rubycitymods: (Default)
Ruby City Mods ([personal profile] rubycitymods) wrote2012-01-13 01:45 pm
Entry tags:

APPLICATIONS


APPLICATIONS


Applications are processed weekly, every weekend. The cut-off time for the submission of applications is 11:59PST on Saturday.
✗ Before applying, please read the FAQ and Rules pages.
✗ Please submit your application with the journal you plan to use if you have one made already. If not, another journal is fine, but we prefer your intended journal so it makes for an easier time in granting access to the mod journal and the contacts page.
✗ For very long applications, we would ask you to please separate them into various comments so that they will not take up too much of the page.
✗ Please title your application as { [CANON/CANON OC/OC]CHARACTER NAME || Series Title || reserve/no reserve || X of X } in the subect header
IMPORTANT: Our application form was edited on September 07, 2015. Please use the revised form.
✗ If you are looking for an example of what an application should be like, please refer to the application here for an example of a canon character application, and here for an original character application.


✗ Canon Application



✗ Canon OC Application



✗ OC Application



A note for CR AU applications
Ruby City does allow previous game history/CR to be brought over on a case by case basis. If you want to include this in your application please add additional sections for PERSONALITY DEVELOPMENT and PREVIOUS GAME HISTORY beneath the Personality and Background/History sections.

In these additional sections we would like to see a brief outline of your character's previous game history and how it potentially impacted on and altered their canon personality.


✧ N A V I G A T I O N ✧
spaceydog: ([GT ; power])

[Canon] Jade Harley | Homestuck | Reserved

[personal profile] spaceydog 2013-01-17 02:34 pm (UTC)(link)

[REVISION REQUESTED]

[personal profile] spaceydog - 2013-01-26 10:21 (UTC) - Expand
endofeden: (X-Rounder)

Zeheart Galette | Mobile Suit Gundam AGE | Reserved

[personal profile] endofeden 2013-01-19 06:11 pm (UTC)(link)
moralfibre: (Default)

[CANON] Harry Potter || Harry Potter || no reserve || 1 of 3

[personal profile] moralfibre 2013-01-20 09:05 am (UTC)(link)
PLAYER
Name: Meg
Personal Journal: [personal profile] pillowsofwind
E-mail: eight_ofhearts at hotmail dot com
AIM/MSN/etc: burntxscones @AIM, pillowsofwind @PLURK

CHARACTER
Name: Harry Potter
Canon: Harry Potter
Timeline: Post Deathly Hallows (but before the epilogue)
If playing another character from the same canon, how will you deal with this?: n/a

Personality: For having grown up in a neglectful household and then suddenly being thrust into a life of fame, friends, tragedy and danger; Harry Potter is, for the most part, a well-adjusted teenage boy. Everybody in the Wizarding World knows his name, but he doesn't let that go to his head. In fact, he would love nothing more than to have a quiet life where nobody recognises him and he's left to hang out with his friends and have fun like a normal kid. It seems, however, that fate isn't content to allow him to keep anybody who closely resembles a parental figure, save the Weasley's. So many people around him have died, and a part of him can't help but feel responsible. First his parents, who died protecting him during Voldemort's first reign. Then the godfather he grew up not realising he even had; and Dumbledore, who had taken Harry under his wing. Even Remus, who had been a teacher first and whom Harry had developed a close friendship with afterwards. Snape, who showed his true colours in the end. His friends--Fred, Dobby, Tonks, Cedric, Moody, and even his owl Hedwig. So many people he knows, and even more whom he never met.

He's faced down one of the most dangerous dark wizards ever known multiple times, accepted his own inevitable death, lived in an environment of ever-present danger the past few years, and has managed to overcome all of it. However, it has added up and puts a weight on his shoulders heavier than anything he's had to bear in his earlier years at Hogwarts. For this reason, he'll be experiencing some very mild PTSD, mostly in the form of nightmares and flashes. (Canonically, he's been experiencing this since at least the fourth/fifth book, because he had nightmares all summer long after Cedric's death.) It won't get out of hand in his case, however, because he's a naturally open person and isn't averse to talking about his emotions and experiences with people he trusts. I don't want it to become a focus that all of his interactions are going to hinge on, because he's strong enough to work through it, and he's not the sort of person to let it consume him; but I legitimately can't see him coming out of the events of Deathly Hallows without a few demons.
moralfibre: (Default)

[CANON] Harry Potter || Harry Potter || no reserve || 2 of 3

[personal profile] moralfibre 2013-01-20 09:06 am (UTC)(link)
NOT EVERYTHING IS HORRIBLE, THOUGH! Harry is far from a miserable, tortured soul; he's just been through a hell of a lot more than even most adults twice his age. Among the people who have survived alongside him are his closest friends--Ron and Hermione--and his girlfriend Ginny. They have been the rocks he's clung to during his tumultuous adolescence and part of what gives him such strength and courage to overcome the seemingly endless obstacles he's endured. Sure, they've had their ups and downs like any group of friends is going to see, but the bond he shares with them is unbreakable. Love, courage, and loyalty, through the good and the bad: these are the things that truly define Harry Potter. They make him so much stronger than Voldemort and allow him to accept the fact that, for Voldemort to be defeated, he must sacrifice himself. It is for his friends. For the people who have given up so much already, made the ultimate sacrifice, and for those they've left behind. The Weasleys and the Dursleys, the Wizarding World, and Muggles--Harry doesn't want anyone else to have to suffer because of him.

Among his less than perfect attributes are his stubbornness, and the tendency to make snap judgments. He had Snape pegged as a villain from the start of his first year, for instance, and not even Dumbledore's unwavering faith in Snape was able to convince Harry that he was anything but a slimy evil git. It didn't help that Snape seemed to always see more of James in Harry than he did of Lily, but Harry did nothing to fix Snape's perception once his assessment had been made. That stubbornness he probably inherited from his father, as well as a penchant for finding mischief even when it wasn't actively finding him. The number of times Harry has been out of bed past midnight, sneaking about the halls of Hogwarts, are uncountable unless one actually keeps track of them while reading. He's not above playing tricks on people, but he doesn't bully for sport. He's also not above bending or outright breaking rules if he doesn't agree with them, especially if he's convinced that it's the right thing to do.

The fact that he is ruled by his emotions in most instances can be a double-edged sword. It allows him to be honest with people and not bottle up what he is feeling, provided that someone is around who he is willing to talk to. His emotions are usually pretty readable--he wears them right out on his sleeve most of the time; and like any teenager, he is prone to his ups and downs. The problem this causes, on occasion, is that if he is feeling something strongly enough, he may act on it without thinking things through. The best example of this is after Sirius is killed by Bellatrix, Harry is in complete emotional upheaval and chases after her with the intention of killing her for what she's done. He is blind with grief and anger, but he still can't muster enough hatred to kill or torture her because that is not who he is; that is not who Sirius would have wanted him to become. Even through the end of the series, he never casts a killing curse. When defending himself, Harry's repertoire consists mainly of disarming spells or spells to stun or otherwise disable his enemies.
masterofpotions: (Perhaps you've gone deaf.)

[personal profile] masterofpotions 2013-01-20 09:03 pm (UTC)(link)
PLAYER
Name: Christine
Personal Journal: [personal profile] myyahelle
E-mail: myyahelle@gmail.com
AIM/MSN/etc: aim: dragonspooking | plurk: [plurk.com profile] hufflepuffed

CHARACTER
Name: Severus Snape
Canon: Harry Potter
Timeline: After the events of Half-Blood Prince.
If playing another character from the same canon, how will you deal with this?: N/A!

Personality: As Head of Slytherin House, it’s only fitting that Severus possesses a great deal of what Salazar Slytherin found to be admirable qualities in a wizard. As those belonging to Slytherin are known to be, he is a man of ambition as well as cunning, finding the mind to be a far more useful weapon to him than any wand could be on its own. Recognized as an exceptional wizard even during his school years, he is both intelligent and well-studied, though that is where praise of his character usually ends. He is a talented liar with a cutting, if acidic, turn-of-phrase as well as a skilled occulemens, abilities that complement each other rather well and are quite desirable in a double agent, put to good use in keeping his true thoughts and motivations well-guarded from those who might attempt to pry. Stubborn to a fault, he is known for being incredibly ornery and determinedly caustic. While his temper is explosive when provoked, the rest of the time he is almost infuriatingly calm and soft-spoken.

Severus was an awkward child with poor social skills, something he never quite managed to grow out of. His home life was quite difficult, though he has done his best to keep the details from being made public. His parents were constantly at odds with each other, with his father being particularly abusive – though Snape’s memories only admit to there being emotional and verbal abuse, it’s implied that his father may have been violent, as well. This, along with a great deal of neglect, did much to shape his bitter disposition. His dislike for Muggles likely stems from his disdain of his father, though that same hatred was not enough to keep Severus from adopting similar behavior as he grew older. Unfortunately, children who are bullied and humiliated often learn to do the same to others, which is certainly true in Snape’s case, as can be confirmed by many of his old schoolmates or current students. He is bitter, misanthropic, and often solitary, having never quite managed to get a firm grasp on social graces. He is incredibly biased towards his own house, students and other individuals who have won his favor. Even on his best days, he is frequently condescending and often openly cruel, making cutting remarks without a thought towards filtering them, even when (or especially when) students are involved.

As mentioned before, Severus is lauded for being a brilliant wizard with an incredible aptitude for academics. He excelled during his school years and was made a member of the Slug Club, though his fascination with the dark arts made Slughorn decide that Snape would never amount to much of anything despite his great potential. He is both resourceful and thorough, and as a student, he was seen to come up with a number of innovations and improvements to potion recipes, as well as other spells, that were able to produce results that actually surpassed those achieved by students who had followed the book directly. He also invented several spells, some of which became popular upon discovery, such as Levicorpus, which was ironically used against him, triggering events that he cites as his worst memory. Muffliato, the Langlock Curse and Sectumsempra were also among his creations, the latter being particularly dangerous and meant very clearly for enemies.

He had an early fascination with the dark arts that only persisted as he grew older, and even when he promised Dumbledore his loyalty and agreed to teach at Hogwarts, Dumbledore refused him the Defense Against the Dark Arts position, feeling that such close proximity to dark magic would be too much temptation for Severus to resist. However, since Snape’s skill with both devising and brewing potions was more or less unparalleled, Potions Master was a rather fitting occupation for him. As a teacher, he is known for being a ruthless disciplinarian and has little patience for foolishness or students who waste his time. Despite his harsh methods, he is considered to be a strong educator and is well-respected among the Hogwarts staff, several of whom actually consider him a friend as well as colleague, news that would be sure to shock several of his long-suffering students.

Despite having a keen and discerning mind, Snape has been accused of putting it to the task and arriving at the completely wrong conclusion on more than one occasion. Despite his intellect, he allows his personal bias to interfere with his judgment, allowing himself to make snap-decisions based solely on what he is convinced must be the truth. Of course, since he feels a certain way, it must be so – this most often comes into play concerning James Potter and Sirius Black. While not terribly fond of Remus Lupin, Severus does find him to be the least offensive of the Marauders and has a certain (miniscule) degree of professional respect for him. Severus is quick to place blame when someone he dislikes is involved, rather than taking the time to more closely examine the evidence at hand. He is extremely prone to jealousy, shown in the latter years of his rivalry with James Potter, and can hold a grudge for years on end, clinging to his resentment as though he would be lost should it ever escape him. He is a proud creature, and once his pride has been injured, he will not forgive it easily, if at all.

Over time, Severus has come to accept that life is full of disappointments. He is not a believer in happy endings or coddling and justifies his harsh treatment of his students as a way of preparing them for the outside world. For as bitter and cruel as he can be, he is not, at his core, a bad person. Though he made mistakes when he was younger, he has long since accepted responsibility for his past deeds and come to understand that each and every action has its consequence. Though he has aimed to redeem himself for years, he works towards it quietly, requiring no one’s approval but his own – and, of course, Dumbledore’s. Snape’s actions during the second wizarding war were not seen by many, and those who did witness his deeds labeled him a villain, though each and every move was designed to bring Voldemort and his Death Eaters one step closer to their downfall. Though he is a talented liar, Severus is a thorough man who keeps his promises, and his loyalty, when truly given, is unwavering, as seen when one considers his relationship with Albus Dumbledore. He understand that sometimes, horrible things must be done out of necessity. Sacrifices must be made, and pain must be brought forth in order to serve the greater good. It’s an unpleasant fact of life, but one that he accepts, and he will go to whatever lengths he must in order to complete the task before him.

First Person: [Snape’s voice cuts sharply over the network, clearly unimpressed with his current situation. A watch with buttons? Did it even properly tell the time? Clearly, this was some Muggle foolishness – despite the fact that everything else about his surroundings suggested magic. Magic he had never seen before now, but magic all the same.]

While these devices may be considered a more efficient means of communication than most magic, and nowhere near as messy as firetalking has the potential to be, there are inherent flaws in their design. They are far too small, for one, and lend themselves to being easily misplaced.

That said, I wish to know more of the nature of this place. As kidnappings go, I suppose this one could be considered civil, but that doesn’t make it anything less of a violation. Any information that others here might be able to provide would be greatly appreciated.

[Though really, from the tone of his voice, it doesn’t sound like he appreciates much of anything.]

Third Person: It was as though some higher power had suddenly decided that his life did not have enough irksome interruptions forcing themselves on him already. Travel by train was hardly foreign, but in general, he tended to remember actually boarding rather than simply waking up to find himself already in-transit. That had been unsettling enough, until the train had pulled into the station and the fog had cleared, revealing a city both strange and unfamiliar.

He was glad to find that his wand had remained on his person, and promptly armed himself with it as he ventured forth from the platform. The station itself was quiet, almost eerily so, as though it didn’t see many travelers. The brochures that were on display caught his eye as he passed, their covers bright red and demanding of attention, and he paused long enough to help himself to one, gingerly unfolding it and skimming through the information provided. His upper lip curled into an unpleasant sneer as he read.

Welcome to Ruby City. He quickly read through what followed. What unabashed, idiotic drivel. Even the worst of his students could have concocted a better tale; they were all better liars than they were potion-makers, anyway. Clearly, whatever magic or mischief was afoot here, there were answers to be had, and he would seek them out. Severus Snape was not a man who suffered any brand of foolishness gladly, nor was he a man who enjoyed being left in the dark.

It was only then that an unfamiliar weight in his right pocket caught his attention. Upon investigating, he produced a small, brightly silver-plated pocket-watch, turning it over in his gaunt hand as he examined it. Curious, but worth further investigation – much like everything else in this place, he imagined.

It was time to ask questions and hope that there was someone available with enough intelligence to provide him with acceptable answers.
aim4thehead: (Default)

Nina Fortner/Anna Liebert

[personal profile] aim4thehead 2013-01-22 02:19 am (UTC)(link)

PLAYER
Name: Abby
Personal Journal: Don't have one yet
E-mail: kidlings2@aol.com
AIM/MSN/etc: Aim: nycradiochick. Plurk: nycradiochick

CHARACTER
Name: Nina Fortner/Anna Liebert
Canon: Monster
Timeline: Post-Volume 4: Ayse's Friend/Episode 17: Reunion. Upon thwarting the attempted destruction of the Turkish Quarter in Frantfurt, Nina has split from Tenma and Dieter and is doing her best to find Johan with the intention of shooting him again, ending this once and for all. Nina's native tongue is German, the whole series is spoken in German (even though it's Japanese/English respectively for the viewer). How does translation work in the city?

If playing another character from the same canon, how will you deal with this?: N/A

History: http://obluda.wikia.com/wiki/Nina_Fortner

Personality: Nina Fortner - also known as Anna Liebert - is very much a study in contradictions. A law student at the University of Heidalburg in Germany, Nina is a young, intelligent, kind, gentle and generally unassuming young woman. She is popular and good at akido which she practices regularly with a club of her peers. She is bright and sunny but her life is not perfect. In act far from it.

With memories that only go back as far as her tenth birthday, Nina's past is a mystery to her. Although there are some sparks of recollection, her life has been turned upside down and parts of her that she never even knew about have been put on display for the world to see - although they don't realize that they're seeing it.

Where once Nina had a very clear sense of right and wrong, she has been pulled into a life that she can only remember small parts of, that has caused her to stray from the path that she was on - the life with her friends and her family and what she knew - and instead turned her to a much more gray area where things are not what they seem, she is laden with a responsiblity to fix what is wrong. Nina's belief that killing her twin brother - the evil Johan Liebert - is something she must do (before Dr. Tenma does it) has has changed her.

Her brother is a monster, a cold calculating killer who cares little for the ants that get in the way. As his twin, Nina (or Anna) fears that she may have a Monster inside her as her brother does. She has no doubt that it will destroy her and perhaps the only way to end it is to do just that: Put an end to her brother's reign of terror once and for all. And the lengths she's willing to go to to do so have not yet been fully seen...
aim4thehead: (Default)

Re: Nina Fortner/Anna Liebert

[personal profile] aim4thehead 2013-01-22 02:19 am (UTC)(link)
Nina is a person who was pulled from a happy life - the only one that she really knew, back into a void that she had long since forgotten. Much of the trauma goes back to how she and her twin were born - the products of a eugenics experiment before the fall of the Berlin Wall. Her brother was bred to be the next Hitler after they were placed into separate orphanages. But it was Nina - or Anna as she was called at that point - who finally stopped him, shooting him in the head, right between the eyes, after she learned that he had been killing their foster parents.

The memories were either suppressed or Nina herself surpressed them, but it was she who failed to rid the world of the monster the first time, meaning that it has to be her who does it again. Her job. Her responsibility. Admittedly she doesn't actually remember any of this, but she has this feeling...

In order to carry out this job, she will stoop to many things. Nina has impersonated a prostitute to find a mob boss, she has learned to fire a gun, she made friends with a former gun for hire. The death of the Fortners - her foster parents - set her on this path and she has gathered many skills along the way.

Nina knows how to cook, having learned Italian food from the former hitman (who did not teach her to shoot). She likes children and has managed to keep a good portion of her good nature despite the evil she's become attached to. She wants to make the world a better place. It's one reason she is learning the law. She likes to have fun, is good with research and facts, and is not above helping someone in need. She is intelligent. And at this point, she will do whatever it takes to bring down her brother.

First Person:
[The face of a young woman flashes on the screen. She seems confused and is pressing buttons.]

What the...

[Her eyes narrow]

A watch isn't supposed to do this. Is this some kind of new setting?

First the train - this isn't Nice - and now this? Where is this place? I know that I got on the right train... it shouldn't have been this short a trip to get from Frankfurt.

[The picture drops from her face as her arm falls back to her side and she approaches the information booth, trying to get someone to talk to her. The blue dufflebag whose strap is hanging from her shoulder is visible.]

Excuse me? I'm sorry, where is this? My ticket was for Nice. Is this a layover? They didn't say anything about changing when I boarded in Frankfurt.

[She then realizes no one is in the booth.]

What's going on?

[She sounds confused and preturbed.]

Third Person:
http://manhattanextra.insanejournal.com/5608.html
Me as Anna/Nina.
Your Izaya player as Izaya.
embrace_me: (Default)

[Canon] Sherlock Holmes || Guy Ritchie Movieverse || Reserved || 1 of 2?

[personal profile] embrace_me 2013-01-22 06:14 am (UTC)(link)
PLAYER
Name: Kayla
Personal Journal: crimsonseastorm
E-mail: kihle11@gmail.com
AIM/MSN/etc: AIM: kihle2011

CHARACTER
Name: Sherlock Holmes
Canon: Guy Ritchie Movieverse
Timeline: Beginning of Game of Shadows, just after he’s told Watson about Moriarty
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
Sherlock Holmes is an eccentric genius and consulting detective, oftentimes his work is private cases but he also works alongside Scotland Yard. His eccentricism lies in a number of places--including his use of drugs, his drinking things like formaldehyde or stuff for eye surgery, his manner of dress (which is often a hodge-podge of clothing) and his secluding himself away for months at a time. He also has a tendency to use a number of outrageous disguises to conceal himself for cases, including false noses, beards and even dressing as a woman.

His genius lies in his talent for observation; he can see the smallest details, from a speck of ink on a person’s ear to the smell of a certain type of glaze on bread. He then takes these minute details--which he believes more important than the big picture--to form assumptions about people or the actions they’ve taken. He’s exceptionally good at it and he’s dedicated a number of years of his life to perfecting it.

This is for a number of reasons. Firstly, he gets quite the kick out of it. He finds it incredibly entertaining. Boredom does not suit him at all. In the first movie, after his case was finished he’d spent three months locked in a room in his house and eventually ended up shooting holes in the wall because he couldn’t find anything else to do with his time. Boredom also leads him to ingesting nothing but tobacco, coffee and coca leaves (the plant cocaine is made from).

He also strives for a challenge and going mind to mind with other brilliant people. People like Moriarty, who might be evil and Sherlock might detest what he does, but he also has the capacity to respect and admire the skill that had been required to nearly start a world war. Intelligent people draw his interest because they function on the same level mentally as he does. He tends to insult people he thinks are ridiculously less intelligent, Lestrade for example but it is typically all in good fun. It is not meant to be scathing or hurtful. Watson even claims that Irene Adler is the only woman he likes because she’s the only one that’s ever outsmarted him.

For all his genius, or maybe because of it, Sherlock is difficult for most people to get along with because he’s rather full of himself and cares very little for what other people think of him. There are only a handful of people that he would ever admit caring for (and even then, it would never be out loud) and getting him to show it would be nigh impossible. His care for people is shown in crazy, roundabout ways like getting Watson into a fight on accident the night before his wedding. Normally, he wouldn’t bother himself with things like stag parties for people and he’d actually forgotten, but he’d done his best to make a night of it anyway.
embrace_me: (Default)

[Canon] Sherlock Holmes || Guy Ritchie Movieverse || Reserved || 2 of 2

[personal profile] embrace_me 2013-01-22 06:15 am (UTC)(link)
His greatest and dearest companion is Dr. John Watson. The man had begun as simply his roommate and quickly morphed into someone that Sherlock has difficulty managing without. He sees the other man as intelligent and has gone so far as to begin to teach him how to observe things the way he does. He has a great deal of respect for him and Watson is one of the few people who has the capacity to deal with him for any length of time. However, Sherlock rarely tells him the extent of his plans. This may be to keep Watson from any more danger and to keep him out of as much trouble as possible.

He is incredibly possessive of the doctor as well and expresses a large amount of disdain for Mary Morstan, Watson’s new fiance. He spent weeks just avoiding meeting her and when they did get married, Sherlock appears rather heartbroken. He knows that she will take Watson’s time away from him and he’s grown rather fond of his company. Sherlock likes to have him around on cases and she is making Watson retire from the detective business. He is often simply fake polite around her and the doctor is forever telling him to behave himself. In order to gain him back, Sherlock tries rather unhanded methods like leaving the stove on or leaving his revolver where he knows Watson will see it or going where he knows he’ll get in trouble.

The law is not entirely black and white for him. He’ll break and enter if he feels it is necessary to catch the culprit of his case or to find clues. It doesn’t bother him to get into any sort of trouble and even when he ends up getting himself and Watson thrown in jail he doesn’t show remorse for it. To Sherlock, it’s just a thing that happens and it comes with the job. He seems to get himself in this sort of trouble rather often as the regulars in the holding yard spoke to him by name and requested he provide jokes to them.

Sherlock has a fondness for learning and technology. He remarks with amazement about a bridge being built and again at the machine that Blackwell built using radio waves. It excites him because it gives him something else to fill his mind with and in turn, likely gives him more ideas of his own to try out. He is quite the tinkerer, constantly fiddling with things like a gun silencer and creating his own medications. He can also be innovative during fights, using things as weapons without knowing what it does but trying it out anyway.

There are things he is not interested in and those often fall by the wayside. He tends to know a lot about certain subjects, like chemistry and almost nothing about others, like art. He is also rather skeptical when it comes to supernatural things and religious beings. He prefers to work in the literal and tangible but he has gone out on a limb with Lord Blackwell because he hadn’t wanted to discount anything. This lead him to the answer he was looking for.

First Person:
There is a link here!

Third Person:

This was clearly a dream or some odd hallucination as a result of taking--what was that again? Some bizarre concoction of coffee and something Watson left in his office when he abandoned Sherlock. Something he wasn’t meant to imbibe obviously, given his current state. This train felt a little too real to be simply a dream though he didn’t have the faintest idea how he would have gotten here. This wasn’t like any train that he knew.

He was tempted to stay--it needed to return to its origin at some point, did it not?--but no, he needed to disembark, for what purpose he couldn’t say in the slightest, but he was meant to be here. If this was a dream, he would simply let it play out. Yes, that was it exactly. He needed to let it work itself out. As soon as he stepped from the train, he was nearly jolted with the realization that this was not as much of a dream as he believed. There was a realness to it that dreams didn’t hold, a physicality that was impossible in the unconscious mind and not to mention, this wasn’t skipping around at all like his dreams normally would.

As he stood on the platform, he stuffed his hands in his pockets and came out with a small, round watch. One that decidedly wasn’t his or borrowed from Watson. Sherlock looked up again to scan the area, his eyes flitted over every last detail of where he was standing and his attention caught on one of the posters on the wall.

“This is meant to allow communication with others? It hasn’t any wires attached,” What a grand notion that was--if it were true. He didn’t know of any type of communication that could possibly be housed within something so small as a watch.

He flipped it open curiously and eyed what was within, pushing the buttons along the side at random to test just what reaction he received from the watch.
soliloqwolf: (Default)

[Canon] Toni Ipres | Hanna is Not a Boy's Name | Not Reserved

[personal profile] soliloqwolf 2013-01-22 07:17 am (UTC)(link)

Re: [REVISION REQUESTED]

[personal profile] soliloqwolf - 2013-02-01 02:24 (UTC) - Expand
keepcalmandrun: (Tardis kick)

{[Canon] The Doctor (10th Regeneration) || Doctor Who || No Reserve || 1 of 2 }

[personal profile] keepcalmandrun 2013-01-23 09:29 pm (UTC)(link)
PLAYER
Name: Jess
Personal Journal: [personal profile] hoarder
E-mail: dreamwolfed@gmail.com
AIM: idealistictruths

CHARACTER
Name: Doctor, The
Canon: Doctor Who
Timeline: Post Season 4 Finale, Journey's End
If playing another character from the same canon, how will you deal with this?: n/a
keepcalmandrun: (Lord of Time)

{[Canon] The Doctor (10th Regeneration) || Doctor Who || No Reserve || 2 of 2 }

[personal profile] keepcalmandrun 2013-01-23 09:30 pm (UTC)(link)
Personality:
This regeneration of the Doctor has a very positive outward attitude. He is, for all appearances, cheerful, outgoing, optimistic and energetic. He is constantly dashing too and fro with excited explanations and often a bit too exuberant about dangerous situations as long as they are 'new'. He tends to talk fast as well, resulting in him ranting about silly things, and even things that most people are oblivious of, because, well he’s a Time Lord and he has seen many a strange things.

He is outgoing and dwells on the past far less than his previous regeneration, often quickly changing the subject or taking only a brief moment to reflect on his own past. He is positive, even in awkward or dangerous situations, wearing a smile on his face most of the time. It’s when he doesn’t have a smile that is when you should really worry. He sees potential in any sort of organism, be it human, an alien or a creature. The Doctor believes they are unique in their own right, and are fascinating. Being the last of his own kind, he doesn’t talk about his past all too much. The only time he will tell someone about his past is when he has grown to get to know a person very well, like his companions Rose, Donna, Captain Jack, and Martha.

The Doctor is a passionate individual, and when he gets angry or upset, he will not hesitate to throw himself into the fray and sacrifice himself for others he cares for, even if he is the last of his own kind. His whole demeanor changes into one that is cold and ruthless. It’s a silent anger that would shake the very soul of anyone who witnesses it. When he gets this angry, it is as if he is a different man. He is willing to make compromises and offer his enemies a chance to take back their decisions and threats. But when they push his patience, the Doctor is ruthless and unforgiving, even wiping out an entire species.

Whenever he loses someone he dearly cares about, or fails in a mission, he does not take it lightly. It is clear the Doctor is devastated each time someone else is ripped away from him. At several points in this regeneration's life, he attempts to travel without a companion, hoping that by being alone he will not get hurt further with another loss. But The Doctor needs people. Above everything, he needs people. He needs a distraction from the memories that haunt him in his own silence. The guilt and time that weighs on his mind. For this he needs the companions he gathers along his travels. He needs someone to make him more human, to tell him when to stop and to keep him from hardening to the Universe.

When confronting an enemy, he rarely ever takes up a weapon. He believes in the power of words and conversation to resolve things. Most of the time, the Doctor will run. This way, it keeps himself and his enemy alive. If his enemy can’t find him, then neither of them will die! Simple as that. But that won’t stop the Doctor from trying to stop his enemy. He usually takes a less violent method when it comes to taking down his enemies, but if pushed too far, he will take up a weapon, as a last resort.

The Doctor is always fascinated by new things, even if they are dangerous looking. He won’t hesitate to go up to a new object or being, and inspect it, or even touch it, if he dares to.

He doesn't like to trouble his companions, keeping a positive outlook and a smile for as long as possible, even in grim situations. He is always alright, in his words. Even when he clearly isn't. Preferring to press on and swallow down the pain and sorrow around him and move forward. He is always running. Not just from places or people, but from himself and his past. Terrified that if he stops everything will come crashing down on him and drown him.

First Person:
[The Doctor does not look pleased in the slightest. His usual cheerful smile replaced by a far more somber expression, and the dark circles present beneath his eyes tell of the strain the recent changes are putting on him.]

This city- The entire city is a churning mass of time and space anomalies. Universes crashing together and colliding. People who shouldn't be alive, people who should never have been here, coming and going, seeing things they should never have encountered. Traces of so many particles in the air, on the people, the technologies. All this movement through time and space and parallel universes and its effects are becoming clearer to me. The Tardis could feel it, brought me here for a reason. I don't know what that reason is yet. But I am going to find out.

In past trips I let it slide. I continued onward, because I did not, do not, fully understand what was happening. I should have paid closer attention to the signs.

[He frowns and shakes his head, running fingers through his hair until it stands on end]

Something is coming. Something drawn to this place like a moth to a flame. Places like this do not exist with out consequences. Things out there are noticing you. Dangerous things. Things you can only imagine in your deepest darkest nightmares.

[His expression turns darker, gaze sharp and focused as he addresses the people he believes to be behind the growing rifts in time around the city.]

I want a word with you, MDEA. We need to talk.

I don't know how you are doing it, I don't know why. But know this. You are altering the very course of time, and that comes with a price. A price you have not even begun to understand. I can not allow this to continue. This is your warning.

Third Person:
The sound could send certain people running. Some away. Some to. Always running. An awful lot of running. It was a sound that was known very well to anyone who had spent time in the presence of The Doctor. It was the sound of the Tardis.

The Blue Police Call Box faded in and out, the sound reverberating off the buildings around it. When the noise finally stopped, the door swung open, the doctor stepping out onto the busy street, both him and his little blue box unnoticed by those passing by. Taking a deep breath, he smiled, crossing his arms. "Ah Cardiff. 1837, still growing, flourishing. Look at all this hustle and bustle. Humans, going about their lives, working, building, living. So resourceful and determined. Love it. Love humans. You're all so brilliant."

"Ay, what you going on about this time, then?" Rose joked, pulling her jacket closer. It was nippy out and the snow on the ground was melting into her sneakers and he was going off on his human-race tangents again. Figures.

"Look around you, Rose! This is earth at it's finest. Creating new things, expanding, ever searching for that next thing." He grinned, that cheeky crooked grin, hands in his pockets as he turned to look at her. "Places to see, things to do. Allons-y, Rose Tyler. We don't want to miss it."

She gave him a dry expression before laughing lightly. There was something about The Doctor. You just couldn't help it. His enthusiasm was infectious. "Miss what, then, you daft man." She asked, pushing him before linking her arm in his, walking along beside him.

He simply grinned at her, watching the people in front of them, a single word for his reply.

"Life."
threesecondslate: Icons from <user name="hallmonitoring"> (01)

[Canon] Kiyotaka Ishimaru | Dangan Ronpa | Reserved

[personal profile] threesecondslate 2013-01-24 10:50 pm (UTC)(link)
heartless_huntsman: (Default)

[CANON] Graham Humbert / The Huntsman || Once Upon A Time || reserved || 1 of 3

[personal profile] heartless_huntsman 2013-01-26 06:39 am (UTC)(link)
PLAYER
Name: Hanna
Personal Journal: [Bad username or unknown identity: ”playing_footsie”]
E-mail: please ask me in a PM if the mods really need it? I’d appreciate it a lot
AIM/MSN/etc: My plurk is 4romance
Edited 2013-01-26 06:50 (UTC)
heartless_huntsman: (Default)

Re: [CANON] Graham Humbert / The Huntsman || Once Upon A Time || reserved || 1 of 3

[personal profile] heartless_huntsman 2013-01-26 06:52 am (UTC)(link)
CHARACTER
Name: Graham Humbert / The Huntsman

Canon: Once Upon a Time

Timeline: His death.

Personality: Graham is, essentially, two people in one at this point in canon. He is the Huntsman, and he is the Sheriff, and both must be discussed separately to explain how I think they would meld into a joint personality had he been allowed to live.

Huntsman was at some point during his childhood abandoned by his parents in the forest, and ended up living with a wolf pack. This instilled in him a deep mistrust of humans, in spite of the fact that he still clearly makes use of and benefits from very human things such as clothes and weapons, not to mention the fact that he goes to human taverns and speaks –as well as reads and writes- perfect English (or whatever they speak in Fairytale Land).

He weeps at felling a stag to feed himself and his wolf friend, but shows no such remorse when he kills a man for disrespecting the wolf. In my opinion this hints at a great deal of bitterness, though I believe he would be reluctant to admit this seeing as he doesn’t want it to appear as if humans have anything that he wants. It also has to do with his personal code of honor, something that seems to be very central to how he lives his life and judges those around him.

Regina asks what sort of man weeps over a dead animal, and he answers “an honorable one”. Honor is integral to everything Huntsman does, and the man who disrespected his friend was deemed as not being an honorable one, and thus no tears needed to be shed over his death. A sacrifice is a sadness, but vindication is not.

He finds humans confusing, cruel and untrustworthy, but in spite of the lingering betrayal of his parents he is still able to recognize good when he sees it, even in a human, and that is why he chooses to sacrifice himself to save Snow. He might hope that his ruse with the stag’s heart will work, but he’s willing to face the consequences if it doesn’t, because it’s the right thing to do as he sees it. The honorable thing. Even when it means that the promised protection for all wolves will not be given, he chooses not to stray from his code.

As a consequence he loses his heart and his freedom, falling completely under Regina’s control. “Take him to my bedchamber” she says when the guards take the shocked Huntsman away after she ripped his heart out, and it’s not hard to guess what’s going to happen to him there. While we never see it, based on their later relationship in Storybrooke I argue that Huntsman was raped by the Evil Queen, and that it wasn’t a one time occurrence.

In spite of all this, and in spite of her holding his heart and this having a great deal of control over him as canon has shown, he still manages to stay defiant in spirit even if he doesn’t get much opportunity to be so in action, and when an opportunity does present itself he takes it, again risking his own life to get Charming away from the Evil Queen.

After the Queen curses everyone, he ends up being the town sheriff and goes by the name Graham. Since he can’t remember who he is he doesn’t share Huntsman’s distrust for humans, and he doesn’t think of himself as anything but one.

He is in a way more under Regina’s control in this world, because he has lost who he is and this cannot seek strength from the strong values that guided Huntsman. There is however still that streak of defiance and rebellion in him, for example he makes Emma his deputy in spite of Regina clearly being opposed to this. He also manages to end the sexual relationship he has with Regina.

He still has a deep connection with nature and with animals, volunteering at the town pet center and calling the forest “his world”.

Graham has more of a sense of humor than Huntsman, bitter snark being turned into more good natured sarcasm (and the occasional really bad joke). He is a kind man, though he feels distant from everyone around him, not able to truly connect due to his loss of identity and the fact that Regina still possesses his heart.

The strongest emotional connection he makes is with Emma, and as that bond grows he gradually starts remembering who he is again. When he finally does (right before his death) you can tell that it is an enormous relief for him to finally know who he is again, and in spite of the fact that so many of these memories must be very painful, he still smiles and thanks Emma.

Others he treats with kindness and respect, but there is no one that he is truly close to, and I don’t think anyone would really claim to know the sheriff, except perhaps for Regina, but her perception of him is rather formed by what she wants him to be.

I think Graham, had he lived, would have retained the appreciation for human nature and people’s capacity for good that he’s gotten during his time as the sheriff, his memories serving more as a foundation and an anchor for his sense of self than a guide for his personality. Huntsman was a lonely soul, and I think Graham sees that he can be an honorable man and still form bonds with other human beings.

He is in many ways a very sad man, and will have painful memories to work through, but I think he would still stand by his decisions and feel that he made the right choices, and this will help him get through what no doubt will be a very traumatic experience.
consciencecricket: (Default)

[CANON] Archie Hopper/Jiminy Cricket| Once upon a Time| reserved| 1 of 2

[personal profile] consciencecricket 2013-01-26 08:14 pm (UTC)(link)
PLAYER
Name: Misa
Personal journal: [personal profile] blackcat
E-mail: styxbutterfly@gmail.com
AIM/MSN/ect: Aim- alwaysinthewired

CHARACTER:
Name: Archie Hopper
Canon: Once upon a Time
Timeline: The end of season 2 episode 10, "The Cricket Game" (after his "death" but before the twist at the end of the episode)
If playing another character from the same canon, how will you deal with this?: N/A

Personality:
Archie Hopper is, on the surface, a pretty composed middle aged man. Working as a therapist in Storybrook, his temprement is suited to that. It's assumed he has several clients at his practice, but his interactions as a threapist have only been shown with Henry and Regina, and during both sessions he's demonstrated patience and understanding of how to give professional suggestions to both of them.

He's very observant, as demonstrated when he pointed out that Henry was lying about being on a field trip, but his observations can cloud his judgment. He can be quick to act when someone is in danger ("That still small voice", when he goes into the mine to find Henry) which can lead to disregarding his own safety; which shows his compassion for others. This may be due to his past as Jiminy Cricket but this is just speculation on my part.

For his good qualities, he's still human and not above being manipulated. Regina Mills has shown herself able to manipulate him into acting in contrast to what he feels is better for Henry's therapy sessions, and in the same chord, to go against his conscience. If circumstances were met, he could be manipulated to a point to tune out his conscience, though I think there would be at least one (if not several) stop gaps before it got too far. (For example, he could be convinced to tell Henry to stop believing his ideas about the fairy tale land, but I can't see him being manipulated to do something extreme like going along with an angry mob to the point of violence. (s2, "We are Both"). Once he's realized how he'd been acting, he offered Regina his help to cope with the effects of the curse being lifted. He also seems a little too trusting of people he knows, which comes back to bite him hard in s2's "The Cricket Game" at his apparent "murder".
consciencecricket: (Mild surprise)

[CANON] Archie Hopper/Jiminy Cricket| Once upon a Time| reserved| 2 of 2

[personal profile] consciencecricket 2013-01-26 08:15 pm (UTC)(link)
First person:

[The last he rembers is Regina coming to his office in the middle of the night and going to get a file. His throat sealing closed, Pongo's barking ringing in his ears and-

His eyes open, blinking rapidly.] "What on..?"

[His body catching up to his mind, Archie sits up very slowly and reaches for his throat. He grimaces, inhales sharply, and looks around as the train heads for its destination. As it pulls into the station and the door slides open, he shakily climbs to his feet. Feeling a shove at his back, he staggers for the door and onto the platform.]

"Hello..? Hello! Is anyone-?"

[His hand moves to his jacket pocket, his brows creasing at an unfamiliar weight. Pulling out a silver pocket watch, he opens it with a soft,] "Well. I know this isn't mine.."

[Checking it for the time and date, he rubs at his neck again.] "All right.. I can't say I've seen this kind before, but it looks pretty basic."

[Unaware that he's broadcasting anything, the feed goes dark as he closes the top and slips it back into his pocket for the time being.] "Where on Earth am I?"



Third person:
It was, to put it very mildly, a new experience. Not riding on a train- he wasn't a stranger to public transport (though his bicycle probably didn't count as such to everyone), but he was a stranger to waking up in an unknown place.

He looked around the train, quietly sorting everything he could remember up to the point of his blackout. Regina coming to the office and asking for a file, and Pongo's sudden rush of barking before it grew difficult to breathe. His hands slowly traced around his neck, wincing at the sting of pain. Catching his reflection in the nearest window, he could see faint red marks.

Exhaling slowly, he watched the scenery as it moved past, fiddling with his jacket and then his glasses. Producing a handkerchief, the lenses were cleaned up and their position on his nose adjusted.

They'd gone askew. He remembered that as well.


The train was pristine- nearly sterile in how clean it was, if not a little old fashioned in some regards. As it pulled into a stop and the doors slid open with a chime, Archie felt the compulsion to stand, as if he had needles being poked in his legs.

He stood, looking around in case there were other passengers. Perhaps someone who could explain how he ended up where he currently found himself.

The train, in addition to its pristine looks, was also empty. "A ghost train..?" he thought, looking back towards the windows.

There was the sudden feel of his shoulders being grabbed as he was shoved forward. Stumbling and nearly toppling to the ground as he caught his bearings, he staggered from the train. He landed onto the platform, caught his breath and turned in time to see the doors slide shut as the train pulled away.

"Pretty impatient for a train, I'd say." the joke came to his mind suddenly, and in spite of how weird everything was and how many things were bouncing in his head; Archie gave a chuckle.

He checked himself over, blinking as his hand hit a new shape in his coat pocket. Pulling out a watch on a chain, he examined it for a minute before easing the lid open.

"..Well, I know this isn't mine."
hisinnerlight: (Default)

{ [CANON] Baelfire || Once Upon a Time| no reserve || 1 of 2 }

[personal profile] hisinnerlight 2013-01-27 01:13 am (UTC)(link)
PLAYER
Name: Mouse
Personal Journal: [personal profile] mouseguin
E-mail: mouseguin@gmail.com
AIM/MSN/etc: AIM: mouseofguin

CHARACTER
Name: Baelfire
Canon: Once Upon a Time
Timeline: Just after he leaves the Enchanted Forest for the Land Without Magic, but before he gets there.
If playing another character from the same canon, how will you deal with this?:
Henry and Baelfire have no current canon connections besides being around the same age and the same sort of magic. They would not need to interact without a third person, most likely Regina or Rumplestiltskin, and therefore there will be no need for playercesting. That said; if they were played by two different muns, then their relationship would be interesting. But as it is, it does not need to happen and can be avoided.

Personality: We are expecting at least THREE well-written paragraphs minimum, with references to canon examples of your character’s personality. Please provide us with insight to your character and their behaviour, as well as your understanding of them.

Baelfire, or Bae for short, is a caring soul. Despite his parentage, he cares for everyone else as much as himself and only wants the best for people. Because of this and many other traits, he has been described as the light inside Rumplestiltskin. The love his father has for him is what keeps him human. Sadly, this is only seen a lot later when Bae was gone. Rumplestiltskin acts much less human, with much less remorse for his actions, and tends to use everyone else in the Enchanted Forest and beyond like a giant chess board. This is relevant to note as it shows Bae was Rumplestiltskin’s anchor to humanity and despite the problems his power created, Bae’s happiness was what his father wanted most of all.

Though Rumplestiltskin wanted his son to be happy, Bae attempts to help others were mostly futile as his father generally disregarded his pleas and irritation at his acts which generally ended other people dying for no reason. This is shown very obviously in Bae’s second appearance on the show as he realises his father has killed the maid they had. Despite the fact she was mute, she was still killed and Bae argues about it with Rumplestiltskin even if it was in vain. Another unless attempt to save a person’s life came when Rumplestiltskin killed the man he turned into a snail. Bae pleaded with his father but nothing changed.

He doesn’t like the idea of his father being The Dark One and refuses to let him use his magic to help him. For example; to heal his wounds, preferring to use ointments and water like everyone else even if it took longer to heal and hurt more. He also tries to stop his friend Morraine from seeing him as he believes himself to be dangerous even though it’s his father they are afraid of, not him. This is another example of his ability to care about so many others instead of himself.

He is also very brave. He seeks out the Reul Ghorm alone so as to try and help his father be the person used to be. She turns out to be the Blue Fairy and after she gives him a way to another world, he is then willing to leave everything behind for the unknown on the premise he will get his father back before he gained the powers of the Dark One. Sadly Rumplestiltskin doesn’t honour this deal and Bae calls his father a coward before disappearing into the land without magic.

Another one of Bae’s greatest traits is his hope and belief. Something he shares with Henry. Not only does he believe in himself, he believes in other and especially his father. He believes there must be a way to be with his father before the power overtook him and that belief is rewarded.
hisinnerlight: (Default)

{ [CANON] Baelfire || Once Upon a Time| no reserve || 2 of 2 }

[personal profile] hisinnerlight 2013-01-27 01:13 am (UTC)(link)
First Person: His thread on the test drive meme: http://rubycity-ooc.dreamwidth.org/133429.html?thread=1842741#cmt1842741

Third Person: Bae stepped off the train, confused. The last thing he remembered was going through what looked like a green whirlpool to the new land without magic. It saddened him thinking about it, his father had broken their deal and he had called him a coward. And now, he was here. Wherever here was.

Looking around, he noticed the posters plastered all over the walls and was glad to notice this land had a name. Ruby City. Could this really be the land without magic he was promised? Bae wasn’t sure what to believe at the moment. He’d been promised things both by his father and the Blue Fairy. He had hoped his father would honour their deal but it was not to be, so he had to believe the Blue Fairy was also telling the truth. Exiting the station, he continued to look for an occupant of this land to help answer this many questions.

“Hello?” He called out. “Is there anyone else in this land?”

Bae continued to walk away from the station, hoping to find some human contact, all the while thinking about his last moments with his father and friends. Was this really all worth it? He was now alone and a little scared in a land he had no knowledge of and the reason he was here didn’t even exist. As well as leaving his father behind, he’d left Morraine, his only friend since his father had changed. He hadn’t been worried about being here when he knew he was coming with his Papa. But now? Well, he’d just have to see what happens.
psychologicallydisturbed: (And let's walk into the sunshine)

{ [CANON] Sherlock Holmes | | Guy Ritchie Movieverse | Expired Reserve || 1 of 2 }

[personal profile] psychologicallydisturbed 2013-01-27 07:34 am (UTC)(link)
PLAYER
Name: Justine
Personal Journal: [personal profile] onetruesikorsky
E-mail: Justine.Dillenbeck@gmail.com
AIM/MSN/etc: SilverRustBucket

CHARACTER
Name: John Watson
Canon: Sherlock Holmes
Timeline: Post Sherlock Holmes: A Game of Shadows

Personality: John Watson is, first and foremost, a gentleman. Serving in the Afghan war as a medical man helped to shape him into the man he is today - loyal, honorable, courageous and far from unintelligent. Although neat, tidy, professional, disciplined, and mild-mannered are strong descriptors, John is also the adventurous sort, learning shortly after moving in with the great mind of Sherlock Holmes that he takes great enjoyment out of accompanying him on his cases, helping to solve them, and also ensuring that Holmes doesn't get himself in more trouble than he can handle on his own.

One of the greatest factors of Watson's personality is, in fact, Sherlock Holmes himself. While he is not incapable of existing without the consulting detective, Holmes brings out the best and worst of Watson during their day to day routines. From Watson pulling teeth and slamming open blinds just to get Holmes up and out of his dingy, cluttered rooms to him fighting alongside him against thugs three times their size, Watson is always there, and unerringly loyal.

But living with and working alongside Sherlock Holmes has its... trying times, and although many have come and gone, unable to live with the other man's seemingly never-ending eccentricities, Watson is always the one man that remains at Sherlock's side (often whether Watson likes it or not).

Although he aims for an eventual and healthy domestic relationship with Mary Morstan, John is constantly drawn to the adventurous life that Holmes keeps, and even Holmes himself deduced without difficulty that Watson is 'terrified of a life without the thrill of the macabre', and this can be clearly seen in Watson's continual internal battle of 'just one more time' throughout the entirety of both movies.

John Watson's most notable shortcomings would be his drinking and gambling habits, of which Sherlock is well aware of. When in the presence of a gambling pit Watson is almost incapable of keeping hold of his professional state, drawn to the idea of just one more win, or just enough for rent, and when alcohol is involved (which Watson has no qualms about consuming in the slightest) the allure is almost impossible to ignore. Once he starts he has difficulty pulling himself away, even going so far as drinking himself into a stupor the night before his wedding and getting himself into a very large fight over bids scattered on the floor.
psychologicallydisturbed: (Change your mind)

{ [CANON] Sherlock Holmes Guy Ritchie Movieverse || John Watson | Expired Reserve || 2 of 2 }

[personal profile] psychologicallydisturbed 2013-01-27 07:35 am (UTC)(link)
First Person: Sample is here

Third Person: He watched his best friend... the wisest man he'd ever known... die, before his very eyes. They'd locked gazes the moment Watson stepped through the door - he hadn't known what to expect when he walked onto the balcony of the falls, not really, but even with Holmes' last words to him ringing in the back of his mind, the thought of actually losing him was not in his thoughts - and as soon as Sherlock had closed his eyes, pushed off the wall and over... Watson's heart felt like it'd stopped beating, for the briefest of moments. Lost in time. Lost over the falls.

Moving from that spot was like accepting reality, and it was something he refused to do for a good long while before Sim came to collect him, lost in her own misery after the loss of her brother. He stumbled and turned to her, mouth open as if to speak words, but none came.

None came for some time.

He'd been at Sherlock Holmes' side for so long, for so many years, that the thought of actually losing him to a case was quite simply preposterous. They had lived a dangerous life, always on the edge, always a hair's breath away from a wrong move here, or a too-low swipe of a blade there, but luck had always been on their side.

Did you call me a selfish bastard?

Probably.

He was. He did. The selfish, selfish bastard. There had been other ways, there must have been - there was no reason he'd had to - it just didn't add up. Watson had been right there, right in the other room. He could have called for him and he'd -

But there was no use in dwelling. He knew there wasn't, but he couldn't help himself. Every stray thought, every innocent manner of every day life reminded Watson of his friend no matter how much Mary tried to console him. He appreciated her efforts, he truly did, but he was still angry. Hurt.

He should have pulled away from Sherlock Holmes sooner - perhaps it would have softened the numbness in his chest at the loss. But John Watson knew, deep down that he could never do that, not really.

A loyal dog to the end.
Edited (can totally format subject lines) 2013-01-27 17:44 (UTC)
badnewsboy: ⎨ ʜᴀɴs ⎬ (This is a big L for LOSER!)

{ [Canon] Loki Laufeyson || Marvel 616 || Reserve }

[personal profile] badnewsboy 2013-01-29 03:48 am (UTC)(link)
there's something sinister about this boy.
Edited 2013-01-29 03:49 (UTC)
thisyearforsure: (Gaijin 4koma)

{ [CANON] Three Mischevious Fairies (Sunny / Star / Luna) || Touhou Project || no reserve }

[personal profile] thisyearforsure 2013-01-29 06:57 am (UTC)(link)
5thchild: Piano (pic#5297048)

[Canon] Kaworu Nagisa (Tabris) || Neon Genesis Evangelion || Reserve

[personal profile] 5thchild 2013-01-31 07:26 am (UTC)(link)
cursebreaking: (how sweet is the day;)

{ [CANON] Emma Swan || Once Upon a Time || Reserved || 1 of 3 }

[personal profile] cursebreaking 2013-02-03 06:14 am (UTC)(link)
PLAYER
Name: Christine
Personal Journal: [personal profile] myyahelle
E-mail: myyahelle@gmail.com
AIM/MSN/etc: aim: dragonspooking | plurk: [plurk.com profile] hufflepuffed

CHARACTER
Name: Emma Swan
Canon: Once Upon a Time
Timeline: After the events of “Queen of Hearts” (2x09)
If playing another character from the same canon, how will you deal with this?: N/A
cursebreaking: (summer move forward;)

{ [CANON] Emma Swan || Once Upon a Time || Reserved || 2 of 3 }

[personal profile] cursebreaking 2013-02-03 06:14 am (UTC)(link)
Personality: Generally, the first thing that most people notice about Emma Swan is that she is an exceptionally strong and stubborn personality. She is quick to cut to the chase in any situation and is both blunt and direct, as well as aggressive when she feels that information is being withheld and she’s being left in the dark. Despite her tendency towards harsh words while under pressure, she is good at keeping her temper in check, and is far more likely to take a step back, breathe, count to ten, and re-assess the given situation, allowing herself the opportunity to attack it from another angle. She is quite resourceful, and is in possession of shrewd observational skills. She claims to have the ability to tell when other people are lying, which appears to be true, except in very rare cases, such as being fooled into her alliance with Sidney Glass. She often refers to it as her ‘superpower,’ though whether it’s an actual power or the result of many years spent learning to observe and read people remains to be seen.

Observing people was often where it ended, however. Emma considers herself a loner, having been constantly shuffled through the foster system as a child and becoming a runaway as a teenager, moving from place to place and never stopping anywhere long enough to form relationships – until she met Neal Cassidy, Henry’s father, who quickly took to running right alongside her. His betrayal of her trust was not the first she’d ever experienced, but it may have been the betrayal that hurt the most, aside from her long-standing resentment towards her parents for giving her up. Though she already had great difficulty trusting people, Neal abandoning her and leaving her to spend close to a year in prison was enough to make her close and lock the door against anyone else who might try to get in. She prefers to keep people at arm’s length – or further – and uses sarcasm as a shield. She does not trust people easily; even her son had difficulty earning it from her when they were first reunited. She is a woman who is very used to people telling her what she can and can’t do, but takes great pride in her ability to take care of herself and prove those people wrong. Her issues with abandonment run deep, and even now, with her family reassembled and her having learned the truth of why she was given up as a child, it’s difficult for her to conquer those old habits. She looks for reasons to shove people away, and is quick to do so when she sees the opportunity, as shown when she realized that Graham was involved with Regina, hurrying to slam the door on him without giving him a chance to explain himself.

Emma is quite the skeptic, even now that the curse has been broken. She is, by design, rather cynical and considers herself to be a “realist,” which means she often closes herself to the ideas and opinions of others, especially if they’re a little far-fetched. When stories of the curse came only from Henry, it was easy for her to write it off as a child’s fantasy, but when August arrived and tried to push her to believe, she stubbornly pushed back, and was so unwilling to believe in anything beyond her own reality that she was unable to see any evidence of magic, even when it was right in front of her eyes. Even now, with the curse broken and everyone’s memories returned, she has difficulty taking things at face value, made evident several times during her travels in the Enchanted Forest alongside her mother. While she has clearly become a believer in magic and what it can accomplish, she still tends to second-guess things that she’s unfamiliar with or doesn’t understand, and it takes her a little while to wrap her head around certain ideas or facts of life in the Enchanted Forest at times.

Due to the fact that she’s never been one to put down strong roots, the idea of anyone depending on her quite frankly scares the hell out of her. It was bad enough when she thought it was just her son and his desire to pull her back into his life (though it didn’t take long for her to want the same thing), but when presented with the idea that she’s the savior meant to break Regina’s curse, she can barely comprehend it. All she can say is that it’s something she never asked for, that anyone depending on her is screwed – it’s far more responsibility than she’s ready or willing to accept. Though her stubbornness and determination mean she has the potential to be a strong leader, fear of commitment and responsibility often hold her back. Even after the curse is broken, she continually insists that she’s no one’s savior, that everything she’s done up until now was luck or because someone else designed things so that she would just be in the right place at the right time. What she needs most is a push, and that push often comes from Henry. Though she had never intended to see her son after sending him out into the world to get what she hoped would be his best chance, now that they’ve been reunited, he means more than anything in the world to her. Henry’s safety and well-being are her utmost priorities, and Henry has used this to his advantage. If Henry hadn’t fallen under the sleeping curse that was meant for her, Emma never would have freed the town of Storybrooke – but the fact that Henry needed help meant that she could suddenly forget her plans to run away from the task set before her and instead, do absolutely whatever it took to get him back. Storybrooke’s freedom was a side-effect. Henry’s safety was her priority. She puts him first in everything she does, consequences be damned. Nothing matters more to her than her son.

Though her trust and loyalty are difficult to earn, once they’re truly won, they’re yours for life. She is interested in making up for lost time with her family now that they’ve been reunited, though there is some awkwardness there – she’s unsure of how to go about it and is not used to openly showing affection, though both Henry and her parents seem willing to be patient with her on that front. Stability is something quite new for her, but she’s become more willing to try and change as time goes on, wanting to be someone her son can rely on, as well as others. She has also allowed herself to become more open-minded and a bit softer than she once was, more receptive to new ideas and the prospect of letting people in – though she’s still plenty wary about that last one. Still, one step at a time. There’s progress.

[Canon] Ruby/Red Riding Hood || Once Upon a Time || Reserved

[personal profile] wariwulf 2013-02-03 11:46 am (UTC)(link)
proudofyou: (009 by the cracks of his skin)

Sheriff Stilinski | Teen Wolf | Reserved

[personal profile] proudofyou 2013-02-09 01:57 am (UTC)(link)
PLAYER
Name: Abby
Personal Journal: [personal profile] xherrdoktor
E-mail: senpainoticesyou [at] gmail
AIM/MSN/etc: xherrdoktor @ aim

CHARACTER
Name: Sheriff Stilinski
Canon: Teen Wolf
Timeline: “Fury”
If playing another character from the same canon, how will you deal with this?: n/a

Personality: The first thing to note about Sheriff Stilinski is exactly that- he’s a sheriff. In having earned that title alone, Stilinski has a certain set of qualities that could be considered admirable. He’s a respected and hardworking man with a clear set of traditional values. Right and wrong are clearly defined for him; right is being a decent human being. It’s being a good father, an honest person, it’s caring about other people and showing compassion when it’s needed. Wrong is being a prick, breaking the law, hurting people. It’s withholding information about a third party being abused and not caring to speak up about it.

When working, he might come off as hard, but that’s because the job requires it. He’s an approachable person and his heart is in the right place. He’s the type of man who will go out of his way to help someone when they need it. That goes beyond it just being part of his job. Even after he got fired from the police department, he didn’t just give up on the case he was working on. People were dying and it was still his responsibility to help.

Sheriff Stilinski’s most important duties though, are to be the best father he can be. His son, Stiles, is the most important person in his life, especially since he lost his wife and Stiles’s mother years ago. There isn’t anything that he wouldn’t do for his son. He loves Stiles so much and wants the best for him. Even when he has plenty of reason to be angry at Stiles, he never takes it out on him. He might become resigned and disappointed, but there isn’t a need to go out of the way to make Stiles feel bad about it.

He’s proud of his achievements—like that time when Stiles actually played in the lacrosse game. Their relationship isn’t always the most conventional, as Stiles has helped the Sheriff with the brainstorming aspects of investigation. It’s not exactly ethical, but he knows Stiles well enough to know that he’s not only a bright kid, but he’s resourceful enough to find out what he wants to anyway. This overall paternal feeling isn’t just limited to Stiles. He frequently shows concern for Scott and Scott’s mother, as well. It could even go as far to be said that Scott is like a second son to him. After all, it’s more common to see them together than not, and he knows Scott well enough to trust him.

First Person: here

Third Person:
Sheriff Stilinski had seen some things in his life. He’d seen amazing things, beautiful things, violent things that he’d rather not think about. But even the most vile of things he’d seen didn’t compare to what he was facing now. It started with the strange and fatal animal attacks in the city. Then it was the string of murders that was also more or less unexplained. This leads came to a dead end. It was ironic that the break that he finally got happened after he turned in his badge. What mattered was that it was something.

He’d been in his office at the police department with Stiles and Scott, piecing this together when he was faced with the most terrifying experience of his life—seeing his boy with a gun pointed at him. The kid they suspected behind the murders was there, making his demands. Sheriff Stilinski had seen things. He knew how to negotiate with people like this, but it that didn’t take the internal panic away, the worry that something might happen to his son.

So of course he’d complied and allowed himself to be handcuffed. He was rendered useless, but what other option did he have? There weren’t any others and that was what made it even worse. He had no idea what was going on as soon as the others were out of sight. It was hard to imagine that some kid was even capable of doing all of this, of hurting all of these people. The fact that Matt had shown up at the police station like this at all just proved that some people were just really damaged. Unfortunately, sometimes it’s too late to help the people who really need it.

He leaned his head against the wall, eyes closing briefly as he kept his ears trained on what was going on in the other side of the building. It was impossible for him to have fallen asleep in such a high-stress situation, but when he opened his eyes again, he wasn’t handcuffed or even in the police department anymore. It felt like a lot of time had gone by since then and yet he couldn’t even remember how that situation even resolved.

He was on a train, but going where? What about his son? Although he remained calm, he couldn’t help but panic. He hoped more than anything that Stiles was okay, but it was hard to say as he couldn’t even tell if he was hallucinating this or not. Either way, he was going to find out, even if was the last thing he ever did.
thenameofamonster: (Default)

Viktor Frankenstein/Dr Whale | OUaT | Reserved

[personal profile] thenameofamonster 2013-02-09 06:45 am (UTC)(link)
PLAYER
Name: Abby
Personal Journal: [personal profile] xherrdoktor
E-mail: senpainoticesyou [at] gmail
AIM/MSN/etc: xherrdoktor @ aim

CHARACTER
Name: Viktor Frankenstein (Doctor Whale)
Canon: Once Upon a Time
Timeline: “In the Name of the Brother”
If playing another character from the same canon, how will you deal with this?: Grace and Whale don’t canonly interact, and have no reason to. He’s a doctor and if she gets sick in the city, there are other people she could go to.

Personality: On first glance, Viktor seems to be nothing more than a skeevy guy. He goes on a date with one woman and completely zones out when she’s talking to him in favour of checking out another woman. This aspect of his personality is interesting, as he’s so focused on dating and getting laid that he asks David if the nuns are dateable after the curse is broken since they were technically fairies. He has the inflated ego to think that Mary Margaret quit her volunteering job at the hospital because of him, and yet he’s courteous enough to send flowers to her after they have a night together.

Despite this, he’s a capable and professional man. As Doctor Whale, he’s someone who cares for his patients and will do what he can to save them, but his personality isn’t expanded on until his background episodes were aired. Between “the Doctor” and “In the Name of a Brother” we see the portrait of a man who strives to defy death with his science by bringing the dead back to life. He’s a young man who seeks his father’s approval but can never gain it, for not only is he not a military man, but he also spends all his time conducting research and experiments that Alphonse Frankenstein doesn’t approve of.

The one surviving family member that Viktor has who he gets along with is his younger brother, Gerhardt. The extent of their relationship isn’t shown, but they understand either other. Gerhardt is able to read Viktor and know when he’s upset, and Viktor, like the good older brother he tries to be, tries to assure his younger brother it’s fine. There’s a stubbornness in Viktor that’s seen countless times throughout his screentime. His determination to succeed and gain his father’s favour is one of those moments.

His reasoning behind wanting to succeed with this particular science, when he could’ve well just been a physician, isn’t stated either. The death of his brother proves to be the biggest factor for him continue with it, at least. There is a lot of guilt surrounding this event. Gerhardt died because of him and Viktor tried to use his science to bring him back to life. He failed, and when Alphonse found out, it solidified that the father-son relationship there could never be salvaged.

And yet, though the odds were against him, it didn’t stop Viktor. He never gave up in his pursuit for a strong enough heart to try to bring Gerhardt back to life. This determination and eventual failure—the heart he got from his deal with Rumplestiltskin was strong enough to bring Gerhardt back to life, but not in the functional way that he wanted—only proves to really mess with him when he has his memories back in Storybrooke. The remembrance of his past and the inability to get back home is a lot to deal with. It makes him angry, but in the end he copes with it by drinking and becoming apathetic to things going on around him.

He holds science in high regard, and definitely above magic. Even in the moments where he’s needed magic—such as when getting an arm reattached—he only admits he needs magic in the most begrudging manner.

First Person: here

Third Person:
Viktor was a man with priorities. He really, truly was. He wanted more than anything to get back to his brother. He had to try again, to make things better. It wasn’t a matter of that being possible or not, because he would do whatever it took to get it to work. Nothing was impossible with science on his side. He just had to get back to his world. As aggravating as it was, he had no choice but to wait. Regina wouldn’t send him back when he was in Storybrooke, and from the looks of things, it would be a challenge getting out of Ruby City.

Perhaps this was a good thing, though. Ruby had spoken to him about fresh starts, and really, that was what he needed. It was better to be Doctor Whale than Doctor Frankenstein. He’d made so many mistakes in his home world, especially where his little brother was concerned. Maybe it would’ve been better to let him stay dead, but at the time he couldn’t bear the thought. Gerhardt had understood him, hadn’t looked down on him for his work. He still had to find a way to go back, that would never change, but at least he could be a better person until the opportunity finally came.

Ruby City was only marginally weirder than Storybrooke would’ve seemed to anyone not from there. But it wasn’t too bad. At least, everything here was affordable since it was free and he still had opportunity to help people. There could never be a shortage on doctors, after all. There might come a time soon that his skills are needed. Until then, Viktor settled into his new life here. He wasn’t even going to lie, a lot of his efforts went into drawing up new plans. New ideas just in case. After the whole thing with Daniel, he wouldn’t try bringing anyone back to life again. He did care for all of his appendages. Besides, that all depended upon whether Regina had her vault here or not.

There was nothing wrong with a man enjoying science. He was interested to see if this place had any types of science he hadn’t read about. It was possible, since it seemed to be on a different plane entirely. With this in mind, he made plans to spend the day at the library.

[CANON] Beyond Birthday || Death Note || Reserved

[personal profile] darkestshadeofyou 2013-02-09 04:00 pm (UTC)(link)
If it's a deal breaker to link this, please let me know and I'll have it up as soon as I can but I've seen a few linked ones on here even after the update so I'm unsure. I feel better knowing an app is up if it can be screened after reading though, if at all possible.

Aside that here it is!
sureimsherlock: (Default)

{ FANDOM OC Sebastian Moran || BBC Sherlock || reserve ||

[personal profile] sureimsherlock 2013-02-09 05:29 pm (UTC)(link)
PLAYER
Elisabeth (Sherlock):
sureimsherlock.dreamwidth.org
sureimsherlock@gmail.com

CHARACTER
Character Name: Sebastian Moran
Canon: BBC Sherlock
Timeline: Shortly after “The Reichenbach Fall”
If playing another character from the same canon, how will you deal with this?: N/A

Personality: Sebastian Moran is the best sniper in the world. Upon first meeting, anyone might be put off by the scars that cross his face, but then again, his rugged charms just might draw you in. He keeps his bleach-blonde hair slicked back most of the time, and his signature aviators cover emerald green eyes. Most often found with a cigarette dangling from his lips, he’s got a slow smile and a rough laugh that just might win you over. Watch your back though; never to be underestimated, he’s not a man to be crossed if you plan to survive.
He’s cool and calm under fire, sometimes quite literally. Even with a barrage of bullets flying over his head, he stays collected and gets the job done. His hands never shake, and if he has all the information to make a hit, he never misses. Whether it’s a half-mile shot from his beloved rifle or a knife in the back at close quarters, he’s the best man in a fight, as long as he’s on your side.
He’s a man of simple tastes, far preferring the taste of a cool beer than some fancy wine or high-priced whiskey. That said, he’s a firm believer in ‘waste not, want not’ and he won’t turn down any booze passed his way. He smokes like a chimney, but he lingers over each one, savouring its unique flavour. His favourite way to celebrate after a successful hit is a long shower, a beer, and a nice long nap. Not that he gets that very often.
He’s meticulous about his guns, and religiously cleans them after every hit, and sometimes just when he’s bored. It wouldn’t do to have his rifle jam because it was dirty, would it? He carefully inspects every piece of equipment before and after he uses it. His eye for detail was one of the first things that attracted Jim Moriarty to him in the first place. That, and the fact that he holds the record for the longest shot made by a single marksman both make him a very attractive employee to London’s biggest criminal mastermind.

History: Sebastian came from a troubled home, but these days, who doesn’t? His father was an ex-military man who beat submission into his son for the slightest offenses, and when he got drunk was a terror to behold. His mother was a weak woman, too frail and meek to protect her child from the rampages of her husband.
He joined the army at eighteen and quickly rose through the ranks to become a colonel. He was head of his own unit, until it all went wrong, of course. He got drunk on some very bad absinthe, spent three days in the middle of the mission pursuing a tiger, shot and killed said (protected) tiger, and then shot a subordinate when the man dared to question his leader’s authority. Needless to say, he was court- marshalled faster than you can say ‘tiger’ and sent home in disgrace.
He wandered around London a few months until he ran into a strange little man in a perfectly pressed suit, looking extremely out of place in the dive bar he’d chosen to take refuge in today. The enigmatic little Irishman offered him a job, and one thing turned into another. Now he lives in the same unbearably posh flat with Jim Moriarty as his ‘little live in’ (as Jim likes to mockingly call him), serving as his personal bodyguard as well as his favourite sniper and right hand man. He knows he’ll never leave Jim, even if he wanted to. He’d die first.
Strengths/Weaknesses: Brilliant sniper, but deeply scarred background. Also physical scarred from time spent in war and with Jim (boss gets handy with a knife) but those don’t slow him down at all.
Relationships to Canon Characters: Employee of Jim Moriarty

First Person: [He didn’t remember having fallen asleep... Jim was going to kill him if he knew he’d fallen asleep on a job! And the most important one too, the Fall, the conclusion to the game that had consumed Jim for weeks on end. The last thing he remembered, he was lying on his stomach in front of the window, waiting for the detective to jump, and now.... he scrubbed a hand across his face, looking around. He appeared to be on a train, and the only one on the train too. Hm. Alone on a train, and a quick glance out the window told him they’d not be stopping any time soon. He sank down in a seat.] Well this is annoyin’. Jim’s gonna be furious.
[He takes a moment to collect his thoughts, finding a strange bronze device on his wrist.] What the feckin hell is this? [He picks at the device, trying to get it off, without success. He sighs, figuring it can’t be that bad. It looks like a watch, anyway.]

Third Person: He was always meticulous about his hits, cleaning the gun ahead of time, oiling it perfectly to ensure a flawless job. But something had gone wrong this time, his gun hadn’t fired, and he had to let a very important target walk away.
He slunk home like a dog with its tail between its legs, fearing the punishment when he got home. Jim would be beyond furious at him for letting the ambassador get away. He dumped his gun bag inside the door and carefully took off his boots, never wanting to soil Jim’s white carpets. He was in enough trouble; he didn’t need to make it worse. He was hoping to get a beer to dull his senses just a little before he had to deal with Jim’s shrill voice yelling at him, but a call from the office told him it was not to be. He sighed and padded to Jim’s office in the back part of the flat, awaiting punishment.
He stood valiantly under Jim’s verbal abuses while the man screamed at him. “Yes boss,” he said tiredly for the thousandth time. “M’sorry, boss. Won’t happen again.” He looked up at him shyly, wondering how it was that a pocket-size Irishman managed to cow him on a regular basis. In any case, it was their arrangement and it was what worked for them. He sighed and retired to his basement sanctuary to clean the offending gun. He wondered what had gone wrong with it. After a few minutes of examining it, he found a little piece of paper jamming the firing mechanism. His brow furrowed and he pulled out the offending scrap.
On it was written- “I hope you clean your gun, tiger. JM xoxo’. Sebastian groaned and buried his head in his hands. Infuriating little bastard; Jim had clogged his gun on purpose! He sighed and just cleaned his rifle as usual. He wouldn’t say anything, not now, but he’d get back at Jim in some way. Maybe messing up his suits... oh, the possibilities were endless.
(deleted comment)
(deleted comment)
heartofahuntsman: (I'll hide it)

{[Canon] The Wolf || Once Upon a Time || No Reserve || 1 of 2 }

[personal profile] heartofahuntsman 2013-02-10 04:18 am (UTC)(link)
PLAYER
Name: Jess
Personal Journal: [community profile] bakerhound
E-mail: dreamwolfed@gmail.com
AIM/MSN/etc: idealistictruths

CHARACTER
Name: Wolf
Canon: Once Upon a Time
Timeline: The Heart is a Lonely Hunter
If playing another character from the same canon, how will you deal with this?: I have no other characters from this canon
heartofahuntsman: (I think I'll keep it close)

{[Canon] The Wolf || Once Upon a Time || No Reserve || 2 of 2 }

[personal profile] heartofahuntsman 2013-02-10 04:21 am (UTC)(link)
Personality:
By this point, it's possible you're looking at this app and wondering if I've lost my mind. But hear me out. There are many characters in the Universe of OUaT and each has their own role to play. The Wolf's place is at the Huntsman's side. Where others look at him and see an animal, a dumb beast, the Huntsman sees a loyal friend and a brother. They are equals. It is only his lack of speech capability that divides him from the rest of the storybrooke figures.

It is unclear why, but unlike other residents of Storybrooke, Wolf remembers the life they lived before. It is possible that the curse only affected the humans, but whatever the case, it is Wolf who ultimately guides Graham along the path to remembering who he is. Emma may have been the key to unlock the door, but Wolf was the one who pushed it open and tried to show Graham the way.

He is a loyal friend to the Huntsman and follows him, even into the thick of pub full of humans. He is no pet, nor loyal dog, but family. There is no reason for him not to stay at the side of his pack brother. While he may appear to be nothing more than a wolf at first glance, it is clear that this wolf is no ordinary beast. From the gleam of magic in his eye, to the clever mind he displays, he acts anything but wild.

In the world of fairytales, Wolf is the Huntsman's companion. Whether woods or human buildings, he can be found close at hand, if not directly at his side. While the people around may not notice, he and Huntsman share a connection, and they communicate easily with one another. The only time Wolf can not be seen at the side of his pack brother is when Graham is with Regina. Given Graham's love and concern for the wolves, it is likely this was a forced separation for the wolf's own protection.

In Storybrooke, Wolf is no less loyal to the man who can not remember him. He keeps a watchful, guardian eye on his pack brother, and when it appears that Graham is finally beginning to remember his old life, Wolf goes to him, and tries to lead him back to his heart. Tries to save his brother, through the difficulties of a communication barrier and a lifetime forgotten. And even without his memories, the connection between them lingers the same as the connections between Snow and Charming. The bond between brothers is a strong one, and not easily broken by time or distance.

Much like Toothless, Wolf displays an awareness level and intelligence parallel to that of the humans they both are bound to. Wolf's ethics and moralities do not lie in the same paths as a humans might. For Wolf, loyalty to the pack goes deeper than most humans would understand. Pack is closer than family, because it is survival, and not blood, which holds them together. They live their lives in a social hierarchy of complex interactions, based on mutual support and reliance.

While he is not overly fond of humans, he is also not frightened of them. He will walk fearless into a den of armed humans, without a trace of nervousness. He is cautious enough to hang back when there are humans around Graham, but he is not bothered by the opinions of any of those humans who are not Graham. He relies on the Huntsman, hunts with him, fights with him, and if need be, he would die with or for him.

I have read the FAQ, and I do know that generally speaking, any creature who can not interact with other members of the city by stopwatch is not going to be accepted, I am giving this a shot. The requirement of " sentient and able to communicate with the other residents of the city" is one that may be closely scrutinized here, and I completely understand this. I would like to simply offer a few words in mine and Wolf's defense. While Wolf is not capable of speech or typing, he is very clearly sentient. He is capable of logic, of discerning situations and determining ways to approach them, and he is clearly capable of getting his point across to the Huntsman/Graham and I believe I am capable of portraying him in a way that is both ic and will allow him to interact with others.

I understand, if after reading this app, he is still not considered a suitable character, but I can never know until I try, and I wanted to give him that chance.

My suggestion would be that he could wear his stopwatch like a collar.

First Person:
http://sixwordstories.dreamwidth.org/68692767.html

Third Person:
http://faerytales.dreamwidth.org/7904.html

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