discovered which caused one of Azkadelia’s men, Zero, to confront Cain. Zero and his contingent of long coats severely beat Wyatt Cain and stole his wife and child. What is most cruel about this is that they had recorded the scene, which after locking Cain in a life sustaining metal suit replayed the video on loop to him for approximately fifteen years.

This lead Cain to become rather distant, cold, suspicious and mistrusting to people when he was finally released from the suit by DG and Glitch all those years later. Despite their polite request to lead them to Central City, Wyatt coldly declined them, citing that he didn’t want to be saddled with some kid or a felon (It was common practice for a time where the worst felons had their brains removed to help rehabilitate them. A zipper along the skull was proof that this had been done to Glitch). However, when realising that they had every intention of going to Central City on their own even without their help, which would lead through the fields of the dangerous creatures known as the papae. Wyatt, with a great deal of resignation, agreed to lead them to the City. Showing that even after being shown a terrible part of his past repeatedly for years, the long coats hadn’t damaged his will or his desire to keep people walk into dangerous situations.

As Wyatt spent time with DG, Glitch and then shortly later with Raw he began to become more of his old self, going from a cold hearted man who gave up on caring, to the man who cares deeply for those he considers family. However, I feel it would have been a lot harder for him to connect with the other if he had never learnt that DG was the missing princess, and being ordered by the Mystic Man to protect her no matter what. However due to his direct speech and negative outlook, he was often teased by Glitch for being a grumpy man in need of some heart. Wyatt had also learnt what had become of his own family, much to his grief his wife had died. That being said, he soon learnt that his son was alive and well. Not to mention he was also a leader in the resistance, a fact that causes Wyatt to swell with pride. Especially as it was his son that had been the one who rescued him, Glitch and Raw from the long coats who had caught them during a double cross which also lead to DG being kidnapped.

psychiatricfieldday: (EOT | guuuurl)

[CANON] The Master | Doctor Who | Reserved

[personal profile] psychiatricfieldday 2012-07-14 12:56 am (UTC)(link)
PLAYER
Name: Amanda
Personal Journal: [personal profile] daintily
E-mail: speakforthetruffalas@gmail.com
AIM/MSN/etc: AIM – man grit

CHARACTER
Name: The Master
Canon: Doctor Who
Timeline: During the “End of Time” episodes, when he is a captive of the Naismiths.
If playing another character from the same canon, how will you deal with this?: N/A

Personality: The Master is most easily described as a mad man, and that is very true. He is mad, but he’s also more than that. He’s power hungry, in a way that never ends well, and is easily able to get into positions of power, whether it’s through charm, skill, or manipulation. He feels that he is superior, and is extremely narcissistic. Would someone who isn’t a narcissist change the entirety of a race into clones of themselves? Probably not. He desires control, and his hypnotic ways and ability to fool people into believing his a normal, charming man help him achieve that.

He enjoys the suffering of others, and finds amusement in pain and suffering. He shows little remorse for his actions, and makes destroying populations a game. He makes jokes and laughs, which really just makes his actions all the crueler, but isn’t that the best part? He enjoys breaking people down, watching them suffer slowly. That’s why he kept the Doctor alive, and was completely fascinated by the fact that Jack could not die. He wanted to break them mentally, before destroying them completely. He’s inventive in his torture.

He’s more than just a sociopath and a psychiatric field day, though. Driven mad by the drums in his head, the Master’s vast intelligence was twisted into something darker. When the Master was in the guise of Professor Yana, before restoring himself as a Time Lord, the Doctor even commented that he was more brilliant than the Doctor himself, who’s known for his intelligence and creativity. He’s endlessly intelligent, but instead of using his knowledge for good and the betterment of others he used them for selfish, self-fulfilling reasons. He does not sympathize with others, and sees no reason to. He just wants to watch the world burn, with him lighting the fire.

After his flawed resurrection, the Master began to lose himself. His control and ability to charm others began to fade, as he was a raw, more emotional version of himself. He would spend time remembering his childhood on Gallifrey, possibly because he knew that this was his last chance. He was angry and bitter, getting caught in the memories and wondering how his life would be if he had been free from the drums. He was more animalistic, from the strain his body was putting on his mind, and he became quick to anger. He was still very much his intelligent, cruel self who saw delight and play in other’s suffering, but he is coming apart at the edges.

First Person: [The Master is holding his pocket watch tightly, staring at the screen curiously. He paces back and forth, grinning to himself. This was fantastic. Completely fantastic. A new world. A new time, a new everything.

He laughs to himself, finally addressing the watch.]


I believe I’m using this correctly. Hello, new friends. Please pardon my appearance. [He taps at the collar at his neck, a simple, four note beat.] I’m sure you understand. Suddenly being in one spot, and then another. There wasn’t any time to prepare myself.

If anyone can answer a few questions, or know where I can find a doctor, I’ll be at the station. [He chuckles again, and the video cuts off.]

Third Person: The Master was curious about this new place. This Ruby City. He had been exploring the city, getting to know its depths. He wanted to know more. He had to know the city, inside and out. He had to know the best way to tear it apart, brick by brick.

So he had been wandering. He used this time to himself to get to know better, spending time getting used to how his body drained so quickly, and finding the best ways to counteract how he withered away. Some of the people in the city were fools, and had offered him food. He had found a few restaurants and cafés, he had foraged through the forests.

But he was still always so hungry. He was ravenous, and he would frequently be overcome with hunger pains.. The Master found them needlessly distracting and worthless. He had far more important things to deal with then his hunger. He needed to find how this place worked, and see what they used to transport all these groups of people.

He grimaced to himself, prowling the streets of Ruby City. (It was an odd name, it would be far more fitting if the streets ran crimson.) There were so many options, but he had so little patience. He had so many plans for this city, he could not get distracted by a sharp pain in his stomach. He had eaten not too long ago, but his body, his body, while more agile, and more powerful, was an unnecessary burden. If only his resurrected body had come without the drums. Maybe if he could share them with others, the burden would not be one. For now, he could put his plans aside and find himself some sustenance.
istillbelieveinheroes: (Do it with Style)

[CANON] PHIL COULSON || Marvel || Reserved || 1 of ?

[personal profile] istillbelieveinheroes 2012-07-14 10:16 pm (UTC)(link)
PLAYER
Name: Gann
Personal Journal: [personal profile] thefolksbetween
E-mail: tori.bear@gmail.com
AIM/MSN/etc: vintageset [aim] / redlionspride [plurk]

CHARACTER
Name: Philip “Phil” J. Coulson
Canon: Marvel Cinematic Universe / MCU
Timeline: Middle of The Avengers Movie - About mid stab...
If playing another character from the same canon, how will you deal with this?: n/a
istillbelieveinheroes: (Default)

[CANON] PHIL COULSON || Marvel || Reserved || 2 of ?

[personal profile] istillbelieveinheroes 2012-07-14 10:18 pm (UTC)(link)
Personality:
About the man; at a glance: Agent Coulson is a man who not only does his job well he loves it. He’s in a position of power and great knowledge but that isn’t really the real appeal. It comes down to being able to assist and aid in saving the world. He gets to see everything that happens behind hidden screens, helps coordinate people to work together and in the end keep the world at some level of peace. Heroes is a old fashioned novel idea which he still fully believes in and supports. His job gives him the chance to not only support these kind of heroes but also be one himself.

He seems to be a fairly straight laced kind of guy who will do what he has to to get the job done. At first he seems a bit of a jerk, pushing the wrong buttons to get his desired effects, and sure, he can be, from time to time. But he also has a great sense of humor, albeit a bit dry. He has his geeky side to him as well, for example: He collected a complete set of Vintage Captain America trading cards, which he really wanted the Captain to sign for him. He also goes a bit fanboyish and trips over words a bit when he first meets the Captain and gets to talk to him. It’s this kind of thing that displays that he DOES have that soft human side to him. Even the most straight laced agents have their soft spots that make them grin like an 8 year old boy.

As I said, he believes in heroes. He believes that the villains will also fail. It’s just in their nature. Good always wins out over evil and he will go down believing that until the end. Even if the heroes need a little push somewhere, he’s very sure that the heroes will always triumph, because that is what Heroes are.

Coulson is dutiful, loyal and highly adaptable. Once you have earned the trust of Coulson he will be loyal to you almost to a fault. A good example of this is Director Fury. The man is indeed his boss and you do what your boss tells you but for Coulson he thinks of Fury almost as a friend as well. There is a deeper bond there connected by a form of Loyalty. Perhaps he believes that Fury is one of those Heroes, or he just knows that it’s with Fury’s help that the world will be a better place. He supports the man's plans and even when Fury is telling him off for silly ideas (“A five percent chance that the disturbance in new mexico is just lightening storms? Not worth my time.”) Coulson follow him and keeps trying.

He’s not afraid of speaking his mind. Hell he’s not too afraid of too much. Sure he can be surprised by things. He’s human, things DO startle him and he doesn’t always keep that calm composure. When the Tesseract opened up he was just as jumpy as anyone else around it, looking around surprised at what was happening. When the Destroyer made its appearance he at first thought it was one of Stark’s toys (“that man never tells me anything.”) but as it jet blasted a car he was like any other human and legitimately startled. It happens. Sure, he’s seen a LOT of weird things and he’s actually VERY open minded to those kind of weird things (after all, he was the one pushing Director Fury to actually go investigate in New Mexico) but every once in awhile something will surprise him.

In short he's dutiful, dependable, adaptable, strangely optimistic, competent, and methodical. Calm persistent and reliable when something needs to get done it gets down. He also has a good sense of humor. He can see all the worlds devastation, horrors and pains and still hold tight to his humanity as well as his beliefs. Very little takes him off guard but when it does he shifts into new plans to make things work out for him. He’s a good man, though it surprises people to find he has a fun personality under it all. Shhh, he’s still a boy at heart who just wants to save the world.

On the differences between Phil and Coulson: It might seem silly, but there are some slight differences. When he is on the job and in the line of duty he is Agent Coulson, who is dutiful, straight laced and very much the perfect agent image. He commands respect from his subordinates just by being there. He’s a good leader and almost never strays outside of proper standards. He’s dressed well, clean, hair kept, tie done proper and on his best behaviour. He might crack jokes or jest but he’s still an agent of S.H.I.E.L.D. and that means something.

What most people do NOT see is when he is Phil. There are subtle differences that most people will only notice if they have had to work with him for a very long time. It’s the small details, like the hidden comic book in a drawer in his desk, or the Stars and Stripes boxers worn occasionally under suit uniform. A well worn Rangers shirt from his time in the Army. It’s in the small differences in his stance, speech or an arch of an eyebrow. The wrinkle in the corner of his eye or a different twitch outside of his generic default smile. The small things that tell people that he’s really not JUST an Agent.

Some Agents who may have picked up these differences would be a very short list. Fury, Clint, Natasha, Maria Hill and perhaps a bit from Sitwell as well. It is a very short list, but he doesn’t have much opportunity to be less then Agent around people. If outside of work and the agency others might notice the differences more then not.

On fears, dislikeable things and concerns: He has so few fears, trained as an agent with a steel will. He's not infallible though and does have his moments, but he doesn’t have a lot of simple fears. He won't freeze up and cry if a spider runs over his hand, or a snake around his shoe. He’s not scared of heights or falling from them. Nothing like the standard set of fears and things.

Though it seems silly, one deep fear is that the bad guys will win and that true heroes really are dead. Though it’s a deep seeded fear, as in his heart of hearts he does believe that the Heroes will always come out on top. Sometimes they just need a little push. He has full belief in Heroes that to think that they will actually fail frightens him, though it's nothing that will freeze him in place with fear.
assemblyrequired: @corelite (Default)

[CANON] Tony Stark ll Marvel ll Not reserved ll 1/?

[personal profile] assemblyrequired 2012-07-14 10:44 pm (UTC)(link)
PLAYER
Name: syd
Personal Journal: [personal profile] waffled
E-mail: clintsensei@gmail.com
AIM/MSN/etc: AIM: dried fishies PLURK: vongolas

CHARACTER
Name: Tony Stark
Canon: Iron Man 1/2, Avengers [marvel/movie universe]
Timeline: post-avengers
If playing another character from the same canon, how will you deal with this?: n/a
assemblyrequired: (pic#3850757)

[CANON] Tony Stark ll Marvel ll Not reserved ll 2/?

[personal profile] assemblyrequired 2012-07-14 10:45 pm (UTC)(link)
Personality: Tony Stark isn't just fame, alchohol and pretty faces. Behind the glitz, the glamour and his show boating he is, in fact, a genius when it comes to tech and making weapons. Weapons may not be his forte anymore, as he seen the err of his ways and that his weaponry wasn't helping anyone (in fact it was doing quite the opposite) so he decided to leave that behind him and to do something better, to help people. That in itself is a foreign subject for the man, as he is an extremely introverted individual. He turns to energy, not only to help his fellow man but to better the planet. Two birds, one stone, right?

This change of heart (there is a pun there) came to him via a violent kidnapping during a weapons demonstration he was doing in Iraq for the American army. A violent kidnapping that left several shards of shrapnel working it's way to his heart. The terrorists couldn't allow this, so they employed- and by employed they forced another kidnapee? Dr. Yinsen to build an electromagnet to keep the shrapnel away from his heart. Then both he and Tony build a device, an arc reactor, to power said electromagnet, and they both build a suit of armor so they can escape, knowing the only thing left for them there is death, whether they build a weapon for the terrorists or not.

After his escape, Tony decided to turn his company around. No longer producing weapons but energy. A lofty goal that not everyone was in favor of. He made plenty of enemies with this change, some close to him, but with the aid of his Iron Man suit he desposes of these threats. He claims he and the suit are one, and it really does become a part of him. He makes several models and modifications. And ever the egoist, he announces to the media that yes he is, in fact, Iron Man.

This just opens another can of worms for the man, and a new threat is brought to his attention: himself. While his new energy sources are brilliant and inventive, he has many self destructive habits. He is an alcoholic, and he is rarely seen without a glass of something or other on him. He gets this from his father: Howard Stark, another genius of his own generation. The man who aided the great Captain America and provided weapons for the war. He was a womanizer in his own right and often ignored his wife and son for his creations, and he too was an alcoholic.

Like father like son.

The reactor in his chest is also killing him, giving him a sickness that is quickly draining his life away. He needed to find a new power source, and fast. His eyes were opened by SHIELD director and agent Nick Fury, who gave him some of his father's old things, along with quick remedies to keep him alive while he works on saving his own life. This is where we see how much of a genius Tony really is. Howard left subtle clues, and after studying his father's work and figuring the little mystery out, he manages to create a new element. A new element with incredible power and the ability to save his little conundrum.

That may have fixed one problem of his, but that doesn't take away the fact that he still is a self centered narcissist, often arrogant and cocky. These reasons kept him from being eligible for the Avengers initiative, to start. But when things got desperate? He was called in regardless. It shows that Tony really doesn't work well with others, often butting heads with Steve Rogers, the very Captain America that his father idolized and spent most of his life trying to find after the Captain's crash. Tony does get along with like minded folk, though, as seen with his fast friendship and understanding with Bruce Banner. Both scientists in their own right, they get along rather well.

But something Steve said really stuck it to Tony: that he would never do the sacrifice play, that he wasn't a real hero, that all that matters? Is himself. He only proves this wrong during the Chituari attack, where the battlefield was being threatened by a nuke. He sacrifices himself by grabbing it and manually directing it through the portal, thus hitting the mothership and taking down the scragglers on Earth. Tony very nearly dies during this, almost getting stuck in space as the portal between closes on him. But he gets by at the last minute, saved from plummeting to his death by the Hulk.

It shows that he is capable and that being teamed with the Avengers he learned to grow a little by the time they had, that is wasn't just about him. He is still self centered, arrogant and he uses sarcasm and humor to deflect from serious situations. But he is still the hero he claims to be, and will continue to be so.
Edited 2012-07-14 22:50 (UTC)

[CANON] Billy/Dr. Horrible | Dr. Horrible's Sing-Along Blog | No reserve | 1/1

[personal profile] iwillstop_theworld 2012-07-15 05:31 am (UTC)(link)
PLAYER
Name: Ri
Personal Journal: [personal profile] resplendentri
E-mail: cheetah1090@yahoo.com
AIM/MSN/etc: JoyBringer5002 (AIM)

CHARACTER
Name: Billy Harris/Dr. Horrible (Last name unofficial)
Canon: Dr. Horrible’s Sing-Along Blog
Timeline: End of Act 2/immediately post “Brand New Day”
If playing another character from the same canon, how will you deal with this?: n/a

Personality: > In Dr. Horrible’s Sing-Along Blog, Billy is a thirty-something aspiring supervillain (30 even, if the show takes place in 2008) who wants nothing more than to join the Evil League of Evil. More than that, Billy is a shy man who wears unassuming earth tones, hides himself in oversized hoodies, and has to do his laundry at the Coin Laundry down the street. He’s socially awkward to a fault, as well as shy, as is shown by his behaviour in the reality portion of “My Freeze Ray”, where he mumbles a semi-greeting to Penny, and then later backtracks and pretends that he didn’t compliment her when she hears him. He wishes that he could be more assertive, however, which is why he invents the Ray in the first place, is to freeze time so that he can work up the nerve to talk to her.

He seems to have the attitudes of a teenager more than a thirty-year-old. He’s idealistic (granted, his ideals revolve around being a supervillain, but he still has the lofty goal of changing the world), awkward, and a little bit stalkerish. He’s cocky, as demonstrated by how he tells Moist that stealing the Wonderfluonium from a courier van will be like taking candy from a baby. He doesn’t have very good priorities – the girl who he’s been dreaming about for some time finally talks to him and is flirting with him, and he focuses on his heist instead. But despite how socially stunted he can seem at first, he is intensely devoted to things that he cares about. When Captain Hammer pushes Penny into the garbage, Billy tries to lay into him immediately, yelling at him about how Penny could have gotten hurt.

After Penny falls in love with Captain Hammer, Billy becomes increasingly bitter and desperate in his actions. His stalkerish tendencies increase, extending to following Penny on her dates with Captain Hammer. At the same time, however, now that the ice is broken and the formal introduction made between Billy and Penny, he finds it much easier to talk to her. They seem to genuinely enjoy one another’s company, as they enjoy cups of frozen yogurt and wait for their clothes to finish at the Laundromat. Beneath the shy, awkward loner, Billy is actually a pretty good friend. He listens to Penny, tries to give her advice, and sure, it’s all couched in the fact that he wants her desperately, but it’s obvious that, unlike Hammer, Billy genuinely cares about Penny.

There is one thing that remains the same about Billy (up until the end of Act II): even though he aspires to be a supervillain, he firmly believes that murder is neither “elegant” nor “creative.” It throws him for a loop at first when he gets the order from Bad Horse that he needs to murder someone in order to get into the Evil League of Evil. He considers murder inelegant and uncreative, but more than that he’s completely appalled when Moist suggests murdering someone who wouldn’t be a challenge, like a child or an old lady.

This attitude seems to change drastically when Captain Hammer pulls Billy aside and tells him that he’s basically just using Penny because he knows that Billy loves her. All qualms with murder are put aside (“This appeared as a moral dilemma / ... / ...you / Have shown me the light”), and he immediately begins construction on a Death Ray so that he can exact his revenge on Captain Hammer (and save Penny from him, as well). Nonetheless, when the time arrives and he actually has Hammer at his mercy and the Death Ray at Hammer’s head, he has to take a moment to give himself a pep talk before he can go through with it.

He repeats a phrase that Penny used to him earlier (“Head up Billy-buddy”), implying that he’s doing this for Penny, too, to save her from “Mr. Cheesy-on-the-outside”. This shows an intense dedication to causes that he believes in – he’s ready to break his cardinal rule and do something that he considers beneath him if it means ensuring the well-being of his best friend and the love of his life. “Brand New Day” makes it abundantly clear that Billy is not merely targeting Hammer because Hammer is his nemesis and Billy needs to kill someone to get into the ELE. It’s personal.

First Person:
Well, it’s not quite the technology that I’m used to, but you know what, it’ll have to do.

[Insert awkward clearing of the throat that he doesn’t think anyone can see.]

Did somebody call a doctor? Doctor Horrible, that is.

Can anyone tell me which way to get back to L.A.? I have important business to attend to. Villainy business. Important villainy business that’s kind of under a time constraint. I only have so much time to get this done, I don’t need to be stuck in a new city, so it would make my day if you could just tell me the quickest way back to L.A.

And better yet, if anyone knows where I could find approximately six feet of rebar and a pair of sturdy bolt cutters. I’d appreciate it.

I mean—

Do it because I, Doctor Horrible, tell you to!

Third Person:
Billy paced the platform agitatedly, his rubber boots scuffing along the platform as he went. He had no idea where he was. He wasn’t in Los Angeles anymore, that was for damn sure. He fished through his pockets to see what he had with him. There was some bits of wire, some tools. His all-in-one miniature screwdriver. His handheld heat ray/soft welding torch.

His stun ray was still back at the lab, as were all of his calculations. One of these would be easy to replace. The other would not.

Plus, his cell phone was getting absolutely no reception, which was just complete balls. He couldn’t even call Moist to come pick him up in the Horriblemobile. Or wire him a train ticket home. Or bring him his civilian clothes.

Damn it, he was still in his villain clothes.

His mind was racing, pacing left and right and left and right, up, down, problem solving ways to get himself out of this mess. He had to get back to L.A. He had to finish his death ray in time for the opening of the homeless shelter. He had to get rid of Captain Hammer, so that Penny would finally see that he was the one who loved her, not that egotistical pudding-for-brains bumbling idiot who called himself a superhero.

He was ripped out of his thoughts when he found something in his pocket that definitely wasn’t his. He pulled out a shiny watch and turned it over in his hands. There were more buttons on it than for a regular watch. He flicked open the cover and pressed one. A thin line appeared on the screen.

“...Huh.” The line jumped. “A voice recording function?” The line wobbled along with his voice. He thought for a moment longer.

“You know, maybe this won’t be so bad after all.”
aggravated: (Default)

[Canon] Doctor Bruce Banner || Avengers || No Reserve

[personal profile] aggravated 2012-07-16 03:02 pm (UTC)(link)
PLAYER
Name: Jantra
Personal Journal: Jantra
E-mail: hmbutterfield @ gmail. com
AIM/MSN/etc: MikkouKoneko (AIM) Jantra (Plurk)

CHARACTER
Name: Doctor Bruce Banner
Canon: Avengers (movie!verse)
Timeline: Directly from the end of the first Avengers movie.

Personality: Between a combination of things such as the abuse at his father's hands, a non-existant childhood in the face of incredible genius, and the desvestation he has wrecked since the accident that created his other half, Bruce has become an emotional recluse. He prefers to deal with people with a barrier between himself and the outside world - a barrier he believes is protection for them against what could happen if his emotional scale is tipped enough, but it is equally a barrier to protect himself as well.

His genius as a physicist and doctor is difficult to miss when he truly gets focused on a topic which can, unfortunately, distance him as well from the common mind. However, his quiet, almost soft-spoken and otherwise gentle nature earns him an easy trust from most despite his desire otherwise. Only when things become... uneasy does the depths of his repressed rage start to show as he tries to pull away.

Bruce has a dry sense of humor that can sometimes make itself known in odd ways and some that only another like-mind may get, but he can be a down to earth type of guy when his mind is not, for the moment, driven by science. He can get incredibly focused on any topic of research leading to things such as forgetting to, you know, sleep. Or eat. Or look after his own health despite being a doctor.

The last several years in Calcutta have given him a deep desire to help people as much as he possibly can. Originally he went there as a way to run away from the stressors that had been endangering people in the United States, but his time there taught him the basic supplies, medicines, and devices that are so badly needed throughout the world. It has become a great focus for him to find new, inexpensive ways to supply what is needed - an attempt to find redemption in himself as well as redemption for the dangerous information he gave the army in his youth.

Since working with the Avengers, there has been a change in Bruce's world and mindset. Since coming somewhat to grips with his own inner rage, it has given him some form of control over the beast within when it decides to come out. Now he has some limited control on the change and can provide intelligence where before it was only darkness. Still, it is too new in his life to be anything but something to be wary of and still fear.
aggravated: (Default)

[Part 2]

[personal profile] aggravated 2012-07-16 03:03 pm (UTC)(link)
First Person: (FP inner monologue from the movie.)

He doesn't understand. How could he? Tony has no idea of just what he's playing with as he attempts to rile me up enough to bring out the Other Guy. Of course he doesn't know. He's never had to suffer the effects from it, he's never faced the destruction that can come from it.

I just have to remain calm, let it pass over me. No, Big Guy, this isn't for you. I won't let you out, not here, not to hurt these people. Stark is just an asshole with an ego problem.

If he keeps pushing, he may be an ego without a body anymore. I just don't know how long until it happens.

Third Person:

It had been roughly five months since everything had taken place, since Fury came storming into his life with a demand of his mind and body to help save the Earth again. Well, sent someone to storm into his life. Five months since they had stopped a madman and set things right again, and New York had started to repair from the terrible damage that had been wrought to it.

He could see those repairs if he lifted his gaze and looked out the window, but right now the book in his hand was far more interesting. Tony never failed to keep an intriguing selection on hand, and since Bruce had yet to see the man stop long enough to read, he could only assume they were both for show and now to entertain his live-in guest. Not that Bruce was complaining. Tony knew his tastes well enough to chose things he would have chosen for himself, and the things he would not have he still found himself reading cover to cover intently.

With a pair of loose pants and a half buttoned shirt, tucked into the beautiful top story lounge of the Stark Tower, Bruce was refusing to go straight to the lab and instead was enjoying his cup of tea with a good book. He had five months to learn to ignore Tony's roll of the eyes while the other man went straight to work. He was convinced Tony would just suffer a heart attack one day. Personally, he had enough to worry about without adding a morning cup of tea on top of it. It wasn't as if he hadn't spent until three in the morning in the lab, anyway, and it would happen again tonight.

[Part 3]

[personal profile] aggravated - 2012-07-16 15:04 (UTC) - Expand

Re: REVISION REQUESTED

[personal profile] aggravated - 2012-07-23 13:21 (UTC) - Expand

{[Canon] Claire Stanfield || Baccano! || No Reserve || 1 of ? ]

[personal profile] getoffmytrain 2012-07-18 08:37 pm (UTC)(link)
PLAYER
Name: Kaena
Personal Journal: N/A
E-mail: ladykaena@hughes.net
AIM/MSN/etc: Scourgeofthemist

CHARACTER
Name: Claire Stanfield, or Felix Walken
Canon: Baccano!
Timeline: After he's begun killing the white suits on the train, before he decides to propose to Chane.

Personality: [rubs hands together] -w-

It's difficult for people to tell how Claire's mind works. He seems like a pretty normal, if a bit of a flamboyant person when all is well in his world. Everything seems to be at a whim for him. If something strikes his fancy, he goes after it. Claire has no shame, and no regret (why should he? It's his world). He's also quite a flirt, and seems to fall in and out of love very easily. He's pretty clueless when it comes to women, as he's stated. He is very sure about the decisions he makes, and you can be sure he has some kind of irrefutably flawed logic in his arsenal to back it up. He usually appears very easy-going and friendly. He's very into the moment, and doesn't dwell unnecessarily on past doings - unless they're brought up. He's sure he could have all kinds of fun, entertaining stories.

Claire is a solipsist. This means that he is of the thought that the world only exists because he wants it to. Whenever he dies, he believes that the world around him will be no more, and he will just 'wake up' as if from a dream. It doesn't help that he's got the strength and wit to do pretty much whatever he wants. He joined the circus at a young age and built up enough muscle to be revered as 'super human'; he's also the type of fighter that takes control of a situation by easily adapting, and using daily objects around him as weapons. He's a quick thinker, and a dangerous one at that. That being said, he's actually fairly simple of a character to understand, once you get out of the ind set of a 'normal' person. He is simply extremely free, and very self assured that no matter what, everything will be okay because his mind is the only thing that's real. That being said, he's very hard to phase.

Claire has a very twisted sense of justice - but why not? The world is his, after all. He's the best assassin in the world, but that doesn't mean he doesn't do a few personal side jobs for himself. If there's someone that he sees as too morally wrong, they'll go on his hit list. Whenever he makes a kill, though, you know who did it. Vino (wine in Italian) got his nickname due to the way he mutilates his victims. There's so much blood and gore afterward, that it looks like they were completely covered in red wine. It's the only way Vino will believe that someone is dead. In the series, for example, most of his victims were killed by him pressing their body parts down onto the railroad tracks as the train was still moving.

{[Canon] Claire Stanfield || Baccano! || No Reserve || 2 of 2 } ]

[personal profile] getoffmytrain 2012-07-18 08:38 pm (UTC)(link)
First Person: [Action/Very brief video]
[The train stops in the station, just as the captors have scheduled it. Steam heats the tracks as the wheels roll to a halt, and as the doors open, another arrival is expected, but none comes forth. The train stays, dubtifully, waiting for its passenger to hop off.

And eventually the passenger will crawl out from under the train, and the first thing anyone nearby will see is a shock of red, followed by more red. His pant legs from the shins down are still kind of the off-white cream color of the conductor's uniform he wears, but they're still speckled with red here and there. He stands fully and looks around at this new place - somewhere that Claire has never been before. He tosses the disembodied arm in his hand to the ground and steps forward a bit. He speaks, in a thick Brooklyn accent.
]

...hey, wasn't it dark outside justa second ago?

[Because this is the most important thing, obviously. He pulls his watch out of his pocket to check the time, only to be astounded once more - it seemed that his watch had turned into some technologically advanced hoo-dad that he would have no idea how to use. He decided to keep it anyway, and puts it back in his pocket. Citizens will have caught a glimpse of his red-covered self, reddish brown eyes and wild red hair beneath all that gore, and any with a sensitive nose nearby will pick up the scent of quickly coagulating blood.

Vino is in town.
]

Third Person: It was a new place, a new city, sure.
Claire was good enough for this place, wasn't he? After all, he'd arrived here by train. This was going to be something new and exciting; a home away from home. He could do whatever he wanted, just like back home. That wasn't so bad. Maybe this place was part of his mind, too. Maybe a new part he hadn't discovered yet.

Also, he could have died and just woken up.

The real world, then, huh?

...no. He didn't remember dying. And he's pretty sure he would have remembered. He wasn't sure if the real world was supposed to be more glorious or more broken down than his world back home, but this one didn't even look all that big. This world was full of people who seemed a bit more gifted and talented than himself. And so long as they stayed good people, he might get along with quite a few of them. These captors that everyone was talking about seemed like a whole different story. They who 'owned' this world, who caused people so much harm because they could...

Well, Claire hadn't really seen it for himself, so he wouldn't bother with it for now. It was time for him to get to know the place and the people, not worry about some high-powered yahoos who he's almost positive Ladd Russo would get his rocks of with pretty quickly. Or perhaps not; he seemed like the kinda fella who was fired up for a good slaying all-day-every-day, while these people supposedly took breaks. Well, good for them, being unpredictable.

Claire wiped the back of his bloody hand over his equally bloody forehead, smearing the drying substance with sweat from the heat of the day. He'd been here about twenty minutes, it was time to go find a place to live and get cleaned up.
Edited 2012-07-18 20:40 (UTC)
jerkbent: (Default)

[CANON] Mako || Legend of Korra || Reserve || 1 of 2

[personal profile] jerkbent 2012-07-20 07:20 pm (UTC)(link)
PLAYER
Name: Veronika
Personal Journal: [personal profile] darlynne
E-mail: esper.lady@hotmail.com
AIM/MSN/etc: tiaratop@plurk, ironlass@tumblr

CHARACTER
Name: Mako
Canon: Legend of Korra
Timeline: After the season finale.
If playing another character from the same canon, how will you deal with this?: N/A

Personality: After the death of his parents, and since he was the oldest, Mako's duties were to take care of both himself and his brother. Thus, he matured faster than his sibling, and tends to have a more serious outlook on situations. When Bolin brought Korra into the pro-bending arena, and offered to show her some moves, he was visibly displeased. It was getting late and they had another match the day after - which called for lots of rest. Fooling around with some crazy fan (who he later realized was not a "fangirl" at all, but rather the Avatar) was the last thing on his mind. Mako is responsible, and has his priorities set straight: the pro-bending tournament, and his brother.

In order to bend lightning, the user is required to be able to control their emotions, and have a steady mind. Likewise, Mako is able to maintain a firm grasp on his emotions, which explains the indifferent demeanor he carries (for example, when Korra tried to "impress" him when she was earthbending with Bolin, he simply walked off and announced he was heading to bed.) On the other hand, having lived on the streets enabled him to develop a wrathful and near merciless attitude towards those who have harmed/may have harmed loved ones. More specifically, he was seen threatening an Equalist Chi-blocker when asking about Korra, during her kidnapping. Those days he spent doing odd jobs for the Triple Threat Triad are memories he would rather forget, and isn't partiularly proud of it. Mako found it difficult to admit to Korra that he and Bolin had worked for them in their younger days. What he did, however, was what he needed to do in order to take care of his brother and himself, and that is one thing he takes a lot of pride in.

Mako is also, pretty much, your average teenage boy. He has romantic issues (more like a soap opera, honestly) and finds trouble finding with whom his feelings lie more strongly with: Asami, or Korra. He is sensible enough to know that dating Korra would be a bad idea, because they are teammates and if anything were to happen it would ruin their performance. Mako finds himself very jealous when he sees Korra having a good time with Bolin, and even whilst he is embracing Asami, he can't help but watch Korra leave with his younger brother. As the story progresses, he admits to caring deeply for Asami, but his feelings for Korra gradually become stronger than those he presented towards Asami. During Korra’s kidnapping, Mako had more or less lost it when hearing that she had presumably been kidnapped by Amon (which we later find out was a false lead, and that the Avatar was actually with a crazy bloodbender - even worse). It is during this time that he slowly begins to come to terms with the fact that his affections for Korra are more passionate than the ones he previously had for Asami.

Other than all that love drama, Mako does enjoy those he considers very close - which are not many - most likely stemming from the fact that he trusted only his brother, back when they had lived on the poorer side of town. He is a bit reserved, but once you become part of his circle of friends, Mako will gradually ease up and become very relaxed around you. He's really just a guy that's looking out for the most important people in his life, and if he considers you one of them, you have a very loyal friend.
jerkbent: (Default)

Re: [CANON] Mako || Legend of Korra || Reserve || 2 of 2

[personal profile] jerkbent 2012-07-20 07:22 pm (UTC)(link)
First Person:

What is this?

[Mako frowns, holding the pocket watch firmly in his hand. He fiddles around with it, pressing the buttons at its side hastily.]

This definitely isn't mine - or something made by Future Industries...

[He mumbles to himself for another second or two before the devices switches on, and the camera focuses in on him. His eyebrows raise, and he looks at the image, clearing his throat hesitantly.]

I guess this is some sort of communication device? But, uh, hey there... whoever you are.

[There is a pause and he looks around at his surroundings once more before facing the communicator.]

Listen, if you could help me out here, that would be really great, because I don't exactly have the slightest clue where I am right now.

[Mako takes a minute to fumble with the buttons again, and the feed cuts out as he accidentally switches it off.]

Third Person:

A sharp turn on the tracks caused the train to lean towards the right, which, in turn, allowed Mako's face to become acquainted with the cold window. He let out a startled cry, his head jerking away from the glass. Mako yawned, rubbing his left eye with the back of his hand. One of the airbender kids was probably playing tricks on him. If anything, his euons were on the bald one. "Alright Meelo, that's enough," he announced, waving his hand at the air. Mako opened his eyes, an amused grin plastered on his lips. Instead of being greeted with a giggling toddler, he was, instead, slapped in the face with unfamiliar surroundings. His grin fell, his features taking over a more puzzled look. "Uh."

No airbending brat there, just a bunch of people who were watching him with curious (and almost pitiful) stares. He cleared his throat and turned his head back towards the window, avoiding the eyes of the other passengers.

Mako jolted out from his seat, mumbling a small apology to the passenger seated next to him. He brushed himself off, and grabbed a pole to keep himself balanced as he exited. He exited the carriage, waiting outside of the small hallway where the bathroom was located. Mako ran a hand through his hair, blowing an impatient breath of air from his lips.

"Alright, Mako, let's just retrace our steps." Yeah, good plan - except that there were no steps to retrace. He should be back at Air Temple Island - sleeping peacefully in bed. Unfortunately for him, his memory seemed to stop just when he fell into a state of slumber - which would have been one of the best ones he had ever taken, if he had not awoken with no knowledge of where he was.

Moments after, the train began to decrease in speed, which only meant that the destination was just up ahead. He allowed himself to be ushered out of the locomotive, and made note to take a good look at each passenger's face. All the hustle and bustle died out as the crowd exited the platform, leaving a confused Mako alone with his thoughts. There was no use in standing there all by himself. He walked forward, making his way into what he would later find out was called Ruby City. The surrounding posters in the lobby of the station were not as helpful as he hoped they were, and neither was the small gift he found in his pocket.
Edited 2012-07-21 14:55 (UTC)
f8tal: (Default)

vriska serket | homestuck | pt 1

[personal profile] f8tal 2012-07-20 08:47 pm (UTC)(link)
PLAYER
Name: Lassie
Personal Journal: [personal profile] lachrymosity
E-mail: justincriedariver@gmail.com
AIM/MSN/etc: AIM; snapplingly

CHARACTER
Name: Vriska Serket
Canon: Homestuck
Timeline: Just after Terezi stabs her and ultimately kills her.

Personality:
If you asked anyone who knew Vriska well enough what she was like the first thing they would (most likely) say is, “Bluh bluh HUGE BITCH.” This already says something about Vriska, but it’s only a taste compared to everything else others having to say about her. Vriska Serket is considered a highly dangerous troll, what with sociopathic tendencies and a deranged personality. Of course while she may be psychotic, hateful, angry, short-tempered, paranoid, there are reasons as to why she is like she is!

One reason could be her giant spider lusus. You see, while other trolls were being taken care of by their lusii, Vriska was left taking care of HER lusus most of the time. This encompassed making sure her monster of a lusus was always fed, lest she be her spider mother’s next meal. These meals were other young trolls that Vriska killed during games of FLARP, an extreme role-playing game that Vriska took high enjoyment in. In it she was at the top of her class and at the highest levels – naturally. She had the best motivator, after all. In FLARP she played with another troll named Terezi. During the games Terezi broke away from Vriska, not particularly liking that Vriska kept killing all the other trolls for fun or for food. Who would? Well they split up and Vriska was left alone to her conquests of booty hunting and treasure stealing.
Edited 2012-07-20 20:47 (UTC)
f8tal: (Default)

pt 2 fin

[personal profile] f8tal 2012-07-20 08:48 pm (UTC)(link)
Well after throwing someone off a cliff things went downhill pretty fast for her. From there she manipulated Aradia’s boyfriend to kill her (she deserved it! After bringing up all those ghosts of dead trolls to haunt her…) and then when Terezi ousted her cheating to another player (that resulted in Vriska losing an arm and her seven eyes) she used Tavros’s powers to commune with animals to guide Terezi’s unborn lusii to command Terezi to stare into the Alternian sun and consequently blinding her. Vriska acts on impulse and without hesitation, as her aforementioned actions confirm. She tends to jump the gun in situations and doesn’t think of the consequences of what her actions may bring. If anything bad ever happens she just happens to blame it on her “bad luck” and won’t even think to wonder if there are any other reasons as to why certain things happen to her (such as stepping on the dice littered about in her room; this wouldn’t happen if she just tidied up a bit, but no. It’s her confounded bad luck!). She also hates being ignored – to her any attention is better than no attention, whether it be good or bad. Even if everyone hates her she’d rather have their spite than have nothing at all. Being alone and unnoticed is a great fear for Vriska and one she wants to completely vanquish. On the flip side she is paranoid as well. “What are they saying? Are they talking about her? What are they planning? I need to know I MUST KNOW! They’ll never outsmart me I won’t let them!” And so on and so forth…

Yet Vriska isn’t totally lost to her sociopathic mentality. There are times (as few as they may be) where she feels guilt and a little remorse for the things she’s done. The only problem is that while she may feel these things (sincere as they may be) no one else would believe her if she said so. Why? Well because she’s also a lying bitch. When she isn’t spouting off about her GR8TNESS she’s almost always lying about one thing or another. It’s naturally for her to deny anything that contradicts her own ideas and what she believes about herself, truth or not. She walks the walk and talks the talk to a capital T and she’ll forever deny anything that opposes her own ‘truth’ even when she herself knows it’s true. Admitting that she was wrong is a weakness and a kind of defeat and Vriska is not someone who admits to defeat or weakness. Nope, not ever. Never ever.

She’d faster throw a tantrum than bend for anyone else. Everyone else must bend to HER will. Naturally, no one in their right mind who knows Vriska well enough would do this. This is where Vriska uses her abilities to manipulate people through her mind control to get what she wants. It’s really the only way she CAN make people do what she wants, but there’s a kick. Only those of weak minds are susceptible to her abilities which leaves out the most infuriating people (to her) unaffected by her powers. One such troll is Terezi Pyrope. Even after being blinded by her it seems that Terezi’s abilities to push people into what she wants have only tripled in size and it only furthers Vriska’s anger and jealously. Yes, that’s right, she is terribly, green-in the face jealous of Terezi. She doesn’t understand it and what Vriska doesn’t understand only continues to fuel her anger which pushes her to manipulate more which makes others despise her more which increases her paranoia which… yeah. In the end it just becomes one big vicious cycle that she just can’t seem to break out of.

Reiterating one of my earlier points, Vriska does indeed feel remorse, not for various actions she has committed in the past, but for herself. One such example is killing off Tavros- in her mind she had tried so hard to help him be stronger so that he stood a chance in their society (yet always failing to even come CLOSE to her expectations) that when he finally decided to ‘man up’ and come at her she killed him out of anger. Later she feels bad for this, feeling bad for herself as well for being so ‘messed up’ because of the society she grew up in. Vriska isn’t a bad troll, but good intentions pave the way to Hell and that is what she did. In her own strange way her plan to go and fight Jack Noir, despite knowing that it is a suicide mission, is her way of ‘protecting’ her friends.

First Person: Here is a thread from my musebox with an Eridan! If you need more please let me know.

Third Person:
[ooc; This is an RP sample set in [community profile] theposthumans.]

After watching the hologram of the weary-looking human explain to her that she was essentially tagged (as if she were some sort of damn experimental furbeast) Vriska took it upon herself to explore her surroundings and fully assess the situation. Luckily (of course), she had woken up with her glasses tucked into the pocket of her pants (it had taken her a few moments to locate them, what with being supremely disoriented by her sudden dislocation). It would have sucked being suddenly thrown into a new place and having not been able to see past a few feet in front of her nose.

This is such bullshit, she thought to herself as she pushed back hair from her face and frowned. Or at least she tried to before she remembered the forming bruise on the side of her face. It was most likely completely blue and swollen by now, ugh! She probably looked like a complete mess, but whatever. Now wasn’t the time to think about that. Kicking around a few boxes causes a lot of junk to fall out, with things that she felt she wouldn’t need because she’s Vriska fucking Serket - although that technical device looked handy.

Moving through the halls with one hand dragging along the wall she was on full alert. How was she so sure this wasn’t still the Veil? It was dark and grimy enough… and yet Vriska knew it wasn’t. Something about this place (beyond the holograph of the weary, old man telling her this wasn’t “home”) just screamed alien. As alien as the pink, wriggling humans. But this place was just another level she had to overcome. That was how she had to look at it, just another land to explore and exploit and conquer along with all the others before it.  Of course she couldn’t just dilly dally around and gather up all the loot this barren wasteland had to offer- she still had to go and fight Jack Noir!

Vriska stopped then, hand still on the wall and now successfully covered in dust and dirt and whatever else was on there. She had to go and fight Jack… She knew she had to; there was no other way around it. Not from the way she saw it, no. Even if it was a suicide mission… No! She couldn’t think like that, psyching herself out with all those weak-y weak notions! Thinking like that would only bring her down and there was no way she’d allow that. She couldn’t afford it, not now.  Lifting her other (clean) hand she pressed it to the emblem on her hoodie and inhaled deeply. Her fingers clutched at the cloth as she closed her eyes. Everything was good, everything was gr8. Just like her. She was great and she could do this no matter what. Even if, deep (deep deep deep deep deep deep deep) down she felt a little (so tiny, hardly noticeable) twinge of fear-

She still had this. Nothing would stop her from facing Jack and putting him through the worst Hell he’d ever get (from her) from anyone. That was a fact.
Edited 2012-07-20 20:53 (UTC)
silent_watcher: (Default)

[CANON] Armaros || El Shaddai: Ascension of the Metatron || Reserve || 1 of 3

[personal profile] silent_watcher 2012-07-21 07:44 pm (UTC)(link)
PLAYER
Name: Kitten
Personal Journal: hollowrussian
E-mail: inu_taiyoukai_@hotmail.com
AIM/MSN/etc: inu_taiyoukai_@hotmail.com (MSN), silvercrusnik (AIM)

CHARACTER
Name: Armaros
Canon: El Shaddai: Ascension of the Metatron
Timeline: After the game
If playing another character from the same canon, how will you deal with this?: n/a
silent_watcher: (Default)

[CANON] Armaros || El Shaddai: Ascension of the Metatron || Reserve || 2 of 3

[personal profile] silent_watcher 2012-07-21 07:45 pm (UTC)(link)
Personality: Armaros was formerly an angel of Heaven until he, along with the rest of the Grigori, defected and Fell to Earth. The seven fallen angels then proceeded to create an immense, seven-floored tower surrounded by a massive city. Here, there is no strife and humans are permitted to evolve at a much faster rate, rather than proceed slowly through years of tribulation to give them appreciation for what they have created.

Despite the fact that he is one of the fallen angels living in this unholy tower, Armaros seems less inclined towards dark behavior than his fellows. In fact, he’s shown to have a certain reluctance in approaching Enoch through most of the game. Only when Enoch proceeded into the tower did Armaros make his presence known, by unleashing a loud cry, one that would likely go unrecognized. While Ezekiel, Sariel, and Azazel made a point of confronting Enoch throughout his journey from floor to floor, teasing and testing him, Armaros kept to his floor until approached. Even when Enoch shows up, Armaros does not immediately fight the man, instead using his followers to slow Enoch down for some time before he dons his Watcher armor and steps in.

Their fight is interrupted partway as Belial takes Nanna—the young girl who has been helping and tagging along with Enoch—into the Darkness, thus prompting Enoch to jump in and save her. Armaros is distraught by the turn of events, and takes it upon himself to rescue the man. With a little encouragement from Lucifel, of course. Although he does succeed, he is left to be consumed by the darkness. He later reappears in a Nether form, with no control of what he’s really doing. He’s nothing more than a master piece, fused to the darkness. Enoch frees him from this form by defeating it in battle, something that even without words, he seems to thank the man for. His fate from then on is unknown, though it is stated that the Nephilim birthed by any Fallen will disappear with their “parent’s” death. Despite this, Armaros’ aquatic Nephilim lives on… (for the purposes of this game, OBVS he is alive. |D; )

Before he Fell, Armaros and Enoch had been familiar with each other, enough to be considered friends. He openly took an interest in Enoch’s experiences on earth, and enthusiastically questioned the scribe as to what he “saw” and “heard.” He also appears to have a fondness for song and dance after this experience—in which Enoch taught him rather awkwardly how to dance, and complimented him on his singing voice—as evidenced by his entrance in the seventh chapter of the game, where he does not come out fighting, but dances on a stage in flashy clothing.

Sadly, his Fall affected him negatively, and Armaros is no longer able to speak, much less sing. He can only articulate in a sort of mournful cry, but there is no way for him to form words.

Through his interest and questioning of Enoch in the past, it’s shown that Armaros was, in fact, very excitable and enthusiastic when concerning the human realm. It’s hardly surprising that he followed Semyaza’s lead and ended up descending for the love of humans and their world. He is not a bad person however, and while he is a part of the Grigori, he will not antagonize an enemy nor overpopulate his floor with an abundance of Nephilim (the result of a union between human and angel). In fact, there is only one Nephilim on his floor worth noting, and it is a giant sea-beast.

Though he will not fight if needed, this shouldn’t be mistaken for lack of abilitiy. Armaros is a very capable fighter. He will use his bare hands and abilities where needed, and he can summon his Watcher armor at will. As stated in-game, he was very capable of defeating Enoch before his fall, and can still put up a serious fight. Armaros does not use weapons either. Nor does he really have to.
takesushi: (a dash of sangria)

[CANON] Loki Laufeyson | Marvel Comics | not reserved | 1/3

[personal profile] takesushi 2012-07-21 11:53 pm (UTC)(link)
PLAYER
Name: Ri
Personal Journal: [personal profile] takesushi
E-mail: doomturnip AT gmail.com
AIM/MSN/etc: yamasks @ AIM | [plurk.com profile] takesushi

CHARACTER
Name: Loki Laufeyson
Canon: Marvel Comics Universe (Earth 616)
Timeline: Post-Fear Itself arc, but before the rise of Tyranus.
If playing another character from the same canon, how will you deal with this?: N/A
takesushi: (shining through)

[CANON] Loki Laufeyson | Marvel Comics | not reserved | 2/3

[personal profile] takesushi 2012-07-22 12:09 am (UTC)(link)
Personality
Once, Loki Laufeyson, son of Odin, was known as the God of Evil. Once, Loki stood as one of the most prominent villains upon Earth and Asgard, fueled by his hatred of his brother, Thor, and the favouritism shown him by their mutual father, Odin All-father. He brought chaos and strife where he went, and before his end, he heralded the destruction and breaking of Asgard. It was beyond even his plans, though, to break Asgard; he had meant to rule it, not destroy it. The very force that threatened the ruins of the Shining City then turned upon Loki, after he himself granted aid to the heroes who sought to defeat it. His death, however, would not be permanent. In return for services granted in the past, Loki had his name written out of the Book of Hel, allowing himself the chance of rebirth in place of true, lasting death.

Why did Loki do it? No one knows.


Claiming he missed his brother, Thor, son of Odin, the God of Thunder himself who Loki had tormented through most of his life, then wished the rebirth of Loki. Against the wishes of all in Asgard, he sought to bring Loki back to life.

And so he did.

When Loki was reborn, it turned out to be, quite literally, a fresh start. He came back as a child, a callow youth freed of the burden of memory and guilt. He remembered nothing of his past deeds save for what dreams and nightmares granted him, left only with a lingering sense of what came to pass. A blank slate, for all intents and purposes; a chance to grow up anew without the corruption of power and envy to twist him back to what he had once been. He came back as Loki had been at his very core. An unsullied God of Mischief.

Highly intelligent, capable of great feats of intellect and ability, Loki is also at once clever and in possession of far too much wit for his own well-being. He's a quick thinker, able to come up with plans of action virtually on the fly, and while his silver tongue isn't quite up to reputation just yet, he's still yet managed to talk himself out of trouble on more than the one occasion. (Though it's been known to get him in trouble just as often.) Well-spoken as he is and can be, it doesn't save Loki from inevitable bouts of smarminess, most often at the most inopportune times. He's still sarcastic, prone to cynicism, and every bit the trickster he had once been, though his mischief and trickery does not carry the malice it once had. The impetuousness of youth guides many of his actions, however wise or unwise they may be, and have earned him the title of 'troublemaker' anew. Fresh start that he's been given, he is still often caught up in a lie on frequent occasion; though not spoken with harmful intent, a white lie is still nevertheless a lie. In Loki's case, it's no more than a verbal reaction were some would bargain their way out of a tougher spot.

Perhaps it's why the people of Asgard and Midgard still deem him as untrustworthy, for no matter how much he may try, few regard him as anything other than the serpent he had been in his past life. He lies and he schemes still, he tricks and he brings trouble where he may, but though he does so, at the very core of his actions is the knowledge that it's for everyone's own good in the long run. For each seemingly malicious step taken, there is an unseen kernel of good in it. For each plot and plan made, each is catered, in its own way, to the good of Asgard and its people. It's not that Loki is unreliable, oh no. Give him a task and he'll see it through to the end, for certain, but he'll carry it out as Loki does: in his own way. Even if his methods tend to be frowned upon by pretty much everyone and anyone involved, still he carries them out however he can. He's learned through experience that though he may try to take the heroic and selfless route, the entire thing is either ill-suited for him, or he for it. For Loki, there is only truly the Loki way, and if it involves trickery and mischief and pulling the wool over everyone's eyes, then so be it. He'll stop at nothing to fulfill his agenda, even if in the end it means the end of Thor's life. The ends justify the means, though few else would see it so if they knew.

Unlike his predecessor, young Loki holds little spite for his elder half-brother. Rather, it's really quite the opposite. For once, perhaps, Thor is the one figure Loki truly admires, being the one who went out of his way to revive him and subsequently defend him, and being so, the one Loki truly wants to help, whatever the cost. And the cost is great indeed when he does set out on his great quest of helping, both in result and the troubles met along the way. It's for Thor's sake that Loki endures such things as Hell, and Hel, and the various pacts and promises made therein. It's for the greater good that Loki works, perhaps as a way to live up to his brother, or to prove himself. Maybe it's because of his fear of growing up into what he once was that he strives so. Because he possesses that much more empathy than his past self did, he feels, very closely, the guilt of betraying the Disir in his machinations, and even closer than that, the guilt of leading Thor to his death, a task never achieved by his elder self until now, and most ironically, something brought about through his desire to help.

Yes, since his rebirth, much has changed for Loki and his life. While some may not be so enthusiastic about his return, he nevertheless does his best with what he's given. As Loki himself put it:

Change is good. The new is good.

(no subject)

[personal profile] takesushi - 2012-07-22 05:21 (UTC) - Expand

(no subject)

[personal profile] takesushi - 2012-07-22 05:34 (UTC) - Expand
pushedaround: (A fairy tale)

tavros nitram | homestuck | reserved

[personal profile] pushedaround 2012-07-24 02:54 am (UTC)(link)

(no subject)

[personal profile] pushedaround - 2012-07-29 19:28 (UTC) - Expand

Sariel | El Shaddai: Ascension of the Metatron | Reserved | 1/2

[personal profile] loveidea 2012-07-24 10:00 pm (UTC)(link)
PLAYER
Name: Liwei
Personal Journal: [personal profile] myotismon
E-mail: teacoloredeyes@aim.com
AIM/MSN/etc: teacoloredeyes (AIM) | seppucrow (Plurk)

CHARACTER
Name: Sariel
Canon: El Shaddai: Ascension of the Metatron
Timeline: After being defeated.
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
It's hard to know where to begin with Sariel due to the complexity of his character, though a good place to start, would be with the fact that he's a Fallen Angel who fell due to being charmed with the idea of human love. As a Fallen Angel, it's fairly safe to assume that he has no idea what mutual love between humans and equals truly is, as the only love he has known is the love of Angels for God, which is more like idolization of one's father. His relationship with love even after he Falls and even after three hundred years living along humans who love him and worship him, is a near obsessive one, obsessed with holding onto the idea and as such, he has many lovers and doesn't even know where to draw the line as he has many lovers and doesn't care about their age or whether or not they're married when he finds them or or anything. But still, he is loved and also shows love toward those who follow him and toward his children. Even the souls of his loved ones stay by his side and he shelters his followers and his children, the Nephilim, from harm to the best of his abilities within the paradise created in the Tower. It's something to be said, for him to be attached to the point where he's willing to give up any even slight resemblance of a human being if it means he can protect his world and all that lives within it.

Because that's what he's like as a lover. As sincere as a lover can be, and obviously attached to everyone and willing to apologize if he fails and yet, he doesn't truly understand the love between humans, having it slip through his fingers. Even so, the point is that he believes he feels it, and won't be convinced otherwise. If he loves someone and they love him in return, then that's good enough for him, unable to really recognize those subtle lines between love and idolization of someone which is what many of his followers merely do. They love him, yes. But they also idolize him and worship him like a God which pretty much screws up the entire equality thing.

And as it's the same love that Sariel shows toward the Father, I believe it's hard for him to distinguish between the two and he has a long way to go in understanding it. Even so, he does feel sadness at failure, and he does care for everyone even if it may not be love in the same way that humans feel it. He does feel things that a human would feel, such as the need to protect, the need to be with, even the need to nurture and most of all desperation to keep those he cares for with him, unwilling to let them go and scared of never getting to see them again, even allowing himself to ask as much when time came to part.

To anyone threatening that which he cares for though, he's a very different man. He has bounds and leaps of confidence in himself and in his abilities, as shown throughout the game when he battles Enoch. Until the other actually does some damage, he merely saunters around the battlefield and attacks at his own pace, though his confidence shows regardless and his confidence borders on arrogance which, with what he is, makes sense. He has a lot of faith in his own abilities, despite weakening from his Fall. He'll engage in the occasional mockery, though as more damage is done to him he'll stop the taunts and start taking things seriously, especially when something he cares for is on the line. Rage falls ever so naturally to him when he believes that which belongs to him has been taken from him and he will fight fiercely when enraged and it takes a bit to quell it. Negative emotion seems to fall an Angel and especially a Fallen Angel in more easily than positive (and kind of half-baked not quite human) emotion. Basically as far as anything remotely positive goes he knows how to act, how to be gentle and sweet-talk, though it's merely things learned over the years away from Heaven rather than his true colors.

That said though, his default would likely be calm with an overtone of arrogance and the right words falling easily to him, unless provoked. He does know to keep things civil as he's far from stupid, even if he has a tendency to default to rage-mode when something goes against him and he actually can't control his anger. It does take a bit to get him to that point, though calming him from it can be troublesome and for anyone not equipped to deal with it (read: people he dislikes) it's better to get the hell out of dodge rather than trying to at all.

It's also worth mentioning that men aren't as much in his favor as women. I don't think he particularly minds them even if he talks his male followers into fighting each other as much as just not understanding they're just as valuable as women are.

As a final footnote I should mention that Sariel fell not to betray God but merely to find love which he has his own ideas and thoughts about. He still loves God and dislikes going against his Word even if he will to protect that which he feels belongs with him. His relationship with Angels outside the ones he fell with are bound to be slightly strained, though depending on who they are he'll try to fly under their radar or merely ignore them until such time they prove themselves enemy or ally (or indifferent). All in all, Sariel is beautifully tragic in his desire to obtain a love he could never understand and normally easy to get along if not somewhat aloof and hard to establish deep emotional connections with, though easily enraged should that which he cares for be threatened or torn away from him.

2/2

[personal profile] loveidea 2012-07-24 10:01 pm (UTC)(link)
First Person:
[It's something to be said for having one's consciousness fade to the sound of the people he failed to protect. And that is that it's not very comfortable to wake up in total silence in a train on the move and far different from what he'd expected. His soul was to be imprisoned for eternity, and yet, here he is, stepping out onto the platform once the train grinds to a halt and the doors open.

Golden eyes scan the area, finding no familiarity, no comfort in it though it's preferable to where he thought he was going, dilapidated buildings and general disarray compared to what he's used to aside.

He feels something in his hand then, lifting it up and finding it to be a watch. He turns it carefully in his bony fingers, checking it out and trying to figure out where it came from when it pops open and the video feed switches on. He leans closer and gives the City a nice view of a rather sunken in looking face that has a strange sort of beauty to it regardless.
] Hm...

Rather than what it appeared to be, it would seem that this is a communicator. [Smart. It doesn't take him too long to figure out of it- video, voice, text... A simple contraption all in all, yet intriguing.]

I am assuming I am not on my own here then. [Where there's a network of communication there has to be people, right?] In that case, being given some insight to where I am would be appreciated.

Third Person:
There was a lot that was unexpected about being free when he was pretty sure that he was going to an eternity being locked away and imprisoned, his soul never to roam anywhere ever again. It was unexpected to the point that for a moment he merely stood at the station, letting the summer wind ruffle his hair, blond strands being tugged at by it and he breathed in, and then back out. Alive, but separated from all that he loved. No, not separated- Having it taken from him and suffering crushing defeat prior to his arrival which resulted in the loss of his lovers, his followers, and the death of his children. A spark of anger flew through him before he could quite stop it and he had to take another moment to calm himself and remind himself that the one who had taken everything from him was not here.

In fact, if anything this place was a place he needed to explore, in order to seek out answers of what had happened to him. If this was God's plan, then... That would be strange because he thought he had already known what God wanted to happen to him and this was definitely not it and to be honest, Sariel wasn't quite sure what action he should take right now. Was this planned, had something gone wrong? Was this his 'prison'? It didn't feel like it. Or look like it. Was it part of some sort of trial he should go through to repent maybe, though if so, Heaven had seriously miscalculated because he had no intention to do that when he had done nothing wrong. There would be instructions though, wouldn't there? If that was truly the case and he glanced around once more and listened to... Actually, not much to listen to either other than the sounds of the wind and some animals. No matter where he looked and how much he listened, there was no sign of what his next move should be which left him with a choice- Either sitting down and waiting for some sort of sign or taking the matter into his own hands. It was difficult to choose really, because he wasn't sure as there really wasn't anything motivating or prompting him one way or another. There was the watch in his hand that seemed to be connected to some type of network. He had no explanation for that yet, though he didn't think to get rid of it just yet. It might be necessary to keep it after all. It could have some purpose. Had to have some purpose.

After a moment of merely standing there, the Fallen Angel began walking, deciding to take matters into his own hands as he was in no state of mind to wait around for anything really, be it a sign from God or anything else. He wished for answers to the questions he was mulling over in his head, preferably ones that would clear his doubt and the rage that bubbled beneath the surface, that prickling feeling of being all on his own that he'd never felt before welling up and overtaking making his rage thinly veiled at best. It was most unpleasant and unfamiliar, though it felt a lot like the fear he'd felt when he realized his defeat had come and that the price of it was the separation of him and his lovers and followers as well as the death of his children that he loved and wished to protect and shelter, despite their pain. They were his children after all, what kind of a father would be be if he didn't shelter them? They were family, as much as anyone, Angel or God, was.

He didn't wish to dwell on it right now though, making his move throughout the city in search of.... Something. Anything.
death_defiant: (*niko*)

{ [CANON] Firo Prochainezo || Baccano! || no reserve || 1 of 1

[personal profile] death_defiant 2012-07-26 05:05 am (UTC)(link)
PLAYER
Name: Aya
Personal Journal: disposableninja@LJ
E-mail: disposable_ninja [at] hotmail [dot] com
AIM/MSN/etc: AIM:Anryuu Nata / Plurk: trilobite_punch

CHARACTER
Name: Firo Prochainezo
Canon: Baccano!
Timeline: After the end of first book, The Rolling Bootlegs
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
     For a member of the Camorra, Firo's a surprisingly friendly sort. Considerably bold, he isn't afraid to confront people, nor is he worried about the impression he leaves since he's simply being himself. He's a representative of the Martillo Family, and coming from the city and age of mafias and power struggles, it's a fact that he flashes as readily as a police badge. If anyone knows anything of the Camorras, then they know well not to give the boy trouble, or they'll find out just how much trouble they've gotten themselves into. And for those stubborn and upset enough, they'll know which clan to direct their ire towards if they're made a fool of.

     It's not to say that Firo actively looks for trouble himself... but things happen, and as a young man having chosen a dangerous path in life, he's not about to let such details get in the way of him experiencing new things. This goes hand-in-hand with his tendancy to meddle, but he means well, really. Sometimes he just can't help himself; if something's going on and he just happens to be around, more often than not, Firo will go to investigate, or jump into something that didn't originally involve him. He's not afraid of the consequences. It isn't only due to his immortality. There's little one needs to fear when even death holds no claim on them. But even before gaining such a trait, Firo was never afraid to take risks, to live life on the edge. There was no hesitation in his decision to join the ranks of the Camorra, and he's never been one to back out on anything once setting his foot in.

     He has street smarts, but he also has something else- the knowledge of many an immortal before him. After absorbing the immortal known as Szilard Quates, Firo has gained not only the knowledge and experience of the old alchemist, but of all of Quates' victims before him. Among what has been passed on to Firo, likely the secret of creating the elixir of immortality as Quates had gained when he 'ate' Maiza's younger brother long ago after having found out that Maiza had passed along that knowledge to him. With this newfound knowledge, Firo also learned how he could break the control Quates had on Ennis to allow the Homunculus a chance to live life as any other person would, and although his feelings for her are rather obvious at times, he still has a tendency to be shy in expressing them to her.


First Person:
Okay, so...I got nothin'. Even if I was that drunk, none'a the guys woulda gone through this much trouble to pull a prank. [Firo hesitates. Then again, Isaac and Miria went to a lot of extremes over plenty of paltry things-] ...but they weren't at the Alveare...

[A frown pulls at his face as he strokes his chin. Idly, he begins to twirl the watch by its chain, sending the image blurring.]

An' then there's this... [He catches it in his palm again, looking down at the open face.]

Well, guess the first thing I should do is figure out where the hell I am, then see if I can telephone Mister Maiza. How hard can that be?


Third Person:
     It was ridiculous, perhaps even unbelievable- or a least it would have been if the boy hadn't already been thrown into enough unbelievable situations already. Finding out you were suddenly unable to die was pretty high up there on the scale of 'weird and unusual,' but this was starting to come in as a close second. It was a little worrying when even the old man's memories couldn't place anything of this sort under his vast two hundred-plus years of experience. Firo wasn't one to let that bother him too much. There wasn't any sense in worrying about something he didn't completely understand, right?

     "Well, how would Mister Maiza deal with somethin' like this..." he mused aloud, tilting his head in thought as he folded an arm across his chest. "...guess he'd try to figure out where he was, first off..." The young Camorrista glanced about. He'd been walking quite a ways from where he'd first found himself without really pausing to consider that maybe he should have paid more attention in the first place. Then again it probably wouldn't have made much difference; none of the things around him struck him as familiar, at least, nothing that was native to New York. "Okay, not workin'. Let's work backwards then. What was I doin' before I got here?" Frowning in thought, he stopped to lean against a wall. He'd been at the Alveare- nothing unusual about that. Maiza was there, and Ennis and Czeslaw. They'd had dinner, sat about and chatted, knocked back a few drinks. It had been a long day, and spending it in the company of close friends was always a great way to end it. "Oh yeah. I dozed off, I guess." He remembered feeling Ennis' hand resting on his shoulder.

     ...that still didn't explain his present circumstances, and the puzzled expression on his face mirrored his thoughts as he came to this conclusion. "I woke up here. Well that don't make any sense..." Sighing, he scratched the back of his neck. "Guess I'm better off finding out where the hell this is..." He shoved away from the wall, looking about again before he set off. When as lost as he already was, it didn't really matter which direction one went, did it?
Edited 2012-07-26 05:05 (UTC)
antiserum: (Default)

{ [CANON] Clint "Hawkeye" Barton || Marvel Cinematic Universe || reserved

[personal profile] antiserum 2012-07-28 10:45 pm (UTC)(link)
not_a_tsundere: (Default)

Roberto || Suikoden Tierkreis || no reserve || 1|1

[personal profile] not_a_tsundere 2012-08-04 07:49 am (UTC)(link)
PLAYER
Name: Yume
Personal Journal: [personal profile] yumenonozomi
E-mail: Yume_no_Nozomi@gmx.de
AIM/MSN/etc: Yume_no_Nozomi@web.de

CHARACTER
Name: Roberto
Canon: Suikoden Tierkreis
Timeline: After returning from Cragbark
If playing another character from the same canon, how will you deal with this?: N/A

Personality: Roberto can be pretty well describes with the word tsundere - especially when it comes to Sieg. He has a hard time showing his concern and care for other people and often hides it with biting and slightly snark and rude remarks though his from time to time, the expression on his face give away his true feelings, like when his princess decided to join Sieg's army, Roberto commented on how he has to go along with the decisions of her and how he had to tolerate Sieg now, but looked completely happy about it. Roberto is also quick to raise his temper, when things go wrongly and he fully expresses his anger without any second thoughts, but he can be surprisingly levelheaded sometimes. One such a example would be when Sieg was getting all heated up that the leader of the Furious Roar didn't remember a member that was part of his clan, Roberto was the one who asked Sieg to back down.

Roberto also lacks a bit in the manner department when it comes to complete strangers, he doesn't make an effort to talk politely to them, like when he just met Moana and she was squealing about the princess of the Magedom, Roberto asked if she never shuts up. On the other hand, he can be very obedient when it comes to the leaders of his own country, Astrasia. He listens and obeys to all of their orders. He is also extremely loyal and dedicated towards them and his country and would pretty much do everything for them, as he loves those things dearly.

Roberto is also a very skilled swordsman and he is - with 16 years - the youngest member of the elite brigade from Astrasia, the Blades of Night's Veil. He has a lot of courage to back this talent up, as he wants to fight on the front lines quite often, but he doesn't let his talent raise towards his head, so one could say he is pretty down to earth. His strength doesn't come alone from his talent, though, as he had put a lot of hard work in his training eve since his country had been taken over by The Order. Despite his tsundere tendencies, he is able to reflect himself and feels increasingly bad when he realizes he made a mistake and wants to make up for it, for example when Roberto called Cougar, a 'beast man' a monster, he decided to accompany Sieg on a journey just to apologize to him. He also hates the thought of being indebted to anyone, so he often tends to refuse to accept help from anyone.

Roberto seems to do a lot of thinking when he isn't in battle and what is happening in their world or what their enemies might try to achieve and mentions once envy towards Sieg's behavior, who is just able to jump into situations without much thinking. Roberto is also very proud, which made him easily fall into the trap King Danash had set for the Blades as well as Sieg's army, as he compared the feats that had been accomplished in battle from either group, making Roberto see Sieg's army more as rivals rather than comrades.




First Person: [A young man with short, light brown hair, wearing a blue bandana and blue armor wanders through the streets. He looks less than pleased, actually, it looks like he is about to explode. A town - nice and fine, but so far he hadn't seen a trace of anyone he knew and it was nagging on his nerves. Once he reaches the bridge, he stops and his look follows the flow of the river.]

Damn, this is leading nowhere1

[He rams a fist on the railing to emphasize is anger.]

I need to get back to the castle of that idiot.

[He lets out a sigh. Well, stopping here would accomplish even less. Time to act like said idiot and continue searching. He starts walking again. Hopefully there were any leads somewhere.]

Third Person: Roberto stepped down from that strange, fast-moving thing. It wasn't the first time he has traveled to another world, so his surprise wasn't all that huge, but something was fishy about this. Firstly, he couldn't remember going through a corridor to reach another world. Secondly, he couldn't remember boarding such a strange thing.

The thing behind him departed again, leaving him a bit dumbfounded. If the corridor was in that thing, he was pretty screwed. He had no idea if it would come back or not, so waiting seemed to be the smartest thing, for now, at least. Not without some exploring, though. Perhaps he wasn't the only one here. He had just gotten back with Sieg from Cragbark after checking out what happened to the mountains - after all, a part of them had just disappeared. That brought another thought to him - Astrasia! He had o know if his country had been affected by the change of the area. There was no point in wasting time here.

His walking became faster - perhaps there was another entrance to the corridor - if he was lucky, but in and outside the house was nothing. Nothing except a sign that was welcoming him, at that. "Just what kind of nonsense is this!", Roberto crossed his arms, a clearly unpleased expression was gracing his face. He didn't really want to walk away in case the thing came back, but something told him he was going to wait a long time if he did hat. No, he had to search for the others. He started to walk away from the house to see what he could find out.

Re: [REVISION REQUESTED]

[personal profile] not_a_tsundere - 2012-08-05 22:34 (UTC) - Expand
worldsaway: (Default)

[CANON] THOR ODINSON || Marvel || Reserved || 1 of 3

[personal profile] worldsaway 2012-08-04 02:16 pm (UTC)(link)
PLAYER
Name: Megan
Personal Journal: [personal profile] penguinpants
E-mail: philosopherpenguin@hotmail.com
AIM/MSN/etc: implieddibs @ AIM

CHARACTER
Name: Thor Odinson
Canon: Thor/Avengers
Timeline: The end of Avengers, as he's taking Loki back to Asgard.
If playing another character from the same canon, how will you deal with this?: N/A
worldsaway: (A moment at a time)

[CANON] THOR ODINSON || Marvel || Reserved || 2 of 3

[personal profile] worldsaway 2012-08-04 02:17 pm (UTC)(link)
Personality: Thor was raised in the kingdom of Asgard alongside his brother, Loki by the warrior and King Odin and his wife Freya. Despite being rivals for the throne, he and Loki grew up together as friends and playmates and loved each other as any brothers would.
From a young age he had aspired to be a warrior like his father. Values such as strength, courage, and loyalty have been close to his heart thanks to the culture of Asgard and the reputations of warriors. Thor has always dreamt as big as he talks. As a child, he remarks upon the many monsters he intends to slay when he is made king despite the uncertainty in regards to the throne.

Following through with his goals, Thor does indeed become a great warrior. It's known that he has lead The Warriors Three, Lady Sif and Loki into battle prior to the setting of the story. There have been times when said warriors have reminisced upon previous battles. Though, through Loki's memories, we can see that Thor was a reckless leader who will occassionally require the assistance (such as a smoke screen from his brother)of others to escape the messes he's made. However, it would appear that he prefers to rely on brute strength than trickery.
After putting it of for a long time, Odin finally prepares to make Thor the ruler of Asgard. Thor is particularly jovial at his ceremony. He struts down the stairs and across the floors, flinging about his hammer, Mjölnir, with ease. This earns him a few irritated looks but he remains plucky and proud all the same. He repeats his vows with confidence and pride, which makes the entrance of the frost giants all the more irritating.

The ceremony pauses when Odin senses the giants and the seriousness begins. Thor's immediate reaction is to insist upon battle. The frost giants have done wrong and they must be punished for it. When Odin refuses, Thor spirals into a tantrum. When Thor tantrums, tables are flipped and elaborate feasts are ruined. Loki, the one he seems to put the most trust into, quietly enables him into leading his band of warriors into a counter attack. Said attack doesn't go to the not entirely thought out plan. Thor nearly walked away without risking the lives of his friends, but one frost giant referring to him as a 'princess' was all it took to enrage him. Instead of flipping tables, he flips giants and a battle begins. The warriors are hopelessly outnumbered but Thor was too stubborn to pull back. Finally, it was Odin who broke apart the fight and brought home a dishevelled band of warriors. Understandably, Odin was a little cheesed off at his eldest son, and by a little I mean he was infuriated. He stripped Thor of his armor and took Mjölnir into his own hands. Using the powers of the bifrost, he tosses Thor into Midgard, also known as Earth. He hurls his hammer after him, uttering "Whoever wields this hammer, if he be worthy, shall possess the power of Thor."

Upon crashing into Midgard, Thor meets Jane, Darcy, Eric and the side of a car. Mistaking his frantic yelling for frazzledness, they take Thor to the nearest hospital, which only serves to confuse him. Befuddled by Midgard culture, Thor does not take well to the customs and mannerisms. However, Jane, who had been studying the wormhole he fell out of, finds him fascinating. After feeding him, they part ways. Thor attempts to retrieve his hammer and Jane discovers her research is being taken from her. Hitching a ride with the young woman and her companions, he hunts down his hammer after tossing a few mortals about. Unfortunately, Thor has not learnt his lesson yet and he is not worthy to wield Mjölnir.

He is later taken by Coulson for questioning after comprimising a surprisingly large amount of men, but he refuses to speak. This is probably due to the fact that half of the questions mean nothing to him, but Coulson doesn't know that. Giving him a moment to think, Coulson leaves the room and Loki enters. Thor is excited to see his estranged brother but is greeted with coldness. Loki bears grim news, which is of course a lie, about the death of Odin. Shattered and ashamed, Thor is now a little less irritated and a lot more pensive. He farewells Loki, who has already vanished, and Coulson enters to see him acting just a bit stranger than he was before. At this point, Slevig saves his butt by lying about his identity and the two bond over some manly drinking before he returns to bond with Jane over science and magic. Despite the sadness he has faced, he is begining to learn and grow out of the childishness he'd become accustomed to.

Thor greets the day with a much more chipper attitude and then greets his friends, the warriors, who he is a little confused to see. He learns that Loki has lied to him, and it would appear he is unsure of how to feel. He doesn't have much time to brood, though. Loki had sent a Destoyer to, well, destroy Thor. In his weakened state, he is not much help in defending Midgard or his allies. So instead, he offers himself up as a sacrifice with a confused but genuine apology to his brother. Loki seems to hesitate, but takes him up on the offer and the Destroyer sends Thor flying. Jane refuses to leave the side of the now dying Thor, but it would appear that he is accepting his faith in a much braver fashion than he ever could. Now that he has proven himself worthy, Mjölnir seeks him out. Reunited with his weapon, he is able to fend of and destroy the destroyer (that joke will never get old). However, he cannot linger in Midgard when something is going down in Asgard. He parts with Jane after insisting that Coulson return her research. By the end of it, he's earnt himself a kiss.

Upon his return to Asgard, he seeks out Odin but instead finds his mother and Loki. Thor is quick to point out the lies Loki had been spreading. The two exchange bitter words, but Thor refuses to fight his Brother. His compassion is rewarded with a trip through a wall and Loki scuttles off to the Bifrost to finish his job. With his new-found compassion, Thor could not allow Loki to kill off all of the frost giants. This is a notion that enrages Loki and the two begin to fight. In order to protect all of the nine realms, Thor must destroy the rainbow bridge and thus the bifrost. He sacrifices his ability to see Jane in doing so and commits a selfless act. On top of this, the collapse of the bridge very nearly causes both he and his brother to plummet into space. Despite all that he has done, Thor refuses to let Loki fall, however even with Odin's help, he cannot keep Loki from allowing himself to fall.

The days after that are melancholy, but Thor is a changed man...god with a new lease on life. He mourns the loss of his brother and he seems to pine for Jane in his own way. Even though he possessed the power to see her again, it would appear he did not return until his brother began to wreak havoc on Midgard (which he is quick to announce is under his protection). However, he had not come to Midgard with the sole intention of protecting it. He seemed more than determined to talk his brother out of his plans and take him home where Thor believes he belongs. He snatches Loki from the hands of Ironman, Captain America and Black Widow because he believes he should be the one handling this.

Unable to understand where Loki is coming from or why he feels this is necessary, Thor maintains that Loki is still the brother he grew up with and has faith in him up until the final scenes of the movie. During said movie, Thor learns to work on a team of people he's not sure he likes and plays the hero card several times. He swoops in to protect Black Widow from the Hulk and even attempts to talk Bruce down from his rage until he realises it's not working. He takes care to make sure Jane is safe and feels guilt for the danger he brought upon Erik and the entire world, which he makes up for by protecting it. Once again, he makes a sacrifice and returns to Asgard with Loki and the tesseract in tow. He loves Midgard, but Asgard will always come first to him. He cannot linger when there is work to be done back home.

All in all, Thor is a strong willed sort of guy with a heart of gold who is willing to make sacrifices for what he knows is right. He protects not only who and what he loves, but people and places he hardly knows. He's rarely quick to pass judgement on others, in fact, he prefers to give others a second chance. This may be because he can see that even he has changed from a rebellious young prince with nothing to lose to a soon to be king with the world on his shoulders. Despite his past mistakes, he's honestly trying to better himself, but even he needs to let off some steam.

He enjoys a good fight, but the damage in the end generally out weighs the fun he had in battle. He's begining to see things more in perspective as he takes more responsibilities onto himself. He expects as much from himself as he does from everyone around him and he's always pleased to meet a fellow warrior, even if they do things differently. Once you are an ally to Thor, you are a friend to Thor and he will work to protect you as he would any other. Similarly, he still hopes for the good in his brother. He believes one day, it will be Loki seeing things in a better perspective and it will be Loki changing from his past mistakes. It takes more than a knife to the gut to cut family ties, but a few betrayals will certainly get to you in time. He's still optimistic, but the actions of his brother have hardened him a little over time. It is difficult to trust someone, even when you love them. Just as it was difficult for Odin to send Thor away. However, if Thor was able to grow from his journey, he believes anyone can. As he tells Loki, if you believe yourself above others, you miss the point of ruling. Thor has been humbled in his travels and he has seen great strength in people he would have looked down upon before. He can see the potential for greatness in many and he will strive to encourage it and protect it. It's his strength, courage and faith in others that make him a valuable member of The Avengers (even if he is, for lack of better words, worlds away) and a man who will make an excellent King.
Edited 2012-08-04 15:26 (UTC)
kringlefuck: (( 25. ))

Homestuck || Jake English || Not Reserved || 1/??

[personal profile] kringlefuck 2012-08-05 03:54 am (UTC)(link)
PLAYER
Name: Fidgey
Personal Journal: [personal profile] kissingstars 
E-mail: wildfidgey@hotmail.com
AIM/MSN/etc: aim: wildfidgey, plurk: kissedstars.

CHARACTER
Name: Jake English.
Canon: Homestuck.
Timeline: Right after this epic fight (Prince of Heart: Rise Up) with Brobot on page 6472. That brings us here where Jake blacks out while trying to contact Dirk Strider. He'll get a glimpse of Aranea on page 6482 during his black out, but when he awakes on the train.
If playing another character from the same canon, how will you deal with this?: N/A.
kringlefuck: (( 5. ))

Re: Homestuck || Jake English || Not Reserved || 2/???

[personal profile] kringlefuck 2012-08-05 03:56 am (UTC)(link)
Personality:

A really popular misconception of this character is that he is drop dead suave and a heart throbber; he knows exactly what he is doing to those interested in him and takes pride in it. While it is true, for one reason or another,  that there appears to be several characters to show an interest in Jake romantically, he really isn't the smoothest talker. In fact, he's rather clumsy and unaware of things. Jake is rather oblivious to some of the most evident things, having looked over hints Dirk had dropped before concerning him being from the future, or any sort of flirtations by people. In any case, Jake's echeladder has titles such as: One Tomb; Too Many Suitors, Cupid's Crosshair Candy, Sharkbait Heartthrob, Hunk Rumpus Buster and Beau Skylark. 
But anyway, it's obvious Jane has sort of a thing for Jake as well, but cowards out on confessing to him and encourages Jake to pursue Dirk instead. He describes his relationship with Dirk as "bestest bros" and "wouldn't mind exploring the waters." Because of this, it's fair to say Jake has a wishy-washy sort of personality. He's never certain about one thing or another and just sort of goes with whatever in most cases. While romance is an interest of his, his mind is usually elsewhere. As of yet, Jake seems to have a massive crush on Aranea and is uncomfortable with reciprocating any feelings for Dirk, but also has a long standing thing for Jane too. This all points to Jake is very cautious with his choice for a girlfriend.. or boyfriend. It really goes hand and hand with his careful personality anyway.

As mentioned, though, his mind is typically elsewhere. Elsewhere being adventuring or nerding out over comic books or movies. It should also be noted here that he aspires to be an archaeologist and uses most of his time exploring his island, so adventuring is very, very cool to him. He even owns a Tomb Raider belt buckle with matching leg holsters, but alas, his shorts are too long for him to wear them properly. If there is one way to get Jake's attention, it's mentioning an adventure or exploring of some kind. He claims he doesn't really have time to even use Wikipedia or use proper grammar/syntax cause he's a busy guy and "has an adventure to get on with", quote. I should also say he has some weird obsession with skulls.

Jake is a really big nerd. Rather adorable, but very nerdy. He doesn't really seem to openly brag about his impressive collection of comics or movies, but it's obvious he has a stash since he brings up movies and comics a lot, often referencing them.
It's mentioned he especially likes comic books with spider girls in it or movies with cerulean ladies. What he's fascinated with is rather peculiar due to his eccentric personalty and possibly because he didn't have much social interaction growing up besides those he chats with. He's rather energetic and boisterous and possibly a bit of a "ham" who always seems to be on the go. There really isn't much of an explanation why he's so active, but it's certain that it's sort of difficult to calm him down once he gets riled up. One theory for his energy could be the fact he's used to keeping himself entertained since he has nobody else to communicate with in person. This also could explain why he talks with a very odd mix of words and syntax, some of them made up on his own. 

Accompanied with being loud and boisterous, he gets flustered very easily, which can essentially lead to something I'll call here a flip out. It's happened several times in the series that he'll type in all caps and draw words out during these flip outs, or start to get embarrassed and sweaty when discussing a topic that is inappropriate or makes him feel nervous. He can get nervous easily. He has a tendency to yell without really thinking about what he's saying, especially during one of these skittish flip outs.
 
Jake does try his best to be polite and kind to strangers, especially women, but is very much a ruffian otherwise. In fact, he has enough guts to deck a lady if need be, as demonstrated when he attack Meenah in some of the most recent parts of the story, thinking she was the Condesce. Piggybacking on that statement, Jake really does enjoy brawling, probably more than he ought to. There's nothing like a good session of "fisticuffs", and he can sometimes invite himself into a fight without really meaning to from the start. Something about it is enthralling to him, and he would be the one to start a strife or challenge another first. He'll take up the sword, so to say, and plan to be the Blockbuster action hit movie hero, though he just kind of comes across as a major tool. Either way, Jake doesn't really seem ashamed of who he is and can be called a very free spirited individual.

He's very alert and overly prepared for anything. Like any normal person, he has five computers and fetch module in a puzzle form which means he can inventory as much as can properly fit. Given these thoughts, Jake is a packrat and possibly feels exposed or vulnerable when he doesn't have absolutely everything he needs for something. He even has pieces of his former house in his inventory for nostalgic sake. However, one thing he certainly won't leave his room without would be his two M9 Berettas which were a gift from his grandmother as inheritance. This sort of wanting to be prepared complex that he has must come from always being on high attentive considering his island is very dangerous, and he has a sparring robot partner that is also on the hunt for him when he leaves his room. 
Jake is open about his interests to everybody without too much of shame. Whether it be about what he's passionate about, like girls associated with the color blue, or guns, or movies; he really doesn't stop and consider how awkward the conversation is getting, and neither does he really care that much. He can be very apologetic for anything that may seem out of line, especially when addressing a new person. Really, new introductions can be very sophisticated and painfully gentleman-like depending on his mood at the time. He will often apologize in advance, somewhere in the back of his wild mind that he's about to say or do something stupid.

Even with him being oblivious and hard to catch onto things, Jake does have a certain amount of untapped potential being a Page of Hope and all of that. He's had his share of brilliance and shown intelligence in ways he didn't think he subconsciously knew.
All things given, Jake is rather kind if you don't come across as dangerous. He can be insecure when meeting new people, but he's sweet to his friends. He seems to also get picked on and has a pretty good attitude about it without being too defensive.

Jake's handle is golgothasTerror, and his typing quirk can be read about here

Re: REVISION REQUESTED

[personal profile] kringlefuck - 2012-08-05 16:57 (UTC) - Expand
supreme_archditz: (Smile~)

El Shaddai || Michael || Reserved || 1/3

[personal profile] supreme_archditz 2012-08-07 06:32 pm (UTC)(link)
PLAYER
Name: Gaa
Personal Journal: [personal profile] gaa
E-mail: roronoazoro33@hotmail.com
AIM/MSN/etc: thegaathing (aol)

CHARACTER
Name: Michael (‘Marks’)
Canon: El Shaddai
Timeline: After Lucifel’s fall; before the formation of The Heavenly 7
If playing another character from the same canon, how will you deal with this?: N/A
supreme_archditz: (Charming)

El Shaddai || Michael || Reserved || 2/3

[personal profile] supreme_archditz 2012-08-07 06:34 pm (UTC)(link)
Personality:
The first thing anyone should know about Michael is that he is an angel. THE Archangel Michael, and as far as angelic names go, they can actually give you a good idea to what the being is like. Michael’s name is a query that asks ‘Who is like God?’ It is a rhetorical question, being that no-one is like God save for God himself, and it also denotes humility. Michael demonstrates this with commentary throughout the game, such as when he pays compliments to the murals of the Archangels in the Watcher’s Tower, with the exception of himself. He makes only a comment of how this must be the way humans view him.

When speaking with lower-ranked angels; he acts as though they are good friends, and, when interacting with humans, he gives them the respect he believes they deserve—which is all of it, in his opinion. He does not have low-self esteem; he just knows who he is and what he is capable of, but he feels uncomfortable overstepping his bounds.
Funnily enough, given that Michael is a sort of ‘mouthpiece’ for God’s will, and a sort of Leader of the Archangels, if anyone is ‘like God’, it is Michael himself. He would never admit to such a thing, though, and this is the reason why he was the best replacement for Lucifel as the leader of the Archangels.

Being the mouthpiece of God’s will, he is nearly always privy to God’s plans, and he’s really rarely flustered when something unexplainable or inconvenient happens. If he’s stuck somewhere on Earth, for example, and can’t make it back to Heaven, he believes there must be some reason for it. If he wasn’t supposed to be there, he wouldn’t be. Depending on the situation, many people can find this either unnerving or comforting; as he’s the type to always be calm and collected in cases like these.

Michael wasn’t always interested in the human world—and really only curious at best. With regards to Enoch, Lucifel didn’t understand why God wanted to give such a heavy job to a human, and Michael would only sympathize with this. He was curious to the potential humans have, and though he would attempt to aid Enoch to adjust to his new life, he wasn’t very good at it. He just didn’t understand why it would be so hard for a human to take so long to adjust. This is simply because Angels do not have empathy like humans do. It is not to be mistaken with being cruel or lacking anything like a conscience, but more that there isn’t a need for empathy in a social sense. Most humans HAVE empathy because of mirror neurons firing off when someone is in physical or emotional pain and it is in their instinct to aid those in need. There is no evolutionary need for this among heavenly beings, as every need is provided for, there is no sickness, death does not exist, and crimes or wrong-doing simply do not exist. Therefore, empathy was never something angels like Michael developed.

A good example of this is during the battle with Sariel, a Watcher still loyal to God but a father who was fighting to protect his children. The Nephilim children were at the risk of growing by feeding on one another, turning into what are known as Fire Nephilim—Berserk Giants that could reduce the Earth to ash. Michael saw it as Sariel stockpiling nuclear weapons, rather than sheltering his children. Both Lucifel and Michael assumed Sariel was bewitching his lovers to stay with and protect him—while Enoch isn’t so sure. The lovers express very real grief when he was killed and sealed away, and this is something that the Archangel views as manipulation as opposed to actual devotion.
Michael really does not understand the human psyche, and how certain events can really damage an individual. When Belial chose to kidnap the girl who had followed Enoch around during his hunt for the Grigori, Enoch did not hesitate to save her, nor did Armaros hesitate to save Enoch immediately after. Although Enoch made it out alive, he was corrupted by vileness and was sent back to heaven to be purged. Michael expected this to be done quickly—however, he was dead wrong. There was so much pain and doubt that something had actually broken inside the Scribe, and Michael had missed it. How someone could be so pious but carry so much pain while carrying out God’s will was new to him.

Michael felt ashamed that he had disregarded the pain inside Enoch’s heart—Enoch, whom he was supposed to guide and protect. He tries to make it better in his own way, by going from his quiet, only-speaking-once-in-a-while attitude towards Enoch to constantly encouraging him and speaking to him as much as possible, evidenced by his in-game assurance that Enoch should take as long as he needed to. It is at this point that Michael finally realized what Enoch needed—Humans compare how they are to one another and act according to the other person’s needs and personality. It was something he didn’t understand before this, and is getting used to, now. He is not a natural at being people-intuitive like Armaros, but is willing to try to understand how humans function and act the way they do.

Michael is very attached to his brother, Lucifel. The stories about Michael booting him out of heaven were fabricated, and he is actually currently hanging around on earth in attempt to find his brother, find out why he fell, and trying to get acquainted and used to humanity as a whole. He wants to find Lucifel, find out what exactly happened to him, and then plead before God to forgive him. He does not want his beloved brother imprisoned, and misses him terribly. He figures if he can learn WHY he joined with the Darkness, he can aid him in redemption and life can return to normal. He doesn’t like thinking about the other possible outcome, as there is the high chance that if the conclusion is drawn and Lucifel has to die, Michael will be the one to do it. He would do anything to prevent such a thing from happening, but he is only able to do so much.

Michael dislikes talking about himself when it comes to personal issues—and he doesn’t understand why people do it. He has the trappings of his rank and divinity, but he doesn’t allow it to go to his head. He isn’t one to hide things from those he meets, and he actually can’t lie when someone asks him a question. He will answer it the best as he can, though he can lie due to omission if he has to. Although he has a blog that states outright that he is The Archangel Michael, he isn’t stupid enough to go around telling people who he is. If someone asks him directly about it, he WILL have to answer. (Although such information is on his blog, it is never really taken seriously by anyone who happens to see it, anyway.)

Unfortunately, Michael is a bit of a ditz. He’s not human, so he doesn’t really show tact as well as most do. He’s respectful to a point, and he’ll even maintain politeness if someone bothers him, but he does have the habit of managing to slip in comments that leave other unsure as to whether or not they were being insulted. He doesn’t understand sarcasm or modern humor all that much, and is often confused by it. If he ever speaks, saying something that might be viewed as sarcastic, it’s very likely it was an accident or unintentional. He has a tendency to say whatever comes to mind, changing the subject at complete random without a blink. This can confuse those with whom he’s speaking, but he doesn’t seem to have a problem with erratic conversation. He’s mostly pleasant to converse with, if not a little odd.

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